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115 lines
3.1 KiB
115 lines
3.1 KiB
Mesa 20.1.10 Release Notes / 2020-10-14 |
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======================================= |
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Mesa 20.1.10 is a bug fix release which fixes bugs found since the 20.1.9 release. |
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Mesa 20.1.10 implements the OpenGL 4.6 API, but the version reported by |
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / |
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. |
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Some drivers don't support all the features required in OpenGL 4.6. OpenGL |
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4.6 is **only** available if requested at context creation. |
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Compatibility contexts may report a lower version depending on each driver. |
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Mesa 20.1.10 implements the Vulkan 1.2 API, but the version reported by |
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the apiVersion property of the VkPhysicalDeviceProperties struct |
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depends on the particular driver being used. |
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SHA256 checksum |
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--------------- |
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:: |
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b1dba69910adac9fcb4cbdfd7833d99a4a8c75b91f3d2e97f0fd0a3cd8c6ee9f mesa-20.1.10.tar.xz |
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New features |
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------------ |
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- None |
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Bug fixes |
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--------- |
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- \[RADV/ACO\] Star Citizen Lighting/Shadow Issue |
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- Graphics corruption in Super Mega Baseball 2 with RADV on Navi |
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- RADV ACO - ground line corruption in Path of Exile with Vulkan renderer |
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- omx/tizonia build broken with latest mesa git |
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- \[hsw][bisected][regression\] gpu hangs on dEQP-VK.subgroups.(shuffle|quad) tests |
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- TGL B0 Stepping gpu hangs on many dEQP-VK.subgroups.quad nonconst tests |
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Changes |
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------- |
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Alyssa Rosenzweig (1): |
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- pan/bi: Handle vector moves |
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Anuj Phogat (1): |
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- intel/gen9: Enable MSC RAW Hazard Avoidance |
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Bas Nieuwenhuizen (2): |
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- radv: Use atomics to read query results. |
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- radv: Fix mipmap extent adjustment on GFX9+. |
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Dylan Baker (1): |
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- glsl/xxd.py: fix imports |
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Eric Engestrom (4): |
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- docs/relnotes: add sha256 sums to 20.1.9 |
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- .pick_status.json: Update to 68daac28df1b2f50a43740d1905932cfde0ddf1a |
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- .pick_status.json: Mark d78df70c2a85fd846d40b71b9e213122347bea1b as denominated |
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- .pick_status.json: Mark c02e933de4a9a644410384f815c84d1c08107b82 as applied |
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Jason Ekstrand (5): |
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- nir/cf: Better handle intra-block splits |
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- intel/fs: NoMask initialize the address register for shuffles |
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- nir/opt_load_store_vectorize: Use bit sizes when checking mask compatibility |
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- intel/fs: Don't use NoDDClk/NoDDClr for split SHUFFLEs |
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- intel/nir: Don't try to emit vector load_scratch instructions |
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Lionel Landwerlin (1): |
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- intel/perf: fix crash when no perf queries are supported |
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Lucas Stach (1): |
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- etnaviv: stop leaking the dummy texure descriptor BO |
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Marek Olšák (1): |
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- radeonsi: Fix dead lock with aux_context_lock in si_screen_clear_buffer. |
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Nanley Chery (2): |
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- iris: Fix a fast-clear skipping optimization |
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- anv: Enable multi-layer aux-map init for HIZ+CCS |
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Pierre-Eric Pelloux-Prayer (1): |
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- omx/tizonia: fix build |
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Rhys Perry (4): |
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- spirv: add and use a generator id enum |
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- spirv: replace discard with demote for incorrect HLSL->SPIR-V translations |
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- android: fix SPIR-V -\> NIR build |
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- scons: fix SPIR-V -\> NIR build |
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Timothy Arceri (1): |
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- glsl: don't duplicate state vars as uniforms in the NIR linker |
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Tony Wasserka (1): |
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- aco/isel: Always export position data from VS/NGG |
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Vinson Lee (1): |
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- freedreno: Move rsc NULL check to before rsc dereferences.
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