Address PR comments
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@ -147,7 +147,7 @@ contract MixinStorage is
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IStructs.UnfinalizedState public unfinalizedState;
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IStructs.UnfinalizedState public unfinalizedState;
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/// @dev The WETH balance of this contract that is reserved for pool reward payouts.
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/// @dev The WETH balance of this contract that is reserved for pool reward payouts.
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uint256 _wethReservedForPoolRewards;
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uint256 internal _wethReservedForPoolRewards;
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/// @dev Adds owner as an authorized address.
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/// @dev Adds owner as an authorized address.
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constructor()
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constructor()
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@ -200,7 +200,7 @@ contract MixinStakingPoolRewards is
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if (membersReward > 0) {
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if (membersReward > 0) {
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// Increment the balance of the pool
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// Increment the balance of the pool
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_incrementPoolRewards(poolId, membersReward);
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_increasePoolRewards(poolId, membersReward);
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// Fetch the last epoch at which we stored an entry for this pool;
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// Fetch the last epoch at which we stored an entry for this pool;
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// this is the most up-to-date cumulative rewards for this pool.
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// this is the most up-to-date cumulative rewards for this pool.
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@ -293,7 +293,7 @@ contract MixinStakingPoolRewards is
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}
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}
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// Decrement the balance of the pool
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// Decrement the balance of the pool
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_decrementPoolRewards(poolId, balance);
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_decreasePoolRewards(poolId, balance);
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// Withdraw the member's WETH balance
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// Withdraw the member's WETH balance
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_getWethContract().transfer(member, balance);
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_getWethContract().transfer(member, balance);
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@ -428,20 +428,20 @@ contract MixinStakingPoolRewards is
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}
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}
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}
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}
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/// @dev Increments rewards for a pool.
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/// @dev Increases rewards for a pool.
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/// @param poolId Unique id of pool.
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/// @param poolId Unique id of pool.
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/// @param amount Amount to increment rewards by.
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/// @param amount Amount to increment rewards by.
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function _incrementPoolRewards(bytes32 poolId, uint256 amount)
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function _increasePoolRewards(bytes32 poolId, uint256 amount)
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private
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private
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{
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{
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rewardsByPoolId[poolId] = rewardsByPoolId[poolId].safeAdd(amount);
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rewardsByPoolId[poolId] = rewardsByPoolId[poolId].safeAdd(amount);
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_wethReservedForPoolRewards = _wethReservedForPoolRewards.safeAdd(amount);
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_wethReservedForPoolRewards = _wethReservedForPoolRewards.safeAdd(amount);
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}
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}
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/// @dev Decrements rewards for a pool.
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/// @dev Decreases rewards for a pool.
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/// @param poolId Unique id of pool.
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/// @param poolId Unique id of pool.
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/// @param amount Amount to decrement rewards by.
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/// @param amount Amount to decrement rewards by.
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function _decrementPoolRewards(bytes32 poolId, uint256 amount)
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function _decreasePoolRewards(bytes32 poolId, uint256 amount)
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private
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private
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{
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{
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rewardsByPoolId[poolId] = rewardsByPoolId[poolId].safeSub(amount);
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rewardsByPoolId[poolId] = rewardsByPoolId[poolId].safeSub(amount);
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