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137 lines
3.5 KiB
137 lines
3.5 KiB
Mesa 18.1.1 Release Notes / June 1 2018 |
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======================================= |
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Mesa 18.1.1 is a bug fix release which fixes bugs found since the 18.1.0 |
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release. |
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Mesa 18.1.1 implements the OpenGL 4.5 API, but the version reported by |
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / |
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being |
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used. Some drivers don't support all the features required in OpenGL |
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4.5. OpenGL 4.5 is **only** available if requested at context creation. |
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Compatibility contexts may report a lower version depending on each |
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driver. |
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SHA256 checksums |
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---------------- |
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:: |
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366a35f7530a016f2a8284fb0ee5759eeb216b4d6fa47f0e96b89ad2e43faf96 mesa-18.1.1.tar.gz |
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d3312a2ede5aac14a47476b208b8e3a401367838330197c4588ab8ad420d7781 mesa-18.1.1.tar.xz |
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New features |
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------------ |
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None |
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Bug fixes |
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--------- |
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None |
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Changes |
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------- |
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Anuj Phogat (1): |
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- i965/glk: Add l3 banks count for 2x6 configuration |
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Bas Nieuwenhuizen (7): |
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- radv: Fix multiview queries. |
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- radv: Translate logic ops. |
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- radv: Fix up 2_10_10_10 alpha sign. |
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- radv: Disable texel buffers with A2 SNORM/SSCALED/SINT for pre-vega. |
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- amd/addrlib: Use defines in autotools build. |
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- radv: Fix SRGB compute copies. |
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- radv: Only expose subgroup shuffles on VI+. |
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Christoph Haag (1): |
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- radv: fix VK_EXT_descriptor_indexing |
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Dave Airlie (5): |
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- radv/resolve: do fmask decompress on all layers. |
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- radv: resolve all layers in compute resolve path. |
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- radv: use compute path for multi-layer images. |
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- virgl: set texture buffer offset alignment to disable |
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ARB_texture_buffer_range. |
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- tgsi/scan: add hw atomic to the list of memory accessing files |
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Dylan Baker (2): |
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- docs: Add sha sums for release |
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- VERSION: bump to 18.1.1 for next release |
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Eric Engestrom (1): |
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- vulkan: don't free uninitialised memory |
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Francisco Jerez (4): |
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- Revert "mesa: simplify \_mesa_is_image_unit_valid for buffers" |
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- i965: Move buffer texture size calculation into a common helper |
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function. |
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- i965: Handle non-zero texture buffer offsets in buffer object range |
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calculation. |
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- i965: Use intel_bufferobj_buffer() wrapper in image surface state |
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setup. |
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Ilia Mirkin (1): |
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- nv30: ensure that displayable formats are marked accordingly |
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Jan Vesely (1): |
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- eg/compute: Use reference counting to handle compute memory pool. |
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Jason Ekstrand (2): |
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- intel/eu: Set EXECUTE_1 when setting the rounding mode in cr0 |
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- intel/blorp: Support blits and clears on surfaces with offsets |
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Jose Dapena Paz (1): |
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- mesa: do not leak ctx->Shader.ReferencedProgram references |
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Kai Wasserbäch (1): |
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- opencl: autotools: Fix linking order for OpenCL target |
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Marek Olšák (3): |
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- st/mesa: simplify lastLevel determination in st_finalize_texture |
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- radeonsi: fix incorrect parentheses around VS-PS varying elimination |
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- mesa: handle GL_UNSIGNED_INT64_ARB properly (v2) |
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Michel Dänzer (1): |
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- dri3: Stricter SBC wraparound handling |
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Nanley Chery (4): |
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- i965: Add and use a getter for the miptree aux buffer |
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- i965: Add and use a single miptree aux_buf field |
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- i965/miptree: Fix handling of uninitialized MCS buffers |
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- i965/miptree: Zero-initialize CCS_D buffers |
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Samuel Pitoiset (2): |
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- spirv: fix visiting inner loops with same break/continue block |
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- radv: fix centroid interpolation |
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Stuart Young (1): |
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- etnaviv: Fix missing rnndb file in tarballs |
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Thierry Reding (3): |
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- tegra: Treat resources with modifiers as scanout |
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- tegra: Fix scanout resources without modifiers |
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- tegra: Remove usage of non-stable UAPI |
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Timothy Arceri (1): |
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- mesa: add glUniform*ui{v} support to display lists
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