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14 lines
442 B
14 lines
442 B
NIR Intermediate Representation (NIR) |
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The NIR Intermediate Representation (NIR) is the optimizing compiler stack that |
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sits at the core of most Mesa drivers' shader compilers. It consists of a set |
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of enums and data structures that make up the IR as well as a suite of helper |
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functions, optimization passes, and lowering passes for building a compiler |
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stack. |
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.. toctree:: |
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:maxdepth: 2 |
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alu |
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tex
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