Qortal UI - Main Code Repository A User Interface for the Qortal Blockchain Project. Truly decentralized web hosting, application hosting, communications, data storage, and full infrastructure for the future global decentralized digital world.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 

2606 lines
61 KiB

/**!!!
* Elliptic Curve and BigInteger implementation
*
* Copyright for each portion of code are included in their respective portions.
* Compiled and Put together by LOTW (^_^)
*/
(function () {
// Copyright (c) 2005 Tom Wu
// All Rights Reserved.
// See "LICENSE" for details.
// Basic JavaScript BN library - subset useful for RSA encryption.
// Bits per digit
var dbits;
// JavaScript engine analysis
var canary = 0xdeadbeefcafe;
var j_lm = (canary & 0xffffff) == 0xefcafe;
// (public) Constructor
function BigInteger(a, b, c) {
if (a != null)
if ('number' == typeof a) this.fromNumber(a, b, c);
else if (b == null && 'string' != typeof a) this.fromString(a, 256);
else this.fromString(a, b);
}
// return new, unset BigInteger
function nbi() {
return new BigInteger(null);
}
// am: Compute w_j += (x*this_i), propagate carries,
// c is initial carry, returns final carry.
// c < 3*dvalue, x < 2*dvalue, this_i < dvalue
// We need to select the fastest one that works in this environment.
// am1: use a single mult and divide to get the high bits,
// max digit bits should be 26 because
// max internal value = 2*dvalue^2-2*dvalue (< 2^53)
function am1(i, x, w, j, c, n) {
while (--n >= 0) {
var v = x * this[i++] + w[j] + c;
c = Math.floor(v / 0x4000000);
w[j++] = v & 0x3ffffff;
}
return c;
}
// am2 avoids a big mult-and-extract completely.
// Max digit bits should be <= 30 because we do bitwise ops
// on values up to 2*hdvalue^2-hdvalue-1 (< 2^31)
function am2(i, x, w, j, c, n) {
var xl = x & 0x7fff,
xh = x >> 15;
while (--n >= 0) {
var l = this[i] & 0x7fff;
var h = this[i++] >> 15;
var m = xh * l + h * xl;
l = xl * l + ((m & 0x7fff) << 15) + w[j] + (c & 0x3fffffff);
c = (l >>> 30) + (m >>> 15) + xh * h + (c >>> 30);
w[j++] = l & 0x3fffffff;
}
return c;
}
// Alternately, set max digit bits to 28 since some
// browsers slow down when dealing with 32-bit numbers.
function am3(i, x, w, j, c, n) {
var xl = x & 0x3fff,
xh = x >> 14;
while (--n >= 0) {
var l = this[i] & 0x3fff;
var h = this[i++] >> 14;
var m = xh * l + h * xl;
l = xl * l + ((m & 0x3fff) << 14) + w[j] + c;
c = (l >> 28) + (m >> 14) + xh * h;
w[j++] = l & 0xfffffff;
}
return c;
}
var inBrowser = typeof navigator !== 'undefined';
if (inBrowser && j_lm && navigator.appName == 'Microsoft Internet Explorer') {
BigInteger.prototype.am = am2;
dbits = 30;
} else if (inBrowser && j_lm && navigator.appName != 'Netscape') {
BigInteger.prototype.am = am1;
dbits = 26;
} else {
// Mozilla/Netscape seems to prefer am3
BigInteger.prototype.am = am3;
dbits = 28;
}
BigInteger.prototype.DB = dbits;
BigInteger.prototype.DM = (1 << dbits) - 1;
BigInteger.prototype.DV = 1 << dbits;
var BI_FP = 52;
BigInteger.prototype.FV = Math.pow(2, BI_FP);
BigInteger.prototype.F1 = BI_FP - dbits;
BigInteger.prototype.F2 = 2 * dbits - BI_FP;
// Digit conversions
var BI_RM = '0123456789abcdefghijklmnopqrstuvwxyz';
var BI_RC = new Array();
var rr, vv;
rr = '0'.charCodeAt(0);
for (vv = 0; vv <= 9; ++vv) BI_RC[rr++] = vv;
rr = 'a'.charCodeAt(0);
for (vv = 10; vv < 36; ++vv) BI_RC[rr++] = vv;
rr = 'A'.charCodeAt(0);
for (vv = 10; vv < 36; ++vv) BI_RC[rr++] = vv;
function int2char(n) {
return BI_RM.charAt(n);
}
function intAt(s, i) {
var c = BI_RC[s.charCodeAt(i)];
return c == null ? -1 : c;
}
// (protected) copy this to r
function bnpCopyTo(r) {
for (var i = this.t - 1; i >= 0; --i) r[i] = this[i];
r.t = this.t;
r.s = this.s;
}
// (protected) set from integer value x, -DV <= x < DV
function bnpFromInt(x) {
this.t = 1;
this.s = x < 0 ? -1 : 0;
if (x > 0) this[0] = x;
else if (x < -1) this[0] = x + this.DV;
else this.t = 0;
}
// return bigint initialized to value
function nbv(i) {
var r = nbi();
r.fromInt(i);
return r;
}
// (protected) set from string and radix
function bnpFromString(s, b) {
// Auto-detect string notations
if (!b && s.length >= 2 && s[0] === '0') {
var isDetected = true;
switch (s[1]) {
case 'x': // Hexadecimal notation
b = 16;
break;
case 'b': // Binary notation
b = 2;
break;
case 'o': // Octal notation
b = 8;
break;
default:
isDetected = false;
}
// Remove the notation string if any has been detected
if (isDetected) {
s = s.substr(2);
}
}
var k;
if (b == 16) k = 4;
else if (b == 8) k = 3;
else if (b == 256) k = 8;
// byte array
else if (b == 2) k = 1;
else if (b == 32) k = 5;
else if (b == 4) k = 2;
else {
this.fromRadix(s, b);
return;
}
this.t = 0;
this.s = 0;
var i = s.length,
mi = false,
sh = 0;
while (--i >= 0) {
var x = k == 8 ? s[i] & 0xff : intAt(s, i);
if (x < 0) {
if (s.charAt(i) == '-') mi = true;
continue;
}
mi = false;
if (sh == 0) this[this.t++] = x;
else if (sh + k > this.DB) {
this[this.t - 1] |= (x & ((1 << (this.DB - sh)) - 1)) << sh;
this[this.t++] = x >> (this.DB - sh);
} else this[this.t - 1] |= x << sh;
sh += k;
if (sh >= this.DB) sh -= this.DB;
}
if (k == 8 && (s[0] & 0x80) != 0) {
this.s = -1;
if (sh > 0) this[this.t - 1] |= ((1 << (this.DB - sh)) - 1) << sh;
}
this.clamp();
if (mi) BigInteger.ZERO.subTo(this, this);
}
// (protected) clamp off excess high words
function bnpClamp() {
var c = this.s & this.DM;
while (this.t > 0 && this[this.t - 1] == c) --this.t;
}
// (public) return string representation in given radix
function bnToString(b) {
if (this.s < 0) return '-' + this.negate().toString(b);
var k;
if (b == 16) k = 4;
else if (b == 8) k = 3;
else if (b == 2) k = 1;
else if (b == 32) k = 5;
else if (b == 4) k = 2;
else return this.toRadix(b);
var km = (1 << k) - 1,
d,
m = false,
r = '',
i = this.t;
var p = this.DB - ((i * this.DB) % k);
if (i-- > 0) {
if (p < this.DB && (d = this[i] >> p) > 0) {
m = true;
r = int2char(d);
}
while (i >= 0) {
if (p < k) {
d = (this[i] & ((1 << p) - 1)) << (k - p);
d |= this[--i] >> (p += this.DB - k);
} else {
d = (this[i] >> (p -= k)) & km;
if (p <= 0) {
p += this.DB;
--i;
}
}
if (d > 0) m = true;
if (m) r += int2char(d);
}
}
return m ? r : '0';
}
// (public) -this
function bnNegate() {
var r = nbi();
BigInteger.ZERO.subTo(this, r);
return r;
}
// (public) |this|
function bnAbs() {
return this.s < 0 ? this.negate() : this;
}
// (public) return + if this > a, - if this < a, 0 if equal
function bnCompareTo(a) {
var r = this.s - a.s;
if (r != 0) return r;
var i = this.t;
r = i - a.t;
if (r != 0) return this.s < 0 ? -r : r;
while (--i >= 0) if ((r = this[i] - a[i]) != 0) return r;
return 0;
}
// returns bit length of the integer x
function nbits(x) {
var r = 1,
t;
if ((t = x >>> 16) != 0) {
x = t;
r += 16;
}
if ((t = x >> 8) != 0) {
x = t;
r += 8;
}
if ((t = x >> 4) != 0) {
x = t;
r += 4;
}
if ((t = x >> 2) != 0) {
x = t;
r += 2;
}
if ((t = x >> 1) != 0) {
x = t;
r += 1;
}
return r;
}
// (public) return the number of bits in "this"
function bnBitLength() {
if (this.t <= 0) return 0;
return (
this.DB * (this.t - 1) + nbits(this[this.t - 1] ^ (this.s & this.DM))
);
}
// (protected) r = this << n*DB
function bnpDLShiftTo(n, r) {
var i;
for (i = this.t - 1; i >= 0; --i) r[i + n] = this[i];
for (i = n - 1; i >= 0; --i) r[i] = 0;
r.t = this.t + n;
r.s = this.s;
}
// (protected) r = this >> n*DB
function bnpDRShiftTo(n, r) {
for (var i = n; i < this.t; ++i) r[i - n] = this[i];
r.t = Math.max(this.t - n, 0);
r.s = this.s;
}
// (protected) r = this << n
function bnpLShiftTo(n, r) {
var bs = n % this.DB;
var cbs = this.DB - bs;
var bm = (1 << cbs) - 1;
var ds = Math.floor(n / this.DB),
c = (this.s << bs) & this.DM,
i;
for (i = this.t - 1; i >= 0; --i) {
r[i + ds + 1] = (this[i] >> cbs) | c;
c = (this[i] & bm) << bs;
}
for (i = ds - 1; i >= 0; --i) r[i] = 0;
r[ds] = c;
r.t = this.t + ds + 1;
r.s = this.s;
r.clamp();
}
// (protected) r = this >> n
function bnpRShiftTo(n, r) {
r.s = this.s;
var ds = Math.floor(n / this.DB);
if (ds >= this.t) {
r.t = 0;
return;
}
var bs = n % this.DB;
var cbs = this.DB - bs;
var bm = (1 << bs) - 1;
r[0] = this[ds] >> bs;
for (var i = ds + 1; i < this.t; ++i) {
r[i - ds - 1] |= (this[i] & bm) << cbs;
r[i - ds] = this[i] >> bs;
}
if (bs > 0) r[this.t - ds - 1] |= (this.s & bm) << cbs;
r.t = this.t - ds;
r.clamp();
}
// (protected) r = this - a
function bnpSubTo(a, r) {
var i = 0,
c = 0,
m = Math.min(a.t, this.t);
while (i < m) {
c += this[i] - a[i];
r[i++] = c & this.DM;
c >>= this.DB;
}
if (a.t < this.t) {
c -= a.s;
while (i < this.t) {
c += this[i];
r[i++] = c & this.DM;
c >>= this.DB;
}
c += this.s;
} else {
c += this.s;
while (i < a.t) {
c -= a[i];
r[i++] = c & this.DM;
c >>= this.DB;
}
c -= a.s;
}
r.s = c < 0 ? -1 : 0;
if (c < -1) r[i++] = this.DV + c;
else if (c > 0) r[i++] = c;
r.t = i;
r.clamp();
}
// (protected) r = this * a, r != this,a (HAC 14.12)
// "this" should be the larger one if appropriate.
function bnpMultiplyTo(a, r) {
var x = this.abs(),
y = a.abs();
var i = x.t;
r.t = i + y.t;
while (--i >= 0) r[i] = 0;
for (i = 0; i < y.t; ++i) r[i + x.t] = x.am(0, y[i], r, i, 0, x.t);
r.s = 0;
r.clamp();
if (this.s != a.s) BigInteger.ZERO.subTo(r, r);
}
// (protected) r = this^2, r != this (HAC 14.16)
function bnpSquareTo(r) {
var x = this.abs();
var i = (r.t = 2 * x.t);
while (--i >= 0) r[i] = 0;
for (i = 0; i < x.t - 1; ++i) {
var c = x.am(i, x[i], r, 2 * i, 0, 1);
if (
(r[i + x.t] += x.am(i + 1, 2 * x[i], r, 2 * i + 1, c, x.t - i - 1)) >=
x.DV
) {
r[i + x.t] -= x.DV;
r[i + x.t + 1] = 1;
}
}
if (r.t > 0) r[r.t - 1] += x.am(i, x[i], r, 2 * i, 0, 1);
r.s = 0;
r.clamp();
}
// (protected) divide this by m, quotient and remainder to q, r (HAC 14.20)
// r != q, this != m. q or r may be null.
function bnpDivRemTo(m, q, r) {
var pm = m.abs();
if (pm.t <= 0) return;
var pt = this.abs();
if (pt.t < pm.t) {
if (q != null) q.fromInt(0);
if (r != null) this.copyTo(r);
return;
}
if (r == null) r = nbi();
var y = nbi(),
ts = this.s,
ms = m.s;
var nsh = this.DB - nbits(pm[pm.t - 1]); // normalize modulus
if (nsh > 0) {
pm.lShiftTo(nsh, y);
pt.lShiftTo(nsh, r);
} else {
pm.copyTo(y);
pt.copyTo(r);
}
var ys = y.t;
var y0 = y[ys - 1];
if (y0 == 0) return;
var yt = y0 * (1 << this.F1) + (ys > 1 ? y[ys - 2] >> this.F2 : 0);
var d1 = this.FV / yt,
d2 = (1 << this.F1) / yt,
e = 1 << this.F2;
var i = r.t,
j = i - ys,
t = q == null ? nbi() : q;
y.dlShiftTo(j, t);
if (r.compareTo(t) >= 0) {
r[r.t++] = 1;
r.subTo(t, r);
}
BigInteger.ONE.dlShiftTo(ys, t);
t.subTo(y, y); // "negative" y so we can replace sub with am later
while (y.t < ys) y[y.t++] = 0;
while (--j >= 0) {
// Estimate quotient digit
var qd =
r[--i] == y0 ? this.DM : Math.floor(r[i] * d1 + (r[i - 1] + e) * d2);
if ((r[i] += y.am(0, qd, r, j, 0, ys)) < qd) {
// Try it out
y.dlShiftTo(j, t);
r.subTo(t, r);
while (r[i] < --qd) r.subTo(t, r);
}
}
if (q != null) {
r.drShiftTo(ys, q);
if (ts != ms) BigInteger.ZERO.subTo(q, q);
}
r.t = ys;
r.clamp();
if (nsh > 0) r.rShiftTo(nsh, r); // Denormalize remainder
if (ts < 0) BigInteger.ZERO.subTo(r, r);
}
// (public) this mod a
function bnMod(a) {
var r = nbi();
this.abs().divRemTo(a, null, r);
if (this.s < 0 && r.compareTo(BigInteger.ZERO) > 0) a.subTo(r, r);
return r;
}
// Modular reduction using "classic" algorithm
function Classic(m) {
this.m = m;
}
function cConvert(x) {
if (x.s < 0 || x.compareTo(this.m) >= 0) return x.mod(this.m);
else return x;
}
function cRevert(x) {
return x;
}
function cReduce(x) {
x.divRemTo(this.m, null, x);
}
function cMulTo(x, y, r) {
x.multiplyTo(y, r);
this.reduce(r);
}
function cSqrTo(x, r) {
x.squareTo(r);
this.reduce(r);
}
Classic.prototype.convert = cConvert;
Classic.prototype.revert = cRevert;
Classic.prototype.reduce = cReduce;
Classic.prototype.mulTo = cMulTo;
Classic.prototype.sqrTo = cSqrTo;
// (protected) return "-1/this % 2^DB"; useful for Mont. reduction
// justification:
// xy == 1 (mod m)
// xy = 1+km
// xy(2-xy) = (1+km)(1-km)
// x[y(2-xy)] = 1-k^2m^2
// x[y(2-xy)] == 1 (mod m^2)
// if y is 1/x mod m, then y(2-xy) is 1/x mod m^2
// should reduce x and y(2-xy) by m^2 at each step to keep size bounded.
// JS multiply "overflows" differently from C/C++, so care is needed here.
function bnpInvDigit() {
if (this.t < 1) return 0;
var x = this[0];
if ((x & 1) == 0) return 0;
var y = x & 3; // y == 1/x mod 2^2
y = (y * (2 - (x & 0xf) * y)) & 0xf; // y == 1/x mod 2^4
y = (y * (2 - (x & 0xff) * y)) & 0xff; // y == 1/x mod 2^8
y = (y * (2 - (((x & 0xffff) * y) & 0xffff))) & 0xffff; // y == 1/x mod 2^16
// last step - calculate inverse mod DV directly;
// assumes 16 < DB <= 32 and assumes ability to handle 48-bit ints
y = (y * (2 - ((x * y) % this.DV))) % this.DV; // y == 1/x mod 2^dbits
// we really want the negative inverse, and -DV < y < DV
return y > 0 ? this.DV - y : -y;
}
// Montgomery reduction
function Montgomery(m) {
this.m = m;
this.mp = m.invDigit();
this.mpl = this.mp & 0x7fff;
this.mph = this.mp >> 15;
this.um = (1 << (m.DB - 15)) - 1;
this.mt2 = 2 * m.t;
}
// xR mod m
function montConvert(x) {
var r = nbi();
x.abs().dlShiftTo(this.m.t, r);
r.divRemTo(this.m, null, r);
if (x.s < 0 && r.compareTo(BigInteger.ZERO) > 0) this.m.subTo(r, r);
return r;
}
// x/R mod m
function montRevert(x) {
var r = nbi();
x.copyTo(r);
this.reduce(r);
return r;
}
// x = x/R mod m (HAC 14.32)
function montReduce(x) {
while (
x.t <= this.mt2 // pad x so am has enough room later
)
x[x.t++] = 0;
for (var i = 0; i < this.m.t; ++i) {
// faster way of calculating u0 = x[i]*mp mod DV
var j = x[i] & 0x7fff;
var u0 =
(j * this.mpl +
(((j * this.mph + (x[i] >> 15) * this.mpl) & this.um) << 15)) &
x.DM;
// use am to combine the multiply-shift-add into one call
j = i + this.m.t;
x[j] += this.m.am(0, u0, x, i, 0, this.m.t);
// propagate carry
while (x[j] >= x.DV) {
x[j] -= x.DV;
x[++j]++;
}
}
x.clamp();
x.drShiftTo(this.m.t, x);
if (x.compareTo(this.m) >= 0) x.subTo(this.m, x);
}
// r = "x^2/R mod m"; x != r
function montSqrTo(x, r) {
x.squareTo(r);
this.reduce(r);
}
// r = "xy/R mod m"; x,y != r
function montMulTo(x, y, r) {
x.multiplyTo(y, r);
this.reduce(r);
}
Montgomery.prototype.convert = montConvert;
Montgomery.prototype.revert = montRevert;
Montgomery.prototype.reduce = montReduce;
Montgomery.prototype.mulTo = montMulTo;
Montgomery.prototype.sqrTo = montSqrTo;
// (protected) true iff this is even
function bnpIsEven() {
return (this.t > 0 ? this[0] & 1 : this.s) == 0;
}
// (protected) this^e, e < 2^32, doing sqr and mul with "r" (HAC 14.79)
function bnpExp(e, z) {
if (e > 0xffffffff || e < 1) return BigInteger.ONE;
var r = nbi(),
r2 = nbi(),
g = z.convert(this),
i = nbits(e) - 1;
g.copyTo(r);
while (--i >= 0) {
z.sqrTo(r, r2);
if ((e & (1 << i)) > 0) z.mulTo(r2, g, r);
else {
var t = r;
r = r2;
r2 = t;
}
}
return z.revert(r);
}
// (public) this^e % m, 0 <= e < 2^32
function bnModPowInt(e, m) {
var z;
if (e < 256 || m.isEven()) z = new Classic(m);
else z = new Montgomery(m);
return this.exp(e, z);
}
// protected
BigInteger.prototype.copyTo = bnpCopyTo;
BigInteger.prototype.fromInt = bnpFromInt;
BigInteger.prototype.fromString = bnpFromString;
BigInteger.prototype.clamp = bnpClamp;
BigInteger.prototype.dlShiftTo = bnpDLShiftTo;
BigInteger.prototype.drShiftTo = bnpDRShiftTo;
BigInteger.prototype.lShiftTo = bnpLShiftTo;
BigInteger.prototype.rShiftTo = bnpRShiftTo;
BigInteger.prototype.subTo = bnpSubTo;
BigInteger.prototype.multiplyTo = bnpMultiplyTo;
BigInteger.prototype.squareTo = bnpSquareTo;
BigInteger.prototype.divRemTo = bnpDivRemTo;
BigInteger.prototype.invDigit = bnpInvDigit;
BigInteger.prototype.isEven = bnpIsEven;
BigInteger.prototype.exp = bnpExp;
// public
BigInteger.prototype.toString = bnToString;
BigInteger.prototype.negate = bnNegate;
BigInteger.prototype.abs = bnAbs;
BigInteger.prototype.compareTo = bnCompareTo;
BigInteger.prototype.bitLength = bnBitLength;
BigInteger.prototype.mod = bnMod;
BigInteger.prototype.modPowInt = bnModPowInt;
// "constants"
BigInteger.ZERO = nbv(0);
BigInteger.ONE = nbv(1);
BigInteger.valueOf = nbv;
// Copyright (c) 2005-2009 Tom Wu
// All Rights Reserved.
// See "LICENSE" for details.
// Extended JavaScript BN functions, required for RSA private ops.
// Version 1.1: new BigInteger("0", 10) returns "proper" zero
// Version 1.2: square() API, isProbablePrime fix
// (public)
function bnClone() {
var r = nbi();
this.copyTo(r);
return r;
}
// (public) return value as integer
function bnIntValue() {
if (this.s < 0) {
if (this.t == 1) return this[0] - this.DV;
else if (this.t == 0) return -1;
} else if (this.t == 1) return this[0];
else if (this.t == 0) return 0;
// assumes 16 < DB < 32
return ((this[1] & ((1 << (32 - this.DB)) - 1)) << this.DB) | this[0];
}
// (public) return value as byte
function bnByteValue() {
return this.t == 0 ? this.s : (this[0] << 24) >> 24;
}
// (public) return value as short (assumes DB>=16)
function bnShortValue() {
return this.t == 0 ? this.s : (this[0] << 16) >> 16;
}
// (protected) return x s.t. r^x < DV
function bnpChunkSize(r) {
return Math.floor((Math.LN2 * this.DB) / Math.log(r));
}
// (public) 0 if this == 0, 1 if this > 0
function bnSigNum() {
if (this.s < 0) return -1;
else if (this.t <= 0 || (this.t == 1 && this[0] <= 0)) return 0;
else return 1;
}
// (protected) convert to radix string
function bnpToRadix(b) {
if (b == null) b = 10;
if (this.signum() == 0 || b < 2 || b > 36) return '0';
var cs = this.chunkSize(b);
var a = Math.pow(b, cs);
var d = nbv(a),
y = nbi(),
z = nbi(),
r = '';
this.divRemTo(d, y, z);
while (y.signum() > 0) {
r = (a + z.intValue()).toString(b).substr(1) + r;
y.divRemTo(d, y, z);
}
return z.intValue().toString(b) + r;
}
// (protected) convert from radix string
function bnpFromRadix(s, b) {
this.fromInt(0);
if (b == null) b = 10;
var cs = this.chunkSize(b);
var d = Math.pow(b, cs),
mi = false,
j = 0,
w = 0;
for (var i = 0; i < s.length; ++i) {
var x = intAt(s, i);
if (x < 0) {
if (s.charAt(i) == '-' && this.signum() == 0) mi = true;
continue;
}
w = b * w + x;
if (++j >= cs) {
this.dMultiply(d);
this.dAddOffset(w, 0);
j = 0;
w = 0;
}
}
if (j > 0) {
this.dMultiply(Math.pow(b, j));
this.dAddOffset(w, 0);
}
if (mi) BigInteger.ZERO.subTo(this, this);
}
// (protected) alternate constructor
function bnpFromNumber(a, b, c) {
if ('number' == typeof b) {
// new BigInteger(int,int,RNG)
if (a < 2) this.fromInt(1);
else {
this.fromNumber(a, c);
if (!this.testBit(a - 1))
// force MSB set
this.bitwiseTo(BigInteger.ONE.shiftLeft(a - 1), op_or, this);
if (this.isEven()) this.dAddOffset(1, 0); // force odd
while (!this.isProbablePrime(b)) {
this.dAddOffset(2, 0);
if (this.bitLength() > a)
this.subTo(BigInteger.ONE.shiftLeft(a - 1), this);
}
}
} else {
// new BigInteger(int,RNG)
var x = new Array(),
t = a & 7;
x.length = (a >> 3) + 1;
b.nextBytes(x);
if (t > 0) x[0] &= (1 << t) - 1;
else x[0] = 0;
this.fromString(x, 256);
}
}
// (public) convert to bigendian byte array
function bnToByteArray() {
var i = this.t,
r = new Array();
r[0] = this.s;
var p = this.DB - ((i * this.DB) % 8),
d,
k = 0;
if (i-- > 0) {
if (p < this.DB && (d = this[i] >> p) != (this.s & this.DM) >> p)
r[k++] = d | (this.s << (this.DB - p));
while (i >= 0) {
if (p < 8) {
d = (this[i] & ((1 << p) - 1)) << (8 - p);
d |= this[--i] >> (p += this.DB - 8);
} else {
d = (this[i] >> (p -= 8)) & 0xff;
if (p <= 0) {
p += this.DB;
--i;
}
}
if ((d & 0x80) != 0) d |= -256;
if (k == 0 && (this.s & 0x80) != (d & 0x80)) ++k;
if (k > 0 || d != this.s) r[k++] = d;
}
}
return r;
}
function bnEquals(a) {
return this.compareTo(a) == 0;
}
function bnMin(a) {
return this.compareTo(a) < 0 ? this : a;
}
function bnMax(a) {
return this.compareTo(a) > 0 ? this : a;
}
// (protected) r = this op a (bitwise)
function bnpBitwiseTo(a, op, r) {
var i,
f,
m = Math.min(a.t, this.t);
for (i = 0; i < m; ++i) r[i] = op(this[i], a[i]);
if (a.t < this.t) {
f = a.s & this.DM;
for (i = m; i < this.t; ++i) r[i] = op(this[i], f);
r.t = this.t;
} else {
f = this.s & this.DM;
for (i = m; i < a.t; ++i) r[i] = op(f, a[i]);
r.t = a.t;
}
r.s = op(this.s, a.s);
r.clamp();
}
// (public) this & a
function op_and(x, y) {
return x & y;
}
function bnAnd(a) {
var r = nbi();
this.bitwiseTo(a, op_and, r);
return r;
}
// (public) this | a
function op_or(x, y) {
return x | y;
}
function bnOr(a) {
var r = nbi();
this.bitwiseTo(a, op_or, r);
return r;
}
// (public) this ^ a
function op_xor(x, y) {
return x ^ y;
}
function bnXor(a) {
var r = nbi();
this.bitwiseTo(a, op_xor, r);
return r;
}
// (public) this & ~a
function op_andnot(x, y) {
return x & ~y;
}
function bnAndNot(a) {
var r = nbi();
this.bitwiseTo(a, op_andnot, r);
return r;
}
// (public) ~this
function bnNot() {
var r = nbi();
for (var i = 0; i < this.t; ++i) r[i] = this.DM & ~this[i];
r.t = this.t;
r.s = ~this.s;
return r;
}
// (public) this << n
function bnShiftLeft(n) {
var r = nbi();
if (n < 0) this.rShiftTo(-n, r);
else this.lShiftTo(n, r);
return r;
}
// (public) this >> n
function bnShiftRight(n) {
var r = nbi();
if (n < 0) this.lShiftTo(-n, r);
else this.rShiftTo(n, r);
return r;
}
// return index of lowest 1-bit in x, x < 2^31
function lbit(x) {
if (x == 0) return -1;
var r = 0;
if ((x & 0xffff) == 0) {
x >>= 16;
r += 16;
}
if ((x & 0xff) == 0) {
x >>= 8;
r += 8;
}
if ((x & 0xf) == 0) {
x >>= 4;
r += 4;
}
if ((x & 3) == 0) {
x >>= 2;
r += 2;
}
if ((x & 1) == 0) ++r;
return r;
}
// (public) returns index of lowest 1-bit (or -1 if none)
function bnGetLowestSetBit() {
for (var i = 0; i < this.t; ++i)
if (this[i] != 0) return i * this.DB + lbit(this[i]);
if (this.s < 0) return this.t * this.DB;
return -1;
}
// return number of 1 bits in x
function cbit(x) {
var r = 0;
while (x != 0) {
x &= x - 1;
++r;
}
return r;
}
// (public) return number of set bits
function bnBitCount() {
var r = 0,
x = this.s & this.DM;
for (var i = 0; i < this.t; ++i) r += cbit(this[i] ^ x);
return r;
}
// (public) true iff nth bit is set
function bnTestBit(n) {
var j = Math.floor(n / this.DB);
if (j >= this.t) return this.s != 0;
return (this[j] & (1 << n % this.DB)) != 0;
}
// (protected) this op (1<<n)
function bnpChangeBit(n, op) {
var r = BigInteger.ONE.shiftLeft(n);
this.bitwiseTo(r, op, r);
return r;
}
// (public) this | (1<<n)
function bnSetBit(n) {
return this.changeBit(n, op_or);
}
// (public) this & ~(1<<n)
function bnClearBit(n) {
return this.changeBit(n, op_andnot);
}
// (public) this ^ (1<<n)
function bnFlipBit(n) {
return this.changeBit(n, op_xor);
}
// (protected) r = this + a
function bnpAddTo(a, r) {
var i = 0,
c = 0,
m = Math.min(a.t, this.t);
while (i < m) {
c += this[i] + a[i];
r[i++] = c & this.DM;
c >>= this.DB;
}
if (a.t < this.t) {
c += a.s;
while (i < this.t) {
c += this[i];
r[i++] = c & this.DM;
c >>= this.DB;
}
c += this.s;
} else {
c += this.s;
while (i < a.t) {
c += a[i];
r[i++] = c & this.DM;
c >>= this.DB;
}
c += a.s;
}
r.s = c < 0 ? -1 : 0;
if (c > 0) r[i++] = c;
else if (c < -1) r[i++] = this.DV + c;
r.t = i;
r.clamp();
}
// (public) this + a
function bnAdd(a) {
var r = nbi();
this.addTo(a, r);
return r;
}
// (public) this - a
function bnSubtract(a) {
var r = nbi();
this.subTo(a, r);
return r;
}
// (public) this * a
function bnMultiply(a) {
var r = nbi();
this.multiplyTo(a, r);
return r;
}
// (public) this^2
function bnSquare() {
var r = nbi();
this.squareTo(r);
return r;
}
// (public) this / a
function bnDivide(a) {
var r = nbi();
this.divRemTo(a, r, null);
return r;
}
// (public) this % a
function bnRemainder(a) {
var r = nbi();
this.divRemTo(a, null, r);
return r;
}
// (public) [this/a,this%a]
function bnDivideAndRemainder(a) {
var q = nbi(),
r = nbi();
this.divRemTo(a, q, r);
return new Array(q, r);
}
// (protected) this *= n, this >= 0, 1 < n < DV
function bnpDMultiply(n) {
this[this.t] = this.am(0, n - 1, this, 0, 0, this.t);
++this.t;
this.clamp();
}
// (protected) this += n << w words, this >= 0
function bnpDAddOffset(n, w) {
if (n == 0) return;
while (this.t <= w) this[this.t++] = 0;
this[w] += n;
while (this[w] >= this.DV) {
this[w] -= this.DV;
if (++w >= this.t) this[this.t++] = 0;
++this[w];
}
}
// A "null" reducer
function NullExp() { }
function nNop(x) {
return x;
}
function nMulTo(x, y, r) {
x.multiplyTo(y, r);
}
function nSqrTo(x, r) {
x.squareTo(r);
}
NullExp.prototype.convert = nNop;
NullExp.prototype.revert = nNop;
NullExp.prototype.mulTo = nMulTo;
NullExp.prototype.sqrTo = nSqrTo;
// (public) this^e
function bnPow(e) {
return this.exp(e, new NullExp());
}
// (protected) r = lower n words of "this * a", a.t <= n
// "this" should be the larger one if appropriate.
function bnpMultiplyLowerTo(a, n, r) {
var i = Math.min(this.t + a.t, n);
r.s = 0; // assumes a,this >= 0
r.t = i;
while (i > 0) r[--i] = 0;
var j;
for (j = r.t - this.t; i < j; ++i)
r[i + this.t] = this.am(0, a[i], r, i, 0, this.t);
for (j = Math.min(a.t, n); i < j; ++i) this.am(0, a[i], r, i, 0, n - i);
r.clamp();
}
// (protected) r = "this * a" without lower n words, n > 0
// "this" should be the larger one if appropriate.
function bnpMultiplyUpperTo(a, n, r) {
--n;
var i = (r.t = this.t + a.t - n);
r.s = 0; // assumes a,this >= 0
while (--i >= 0) r[i] = 0;
for (i = Math.max(n - this.t, 0); i < a.t; ++i)
r[this.t + i - n] = this.am(n - i, a[i], r, 0, 0, this.t + i - n);
r.clamp();
r.drShiftTo(1, r);
}
// Barrett modular reduction
function Barrett(m) {
// setup Barrett
this.r2 = nbi();
this.q3 = nbi();
BigInteger.ONE.dlShiftTo(2 * m.t, this.r2);
this.mu = this.r2.divide(m);
this.m = m;
}
function barrettConvert(x) {
if (x.s < 0 || x.t > 2 * this.m.t) return x.mod(this.m);
else if (x.compareTo(this.m) < 0) return x;
else {
var r = nbi();
x.copyTo(r);
this.reduce(r);
return r;
}
}
function barrettRevert(x) {
return x;
}
// x = x mod m (HAC 14.42)
function barrettReduce(x) {
x.drShiftTo(this.m.t - 1, this.r2);
if (x.t > this.m.t + 1) {
x.t = this.m.t + 1;
x.clamp();
}
this.mu.multiplyUpperTo(this.r2, this.m.t + 1, this.q3);
this.m.multiplyLowerTo(this.q3, this.m.t + 1, this.r2);
while (x.compareTo(this.r2) < 0) x.dAddOffset(1, this.m.t + 1);
x.subTo(this.r2, x);
while (x.compareTo(this.m) >= 0) x.subTo(this.m, x);
}
// r = x^2 mod m; x != r
function barrettSqrTo(x, r) {
x.squareTo(r);
this.reduce(r);
}
// r = x*y mod m; x,y != r
function barrettMulTo(x, y, r) {
x.multiplyTo(y, r);
this.reduce(r);
}
Barrett.prototype.convert = barrettConvert;
Barrett.prototype.revert = barrettRevert;
Barrett.prototype.reduce = barrettReduce;
Barrett.prototype.mulTo = barrettMulTo;
Barrett.prototype.sqrTo = barrettSqrTo;
// (public) this^e % m (HAC 14.85)
function bnModPow(e, m) {
var i = e.bitLength(),
k,
r = nbv(1),
z;
if (i <= 0) return r;
else if (i < 18) k = 1;
else if (i < 48) k = 3;
else if (i < 144) k = 4;
else if (i < 768) k = 5;
else k = 6;
if (i < 8) z = new Classic(m);
else if (m.isEven()) z = new Barrett(m);
else z = new Montgomery(m);
// precomputation
var g = new Array(),
n = 3,
k1 = k - 1,
km = (1 << k) - 1;
g[1] = z.convert(this);
if (k > 1) {
var g2 = nbi();
z.sqrTo(g[1], g2);
while (n <= km) {
g[n] = nbi();
z.mulTo(g2, g[n - 2], g[n]);
n += 2;
}
}
var j = e.t - 1,
w,
is1 = true,
r2 = nbi(),
t;
i = nbits(e[j]) - 1;
while (j >= 0) {
if (i >= k1) w = (e[j] >> (i - k1)) & km;
else {
w = (e[j] & ((1 << (i + 1)) - 1)) << (k1 - i);
if (j > 0) w |= e[j - 1] >> (this.DB + i - k1);
}
n = k;
while ((w & 1) == 0) {
w >>= 1;
--n;
}
if ((i -= n) < 0) {
i += this.DB;
--j;
}
if (is1) {
// ret == 1, don't bother squaring or multiplying it
g[w].copyTo(r);
is1 = false;
} else {
while (n > 1) {
z.sqrTo(r, r2);
z.sqrTo(r2, r);
n -= 2;
}
if (n > 0) z.sqrTo(r, r2);
else {
t = r;
r = r2;
r2 = t;
}
z.mulTo(r2, g[w], r);
}
while (j >= 0 && (e[j] & (1 << i)) == 0) {
z.sqrTo(r, r2);
t = r;
r = r2;
r2 = t;
if (--i < 0) {
i = this.DB - 1;
--j;
}
}
}
return z.revert(r);
}
// (public) gcd(this,a) (HAC 14.54)
function bnGCD(a) {
var x = this.s < 0 ? this.negate() : this.clone();
var y = a.s < 0 ? a.negate() : a.clone();
if (x.compareTo(y) < 0) {
var t = x;
x = y;
y = t;
}
var i = x.getLowestSetBit(),
g = y.getLowestSetBit();
if (g < 0) return x;
if (i < g) g = i;
if (g > 0) {
x.rShiftTo(g, x);
y.rShiftTo(g, y);
}
while (x.signum() > 0) {
if ((i = x.getLowestSetBit()) > 0) x.rShiftTo(i, x);
if ((i = y.getLowestSetBit()) > 0) y.rShiftTo(i, y);
if (x.compareTo(y) >= 0) {
x.subTo(y, x);
x.rShiftTo(1, x);
} else {
y.subTo(x, y);
y.rShiftTo(1, y);
}
}
if (g > 0) y.lShiftTo(g, y);
return y;
}
// (protected) this % n, n < 2^26
function bnpModInt(n) {
if (n <= 0) return 0;
var d = this.DV % n,
r = this.s < 0 ? n - 1 : 0;
if (this.t > 0)
if (d == 0) r = this[0] % n;
else for (var i = this.t - 1; i >= 0; --i) r = (d * r + this[i]) % n;
return r;
}
// (public) 1/this % m (HAC 14.61)
function bnModInverse(m) {
var ac = m.isEven();
if ((this.isEven() && ac) || m.signum() == 0) return BigInteger.ZERO;
var u = m.clone(),
v = this.clone();
var a = nbv(1),
b = nbv(0),
c = nbv(0),
d = nbv(1);
while (u.signum() != 0) {
while (u.isEven()) {
u.rShiftTo(1, u);
if (ac) {
if (!a.isEven() || !b.isEven()) {
a.addTo(this, a);
b.subTo(m, b);
}
a.rShiftTo(1, a);
} else if (!b.isEven()) b.subTo(m, b);
b.rShiftTo(1, b);
}
while (v.isEven()) {
v.rShiftTo(1, v);
if (ac) {
if (!c.isEven() || !d.isEven()) {
c.addTo(this, c);
d.subTo(m, d);
}
c.rShiftTo(1, c);
} else if (!d.isEven()) d.subTo(m, d);
d.rShiftTo(1, d);
}
if (u.compareTo(v) >= 0) {
u.subTo(v, u);
if (ac) a.subTo(c, a);
b.subTo(d, b);
} else {
v.subTo(u, v);
if (ac) c.subTo(a, c);
d.subTo(b, d);
}
}
if (v.compareTo(BigInteger.ONE) != 0) return BigInteger.ZERO;
if (d.compareTo(m) >= 0) return d.subtract(m);
if (d.signum() < 0) d.addTo(m, d);
else return d;
if (d.signum() < 0) return d.add(m);
else return d;
}
var lowprimes = [
2,
3,
5,
7,
11,
13,
17,
19,
23,
29,
31,
37,
41,
43,
47,
53,
59,
61,
67,
71,
73,
79,
83,
89,
97,
101,
103,
107,
109,
113,
127,
131,
137,
139,
149,
151,
157,
163,
167,
173,
179,
181,
191,
193,
197,
199,
211,
223,
227,
229,
233,
239,
241,
251,
257,
263,
269,
271,
277,
281,
283,
293,
307,
311,
313,
317,
331,
337,
347,
349,
353,
359,
367,
373,
379,
383,
389,
397,
401,
409,
419,
421,
431,
433,
439,
443,
449,
457,
461,
463,
467,
479,
487,
491,
499,
503,
509,
521,
523,
541,
547,
557,
563,
569,
571,
577,
587,
593,
599,
601,
607,
613,
617,
619,
631,
641,
643,
647,
653,
659,
661,
673,
677,
683,
691,
701,
709,
719,
727,
733,
739,
743,
751,
757,
761,
769,
773,
787,
797,
809,
811,
821,
823,
827,
829,
839,
853,
857,
859,
863,
877,
881,
883,
887,
907,
911,
919,
929,
937,
941,
947,
953,
967,
971,
977,
983,
991,
997,
];
var lplim = (1 << 26) / lowprimes[lowprimes.length - 1];
// (public) test primality with certainty >= 1-.5^t
function bnIsProbablePrime(t) {
var i,
x = this.abs();
if (x.t == 1 && x[0] <= lowprimes[lowprimes.length - 1]) {
for (i = 0; i < lowprimes.length; ++i)
if (x[0] == lowprimes[i]) return true;
return false;
}
if (x.isEven()) return false;
i = 1;
while (i < lowprimes.length) {
var m = lowprimes[i],
j = i + 1;
while (j < lowprimes.length && m < lplim) m *= lowprimes[j++];
m = x.modInt(m);
while (i < j) if (m % lowprimes[i++] == 0) return false;
}
return x.millerRabin(t);
}
// (protected) true if probably prime (HAC 4.24, Miller-Rabin)
function bnpMillerRabin(t) {
var n1 = this.subtract(BigInteger.ONE);
var k = n1.getLowestSetBit();
if (k <= 0) return false;
var r = n1.shiftRight(k);
t = (t + 1) >> 1;
if (t > lowprimes.length) t = lowprimes.length;
var a = nbi();
for (var i = 0; i < t; ++i) {
//Pick bases at random, instead of starting at 2
a.fromInt(lowprimes[Math.floor(Math.random() * lowprimes.length)]);
var y = a.modPow(r, this);
if (y.compareTo(BigInteger.ONE) != 0 && y.compareTo(n1) != 0) {
var j = 1;
while (j++ < k && y.compareTo(n1) != 0) {
y = y.modPowInt(2, this);
if (y.compareTo(BigInteger.ONE) == 0) return false;
}
if (y.compareTo(n1) != 0) return false;
}
}
return true;
}
// protected
BigInteger.prototype.chunkSize = bnpChunkSize;
BigInteger.prototype.toRadix = bnpToRadix;
BigInteger.prototype.fromRadix = bnpFromRadix;
BigInteger.prototype.fromNumber = bnpFromNumber;
BigInteger.prototype.bitwiseTo = bnpBitwiseTo;
BigInteger.prototype.changeBit = bnpChangeBit;
BigInteger.prototype.addTo = bnpAddTo;
BigInteger.prototype.dMultiply = bnpDMultiply;
BigInteger.prototype.dAddOffset = bnpDAddOffset;
BigInteger.prototype.multiplyLowerTo = bnpMultiplyLowerTo;
BigInteger.prototype.multiplyUpperTo = bnpMultiplyUpperTo;
BigInteger.prototype.modInt = bnpModInt;
BigInteger.prototype.millerRabin = bnpMillerRabin;
// public
BigInteger.prototype.clone = bnClone;
BigInteger.prototype.intValue = bnIntValue;
BigInteger.prototype.byteValue = bnByteValue;
BigInteger.prototype.shortValue = bnShortValue;
BigInteger.prototype.signum = bnSigNum;
BigInteger.prototype.toByteArray = bnToByteArray;
BigInteger.prototype.equals = bnEquals;
BigInteger.prototype.min = bnMin;
BigInteger.prototype.max = bnMax;
BigInteger.prototype.and = bnAnd;
BigInteger.prototype.or = bnOr;
BigInteger.prototype.xor = bnXor;
BigInteger.prototype.andNot = bnAndNot;
BigInteger.prototype.not = bnNot;
BigInteger.prototype.shiftLeft = bnShiftLeft;
BigInteger.prototype.shiftRight = bnShiftRight;
BigInteger.prototype.getLowestSetBit = bnGetLowestSetBit;
BigInteger.prototype.bitCount = bnBitCount;
BigInteger.prototype.testBit = bnTestBit;
BigInteger.prototype.setBit = bnSetBit;
BigInteger.prototype.clearBit = bnClearBit;
BigInteger.prototype.flipBit = bnFlipBit;
BigInteger.prototype.add = bnAdd;
BigInteger.prototype.subtract = bnSubtract;
BigInteger.prototype.multiply = bnMultiply;
BigInteger.prototype.divide = bnDivide;
BigInteger.prototype.remainder = bnRemainder;
BigInteger.prototype.divideAndRemainder = bnDivideAndRemainder;
BigInteger.prototype.modPow = bnModPow;
BigInteger.prototype.modInverse = bnModInverse;
BigInteger.prototype.pow = bnPow;
BigInteger.prototype.gcd = bnGCD;
BigInteger.prototype.isProbablePrime = bnIsProbablePrime;
// JSBN-specific extension
BigInteger.prototype.square = bnSquare;
// Expose the Barrett function
BigInteger.prototype.Barrett = Barrett;
// BigInteger interfaces not implemented in jsbn:
// BigInteger(int signum, byte[] magnitude)
// double doubleValue()
// float floatValue()
// int hashCode()
// long longValue()
// static BigInteger valueOf(long val)
// Imported from bitcoinjs-lib
/**
* Turns a byte array into a big integer.
*
* This function will interpret a byte array as a big integer in big
* endian notation and ignore leading zeros.
*/
BigInteger.fromByteArrayUnsigned = function (ba) {
if (!ba.length) {
return new BigInteger.valueOf(0);
} else if (ba[0] & 0x80) {
// Prepend a zero so the BigInteger class doesn't mistake this
// for a negative integer.
return new BigInteger([0].concat(ba));
} else {
return new BigInteger(ba);
}
};
/**
* Parse a signed big integer byte representation.
*
* For details on the format please see BigInteger.toByteArraySigned.
*/
BigInteger.fromByteArraySigned = function (ba) {
// Check for negative value
if (ba[0] & 0x80) {
// Remove sign bit
ba[0] &= 0x7f;
return BigInteger.fromByteArrayUnsigned(ba).negate();
} else {
return BigInteger.fromByteArrayUnsigned(ba);
}
};
/**
* Returns a byte array representation of the big integer.
*
* This returns the absolute of the contained value in big endian
* form. A value of zero results in an empty array.
*/
BigInteger.prototype.toByteArrayUnsigned = function () {
var ba = this.abs().toByteArray();
// Empty array, nothing to do
if (!ba.length) {
return ba;
}
// remove leading 0
if (ba[0] === 0) {
ba = ba.slice(1);
}
// all values must be positive
for (var i = 0; i < ba.length; ++i) {
ba[i] = (ba[i] < 0) ? ba[i] + 256 : ba[i];
}
return ba;
};
/*
* Converts big integer to signed byte representation.
*
* The format for this value uses the most significant bit as a sign
* bit. If the most significant bit is already occupied by the
* absolute value, an extra byte is prepended and the sign bit is set
* there.
*
* Examples:
*
* 0 => 0x00
* 1 => 0x01
* -1 => 0x81
* 127 => 0x7f
* -127 => 0xff
* 128 => 0x0080
* -128 => 0x8080
* 255 => 0x00ff
* -255 => 0x80ff
* 16300 => 0x3fac
* -16300 => 0xbfac
* 62300 => 0x00f35c
* -62300 => 0x80f35c
*/
BigInteger.prototype.toByteArraySigned = function () {
var val = this.toByteArrayUnsigned();
var neg = this.s < 0;
// if the first bit is set, we always unshift
// either unshift 0x80 or 0x00
if (val[0] & 0x80) {
val.unshift((neg) ? 0x80 : 0x00);
}
// if the first bit isn't set, set it if negative
else if (neg) {
val[0] |= 0x80;
}
return val;
};
// Random number generator - requires a PRNG backend, e.g. prng4.js
// For best results, put code like
// <body onClick='rng_seed_time();' onKeyPress='rng_seed_time();'>
// in your main HTML document.
var rng_state;
var rng_pool;
var rng_pptr;
// Mix in a 32-bit integer into the pool
function rng_seed_int(x) {
rng_pool[rng_pptr++] ^= x & 255;
rng_pool[rng_pptr++] ^= (x >> 8) & 255;
rng_pool[rng_pptr++] ^= (x >> 16) & 255;
rng_pool[rng_pptr++] ^= (x >> 24) & 255;
if (rng_pptr >= rng_psize) rng_pptr -= rng_psize;
}
// Mix in the current time (w/milliseconds) into the pool
function rng_seed_time() {
rng_seed_int(new Date().getTime());
}
// Initialize the pool with junk if needed.
if (rng_pool == null) {
rng_pool = new Array();
rng_pptr = 0;
var t;
if (typeof window !== 'undefined' && window.crypto) {
if (window.crypto.getRandomValues) {
// Use webcrypto if available
var ua = new Uint8Array(32);
window.crypto.getRandomValues(ua);
for (t = 0; t < 32; ++t) rng_pool[rng_pptr++] = ua[t];
} else if (
navigator.appName == 'Netscape' &&
navigator.appVersion < '5'
) {
// Extract entropy (256 bits) from NS4 RNG if available
var z = window.crypto.random(32);
for (t = 0; t < z.length; ++t)
rng_pool[rng_pptr++] = z.charCodeAt(t) & 255;
}
}
while (rng_pptr < rng_psize) {
// extract some randomness from Math.random()
t = Math.floor(65536 * Math.random());
rng_pool[rng_pptr++] = t >>> 8;
rng_pool[rng_pptr++] = t & 255;
}
rng_pptr = 0;
rng_seed_time();
}
function rng_get_byte() {
if (rng_state == null) {
rng_seed_time();
rng_state = prng_newstate();
rng_state.init(rng_pool);
for (rng_pptr = 0; rng_pptr < rng_pool.length; ++rng_pptr)
rng_pool[rng_pptr] = 0;
rng_pptr = 0;
}
// TODO: allow reseeding after first request
return rng_state.next();
}
function rng_get_bytes(ba) {
var i;
for (i = 0; i < ba.length; ++i) ba[i] = rng_get_byte();
}
function SecureRandom() { }
SecureRandom.prototype.nextBytes = rng_get_bytes;
// prng4.js - uses Arcfour as a PRNG
function Arcfour() {
this.i = 0;
this.j = 0;
this.S = new Array();
}
// Initialize arcfour context from key, an array of ints, each from [0..255]
function ARC4init(key) {
var i, j, t;
for (i = 0; i < 256; ++i) this.S[i] = i;
j = 0;
for (i = 0; i < 256; ++i) {
j = (j + this.S[i] + key[i % key.length]) & 255;
t = this.S[i];
this.S[i] = this.S[j];
this.S[j] = t;
}
this.i = 0;
this.j = 0;
}
function ARC4next() {
var t;
this.i = (this.i + 1) & 255;
this.j = (this.j + this.S[this.i]) & 255;
t = this.S[this.i];
this.S[this.i] = this.S[this.j];
this.S[this.j] = t;
return this.S[(t + this.S[this.i]) & 255];
}
Arcfour.prototype.init = ARC4init;
Arcfour.prototype.next = ARC4next;
// Plug in your RNG constructor here
function prng_newstate() {
return new Arcfour();
}
// Pool size must be a multiple of 4 and greater than 32.
// An array of bytes the size of the pool will be passed to init()
var rng_psize = 256;
/*!
* Basic Javascript Elliptic Curve implementation
* Ported loosely from BouncyCastle's Java EC code
* Only Fp curves implemented for now
*
* Copyright Tom Wu, bitaddress.org BSD License.
* http://www-cs-students.stanford.edu/~tjw/jsbn/LICENSE
*/
// Constructor function of Global EllipticCurve object
var ec = function () { };
// ----------------
// ECFieldElementFp constructor
// q instanceof BigInteger
// x instanceof BigInteger
ec.FieldElementFp = function (q, x) {
this.x = x;
// TODO if(x.compareTo(q) >= 0) error
this.q = q;
};
ec.FieldElementFp.prototype.equals = function (other) {
if (other == this) return true;
return (this.q.equals(other.q) && this.x.equals(other.x));
};
ec.FieldElementFp.prototype.toBigInteger = function () {
return this.x;
};
ec.FieldElementFp.prototype.negate = function () {
return new ec.FieldElementFp(this.q, this.x.negate().mod(this.q));
};
ec.FieldElementFp.prototype.add = function (b) {
return new ec.FieldElementFp(this.q, this.x.add(b.toBigInteger()).mod(this.q));
};
ec.FieldElementFp.prototype.subtract = function (b) {
return new ec.FieldElementFp(this.q, this.x.subtract(b.toBigInteger()).mod(this.q));
};
ec.FieldElementFp.prototype.multiply = function (b) {
return new ec.FieldElementFp(this.q, this.x.multiply(b.toBigInteger()).mod(this.q));
};
ec.FieldElementFp.prototype.square = function () {
return new ec.FieldElementFp(this.q, this.x.square().mod(this.q));
};
ec.FieldElementFp.prototype.divide = function (b) {
return new ec.FieldElementFp(this.q, this.x.multiply(b.toBigInteger().modInverse(this.q)).mod(this.q));
};
ec.FieldElementFp.prototype.getByteLength = function () {
return Math.floor((this.toBigInteger().bitLength() + 7) / 8);
};
// D.1.4 91
/**
* return a sqrt root - the routine verifies that the calculation
* returns the right value - if none exists it returns null.
*
* Copyright (c) 2000 - 2011 The Legion Of The Bouncy Castle (http://www.bouncycastle.org)
* Ported to JavaScript by bitaddress.org
*/
ec.FieldElementFp.prototype.sqrt = function () {
if (!this.q.testBit(0)) throw new Error("even value of q");
// p mod 4 == 3
if (this.q.testBit(1)) {
// z = g^(u+1) + p, p = 4u + 3
var z = new ec.FieldElementFp(this.q, this.x.modPow(this.q.shiftRight(2).add(BigInteger.ONE), this.q));
return z.square().equals(this) ? z : null;
}
// p mod 4 == 1
var qMinusOne = this.q.subtract(BigInteger.ONE);
var legendreExponent = qMinusOne.shiftRight(1);
if (!(this.x.modPow(legendreExponent, this.q).equals(BigInteger.ONE))) return null;
var u = qMinusOne.shiftRight(2);
var k = u.shiftLeft(1).add(BigInteger.ONE);
var Q = this.x;
var fourQ = Q.shiftLeft(2).mod(this.q);
var U, V;
do {
var rand = new SecureRandom();
var P;
do {
P = new BigInteger(this.q.bitLength(), rand);
}
while (P.compareTo(this.q) >= 0 || !(P.multiply(P).subtract(fourQ).modPow(legendreExponent, this.q).equals(qMinusOne)));
var result = ec.FieldElementFp.fastLucasSequence(this.q, P, Q, k);
U = result[0];
V = result[1];
if (V.multiply(V).mod(this.q).equals(fourQ)) {
// Integer division by 2, mod q
if (V.testBit(0)) {
V = V.add(this.q);
}
V = V.shiftRight(1);
return new ec.FieldElementFp(this.q, V);
}
}
while (U.equals(BigInteger.ONE) || U.equals(qMinusOne));
return null;
};
/*
* Copyright (c) 2000 - 2011 The Legion Of The Bouncy Castle (http://www.bouncycastle.org)
* Ported to JavaScript by bitaddress.org
*/
ec.FieldElementFp.fastLucasSequence = function (p, P, Q, k) {
// TODO Research and apply "common-multiplicand multiplication here"
var n = k.bitLength();
var s = k.getLowestSetBit();
var Uh = BigInteger.ONE;
var Vl = BigInteger.TWO;
var Vh = P;
var Ql = BigInteger.ONE;
var Qh = BigInteger.ONE;
for (var j = n - 1; j >= s + 1; --j) {
Ql = Ql.multiply(Qh).mod(p);
if (k.testBit(j)) {
Qh = Ql.multiply(Q).mod(p);
Uh = Uh.multiply(Vh).mod(p);
Vl = Vh.multiply(Vl).subtract(P.multiply(Ql)).mod(p);
Vh = Vh.multiply(Vh).subtract(Qh.shiftLeft(1)).mod(p);
}
else {
Qh = Ql;
Uh = Uh.multiply(Vl).subtract(Ql).mod(p);
Vh = Vh.multiply(Vl).subtract(P.multiply(Ql)).mod(p);
Vl = Vl.multiply(Vl).subtract(Ql.shiftLeft(1)).mod(p);
}
}
Ql = Ql.multiply(Qh).mod(p);
Qh = Ql.multiply(Q).mod(p);
Uh = Uh.multiply(Vl).subtract(Ql).mod(p);
Vl = Vh.multiply(Vl).subtract(P.multiply(Ql)).mod(p);
Ql = Ql.multiply(Qh).mod(p);
for (var j = 1; j <= s; ++j) {
Uh = Uh.multiply(Vl).mod(p);
Vl = Vl.multiply(Vl).subtract(Ql.shiftLeft(1)).mod(p);
Ql = Ql.multiply(Ql).mod(p);
}
return [Uh, Vl];
};
// ----------------
// ECPointFp constructor
ec.PointFp = function (curve, x, y, z, compressed) {
this.curve = curve;
this.x = x;
this.y = y;
// Projective coordinates: either zinv == null or z * zinv == 1
// z and zinv are just BigIntegers, not fieldElements
if (z == null) {
this.z = BigInteger.ONE;
}
else {
this.z = z;
}
this.zinv = null;
// compression flag
this.compressed = !!compressed;
};
ec.PointFp.prototype.getX = function () {
if (this.zinv == null) {
this.zinv = this.z.modInverse(this.curve.q);
}
var r = this.x.toBigInteger().multiply(this.zinv);
this.curve.reduce(r);
return this.curve.fromBigInteger(r);
};
ec.PointFp.prototype.getY = function () {
if (this.zinv == null) {
this.zinv = this.z.modInverse(this.curve.q);
}
var r = this.y.toBigInteger().multiply(this.zinv);
this.curve.reduce(r);
return this.curve.fromBigInteger(r);
};
ec.PointFp.prototype.equals = function (other) {
if (other == this) return true;
if (this.isInfinity()) return other.isInfinity();
if (other.isInfinity()) return this.isInfinity();
var u, v;
// u = Y2 * Z1 - Y1 * Z2
u = other.y.toBigInteger().multiply(this.z).subtract(this.y.toBigInteger().multiply(other.z)).mod(this.curve.q);
if (!u.equals(BigInteger.ZERO)) return false;
// v = X2 * Z1 - X1 * Z2
v = other.x.toBigInteger().multiply(this.z).subtract(this.x.toBigInteger().multiply(other.z)).mod(this.curve.q);
return v.equals(BigInteger.ZERO);
};
ec.PointFp.prototype.isInfinity = function () {
if ((this.x == null) && (this.y == null)) return true;
return this.z.equals(BigInteger.ZERO) && !this.y.toBigInteger().equals(BigInteger.ZERO);
};
ec.PointFp.prototype.negate = function () {
return new ec.PointFp(this.curve, this.x, this.y.negate(), this.z);
};
ec.PointFp.prototype.add = function (b) {
if (this.isInfinity()) return b;
if (b.isInfinity()) return this;
// u = Y2 * Z1 - Y1 * Z2
var u = b.y.toBigInteger().multiply(this.z).subtract(this.y.toBigInteger().multiply(b.z)).mod(this.curve.q);
// v = X2 * Z1 - X1 * Z2
var v = b.x.toBigInteger().multiply(this.z).subtract(this.x.toBigInteger().multiply(b.z)).mod(this.curve.q);
if (BigInteger.ZERO.equals(v)) {
if (BigInteger.ZERO.equals(u)) {
return this.twice(); // this == b, so double
}
return this.curve.getInfinity(); // this = -b, so infinity
}
var THREE = new BigInteger("3");
var x1 = this.x.toBigInteger();
var y1 = this.y.toBigInteger();
var x2 = b.x.toBigInteger();
var y2 = b.y.toBigInteger();
var v2 = v.square();
var v3 = v2.multiply(v);
var x1v2 = x1.multiply(v2);
var zu2 = u.square().multiply(this.z);
// x3 = v * (z2 * (z1 * u^2 - 2 * x1 * v^2) - v^3)
var x3 = zu2.subtract(x1v2.shiftLeft(1)).multiply(b.z).subtract(v3).multiply(v).mod(this.curve.q);
// y3 = z2 * (3 * x1 * u * v^2 - y1 * v^3 - z1 * u^3) + u * v^3
var y3 = x1v2.multiply(THREE).multiply(u).subtract(y1.multiply(v3)).subtract(zu2.multiply(u)).multiply(b.z).add(u.multiply(v3)).mod(this.curve.q);
// z3 = v^3 * z1 * z2
var z3 = v3.multiply(this.z).multiply(b.z).mod(this.curve.q);
return new ec.PointFp(this.curve, this.curve.fromBigInteger(x3), this.curve.fromBigInteger(y3), z3);
};
ec.PointFp.prototype.twice = function () {
if (this.isInfinity()) return this;
if (this.y.toBigInteger().signum() == 0) return this.curve.getInfinity();
// TODO: optimized handling of constants
var THREE = new BigInteger("3");
var x1 = this.x.toBigInteger();
var y1 = this.y.toBigInteger();
var y1z1 = y1.multiply(this.z);
var y1sqz1 = y1z1.multiply(y1).mod(this.curve.q);
var a = this.curve.a.toBigInteger();
// w = 3 * x1^2 + a * z1^2
var w = x1.square().multiply(THREE);
if (!BigInteger.ZERO.equals(a)) {
w = w.add(this.z.square().multiply(a));
}
w = w.mod(this.curve.q);
//this.curve.reduce(w);
// x3 = 2 * y1 * z1 * (w^2 - 8 * x1 * y1^2 * z1)
var x3 = w.square().subtract(x1.shiftLeft(3).multiply(y1sqz1)).shiftLeft(1).multiply(y1z1).mod(this.curve.q);
// y3 = 4 * y1^2 * z1 * (3 * w * x1 - 2 * y1^2 * z1) - w^3
var y3 = w.multiply(THREE).multiply(x1).subtract(y1sqz1.shiftLeft(1)).shiftLeft(2).multiply(y1sqz1).subtract(w.square().multiply(w)).mod(this.curve.q);
// z3 = 8 * (y1 * z1)^3
var z3 = y1z1.square().multiply(y1z1).shiftLeft(3).mod(this.curve.q);
return new ec.PointFp(this.curve, this.curve.fromBigInteger(x3), this.curve.fromBigInteger(y3), z3);
};
// Simple NAF (Non-Adjacent Form) multiplication algorithm
// TODO: modularize the multiplication algorithm
ec.PointFp.prototype.multiply = function (k) {
if (this.isInfinity()) return this;
if (k.signum() == 0) return this.curve.getInfinity();
var e = k;
var h = e.multiply(new BigInteger("3"));
var neg = this.negate();
var R = this;
var i;
for (i = h.bitLength() - 2; i > 0; --i) {
R = R.twice();
var hBit = h.testBit(i);
var eBit = e.testBit(i);
if (hBit != eBit) {
R = R.add(hBit ? this : neg);
}
}
return R;
};
// Compute this*j + x*k (simultaneous multiplication)
ec.PointFp.prototype.multiplyTwo = function (j, x, k) {
var i;
if (j.bitLength() > k.bitLength())
i = j.bitLength() - 1;
else
i = k.bitLength() - 1;
var R = this.curve.getInfinity();
var both = this.add(x);
while (i >= 0) {
R = R.twice();
if (j.testBit(i)) {
if (k.testBit(i)) {
R = R.add(both);
}
else {
R = R.add(this);
}
}
else {
if (k.testBit(i)) {
R = R.add(x);
}
}
--i;
}
return R;
};
// patched by bitaddress.org and Casascius for use with Bitcoin.ECKey
// patched by coretechs to support compressed public keys
ec.PointFp.prototype.getEncoded = function (compressed) {
var x = this.getX().toBigInteger();
var y = this.getY().toBigInteger();
var len = 32; // integerToBytes will zero pad if integer is less than 32 bytes. 32 bytes length is required by the Bitcoin protocol.
var enc = ec.integerToBytes(x, len);
// when compressed prepend byte depending if y point is even or odd
if (compressed) {
if (y.isEven()) {
enc.unshift(0x02);
}
else {
enc.unshift(0x03);
}
}
else {
enc.unshift(0x04);
enc = enc.concat(ec.integerToBytes(y, len)); // uncompressed public key appends the bytes of the y point
}
return enc;
};
ec.PointFp.decodeFrom = function (curve, enc) {
var type = enc[0];
var dataLen = enc.length - 1;
// Extract x and y as byte arrays
var xBa = enc.slice(1, 1 + dataLen / 2);
var yBa = enc.slice(1 + dataLen / 2, 1 + dataLen);
// Prepend zero byte to prevent interpretation as negative integer
xBa.unshift(0);
yBa.unshift(0);
// Convert to BigIntegers
var x = new BigInteger(xBa);
var y = new BigInteger(yBa);
// Return point
return new ec.PointFp(curve, curve.fromBigInteger(x), curve.fromBigInteger(y));
};
ec.PointFp.prototype.add2D = function (b) {
if (this.isInfinity()) return b;
if (b.isInfinity()) return this;
if (this.x.equals(b.x)) {
if (this.y.equals(b.y)) {
// this = b, i.e. this must be doubled
return this.twice();
}
// this = -b, i.e. the result is the point at infinity
return this.curve.getInfinity();
}
var x_x = b.x.subtract(this.x);
var y_y = b.y.subtract(this.y);
var gamma = y_y.divide(x_x);
var x3 = gamma.square().subtract(this.x).subtract(b.x);
var y3 = gamma.multiply(this.x.subtract(x3)).subtract(this.y);
return new ec.PointFp(this.curve, x3, y3);
};
ec.PointFp.prototype.twice2D = function () {
if (this.isInfinity()) return this;
if (this.y.toBigInteger().signum() == 0) {
// if y1 == 0, then (x1, y1) == (x1, -y1)
// and hence this = -this and thus 2(x1, y1) == infinity
return this.curve.getInfinity();
}
var TWO = this.curve.fromBigInteger(BigInteger.valueOf(2));
var THREE = this.curve.fromBigInteger(BigInteger.valueOf(3));
var gamma = this.x.square().multiply(THREE).add(this.curve.a).divide(this.y.multiply(TWO));
var x3 = gamma.square().subtract(this.x.multiply(TWO));
var y3 = gamma.multiply(this.x.subtract(x3)).subtract(this.y);
return new ec.PointFp(this.curve, x3, y3);
};
ec.PointFp.prototype.multiply2D = function (k) {
if (this.isInfinity()) return this;
if (k.signum() == 0) return this.curve.getInfinity();
var e = k;
var h = e.multiply(new BigInteger("3"));
var neg = this.negate();
var R = this;
var i;
for (i = h.bitLength() - 2; i > 0; --i) {
R = R.twice();
var hBit = h.testBit(i);
var eBit = e.testBit(i);
if (hBit != eBit) {
R = R.add2D(hBit ? this : neg);
}
}
return R;
};
ec.PointFp.prototype.isOnCurve = function () {
var x = this.getX().toBigInteger();
var y = this.getY().toBigInteger();
var a = this.curve.getA().toBigInteger();
var b = this.curve.getB().toBigInteger();
var n = this.curve.getQ();
var lhs = y.multiply(y).mod(n);
var rhs = x.multiply(x).multiply(x).add(a.multiply(x)).add(b).mod(n);
return lhs.equals(rhs);
};
ec.PointFp.prototype.toString = function () {
return '(' + this.getX().toBigInteger().toString() + ',' + this.getY().toBigInteger().toString() + ')';
};
/**
* Validate an elliptic curve point.
*
* See SEC 1, section 3.2.2.1: Elliptic Curve Public Key Validation Primitive
*/
ec.PointFp.prototype.validate = function () {
var n = this.curve.getQ();
// Check Q != O
if (this.isInfinity()) {
throw new Error("Point is at infinity.");
}
// Check coordinate bounds
var x = this.getX().toBigInteger();
var y = this.getY().toBigInteger();
if (x.compareTo(BigInteger.ONE) < 0 || x.compareTo(n.subtract(BigInteger.ONE)) > 0) {
throw new Error('x coordinate out of bounds');
}
if (y.compareTo(BigInteger.ONE) < 0 || y.compareTo(n.subtract(BigInteger.ONE)) > 0) {
throw new Error('y coordinate out of bounds');
}
// Check y^2 = x^3 + ax + b (mod n)
if (!this.isOnCurve()) {
throw new Error("Point is not on the curve.");
}
// Check nQ = 0 (Q is a scalar multiple of G)
if (this.multiply(n).isInfinity()) {
// TODO: This check doesn't work - fix.
throw new Error("Point is not a scalar multiple of G.");
}
return true;
};
// ----------------
// ECCurveFp constructor
ec.CurveFp = function (q, a, b) {
this.q = q;
this.a = this.fromBigInteger(a);
this.b = this.fromBigInteger(b);
this.infinity = new ec.PointFp(this, null, null);
this.reducer = new Barrett(this.q);
}
ec.CurveFp.prototype.getQ = function () {
return this.q;
};
ec.CurveFp.prototype.getA = function () {
return this.a;
};
ec.CurveFp.prototype.getB = function () {
return this.b;
};
ec.CurveFp.prototype.equals = function (other) {
if (other == this) return true;
return (this.q.equals(other.q) && this.a.equals(other.a) && this.b.equals(other.b));
};
ec.CurveFp.prototype.getInfinity = function () {
return this.infinity;
};
ec.CurveFp.prototype.fromBigInteger = function (x) {
return new ec.FieldElementFp(this.q, x);
};
ec.CurveFp.prototype.reduce = function (x) {
this.reducer.reduce(x);
};
// for now, work with hex strings because they're easier in JS
// compressed support added by bitaddress.org
ec.CurveFp.prototype.decodePointHex = function (s) {
var firstByte = parseInt(s.substr(0, 2), 16);
switch (firstByte) { // first byte
case 0:
return this.infinity;
case 2: // compressed
case 3: // compressed
var yTilde = firstByte & 1;
var xHex = s.substr(2, s.length - 2);
var X1 = new BigInteger(xHex, 16);
return this.decompressPoint(yTilde, X1);
case 4: // uncompressed
case 6: // hybrid
case 7: // hybrid
var len = (s.length - 2) / 2;
var xHex = s.substr(2, len);
var yHex = s.substr(len + 2, len);
return new ec.PointFp(this,
this.fromBigInteger(new BigInteger(xHex, 16)),
this.fromBigInteger(new BigInteger(yHex, 16)));
default: // unsupported
return null;
}
};
ec.CurveFp.prototype.encodePointHex = function (p) {
if (p.isInfinity()) return "00";
var xHex = p.getX().toBigInteger().toString(16);
var yHex = p.getY().toBigInteger().toString(16);
var oLen = this.getQ().toString(16).length;
if ((oLen % 2) != 0) oLen++;
while (xHex.length < oLen) {
xHex = "0" + xHex;
}
while (yHex.length < oLen) {
yHex = "0" + yHex;
}
return "04" + xHex + yHex;
};
/*
* Copyright (c) 2000 - 2011 The Legion Of The Bouncy Castle (http://www.bouncycastle.org)
* Ported to JavaScript by bitaddress.org
*
* Number yTilde
* BigInteger X1
*/
ec.CurveFp.prototype.decompressPoint = function (yTilde, X1) {
var x = this.fromBigInteger(X1);
var alpha = x.multiply(x.square().add(this.getA())).add(this.getB());
var beta = alpha.sqrt();
// if we can't find a sqrt we haven't got a point on the curve - run!
if (beta == null) throw new Error("Invalid point compression");
var betaValue = beta.toBigInteger();
var bit0 = betaValue.testBit(0) ? 1 : 0;
if (bit0 != yTilde) {
// Use the other root
beta = this.fromBigInteger(this.getQ().subtract(betaValue));
}
return new ec.PointFp(this, x, beta, null, true);
};
ec.fromHex = function (s) { return new BigInteger(s, 16); };
ec.integerToBytes = function (i, len) {
var bytes = i.toByteArrayUnsigned();
if (len < bytes.length) {
bytes = bytes.slice(bytes.length - len);
} else while (len > bytes.length) {
bytes.unshift(0);
}
return bytes;
};
// Named EC curves
// ----------------
// X9ECParameters constructor
ec.X9Parameters = function (curve, g, n, h) {
this.curve = curve;
this.g = g;
this.n = n;
this.h = h;
}
ec.X9Parameters.prototype.getCurve = function () { return this.curve; };
ec.X9Parameters.prototype.getG = function () { return this.g; };
ec.X9Parameters.prototype.getN = function () { return this.n; };
ec.X9Parameters.prototype.getH = function () { return this.h; };
// secp256k1 is the Curve used by Bitcoin
ec.secNamedCurves = {
// used by Bitcoin
"secp256k1": function () {
// p = 2^256 - 2^32 - 2^9 - 2^8 - 2^7 - 2^6 - 2^4 - 1
var p = ec.fromHex("FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFEFFFFFC2F");
var a = BigInteger.ZERO;
var b = ec.fromHex("7");
var n = ec.fromHex("FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFEBAAEDCE6AF48A03BBFD25E8CD0364141");
var h = BigInteger.ONE;
var curve = new ec.CurveFp(p, a, b);
var G = curve.decodePointHex("04"
+ "79BE667EF9DCBBAC55A06295CE870B07029BFCDB2DCE28D959F2815B16F81798"
+ "483ADA7726A3C4655DA4FBFC0E1108A8FD17B448A68554199C47D08FFB10D4B8");
return new ec.X9Parameters(curve, G, n, h);
}
};
// secp256k1 called by Bitcoin's ECKEY
ec.getSECCurveByName = function (name) {
if (ec.secNamedCurves[name] == undefined) return null;
return ec.secNamedCurves[name]();
}
if (typeof exports !== 'undefined') {
exports = module.exports = {
default: ec,
EllipticCurve: ec,
BigInteger: BigInteger
};
} else {
this.ecbn = {
EllipticCurve: ec,
BigInteger: BigInteger
};
}
}).call(this);