fix(instant): render token selector when only one asset is available
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@ -113,7 +113,7 @@ export class ERC20AssetAmountInput extends React.Component<ERC20AssetAmountInput
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);
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);
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};
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};
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private readonly _renderChevronIcon = (): React.ReactNode => {
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private readonly _renderChevronIcon = (): React.ReactNode => {
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if (!this._areMultipleAssetsAvailable()) {
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if (!this._areAnyAssetsAvailable()) {
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return null;
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return null;
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}
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}
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return (
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return (
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@ -134,14 +134,14 @@ export class ERC20AssetAmountInput extends React.Component<ERC20AssetAmountInput
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// We don't want to allow opening the token selection panel if there are no assets.
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// We don't want to allow opening the token selection panel if there are no assets.
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// Since styles are inferred from the presence of a click handler, we want to return undefined
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// Since styles are inferred from the presence of a click handler, we want to return undefined
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// instead of providing a noop.
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// instead of providing a noop.
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if (!this._areMultipleAssetsAvailable() || _.isUndefined(this.props.onSelectAssetClick)) {
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if (!this._areAnyAssetsAvailable() || _.isUndefined(this.props.onSelectAssetClick)) {
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return undefined;
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return undefined;
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}
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}
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return this._handleSelectAssetClick;
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return this._handleSelectAssetClick;
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};
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};
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private readonly _areMultipleAssetsAvailable = (): boolean => {
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private readonly _areAnyAssetsAvailable = (): boolean => {
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const { numberOfAssetsAvailable } = this.props;
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const { numberOfAssetsAvailable } = this.props;
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return !_.isUndefined(numberOfAssetsAvailable) && numberOfAssetsAvailable > 1;
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return !_.isUndefined(numberOfAssetsAvailable) && numberOfAssetsAvailable > 0;
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};
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};
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private readonly _handleSelectAssetClick = (): void => {
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private readonly _handleSelectAssetClick = (): void => {
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if (this.props.onSelectAssetClick) {
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if (this.props.onSelectAssetClick) {
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@ -32,7 +32,8 @@ export const asyncData = {
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const assetBuyer = providerState.assetBuyer;
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const assetBuyer = providerState.assetBuyer;
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try {
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try {
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const assetDatas = await assetBuyer.getAvailableAssetDatasAsync();
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const assetDatas = await assetBuyer.getAvailableAssetDatasAsync();
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const assets = assetUtils.createAssetsFromAssetDatas(assetDatas, assetMetaDataMap, network);
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const deduplicatedAssetDatas = _.uniq(assetDatas);
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const assets = assetUtils.createAssetsFromAssetDatas(deduplicatedAssetDatas, assetMetaDataMap, network);
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dispatch(actions.setAvailableAssets(assets));
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dispatch(actions.setAvailableAssets(assets));
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} catch (e) {
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} catch (e) {
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const errorMessage = 'Could not find any assets';
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const errorMessage = 'Could not find any assets';
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