/* SPDX-FileCopyrightText: 2009 Ben Cooksley SPDX-License-Identifier: GPL-2.0-or-later */ #ifndef ACTIONEDITOR_H #define ACTIONEDITOR_H #include #include "ActionItem.h" #include "PredicateItem.h" #include "PredicateModel.h" #include "SolidActionData.h" #include "ui_ActionEditor.h" class ActionEditor : public QDialog { Q_OBJECT public: explicit ActionEditor(QWidget *parent = nullptr); ~ActionEditor() override; void setActionToEdit(ActionItem *item); public Q_SLOTS: void accept() override; private: SolidActionData *actionData(); QString predicateString(); Ui::ActionEditor ui; ActionItem *activeItem; PredicateItem *topItem; PredicateItem *rootItem; PredicateModel *rootModel; private Q_SLOTS: void updatePropertyList(); void manageControlStatus(); void updateParameter(); void saveParameter(); void setPredicate(Solid::Predicate predicate); }; #endif