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400 lines
12 KiB
400 lines
12 KiB
# SPDX-License-Identifier: GPL-2.0-only |
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# |
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# Joystick driver configuration |
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# |
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menuconfig INPUT_JOYSTICK |
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bool "Joysticks/Gamepads" |
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help |
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If you have a joystick, 6dof controller, gamepad, steering wheel, |
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weapon control system or something like that you can say Y here |
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and the list of supported devices will be displayed. This option |
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doesn't affect the kernel. |
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Please read the file <file:Documentation/input/joydev/joystick.rst> which |
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contains more information. |
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if INPUT_JOYSTICK |
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config JOYSTICK_ANALOG |
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tristate "Classic PC analog joysticks and gamepads" |
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select GAMEPORT |
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help |
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Say Y here if you have a joystick that connects to the PC |
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gameport. In addition to the usual PC analog joystick, this driver |
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supports many extensions, including joysticks with throttle control, |
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with rudders, additional hats and buttons compatible with CH |
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Flightstick Pro, ThrustMaster FCS, 6 and 8 button gamepads, or |
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Saitek Cyborg joysticks. |
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Please read the file <file:Documentation/input/joydev/joystick.rst> which |
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contains more information. |
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To compile this driver as a module, choose M here: the |
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module will be called analog. |
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config JOYSTICK_A3D |
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tristate "Assassin 3D and MadCatz Panther devices" |
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select GAMEPORT |
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help |
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Say Y here if you have an FPGaming or MadCatz controller using the |
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A3D protocol over the PC gameport. |
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To compile this driver as a module, choose M here: the |
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module will be called a3d. |
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config JOYSTICK_ADC |
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tristate "Simple joystick connected over ADC" |
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depends on IIO |
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select IIO_BUFFER_CB |
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help |
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Say Y here if you have a simple joystick connected over ADC. |
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To compile this driver as a module, choose M here: the |
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module will be called adc-joystick. |
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config JOYSTICK_ADI |
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tristate "Logitech ADI digital joysticks and gamepads" |
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select GAMEPORT |
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depends on ADI!=m # avoid module name conflict |
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help |
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Say Y here if you have a Logitech controller using the ADI |
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protocol over the PC gameport. |
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To compile this driver as a module, choose M here: the |
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module will be called adi. |
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config JOYSTICK_COBRA |
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tristate "Creative Labs Blaster Cobra gamepad" |
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select GAMEPORT |
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help |
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Say Y here if you have a Creative Labs Blaster Cobra gamepad. |
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To compile this driver as a module, choose M here: the |
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module will be called cobra. |
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config JOYSTICK_GF2K |
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tristate "Genius Flight2000 Digital joysticks and gamepads" |
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select GAMEPORT |
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help |
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Say Y here if you have a Genius Flight2000 or MaxFighter digitally |
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communicating joystick or gamepad. |
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To compile this driver as a module, choose M here: the |
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module will be called gf2k. |
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config JOYSTICK_GRIP |
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tristate "Gravis GrIP joysticks and gamepads" |
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select GAMEPORT |
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help |
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Say Y here if you have a Gravis controller using the GrIP protocol |
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over the PC gameport. |
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To compile this driver as a module, choose M here: the |
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module will be called grip. |
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config JOYSTICK_GRIP_MP |
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tristate "Gravis GrIP MultiPort" |
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select GAMEPORT |
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help |
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Say Y here if you have the original Gravis GrIP MultiPort, a hub |
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that connects to the gameport and you connect gamepads to it. |
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To compile this driver as a module, choose M here: the |
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module will be called grip_mp. |
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config JOYSTICK_GUILLEMOT |
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tristate "Guillemot joysticks and gamepads" |
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select GAMEPORT |
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help |
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Say Y here if you have a Guillemot joystick using a digital |
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protocol over the PC gameport. |
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To compile this driver as a module, choose M here: the |
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module will be called guillemot. |
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config JOYSTICK_INTERACT |
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tristate "InterAct digital joysticks and gamepads" |
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select GAMEPORT |
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help |
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Say Y here if you have an InterAct gameport or joystick |
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communicating digitally over the gameport. |
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To compile this driver as a module, choose M here: the |
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module will be called interact. |
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config JOYSTICK_SIDEWINDER |
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tristate "Microsoft SideWinder digital joysticks and gamepads" |
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select GAMEPORT |
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help |
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Say Y here if you have a Microsoft controller using the Digital |
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Overdrive protocol over PC gameport. |
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To compile this driver as a module, choose M here: the |
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module will be called sidewinder. |
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config JOYSTICK_TMDC |
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tristate "ThrustMaster DirectConnect joysticks and gamepads" |
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select GAMEPORT |
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help |
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Say Y here if you have a ThrustMaster controller using the |
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DirectConnect (BSP) protocol over the PC gameport. |
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To compile this driver as a module, choose M here: the |
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module will be called tmdc. |
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source "drivers/input/joystick/iforce/Kconfig" |
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config JOYSTICK_WARRIOR |
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tristate "Logitech WingMan Warrior joystick" |
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select SERIO |
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help |
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Say Y here if you have a Logitech WingMan Warrior joystick connected |
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to your computer's serial port. |
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To compile this driver as a module, choose M here: the |
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module will be called warrior. |
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config JOYSTICK_MAGELLAN |
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tristate "LogiCad3d Magellan/SpaceMouse 6dof controllers" |
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select SERIO |
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help |
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Say Y here if you have a Magellan or Space Mouse 6DOF controller |
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connected to your computer's serial port. |
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To compile this driver as a module, choose M here: the |
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module will be called magellan. |
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config JOYSTICK_SPACEORB |
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tristate "SpaceTec SpaceOrb/Avenger 6dof controllers" |
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select SERIO |
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help |
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Say Y here if you have a SpaceOrb 360 or SpaceBall Avenger 6DOF |
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controller connected to your computer's serial port. |
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To compile this driver as a module, choose M here: the |
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module will be called spaceorb. |
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config JOYSTICK_SPACEBALL |
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tristate "SpaceTec SpaceBall 6dof controllers" |
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select SERIO |
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help |
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Say Y here if you have a SpaceTec SpaceBall 2003/3003/4000 FLX |
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controller connected to your computer's serial port. For the |
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SpaceBall 4000 USB model, use the USB HID driver. |
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To compile this driver as a module, choose M here: the |
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module will be called spaceball. |
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config JOYSTICK_STINGER |
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tristate "Gravis Stinger gamepad" |
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select SERIO |
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help |
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Say Y here if you have a Gravis Stinger connected to one of your |
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serial ports. |
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To compile this driver as a module, choose M here: the |
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module will be called stinger. |
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config JOYSTICK_TWIDJOY |
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tristate "Twiddler as a joystick" |
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select SERIO |
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help |
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Say Y here if you have a Handykey Twiddler connected to your |
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computer's serial port and want to use it as a joystick. |
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To compile this driver as a module, choose M here: the |
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module will be called twidjoy. |
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config JOYSTICK_ZHENHUA |
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tristate "5-byte Zhenhua RC transmitter" |
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select SERIO |
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select BITREVERSE |
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help |
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Say Y here if you have a Zhen Hua PPM-4CH transmitter which is |
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supplied with a ready to fly micro electric indoor helicopters |
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such as EasyCopter, Lama, MiniCopter, DragonFly or Jabo and want |
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to use it via serial cable as a joystick. |
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To compile this driver as a module, choose M here: the |
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module will be called zhenhua. |
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config JOYSTICK_DB9 |
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tristate "Multisystem, Sega Genesis, Saturn joysticks and gamepads" |
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depends on PARPORT |
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help |
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Say Y here if you have a Sega Master System gamepad, Sega Genesis |
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gamepad, Sega Saturn gamepad, or a Multisystem -- Atari, Amiga, |
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Commodore, Amstrad CPC joystick connected to your parallel port. |
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For more information on how to use the driver please read |
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<file:Documentation/input/devices/joystick-parport.rst>. |
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To compile this driver as a module, choose M here: the |
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module will be called db9. |
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config JOYSTICK_GAMECON |
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tristate "Multisystem, NES, SNES, N64, PSX joysticks and gamepads" |
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depends on PARPORT |
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select INPUT_FF_MEMLESS |
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help |
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Say Y here if you have a Nintendo Entertainment System gamepad, |
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Super Nintendo Entertainment System gamepad, Nintendo 64 gamepad, |
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Sony PlayStation gamepad or a Multisystem -- Atari, Amiga, |
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Commodore, Amstrad CPC joystick connected to your parallel port. |
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For more information on how to use the driver please read |
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<file:Documentation/input/devices/joystick-parport.rst>. |
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To compile this driver as a module, choose M here: the |
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module will be called gamecon. |
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config JOYSTICK_TURBOGRAFX |
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tristate "Multisystem joysticks via TurboGraFX device" |
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depends on PARPORT |
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help |
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Say Y here if you have the TurboGraFX interface by Steffen Schwenke, |
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and want to use it with Multisystem -- Atari, Amiga, Commodore, |
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Amstrad CPC joystick. For more information on how to use the driver |
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please read <file:Documentation/input/devices/joystick-parport.rst>. |
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To compile this driver as a module, choose M here: the |
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module will be called turbografx. |
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config JOYSTICK_AMIGA |
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tristate "Amiga joysticks" |
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depends on AMIGA |
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help |
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Say Y here if you have an Amiga with a digital joystick connected |
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to it. |
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To compile this driver as a module, choose M here: the |
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module will be called amijoy. |
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config JOYSTICK_AS5011 |
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tristate "Austria Microsystem AS5011 joystick" |
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depends on I2C |
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help |
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Say Y here if you have an AS5011 digital joystick connected to your |
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system. |
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To compile this driver as a module, choose M here: the |
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module will be called as5011. |
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config JOYSTICK_JOYDUMP |
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tristate "Gameport data dumper" |
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select GAMEPORT |
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help |
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Say Y here if you want to dump data from your joystick into the system |
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log for debugging purposes. Say N if you are making a production |
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configuration or aren't sure. |
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To compile this driver as a module, choose M here: the |
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module will be called joydump. |
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config JOYSTICK_XPAD |
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tristate "X-Box gamepad support" |
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depends on USB_ARCH_HAS_HCD |
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select USB |
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help |
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Say Y here if you want to use the X-Box pad with your computer. |
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Make sure to say Y to "Joystick support" (CONFIG_INPUT_JOYDEV) |
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and/or "Event interface support" (CONFIG_INPUT_EVDEV) as well. |
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For information about how to connect the X-Box pad to USB, see |
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<file:Documentation/input/devices/xpad.rst>. |
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To compile this driver as a module, choose M here: the |
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module will be called xpad. |
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config JOYSTICK_XPAD_FF |
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bool "X-Box gamepad rumble support" |
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depends on JOYSTICK_XPAD && INPUT |
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select INPUT_FF_MEMLESS |
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help |
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Say Y here if you want to take advantage of xbox 360 rumble features. |
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config JOYSTICK_XPAD_LEDS |
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bool "LED Support for Xbox360 controller 'BigX' LED" |
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depends on JOYSTICK_XPAD && (LEDS_CLASS=y || LEDS_CLASS=JOYSTICK_XPAD) |
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help |
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This option enables support for the LED which surrounds the Big X on |
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XBox 360 controller. |
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config JOYSTICK_WALKERA0701 |
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tristate "Walkera WK-0701 RC transmitter" |
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depends on HIGH_RES_TIMERS && PARPORT |
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help |
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Say Y or M here if you have a Walkera WK-0701 transmitter which is |
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supplied with a ready to fly Walkera helicopters such as HM36, |
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HM37, HM60 and want to use it via parport as a joystick. More |
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information is available: <file:Documentation/input/devices/walkera0701.rst> |
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To compile this driver as a module, choose M here: the |
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module will be called walkera0701. |
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config JOYSTICK_MAPLE |
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tristate "Dreamcast control pad" |
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depends on MAPLE |
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help |
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Say Y here if you have a SEGA Dreamcast and want to use your |
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controller as a joystick. |
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Most Dreamcast users will say Y. |
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To compile this as a module choose M here: the module will be called |
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maplecontrol. |
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config JOYSTICK_PSXPAD_SPI |
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tristate "PlayStation 1/2 joypads via SPI interface" |
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depends on SPI |
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help |
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Say Y here if you wish to connect PlayStation 1/2 joypads |
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via SPI interface. |
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To compile this driver as a module, choose M here: the |
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module will be called psxpad-spi. |
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config JOYSTICK_PSXPAD_SPI_FF |
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bool "PlayStation 1/2 joypads force feedback (rumble) support" |
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depends on JOYSTICK_PSXPAD_SPI |
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select INPUT_FF_MEMLESS |
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help |
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Say Y here if you want to take advantage of PlayStation 1/2 |
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joypads rumble features. |
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To drive rumble motor a dedicated power supply is required. |
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config JOYSTICK_PXRC |
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tristate "PhoenixRC Flight Controller Adapter" |
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depends on USB_ARCH_HAS_HCD |
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select USB |
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help |
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Say Y here if you want to use the PhoenixRC Flight Controller Adapter. |
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To compile this driver as a module, choose M here: the |
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module will be called pxrc. |
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config JOYSTICK_FSIA6B |
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tristate "FlySky FS-iA6B RC Receiver" |
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select SERIO |
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help |
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Say Y here if you use a FlySky FS-i6 RC remote control along with the |
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FS-iA6B RC receiver as a joystick input device. |
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To compile this driver as a module, choose M here: the |
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module will be called fsia6b. |
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config JOYSTICK_N64 |
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bool "N64 controller" |
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depends on MACH_NINTENDO64 |
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help |
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Say Y here if you want enable support for the four |
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built-in controller ports on the Nintendo 64 console. |
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config JOYSTICK_RPISENSE |
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tristate "Raspberry Pi Sense HAT joystick" |
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depends on GPIOLIB && INPUT |
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select MFD_RPISENSE_CORE |
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help |
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This is the joystick driver for the Raspberry Pi Sense HAT |
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endif
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