protocol/contracts/staking/test/stake_test.ts
2019-09-22 12:20:42 -04:00

455 lines
21 KiB
TypeScript

import { ERC20Wrapper } from '@0x/contracts-asset-proxy';
import { blockchainTests, describe } from '@0x/contracts-test-utils';
import { StakingRevertErrors } from '@0x/order-utils';
import { BigNumber } from '@0x/utils';
import * as _ from 'lodash';
import { StakerActor } from './actors/staker_actor';
import { deployAndConfigureContractsAsync, StakingApiWrapper } from './utils/api_wrapper';
import { toBaseUnitAmount } from './utils/number_utils';
import { StakeInfo, StakeStatus } from './utils/types';
// tslint:disable:no-unnecessary-type-assertion
blockchainTests.resets('Stake Statuses', env => {
// constants
const ZERO = new BigNumber(0);
// tokens & addresses
let accounts: string[];
let owner: string;
let actors: string[];
// wrappers
let stakingApiWrapper: StakingApiWrapper;
let erc20Wrapper: ERC20Wrapper;
// stake actor
let staker: StakerActor;
let poolIds: string[];
let unusedPoolId: string;
let poolOperator: string;
// tests
before(async () => {
// create accounts
accounts = await env.getAccountAddressesAsync();
owner = accounts[0];
actors = accounts.slice(2, 5);
// set up ERC20Wrapper
erc20Wrapper = new ERC20Wrapper(env.provider, accounts, owner);
// deploy staking contracts
stakingApiWrapper = await deployAndConfigureContractsAsync(env, owner, erc20Wrapper);
// setup new staker
staker = new StakerActor(actors[0], stakingApiWrapper);
// setup pools
poolOperator = actors[1];
poolIds = await Promise.all([
await stakingApiWrapper.utils.createStakingPoolAsync(poolOperator, 4, false),
await stakingApiWrapper.utils.createStakingPoolAsync(poolOperator, 5, false),
]);
unusedPoolId = await stakingApiWrapper.stakingContract.nextPoolId.callAsync();
});
describe('Stake', () => {
it('should successfully stake zero ZRX', async () => {
const amount = toBaseUnitAmount(0);
await staker.stakeAsync(amount);
});
it('should successfully stake non-zero ZRX', async () => {
const amount = toBaseUnitAmount(10);
await staker.stakeAsync(amount);
});
it('should retain stake balance across 1 epoch', async () => {
const amount = toBaseUnitAmount(10);
await staker.stakeAsync(amount);
await staker.goToNextEpochAsync();
});
it('should retain stake balance across 2 epochs', async () => {
const amount = toBaseUnitAmount(10);
await staker.stakeAsync(amount);
await staker.goToNextEpochAsync();
await staker.goToNextEpochAsync();
});
});
describe('Move Stake', () => {
it("should be able to rebalance next epoch's stake", async () => {
// epoch 1
const amount = toBaseUnitAmount(10);
await staker.stakeAsync(amount);
await staker.moveStakeAsync(new StakeInfo(StakeStatus.Active), new StakeInfo(StakeStatus.Inactive), amount);
// still epoch 1 ~ should be able to move stake again
await staker.moveStakeAsync(
new StakeInfo(StakeStatus.Inactive),
new StakeInfo(StakeStatus.Delegated, poolIds[0]),
amount,
);
});
it('should fail to move the same stake more than once', async () => {
// epoch 1
const amount = toBaseUnitAmount(10);
await staker.stakeAsync(amount);
await staker.moveStakeAsync(new StakeInfo(StakeStatus.Active), new StakeInfo(StakeStatus.Inactive), amount);
// stake is now inactive, should not be able to move it out of active status again
await staker.moveStakeAsync(
new StakeInfo(StakeStatus.Active),
new StakeInfo(StakeStatus.Inactive),
amount,
new StakingRevertErrors.InsufficientBalanceError(amount, ZERO),
);
});
it('should fail to reassign stake', async () => {
// epoch 1
const amount = toBaseUnitAmount(10);
await staker.stakeAsync(amount);
await staker.moveStakeAsync(new StakeInfo(StakeStatus.Active), new StakeInfo(StakeStatus.Inactive), amount);
// still epoch 1 ~ should be able to move stake again
await staker.moveStakeAsync(
new StakeInfo(StakeStatus.Inactive),
new StakeInfo(StakeStatus.Delegated, poolIds[0]),
amount,
);
// stake is now delegated; should fail to re-assign it from inactive back to active
await staker.moveStakeAsync(
new StakeInfo(StakeStatus.Inactive),
new StakeInfo(StakeStatus.Active),
amount,
new StakingRevertErrors.InsufficientBalanceError(amount, ZERO),
);
});
});
describe('Stake and Move', () => {
it("should be able to rebalance next epoch's stake", async () => {
// epoch 1
const amount = toBaseUnitAmount(10);
await staker.stakeAndMoveAsync(
new StakeInfo(StakeStatus.Active),
new StakeInfo(StakeStatus.Inactive),
amount,
);
// still epoch 1 ~ should be able to move stake again
await staker.moveStakeAsync(
new StakeInfo(StakeStatus.Inactive),
new StakeInfo(StakeStatus.Delegated, poolIds[0]),
amount,
);
});
it('should fail to move the same stake more than once', async () => {
// epoch 1
const amount = toBaseUnitAmount(10);
await staker.stakeAndMoveAsync(
new StakeInfo(StakeStatus.Active),
new StakeInfo(StakeStatus.Inactive),
amount,
);
// stake is now inactive, should not be able to move it out of active status again
await staker.moveStakeAsync(
new StakeInfo(StakeStatus.Active),
new StakeInfo(StakeStatus.Inactive),
amount,
new StakingRevertErrors.InsufficientBalanceError(amount, ZERO),
);
});
it('should fail to reassign stake', async () => {
// epoch 1
const amount = toBaseUnitAmount(10);
await staker.stakeAndMoveAsync(
new StakeInfo(StakeStatus.Active),
new StakeInfo(StakeStatus.Inactive),
amount,
);
// still epoch 1 ~ should be able to move stake again
await staker.moveStakeAsync(
new StakeInfo(StakeStatus.Inactive),
new StakeInfo(StakeStatus.Delegated, poolIds[0]),
amount,
);
// stake is now delegated; should fail to re-assign it from inactive back to active
await staker.moveStakeAsync(
new StakeInfo(StakeStatus.Inactive),
new StakeInfo(StakeStatus.Active),
amount,
new StakingRevertErrors.InsufficientBalanceError(amount, ZERO),
);
});
});
describe('Move Zero Stake', () => {
it('active -> active', async () => {
await staker.moveStakeAsync(new StakeInfo(StakeStatus.Active), new StakeInfo(StakeStatus.Active), ZERO);
});
it('active -> inactive', async () => {
await staker.moveStakeAsync(new StakeInfo(StakeStatus.Active), new StakeInfo(StakeStatus.Inactive), ZERO);
});
it('active -> delegated', async () => {
await staker.moveStakeAsync(
new StakeInfo(StakeStatus.Active),
new StakeInfo(StakeStatus.Delegated, poolIds[0]),
ZERO,
);
});
it('inactive -> active', async () => {
await staker.moveStakeAsync(new StakeInfo(StakeStatus.Inactive), new StakeInfo(StakeStatus.Active), ZERO);
});
it('inactive -> inactive', async () => {
await staker.moveStakeAsync(new StakeInfo(StakeStatus.Inactive), new StakeInfo(StakeStatus.Inactive), ZERO);
});
it('inactive -> delegated', async () => {
await staker.moveStakeAsync(
new StakeInfo(StakeStatus.Inactive),
new StakeInfo(StakeStatus.Delegated, poolIds[0]),
ZERO,
);
});
it('delegated -> active', async () => {
await staker.moveStakeAsync(
new StakeInfo(StakeStatus.Delegated, poolIds[0]),
new StakeInfo(StakeStatus.Active),
ZERO,
);
});
it('delegated -> inactive', async () => {
await staker.moveStakeAsync(
new StakeInfo(StakeStatus.Delegated, poolIds[0]),
new StakeInfo(StakeStatus.Inactive),
ZERO,
);
});
it('delegated -> delegated (same pool)', async () => {
await staker.moveStakeAsync(
new StakeInfo(StakeStatus.Delegated, poolIds[0]),
new StakeInfo(StakeStatus.Delegated, poolIds[0]),
ZERO,
);
});
it('delegated -> delegated (other pool)', async () => {
await staker.moveStakeAsync(
new StakeInfo(StakeStatus.Delegated, poolIds[0]),
new StakeInfo(StakeStatus.Delegated, poolIds[1]),
ZERO,
);
});
});
describe('Move Non-Zero Stake', () => {
const testMovePartialStake = async (from: StakeInfo, to: StakeInfo) => {
// setup
const amount = toBaseUnitAmount(10);
await staker.stakeAsync(amount);
if (from.status !== StakeStatus.Active) {
await staker.moveStakeAsync(new StakeInfo(StakeStatus.Active), from, amount);
}
// run test, checking balances in epochs [n .. n + 2]
// in epoch `n` - `next` is set
// in epoch `n+1` - `current` is set
// in epoch `n+2` - only withdrawable balance should change.
await staker.moveStakeAsync(from, to, amount.div(2));
await staker.goToNextEpochAsync();
await staker.goToNextEpochAsync();
};
it('active -> active', async () => {
await testMovePartialStake(new StakeInfo(StakeStatus.Active), new StakeInfo(StakeStatus.Active));
});
it('active -> inactive', async () => {
await testMovePartialStake(new StakeInfo(StakeStatus.Active), new StakeInfo(StakeStatus.Inactive));
});
it('active -> delegated', async () => {
await testMovePartialStake(
new StakeInfo(StakeStatus.Active),
new StakeInfo(StakeStatus.Delegated, poolIds[0]),
);
});
it('inactive -> active', async () => {
await testMovePartialStake(new StakeInfo(StakeStatus.Inactive), new StakeInfo(StakeStatus.Active));
});
it('inactive -> inactive', async () => {
await testMovePartialStake(new StakeInfo(StakeStatus.Inactive), new StakeInfo(StakeStatus.Inactive));
});
it('inactive -> delegated', async () => {
await testMovePartialStake(
new StakeInfo(StakeStatus.Inactive),
new StakeInfo(StakeStatus.Delegated, poolIds[0]),
);
});
it('delegated -> active', async () => {
await testMovePartialStake(
new StakeInfo(StakeStatus.Delegated, poolIds[0]),
new StakeInfo(StakeStatus.Active),
);
});
it('delegated -> inactive', async () => {
await testMovePartialStake(
new StakeInfo(StakeStatus.Delegated, poolIds[0]),
new StakeInfo(StakeStatus.Inactive),
);
});
it('delegated -> delegated (same pool)', async () => {
await testMovePartialStake(
new StakeInfo(StakeStatus.Delegated, poolIds[0]),
new StakeInfo(StakeStatus.Delegated, poolIds[0]),
);
});
it('delegated -> delegated (other pool)', async () => {
await testMovePartialStake(
new StakeInfo(StakeStatus.Delegated, poolIds[0]),
new StakeInfo(StakeStatus.Delegated, poolIds[1]),
);
});
it('active -> delegated (non-existent pool)', async () => {
const amount = toBaseUnitAmount(10);
await staker.stakeAsync(amount);
await staker.moveStakeAsync(
new StakeInfo(StakeStatus.Active),
new StakeInfo(StakeStatus.Delegated, unusedPoolId),
amount,
new StakingRevertErrors.PoolExistenceError(unusedPoolId, false),
);
});
it('inactive -> delegated (non-existent pool)', async () => {
const amount = toBaseUnitAmount(10);
await staker.stakeAsync(amount);
await staker.moveStakeAsync(new StakeInfo(StakeStatus.Active), new StakeInfo(StakeStatus.Inactive), amount);
await staker.moveStakeAsync(
new StakeInfo(StakeStatus.Inactive),
new StakeInfo(StakeStatus.Delegated, unusedPoolId),
amount,
new StakingRevertErrors.PoolExistenceError(unusedPoolId, false),
);
});
it('delegated -> delegated (non-existent pool)', async () => {
const amount = toBaseUnitAmount(10);
await staker.stakeAsync(amount);
await staker.moveStakeAsync(
new StakeInfo(StakeStatus.Active),
new StakeInfo(StakeStatus.Delegated, poolIds[0]),
amount,
);
await staker.moveStakeAsync(
new StakeInfo(StakeStatus.Delegated, poolIds[0]),
new StakeInfo(StakeStatus.Delegated, unusedPoolId),
amount,
new StakingRevertErrors.PoolExistenceError(unusedPoolId, false),
);
});
it('delegated (non-existent pool) -> active', async () => {
const amount = toBaseUnitAmount(10);
await staker.stakeAsync(amount);
await staker.moveStakeAsync(
new StakeInfo(StakeStatus.Delegated, unusedPoolId),
new StakeInfo(StakeStatus.Active),
amount,
new StakingRevertErrors.PoolExistenceError(unusedPoolId, false),
);
});
});
describe('Unstake', () => {
it('should successfully unstake zero ZRX', async () => {
const amount = toBaseUnitAmount(0);
await staker.unstakeAsync(amount);
});
it('should successfully unstake after being inactive for 1 epoch', async () => {
const amount = toBaseUnitAmount(10);
await staker.stakeAsync(amount);
await staker.moveStakeAsync(new StakeInfo(StakeStatus.Active), new StakeInfo(StakeStatus.Inactive), amount);
await staker.goToNextEpochAsync(); // stake is now inactive
await staker.goToNextEpochAsync(); // stake is now withdrawable
await staker.unstakeAsync(amount);
});
it('should fail to unstake with insufficient balance', async () => {
const amount = toBaseUnitAmount(10);
await staker.stakeAsync(amount);
await staker.unstakeAsync(amount, new StakingRevertErrors.InsufficientBalanceError(amount, ZERO));
});
it('should fail to unstake in the same epoch as stake was set to inactive', async () => {
const amount = toBaseUnitAmount(10);
await staker.stakeAsync(amount);
await staker.moveStakeAsync(new StakeInfo(StakeStatus.Active), new StakeInfo(StakeStatus.Inactive), amount);
await staker.unstakeAsync(amount, new StakingRevertErrors.InsufficientBalanceError(amount, ZERO));
});
it('should fail to unstake after being inactive for <1 epoch', async () => {
const amount = toBaseUnitAmount(10);
await staker.stakeAsync(amount);
await staker.moveStakeAsync(new StakeInfo(StakeStatus.Active), new StakeInfo(StakeStatus.Inactive), amount);
await staker.goToNextEpochAsync();
await staker.unstakeAsync(amount, new StakingRevertErrors.InsufficientBalanceError(amount, ZERO));
});
it('should fail to unstake in same epoch that inactive/withdrawable stake has been reactivated', async () => {
const amount = toBaseUnitAmount(10);
await staker.stakeAsync(amount);
await staker.moveStakeAsync(new StakeInfo(StakeStatus.Active), new StakeInfo(StakeStatus.Inactive), amount);
await staker.goToNextEpochAsync(); // stake is now inactive
await staker.goToNextEpochAsync(); // stake is now withdrawable
await staker.moveStakeAsync(new StakeInfo(StakeStatus.Inactive), new StakeInfo(StakeStatus.Active), amount);
await staker.unstakeAsync(amount, new StakingRevertErrors.InsufficientBalanceError(amount, ZERO));
});
it('should fail to unstake one epoch after inactive/withdrawable stake has been reactivated', async () => {
const amount = toBaseUnitAmount(10);
await staker.stakeAsync(amount);
await staker.moveStakeAsync(new StakeInfo(StakeStatus.Active), new StakeInfo(StakeStatus.Inactive), amount);
await staker.goToNextEpochAsync(); // stake is now inactive
await staker.goToNextEpochAsync(); // stake is now withdrawable
await staker.moveStakeAsync(new StakeInfo(StakeStatus.Inactive), new StakeInfo(StakeStatus.Active), amount);
await staker.goToNextEpochAsync(); // stake is active and not withdrawable
await staker.unstakeAsync(amount, new StakingRevertErrors.InsufficientBalanceError(amount, ZERO));
});
it('should fail to unstake >1 epoch after inactive/withdrawable stake has been reactivated', async () => {
const amount = toBaseUnitAmount(10);
await staker.stakeAsync(amount);
await staker.moveStakeAsync(new StakeInfo(StakeStatus.Active), new StakeInfo(StakeStatus.Inactive), amount);
await staker.goToNextEpochAsync(); // stake is now inactive
await staker.goToNextEpochAsync(); // stake is now withdrawable
await staker.moveStakeAsync(new StakeInfo(StakeStatus.Inactive), new StakeInfo(StakeStatus.Active), amount);
await staker.goToNextEpochAsync(); // stake is active and not withdrawable
await staker.goToNextEpochAsync(); // stake is active and not withdrawable
await staker.unstakeAsync(amount, new StakingRevertErrors.InsufficientBalanceError(amount, ZERO));
});
});
describe('Simulations', () => {
it('Simulation from Staking Spec', async () => {
// Epoch 1: Stake some ZRX
await staker.stakeAsync(toBaseUnitAmount(4));
// Later in Epoch 1: User delegates and deactivates some stake
await staker.moveStakeAsync(
new StakeInfo(StakeStatus.Active),
new StakeInfo(StakeStatus.Inactive),
toBaseUnitAmount(1),
);
await staker.moveStakeAsync(
new StakeInfo(StakeStatus.Active),
new StakeInfo(StakeStatus.Delegated, poolIds[0]),
toBaseUnitAmount(2),
);
// Epoch 2: Status updates (no user intervention required)
await staker.goToNextEpochAsync();
// Epoch 3: Stake that has been inactive for an epoch can be withdrawn (no user intervention required)
await staker.goToNextEpochAsync();
// Later in Epoch 3: User reactivates half of their inactive stake; this becomes Active next epoch
await staker.moveStakeAsync(
new StakeInfo(StakeStatus.Inactive),
new StakeInfo(StakeStatus.Active),
toBaseUnitAmount(0.5),
);
// Later in Epoch 3: User re-delegates half of their stake from Pool 1 to Pool 2
await staker.moveStakeAsync(
new StakeInfo(StakeStatus.Delegated, poolIds[0]),
new StakeInfo(StakeStatus.Delegated, poolIds[1]),
toBaseUnitAmount(1),
);
// Epoch 4: Status updates (no user intervention required)
await staker.goToNextEpochAsync();
// Later in Epoch 4: User deactivates all active stake
await staker.moveStakeAsync(
new StakeInfo(StakeStatus.Active),
new StakeInfo(StakeStatus.Inactive),
toBaseUnitAmount(1.5),
);
// Later in Epoch 4: User withdraws all available inactive stake
await staker.unstakeAsync(toBaseUnitAmount(0.5));
// Epoch 5: Status updates (no user intervention required)
await staker.goToNextEpochAsync();
// Later in Epoch 5: User reactivates a portion of their stake
await staker.moveStakeAsync(
new StakeInfo(StakeStatus.Inactive),
new StakeInfo(StakeStatus.Active),
toBaseUnitAmount(1),
);
// Epoch 6: Status updates (no user intervention required)
await staker.goToNextEpochAsync();
});
});
});
// tslint:enable:no-unnecessary-type-assertion