forked from Qortal/Brooklyn
96 lines
3.9 KiB
C
96 lines
3.9 KiB
C
/*
|
|
Copyright (c) 2012, Broadcom Europe Ltd
|
|
All rights reserved.
|
|
|
|
Redistribution and use in source and binary forms, with or without
|
|
modification, are permitted provided that the following conditions are met:
|
|
* Redistributions of source code must retain the above copyright
|
|
notice, this list of conditions and the following disclaimer.
|
|
* Redistributions in binary form must reproduce the above copyright
|
|
notice, this list of conditions and the following disclaimer in the
|
|
documentation and/or other materials provided with the distribution.
|
|
* Neither the name of the copyright holder nor the
|
|
names of its contributors may be used to endorse or promote products
|
|
derived from this software without specific prior written permission.
|
|
|
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
|
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY
|
|
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*/
|
|
|
|
#define GL_GLEXT_PROTOTYPES /* we want the prototypes so the compiler will check that the signatures match */
|
|
|
|
#include "interface/khronos/common/khrn_client_mangle.h"
|
|
|
|
#include "interface/khronos/common/khrn_int_common.h"
|
|
|
|
#include "interface/khronos/glxx/glxx_client.h"
|
|
#include "interface/khronos/common/khrn_client_rpc.h"
|
|
|
|
#ifdef RPC_DIRECT
|
|
#include "interface/khronos/glxx/glxx_int_impl.h"
|
|
#include "interface/khronos/glxx/gl11_int_impl.h"
|
|
#endif
|
|
|
|
#include "interface/khronos/include/GLES/gl.h"
|
|
#include "interface/khronos/include/GLES/glext.h"
|
|
|
|
/* GL_OES_draw_texture */
|
|
|
|
GL_API void GL_APIENTRY glDrawTexsOES (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height)
|
|
{
|
|
glDrawTexfOES((GLfloat)x,(GLfloat)y,(GLfloat)x, (GLfloat)width,(GLfloat)height);
|
|
}
|
|
|
|
GL_API void GL_APIENTRY glDrawTexiOES (GLint x, GLint y, GLint z, GLint width, GLint height)
|
|
{
|
|
glDrawTexfOES((GLfloat)x,(GLfloat)y,(GLfloat)x, (GLfloat)width,(GLfloat)height);
|
|
}
|
|
|
|
GL_API void GL_APIENTRY glDrawTexxOES (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height)
|
|
{
|
|
glDrawTexfOES(fixed_to_float(x), fixed_to_float(y), fixed_to_float(x), fixed_to_float(width), fixed_to_float(height));
|
|
}
|
|
|
|
GL_API void GL_APIENTRY glDrawTexsvOES (const GLshort *coords)
|
|
{
|
|
glDrawTexfOES((GLfloat)coords[0],(GLfloat)coords[1],(GLfloat)coords[2], (GLfloat)coords[3],(GLfloat)coords[4]);
|
|
}
|
|
|
|
GL_API void GL_APIENTRY glDrawTexivOES (const GLint *coords)
|
|
{
|
|
glDrawTexfOES((GLfloat)coords[0],(GLfloat)coords[1],(GLfloat)coords[2], (GLfloat)coords[3],(GLfloat)coords[4]);
|
|
}
|
|
|
|
GL_API void GL_APIENTRY glDrawTexxvOES (const GLfixed *coords)
|
|
{
|
|
glDrawTexfOES(fixed_to_float(coords[0]), fixed_to_float(coords[1]), fixed_to_float(coords[2]), fixed_to_float(coords[3]), fixed_to_float(coords[4]));
|
|
}
|
|
|
|
GL_API void GL_APIENTRY glDrawTexfOES (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height)
|
|
{
|
|
CLIENT_THREAD_STATE_T *thread = CLIENT_GET_THREAD_STATE();
|
|
if (IS_OPENGLES_11(thread)) {
|
|
RPC_CALL5(glDrawTexfOES_impl_11,
|
|
thread,
|
|
GLDRAWTEXFOES_ID_11,
|
|
RPC_FLOAT(x),
|
|
RPC_FLOAT(y),
|
|
RPC_FLOAT(z),
|
|
RPC_FLOAT(width),
|
|
RPC_FLOAT(height));
|
|
}
|
|
}
|
|
|
|
GL_API void GL_APIENTRY glDrawTexfvOES (const GLfloat *coords)
|
|
{
|
|
glDrawTexfOES((GLfloat)coords[0],(GLfloat)coords[1],(GLfloat)coords[2], (GLfloat)coords[3],(GLfloat)coords[4]);
|
|
}
|