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105 lines
3.1 KiB
105 lines
3.1 KiB
Mesa 11.0.1 Release Notes / September 26, 2015 |
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============================================== |
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Mesa 11.0.1 is a bug fix release which fixes bugs found since the 11.0.0 |
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release. |
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Mesa 11.0.1 implements the OpenGL 4.1 API, but the version reported by |
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / |
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being |
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used. Some drivers don't support all the features required in OpenGL |
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4.1. OpenGL 4.1 is **only** available if requested at context creation |
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because compatibility contexts are not supported. |
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SHA256 checksums |
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---------------- |
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:: |
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6dab262877e12c0546a0e2970c6835a0f217e6d4026ccecb3cd5dd733d1ce867 mesa-11.0.1.tar.gz |
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43d0dfcd1f1e36f07f8228cd76d90175d3fc74c1ed25d7071794a100a98ef2a6 mesa-11.0.1.tar.xz |
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New features |
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------------ |
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None |
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Bug fixes |
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--------- |
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This list is likely incomplete. |
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- `Bug 38109 <https://bugs.freedesktop.org/show_bug.cgi?id=38109>`__ - |
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i915 driver crashes if too few vertices are submitted (Mesa 7.10.2) |
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- `Bug 91114 <https://bugs.freedesktop.org/show_bug.cgi?id=91114>`__ - |
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ES3-CTS.gtf.GL3Tests.shadow.shadow_execution_vert fails |
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- `Bug 91716 <https://bugs.freedesktop.org/show_bug.cgi?id=91716>`__ - |
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[bisected] piglit.shaders.glsl-vs-int-attrib regresses on 32 bit BYT, |
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HSW, IVB, SNB |
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- `Bug 91719 <https://bugs.freedesktop.org/show_bug.cgi?id=91719>`__ - |
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[SNB,HSW,BYT] dEQP regressions associated with using NIR for vertex |
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shaders |
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- `Bug 92009 <https://bugs.freedesktop.org/show_bug.cgi?id=92009>`__ - |
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ES3-CTS.gtf.GL3Tests.packed_pixels.packed_pixels fails |
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Changes |
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------- |
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Antia Puentes (2): |
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- i965/vec4: Fix saturation errors when coalescing registers |
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- i965/vec4_nir: Load constants as integers |
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Anuj Phogat (1): |
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- meta: Abort meta pbo path if TexSubImage need signed unsigned |
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conversion |
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Emil Velikov (2): |
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- docs: add sha256 checksums for 11.0.0 |
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- Update version to 11.0.1 |
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Iago Toral Quiroga (1): |
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- mesa: Fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for default |
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framebuffer. |
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Ian Romanick (5): |
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- t_dd_dmatmp: Make "count" actually be the count |
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- t_dd_dmatmp: Clean up improper code formatting from previous patch |
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- t_dd_dmatmp: Use '& 3' instead of '% 4' everywhere |
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- t_dd_dmatmp: Pull out common 'count -= count & 3' code |
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- t_dd_dmatmp: Use addition instead of subtraction in loop bounds |
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Ilia Mirkin (6): |
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- st/mesa: avoid integer overflows with buffers >= 512MB |
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- nv50, nvc0: fix max texture buffer size to 128M elements |
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- freedreno/a3xx: fix blending of L8 format |
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- nv50,nvc0: detect underlying resource changes and update tic |
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- nv50,nvc0: flush texture cache in presence of coherent bufs |
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- radeonsi: load fmask ptr relative to the resources array |
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Jason Ekstrand (2): |
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- nir: Fix a bunch of ralloc parenting errors |
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- i965/vec4: Don't reswizzle hardware registers |
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Jeremy Huddleston (1): |
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- configure.ac: Add support to enable read-only text segment on x86. |
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Ray Strode (1): |
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- gbm: convert gbm bo format to fourcc format on dma-buf import |
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Tapani Pälli (2): |
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- mesa: fix errors when reading depth with glReadPixels |
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- i965: fix textureGrad for cubemaps |
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Ulrich Weigand (1): |
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- mesa: Fix texture compression on big-endian systems
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