check reward balances of operator ocne withdarwn in simulator
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@@ -51,12 +51,30 @@ export class Simulation {
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await this._stakingWrapper.skipToNextEpochAsync();
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// everyone has been paid out into the vault. check balances.
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await this._assertVaultBalancesAsync(this._p);
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//await this._withdrawOperatorRewards(this._p);
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await this._withdrawRewardForOperators(this._p);
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//await this._withdrawDelegatorRewardsByUndelegating(this._p);
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//OR
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// await this._withdrawDelegatorRewardsWithoutUndelegating(this._p);
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}
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private async _withdrawRewardForOperators(p: SimulationParams): Promise<void> {
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for (const i in _.range(p.numberOfPools)) {
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// @TODO - we trim balances in here because payouts are accurate only to 5 decimal places.
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// update once more accurate.
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// check pool balance in vault
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const poolId = this._poolIds[i];
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const poolOperator = this._poolOperators[i];
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const poolOperatorAddress = poolOperator.getOwner();
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const initEthBalance = await this._stakingWrapper.getEthBalanceAsync(poolOperatorAddress);
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await this._stakingWrapper.withdrawTotalOperatorRewardAsync(poolId, poolOperatorAddress);
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const finalEthBalance = await this._stakingWrapper.getEthBalanceAsync(poolOperatorAddress);
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const reward = finalEthBalance.minus(initEthBalance);
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const rewardTrimmed = this._stakingWrapper.trimFloat(this._stakingWrapper.toFloatingPoint(reward, 18), 5);
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const expectedReward = p.expectedPayoutByPoolOperator[i];
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expect(rewardTrimmed, `reward withdrawn from pool ${poolId} for operator`).to.be.bignumber.equal(expectedReward);
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}
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}
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private async _setupPoolsAsync(p: SimulationParams): Promise<void> {
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for (const i in _.range(p.numberOfPools)) {
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// create operator
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