import { ERC20Wrapper } from '@0x/contracts-asset-proxy'; import { blockchainTests, describe } from '@0x/contracts-test-utils'; import { StakingRevertErrors } from '@0x/order-utils'; import { BigNumber } from '@0x/utils'; import * as _ from 'lodash'; import { artifacts } from '../src'; import { StakerActor } from './actors/staker_actor'; import { deployAndConfigureContractsAsync, StakingApiWrapper } from './utils/api_wrapper'; import { toBaseUnitAmount } from './utils/number_utils'; import { StakeInfo, StakeStatus } from './utils/types'; // tslint:disable:no-unnecessary-type-assertion blockchainTests.resets('Stake Statuses', env => { // constants const ZERO = new BigNumber(0); // tokens & addresses let accounts: string[]; let owner: string; let actors: string[]; // wrappers let stakingApiWrapper: StakingApiWrapper; let erc20Wrapper: ERC20Wrapper; // stake actor let staker: StakerActor; let poolIds: string[]; let poolOperator: string; // tests before(async () => { // create accounts accounts = await env.getAccountAddressesAsync(); owner = accounts[0]; actors = accounts.slice(2, 5); // set up ERC20Wrapper erc20Wrapper = new ERC20Wrapper(env.provider, accounts, owner); // deploy staking contracts stakingApiWrapper = await deployAndConfigureContractsAsync(env, owner, erc20Wrapper, artifacts.TestStaking); // setup new staker staker = new StakerActor(actors[0], stakingApiWrapper); // setup pools poolOperator = actors[1]; poolIds = await Promise.all([ await stakingApiWrapper.utils.createStakingPoolAsync(poolOperator, 4, false), await stakingApiWrapper.utils.createStakingPoolAsync(poolOperator, 5, false), ]); }); describe('Stake', () => { it('should successfully stake zero ZRX', async () => { const amount = toBaseUnitAmount(0); await staker.stakeAsync(amount); }); it('should successfully stake non-zero ZRX', async () => { const amount = toBaseUnitAmount(10); await staker.stakeAsync(amount); }); it('should retain stake balance across 1 epoch', async () => { const amount = toBaseUnitAmount(10); await staker.stakeAsync(amount); await staker.goToNextEpochAsync(); }); it('should retain stake balance across 2 epochs', async () => { const amount = toBaseUnitAmount(10); await staker.stakeAsync(amount); await staker.goToNextEpochAsync(); await staker.goToNextEpochAsync(); }); }); describe('Move Stake', () => { it("should be able to rebalance next epoch's stake", async () => { // epoch 1 const amount = toBaseUnitAmount(10); await staker.stakeAsync(amount); await staker.moveStakeAsync(new StakeInfo(StakeStatus.Active), new StakeInfo(StakeStatus.Inactive), amount); // still epoch 1 ~ should be able to move stake again await staker.moveStakeAsync( new StakeInfo(StakeStatus.Inactive), new StakeInfo(StakeStatus.Delegated, poolIds[0]), amount, ); }); it('should fail to move the same stake more than once', async () => { // epoch 1 const amount = toBaseUnitAmount(10); await staker.stakeAsync(amount); await staker.moveStakeAsync(new StakeInfo(StakeStatus.Active), new StakeInfo(StakeStatus.Inactive), amount); // stake is now inactive, should not be able to move it out of active status again await staker.moveStakeAsync( new StakeInfo(StakeStatus.Active), new StakeInfo(StakeStatus.Inactive), amount, new StakingRevertErrors.InsufficientBalanceError(amount, ZERO), ); }); it('should fail to reassign stake', async () => { // epoch 1 const amount = toBaseUnitAmount(10); await staker.stakeAsync(amount); await staker.moveStakeAsync(new StakeInfo(StakeStatus.Active), new StakeInfo(StakeStatus.Inactive), amount); // still epoch 1 ~ should be able to move stake again await staker.moveStakeAsync( new StakeInfo(StakeStatus.Inactive), new StakeInfo(StakeStatus.Delegated, poolIds[0]), amount, ); // stake is now delegated; should fail to re-assign it from inactive back to active await staker.moveStakeAsync( new StakeInfo(StakeStatus.Inactive), new StakeInfo(StakeStatus.Active), amount, new StakingRevertErrors.InsufficientBalanceError(amount, ZERO), ); }); }); describe('Stake and Move', () => { it("should be able to rebalance next epoch's stake", async () => { // epoch 1 const amount = toBaseUnitAmount(10); await staker.stakeAndMoveAsync( new StakeInfo(StakeStatus.Active), new StakeInfo(StakeStatus.Inactive), amount, ); // still epoch 1 ~ should be able to move stake again await staker.moveStakeAsync( new StakeInfo(StakeStatus.Inactive), new StakeInfo(StakeStatus.Delegated, poolIds[0]), amount, ); }); it('should fail to move the same stake more than once', async () => { // epoch 1 const amount = toBaseUnitAmount(10); await staker.stakeAndMoveAsync( new StakeInfo(StakeStatus.Active), new StakeInfo(StakeStatus.Inactive), amount, ); // stake is now inactive, should not be able to move it out of active status again await staker.moveStakeAsync( new StakeInfo(StakeStatus.Active), new StakeInfo(StakeStatus.Inactive), amount, new StakingRevertErrors.InsufficientBalanceError(amount, ZERO), ); }); it('should fail to reassign stake', async () => { // epoch 1 const amount = toBaseUnitAmount(10); await staker.stakeAndMoveAsync( new StakeInfo(StakeStatus.Active), new StakeInfo(StakeStatus.Inactive), amount, ); // still epoch 1 ~ should be able to move stake again await staker.moveStakeAsync( new StakeInfo(StakeStatus.Inactive), new StakeInfo(StakeStatus.Delegated, poolIds[0]), amount, ); // stake is now delegated; should fail to re-assign it from inactive back to active await staker.moveStakeAsync( new StakeInfo(StakeStatus.Inactive), new StakeInfo(StakeStatus.Active), amount, new StakingRevertErrors.InsufficientBalanceError(amount, ZERO), ); }); }); describe('Move Zero Stake', () => { it('active -> active', async () => { await staker.moveStakeAsync(new StakeInfo(StakeStatus.Active), new StakeInfo(StakeStatus.Active), ZERO); }); it('active -> inactive', async () => { await staker.moveStakeAsync(new StakeInfo(StakeStatus.Active), new StakeInfo(StakeStatus.Inactive), ZERO); }); it('active -> delegated', async () => { await staker.moveStakeAsync( new StakeInfo(StakeStatus.Active), new StakeInfo(StakeStatus.Delegated, poolIds[0]), ZERO, ); }); it('inactive -> active', async () => { await staker.moveStakeAsync(new StakeInfo(StakeStatus.Inactive), new StakeInfo(StakeStatus.Active), ZERO); }); it('inactive -> inactive', async () => { await staker.moveStakeAsync(new StakeInfo(StakeStatus.Inactive), new StakeInfo(StakeStatus.Inactive), ZERO); }); it('inactive -> delegated', async () => { await staker.moveStakeAsync( new StakeInfo(StakeStatus.Inactive), new StakeInfo(StakeStatus.Delegated, poolIds[0]), ZERO, ); }); it('delegated -> active', async () => { await staker.moveStakeAsync( new StakeInfo(StakeStatus.Delegated, poolIds[0]), new StakeInfo(StakeStatus.Active), ZERO, ); }); it('delegated -> inactive', async () => { await staker.moveStakeAsync( new StakeInfo(StakeStatus.Delegated, poolIds[0]), new StakeInfo(StakeStatus.Inactive), ZERO, ); }); it('delegated -> delegated (same pool)', async () => { await staker.moveStakeAsync( new StakeInfo(StakeStatus.Delegated, poolIds[0]), new StakeInfo(StakeStatus.Delegated, poolIds[0]), ZERO, ); }); it('delegated -> delegated (other pool)', async () => { await staker.moveStakeAsync( new StakeInfo(StakeStatus.Delegated, poolIds[0]), new StakeInfo(StakeStatus.Delegated, poolIds[1]), ZERO, ); }); }); describe('Move Non-Zero Stake', () => { const testMovePartialStake = async (from: StakeInfo, to: StakeInfo) => { // setup const amount = toBaseUnitAmount(10); await staker.stakeAsync(amount); if (from.status !== StakeStatus.Active) { await staker.moveStakeAsync(new StakeInfo(StakeStatus.Active), from, amount); } // run test, checking balances in epochs [n .. n + 2] // in epoch `n` - `next` is set // in epoch `n+1` - `current` is set // in epoch `n+2` - only withdrawable balance should change. await staker.moveStakeAsync(from, to, amount.div(2)); await staker.goToNextEpochAsync(); await staker.goToNextEpochAsync(); }; it('active -> active', async () => { await testMovePartialStake(new StakeInfo(StakeStatus.Active), new StakeInfo(StakeStatus.Active)); }); it('active -> inactive', async () => { await testMovePartialStake(new StakeInfo(StakeStatus.Active), new StakeInfo(StakeStatus.Inactive)); }); it('active -> delegated', async () => { await testMovePartialStake( new StakeInfo(StakeStatus.Active), new StakeInfo(StakeStatus.Delegated, poolIds[0]), ); }); it('inactive -> active', async () => { await testMovePartialStake(new StakeInfo(StakeStatus.Inactive), new StakeInfo(StakeStatus.Active)); }); it('inactive -> inactive', async () => { await testMovePartialStake(new StakeInfo(StakeStatus.Inactive), new StakeInfo(StakeStatus.Inactive)); }); it('inactive -> delegated', async () => { await testMovePartialStake( new StakeInfo(StakeStatus.Inactive), new StakeInfo(StakeStatus.Delegated, poolIds[0]), ); }); it('delegated -> active', async () => { await testMovePartialStake( new StakeInfo(StakeStatus.Delegated, poolIds[0]), new StakeInfo(StakeStatus.Active), ); }); it('delegated -> inactive', async () => { await testMovePartialStake( new StakeInfo(StakeStatus.Delegated, poolIds[0]), new StakeInfo(StakeStatus.Inactive), ); }); it('delegated -> delegated (same pool)', async () => { await testMovePartialStake( new StakeInfo(StakeStatus.Delegated, poolIds[0]), new StakeInfo(StakeStatus.Delegated, poolIds[0]), ); }); it('delegated -> delegated (other pool)', async () => { await testMovePartialStake( new StakeInfo(StakeStatus.Delegated, poolIds[0]), new StakeInfo(StakeStatus.Delegated, poolIds[1]), ); }); }); describe('Unstake', () => { it('should successfully unstake zero ZRX', async () => { const amount = toBaseUnitAmount(0); await staker.unstakeAsync(amount); }); it('should successfully unstake after being inactive for 1 epoch', async () => { const amount = toBaseUnitAmount(10); await staker.stakeAsync(amount); await staker.moveStakeAsync(new StakeInfo(StakeStatus.Active), new StakeInfo(StakeStatus.Inactive), amount); await staker.goToNextEpochAsync(); // stake is now inactive await staker.goToNextEpochAsync(); // stake is now withdrawable await staker.unstakeAsync(amount); }); it('should fail to unstake with insufficient balance', async () => { const amount = toBaseUnitAmount(10); await staker.stakeAsync(amount); await staker.unstakeAsync(amount, new StakingRevertErrors.InsufficientBalanceError(amount, ZERO)); }); it('should fail to unstake in the same epoch as stake was set to inactive', async () => { const amount = toBaseUnitAmount(10); await staker.stakeAsync(amount); await staker.moveStakeAsync(new StakeInfo(StakeStatus.Active), new StakeInfo(StakeStatus.Inactive), amount); await staker.unstakeAsync(amount, new StakingRevertErrors.InsufficientBalanceError(amount, ZERO)); }); it('should fail to unstake after being inactive for <1 epoch', async () => { const amount = toBaseUnitAmount(10); await staker.stakeAsync(amount); await staker.moveStakeAsync(new StakeInfo(StakeStatus.Active), new StakeInfo(StakeStatus.Inactive), amount); await staker.goToNextEpochAsync(); await staker.unstakeAsync(amount, new StakingRevertErrors.InsufficientBalanceError(amount, ZERO)); }); it('should fail to unstake in same epoch that inactive/withdrawable stake has been reactivated', async () => { const amount = toBaseUnitAmount(10); await staker.stakeAsync(amount); await staker.moveStakeAsync(new StakeInfo(StakeStatus.Active), new StakeInfo(StakeStatus.Inactive), amount); await staker.goToNextEpochAsync(); // stake is now inactive await staker.goToNextEpochAsync(); // stake is now withdrawable await staker.moveStakeAsync(new StakeInfo(StakeStatus.Inactive), new StakeInfo(StakeStatus.Active), amount); await staker.unstakeAsync(amount, new StakingRevertErrors.InsufficientBalanceError(amount, ZERO)); }); it('should fail to unstake one epoch after inactive/withdrawable stake has been reactivated', async () => { const amount = toBaseUnitAmount(10); await staker.stakeAsync(amount); await staker.moveStakeAsync(new StakeInfo(StakeStatus.Active), new StakeInfo(StakeStatus.Inactive), amount); await staker.goToNextEpochAsync(); // stake is now inactive await staker.goToNextEpochAsync(); // stake is now withdrawable await staker.moveStakeAsync(new StakeInfo(StakeStatus.Inactive), new StakeInfo(StakeStatus.Active), amount); await staker.goToNextEpochAsync(); // stake is active and not withdrawable await staker.unstakeAsync(amount, new StakingRevertErrors.InsufficientBalanceError(amount, ZERO)); }); it('should fail to unstake >1 epoch after inactive/withdrawable stake has been reactivated', async () => { const amount = toBaseUnitAmount(10); await staker.stakeAsync(amount); await staker.moveStakeAsync(new StakeInfo(StakeStatus.Active), new StakeInfo(StakeStatus.Inactive), amount); await staker.goToNextEpochAsync(); // stake is now inactive await staker.goToNextEpochAsync(); // stake is now withdrawable await staker.moveStakeAsync(new StakeInfo(StakeStatus.Inactive), new StakeInfo(StakeStatus.Active), amount); await staker.goToNextEpochAsync(); // stake is active and not withdrawable await staker.goToNextEpochAsync(); // stake is active and not withdrawable await staker.unstakeAsync(amount, new StakingRevertErrors.InsufficientBalanceError(amount, ZERO)); }); }); describe('Simulations', () => { it('Simulation from Staking Spec', async () => { // Epoch 1: Stake some ZRX await staker.stakeAsync(toBaseUnitAmount(4)); // Later in Epoch 1: User delegates and deactivates some stake await staker.moveStakeAsync( new StakeInfo(StakeStatus.Active), new StakeInfo(StakeStatus.Inactive), toBaseUnitAmount(1), ); await staker.moveStakeAsync( new StakeInfo(StakeStatus.Active), new StakeInfo(StakeStatus.Delegated, poolIds[0]), toBaseUnitAmount(2), ); // Epoch 2: Status updates (no user intervention required) await staker.goToNextEpochAsync(); // Epoch 3: Stake that has been inactive for an epoch can be withdrawn (no user intervention required) await staker.goToNextEpochAsync(); // Later in Epoch 3: User reactivates half of their inactive stake; this becomes Active next epoch await staker.moveStakeAsync( new StakeInfo(StakeStatus.Inactive), new StakeInfo(StakeStatus.Active), toBaseUnitAmount(0.5), ); // Later in Epoch 3: User re-delegates half of their stake from Pool 1 to Pool 2 await staker.moveStakeAsync( new StakeInfo(StakeStatus.Delegated, poolIds[0]), new StakeInfo(StakeStatus.Delegated, poolIds[1]), toBaseUnitAmount(1), ); // Epoch 4: Status updates (no user intervention required) await staker.goToNextEpochAsync(); // Later in Epoch 4: User deactivates all active stake await staker.moveStakeAsync( new StakeInfo(StakeStatus.Active), new StakeInfo(StakeStatus.Inactive), toBaseUnitAmount(1.5), ); // Later in Epoch 4: User withdraws all available inactive stake await staker.unstakeAsync(toBaseUnitAmount(0.5)); // Epoch 5: Status updates (no user intervention required) await staker.goToNextEpochAsync(); // Later in Epoch 5: User reactivates a portion of their stake await staker.moveStakeAsync( new StakeInfo(StakeStatus.Inactive), new StakeInfo(StakeStatus.Active), toBaseUnitAmount(1), ); // Epoch 6: Status updates (no user intervention required) await staker.goToNextEpochAsync(); }); }); }); // tslint:enable:no-unnecessary-type-assertion