consolidate MixinVaultCore and ZrxVault
This commit is contained in:
@@ -1,279 +0,0 @@
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/*
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@TODO (hysz) - update once new staking mechanics are merged
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import { expect } from '@0x/contracts-test-utils';
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import { chaiSetup } from '@0x/contracts-test-utils';
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import { BigNumber } from '@0x/utils';
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import * as _ from 'lodash';
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import { MakerActor } from '../actors/maker_actor';
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import { PoolOperatorActor } from '../actors/pool_operator_actor';
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import { Queue } from './queue';
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import { StakingWrapper } from './staking_wrapper';
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import { SimulationParams } from './types';
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const REWARD_PRECISION = 12;
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export class Simulation {
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private readonly _stakingWrapper: StakingWrapper;
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private readonly _p: SimulationParams;
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private _userQueue: Queue<string>;
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private readonly _poolOperators: PoolOperatorActor[];
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private readonly _poolOperatorsAsDelegators: DelegatorActor[];
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private readonly _poolIds: string[];
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private readonly _makers: MakerActor[];
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private readonly _delegators: DelegatorActor[];
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private static _assertRewardsEqual(actual: BigNumber, expected: BigNumber, message?: string): void {
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expect(
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StakingWrapper.trimFloat(StakingWrapper.toFloatingPoint(actual, 18), REWARD_PRECISION),
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message,
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).to.be.bignumber.equal(StakingWrapper.trimFloat(expected, REWARD_PRECISION));
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}
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constructor(stakingWrapper: StakingWrapper, simulationParams: SimulationParams) {
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this._stakingWrapper = stakingWrapper;
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this._p = simulationParams;
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this._userQueue = new Queue<string>();
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this._poolOperators = [];
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this._poolOperatorsAsDelegators = [];
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this._poolIds = [];
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this._makers = [];
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this._delegators = [];
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}
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public async runAsync(): Promise<void> {
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this._userQueue = new Queue<string>(this._p.users);
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await this._stakingWrapper.addExchangeAddressAsync(this._p.exchangeAddress);
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await this._setupPoolsAsync(this._p);
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await this._setupMakersAsync(this._p);
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await this._payProtocolFeesAsync(this._p);
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if (this._p.delegateInNextEpoch) {
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// this property forces the staking contracts to use shadow ether
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await this._stakingWrapper.skipToNextEpochAsync();
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}
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await this._setupDelegatorsAsync(this._p);
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await this._stakingWrapper.skipToNextEpochAsync();
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// everyone has been paid out into the vault. check balances.
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await this._assertVaultBalancesAsync(this._p);
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await this._withdrawRewardForStakingPoolMemberForOperatorsAsync(this._p);
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if (this._p.withdrawByUndelegating) {
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await this._withdrawRewardForStakingPoolMemberForDelegatorsAsync(this._p);
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} else {
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await this._withdrawRewardForStakingPoolMemberForDelegatorsByUndelegatingAsync(this._p);
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}
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// @TODO cleanup status and verify the staking contract is empty
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}
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private async _withdrawRewardForStakingPoolMemberForDelegatorsByUndelegatingAsync(
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p: SimulationParams,
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): Promise<void> {
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let delegatorIdx = 0;
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let poolIdx = 0;
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for (const numberOfDelegatorsInPool of p.numberOfDelegatorsPerPool) {
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const poolId = this._poolIds[poolIdx];
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// tslint:disable-next-line no-unused-variable
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for (const j of _.range(numberOfDelegatorsInPool)) {
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const delegator = this._delegators[delegatorIdx];
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const delegatorAddress = delegator.getOwner();
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const amountOfStakeDelegated = p.stakeByDelegator[delegatorIdx];
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const initEthBalance = await this._stakingWrapper.getEthBalanceAsync(delegatorAddress);
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await delegator.deactivateAndTimeLockDelegatedStakeAsync(poolId, amountOfStakeDelegated);
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const finalEthBalance = await this._stakingWrapper.getEthBalanceAsync(delegatorAddress);
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const reward = finalEthBalance.minus(initEthBalance);
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const expectedReward = p.expectedPayoutByDelegator[delegatorIdx];
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Simulation._assertRewardsEqual(
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reward,
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expectedReward,
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`reward withdrawn from pool ${poolId} for delegator ${delegatorAddress}`,
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);
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delegatorIdx += 1;
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}
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poolIdx += 1;
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}
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}
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private async _withdrawRewardForStakingPoolMemberForDelegatorsAsync(p: SimulationParams): Promise<void> {
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let delegatorIdx = 0;
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let poolIdx = 0;
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for (const numberOfDelegatorsInPool of p.numberOfDelegatorsPerPool) {
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const poolId = this._poolIds[poolIdx];
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// tslint:disable-next-line no-unused-variable
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for (const j of _.range(numberOfDelegatorsInPool)) {
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const delegator = this._delegators[delegatorIdx];
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const delegatorAddress = delegator.getOwner();
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const initEthBalance = await this._stakingWrapper.getEthBalanceAsync(delegatorAddress);
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await this._stakingWrapper.withdrawTotalRewardForStakingPoolMemberAsync(poolId, delegatorAddress);
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const finalEthBalance = await this._stakingWrapper.getEthBalanceAsync(delegatorAddress);
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const reward = finalEthBalance.minus(initEthBalance);
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const expectedReward = p.expectedPayoutByDelegator[delegatorIdx];
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Simulation._assertRewardsEqual(
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reward,
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expectedReward,
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`reward withdrawn from pool ${poolId} for delegator ${delegatorAddress}`,
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);
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delegatorIdx += 1;
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}
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poolIdx += 1;
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}
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}
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private async _setupPoolsAsync(p: SimulationParams): Promise<void> {
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// tslint:disable-next-line no-unused-variable
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for (const i of _.range(p.numberOfPools)) {
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// create operator
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const poolOperatorAddress = this._userQueue.popFront();
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const poolOperator = new PoolOperatorActor(poolOperatorAddress, this._stakingWrapper);
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this._poolOperators.push(poolOperator);
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// create a pool id for this operator
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const poolId = await poolOperator.createStakingPoolAsync(p.poolOperatorShares[i], false);
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this._poolIds.push(poolId);
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// each pool operator can also be a staker/delegator
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const poolOperatorAsDelegator = new DelegatorActor(poolOperatorAddress, this._stakingWrapper);
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this._poolOperatorsAsDelegators.push(poolOperatorAsDelegator);
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// add stake to the operator's pool
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const amountOfStake = p.stakeByPoolOperator[i];
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await poolOperatorAsDelegator.depositZrxAndDelegateToStakingPoolAsync(poolId, amountOfStake);
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}
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}
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private async _setupMakersAsync(p: SimulationParams): Promise<void> {
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// create makers
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// tslint:disable-next-line no-unused-variable
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for (const i of _.range(p.numberOfMakers)) {
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const makerAddress = this._userQueue.popFront();
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const maker = new MakerActor(makerAddress, this._stakingWrapper);
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this._makers.push(maker);
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}
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// add each maker to their respective pool
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let makerIdx = 0;
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let poolIdx = 0;
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for (const numberOfMakersInPool of p.numberOfMakersPerPool) {
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const poolId = this._poolIds[poolIdx];
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const poolOperator = this._poolOperators[poolIdx];
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// tslint:disable-next-line no-unused-variable
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for (const j of _.range(numberOfMakersInPool)) {
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const maker = this._makers[makerIdx];
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await maker.joinStakingPoolAsMakerAsync(poolId);
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const makerAddress = maker.getOwner();
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await poolOperator.addMakerToStakingPoolAsync(poolId, makerAddress);
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makerIdx += 1;
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}
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poolIdx += 1;
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}
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}
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private async _setupDelegatorsAsync(p: SimulationParams): Promise<void> {
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// create delegators
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// tslint:disable-next-line no-unused-variable
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for (const i of _.range(p.numberOfDelegators)) {
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const delegatorAddress = this._userQueue.popFront();
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const delegator = new DelegatorActor(delegatorAddress, this._stakingWrapper);
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this._delegators.push(delegator);
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}
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// delegate to pools
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// currently each actor delegates to a single pool
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let delegatorIdx = 0;
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let poolIdx = 0;
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for (const numberOfDelegatorsInPool of p.numberOfDelegatorsPerPool) {
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const poolId = this._poolIds[poolIdx];
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// tslint:disable-next-line no-unused-variable
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for (const j of _.range(numberOfDelegatorsInPool)) {
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const delegator = this._delegators[delegatorIdx];
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const amount = p.stakeByDelegator[delegatorIdx];
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await delegator.depositZrxAndDelegateToStakingPoolAsync(poolId, amount);
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delegatorIdx += 1;
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}
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poolIdx += 1;
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}
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}
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private async _payProtocolFeesAsync(p: SimulationParams): Promise<void> {
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// pay fees
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// tslint:disable-next-line no-unused-variable
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for (const i of _.range(this._makers.length)) {
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const maker = this._makers[i];
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const makerAddress = maker.getOwner();
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const feeAmount = p.protocolFeesByMaker[i];
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// TODO(jalextowle): I'll need to fix this once I make my PR on protocol fees. The arguments
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// I'm adding are just placeholders for now.
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await this._stakingWrapper.payProtocolFeeAsync(
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makerAddress,
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makerAddress,
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feeAmount,
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feeAmount,
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p.exchangeAddress,
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);
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}
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// validate fees per pool
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let expectedTotalFeesThisEpoch = new BigNumber(0);
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// tslint:disable-next-line no-unused-variable
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for (const i of _.range(this._poolIds.length)) {
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const poolId = this._poolIds[i];
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const expectedFees = p.expectedFeesByPool[i];
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const fees = await this._stakingWrapper.getProtocolFeesThisEpochByPoolAsync(poolId);
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expect(fees, `fees for pool ${poolId}`).to.be.bignumber.equal(expectedFees);
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expectedTotalFeesThisEpoch = expectedTotalFeesThisEpoch.plus(fees);
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}
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// validate total fees
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const totalFeesThisEpoch = await this._stakingWrapper.getTotalProtocolFeesThisEpochAsync();
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expect(expectedTotalFeesThisEpoch, 'total fees earned').to.be.bignumber.equal(totalFeesThisEpoch);
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}
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private async _assertVaultBalancesAsync(p: SimulationParams): Promise<void> {
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// tslint:disable-next-line no-unused-variable
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for (const i of _.range(p.numberOfPools)) {
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// @TODO - we trim balances in here because payouts are accurate only to REWARD_PRECISION decimal places.
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// update once more accurate.
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// check pool balance in vault
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const poolId = this._poolIds[i];
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const rewardVaultBalance = await this._stakingWrapper.rewardVaultBalanceOfAsync(poolId);
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const expectedRewardBalance = p.expectedPayoutByPool[i];
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Simulation._assertRewardsEqual(
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rewardVaultBalance,
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expectedRewardBalance,
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`expected balance in vault for pool with id ${poolId}`,
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);
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// check operator's balance
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const poolOperatorVaultBalance = await this._stakingWrapper.getRewardBalanceOfStakingPoolOperatorAsync(
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poolId,
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);
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const expectedPoolOperatorVaultBalance = p.expectedPayoutByPoolOperator[i];
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Simulation._assertRewardsEqual(
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poolOperatorVaultBalance,
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expectedPoolOperatorVaultBalance,
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`operator balance in vault for pool with id ${poolId}`,
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);
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// check balance of pool members
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const membersVaultBalance = await this._stakingWrapper.getRewardBalanceOfStakingPoolMembersAsync(poolId);
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const expectedMembersVaultBalance = p.expectedMembersPayoutByPool[i];
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Simulation._assertRewardsEqual(
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membersVaultBalance,
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expectedMembersVaultBalance,
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`members balance in vault for pool with id ${poolId}`,
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);
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// @TODO compute balance of each member
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}
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}
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private async _withdrawRewardForStakingPoolMemberForOperatorsAsync(p: SimulationParams): Promise<void> {
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// tslint:disable-next-line no-unused-variable
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for (const i of _.range(p.numberOfPools)) {
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// @TODO - we trim balances in here because payouts are accurate only to REWARD_PRECISION decimal places.
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// update once more accurate.
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// check pool balance in vault
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const poolId = this._poolIds[i];
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const poolOperator = this._poolOperators[i];
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const poolOperatorAddress = poolOperator.getOwner();
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const initEthBalance = await this._stakingWrapper.getEthBalanceAsync(poolOperatorAddress);
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await this._stakingWrapper.withdrawTotalRewardForStakingPoolOperatorAsync(poolId, poolOperatorAddress);
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const finalEthBalance = await this._stakingWrapper.getEthBalanceAsync(poolOperatorAddress);
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const reward = finalEthBalance.minus(initEthBalance);
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const expectedReward = p.expectedPayoutByPoolOperator[i];
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Simulation._assertRewardsEqual(reward, expectedReward, `reward withdrawn from pool ${poolId} for operator`);
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}
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}
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}
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*/
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