forked from Qortal/Brooklyn
49 lines
1.4 KiB
C++
49 lines
1.4 KiB
C++
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//
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// Copyright © 2020 Arm Ltd and Contributors. All rights reserved.
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// SPDX-License-Identifier: MIT
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//
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#pragma once
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#include "BasePipeServer.hpp"
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#include <string>
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namespace arm
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{
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namespace pipe
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{
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class ConnectionHandler
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{
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public:
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/// Constructor establishes the Unix domain socket and sets it to listen for connections.
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/// @param udsNamespace the namespace (socket address) associated with the listener.
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/// @throws SocketConnectionException if the socket has been incorrectly setup.
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ConnectionHandler(const std::string& udsNamespace, const bool setNonBlocking);
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~ConnectionHandler()
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{
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// We have set SOCK_CLOEXEC on this socket but we'll close it to be good citizens.
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arm::pipe::Close(m_ListeningSocket);
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}
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ConnectionHandler(const ConnectionHandler&) = delete;
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ConnectionHandler& operator=(const ConnectionHandler&) = delete;
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ConnectionHandler(ConnectionHandler&&) = delete;
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ConnectionHandler& operator=(ConnectionHandler&&) = delete;
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/// Attempt to open a new socket to the client and use it to construct a new basePipeServer
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/// @param echoPackets if true the raw packets will be printed to stdout.
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/// @return if successful a unique_ptr to a basePipeServer otherwise a nullptr
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std::unique_ptr<BasePipeServer> GetNewBasePipeServer(const bool echoPackets);
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private:
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arm::pipe::Socket m_ListeningSocket;
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};
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} // namespace pipe
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} // namespace arm
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