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Oxidise the Equihash validator

master
str4d 7 years ago
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  1. 127
      src/equihash.rs

127
src/equihash.rs

@ -3,25 +3,50 @@ use byteorder::{BigEndian, LittleEndian, ReadBytesExt, WriteBytesExt};
use std::io::Cursor;
use std::mem::size_of;
struct Params {
n: u32,
k: u32,
}
#[derive(Clone)]
struct Node {
hash: Vec<u8>,
indices: Vec<u32>,
}
impl Params {
fn indices_per_hash_output(&self) -> u32 {
512 / self.n
}
fn hash_output(&self) -> u8 {
(self.indices_per_hash_output() * self.n / 8) as u8
}
fn collision_bit_length(&self) -> usize {
(self.n / (self.k + 1)) as usize
}
fn collision_byte_length(&self) -> usize {
(self.collision_bit_length() + 7) / 8
}
fn hash_length(&self) -> usize {
((self.k as usize) + 1) * self.collision_byte_length()
}
}
impl Node {
fn new(a: &mut Node, b: &mut Node, trim: usize) -> Self {
let mut hash = vec![0u8; a.hash.len() - trim];
fn from_children_ref(a: &Node, b: &Node, trim: usize) -> Self {
let hash: Vec<_> = a.hash
.iter()
.zip(b.hash.iter())
.skip(trim)
.map(|(a, b)| a ^ b)
.collect();
let mut indices = Vec::new();
for i in trim..a.hash.len() {
hash[i - trim] = a.hash[i] ^ b.hash[i];
}
if a.indices_before(b) {
indices.append(a.indices.as_mut());
indices.append(b.indices.as_mut());
indices.extend(a.indices.iter());
indices.extend(b.indices.iter());
} else {
indices.append(b.indices.as_mut());
indices.append(a.indices.as_mut());
indices.extend(b.indices.iter());
indices.extend(a.indices.iter());
}
Node {
hash: hash,
@ -36,12 +61,7 @@ impl Node {
}
fn is_zero(&self, len: usize) -> bool {
for i in 0..len {
if self.hash[i] != 0 {
return false;
}
}
return true;
self.hash.iter().take(len).all(|v| *v == 0)
}
}
@ -68,8 +88,13 @@ fn expand_array(vin: &[u8], bit_len: usize, byte_pad: usize) -> Vec<u8> {
let out_width = (bit_len + 7) / 8 + byte_pad;
let out_len = 8 * out_width * vin.len() / bit_len;
let mut vout: Vec<u8> = vec![0; out_len];
// Shortcut for parameters where expansion is a no-op
if out_len == vin.len() {
return vin.to_vec();
}
let mut vout: Vec<u8> = vec![0; out_len];
let bit_len_mask: u32 = (1 << bit_len) - 1;
// The acc_bits least-significant bits of acc_value represent a bit sequence
@ -78,17 +103,14 @@ fn expand_array(vin: &[u8], bit_len: usize, byte_pad: usize) -> Vec<u8> {
let mut acc_value: u32 = 0;
let mut j = 0;
for i in 0..vin.len() {
acc_value = (acc_value << 8) | vin[i] as u32;
for b in vin {
acc_value = (acc_value << 8) | *b as u32;
acc_bits += 8;
// When we have bit_len or more bits in the accumulator, write the next
// output element.
if acc_bits >= bit_len {
acc_bits -= bit_len;
for x in 0..byte_pad {
vout[j + x] = 0;
}
for x in byte_pad..out_width {
vout[j + x] = ((
// Big-endian
@ -124,12 +146,11 @@ fn indices_from_minimal(minimal: &[u8], c_bit_len: usize) -> Vec<u32> {
}
fn has_collision(a: &Node, b: &Node, len: usize) -> bool {
for i in 0..len {
if a.hash[i] != b.hash[i] {
return false;
}
}
return true;
a.hash
.iter()
.zip(b.hash.iter())
.take(len)
.all(|(a, b)| a == b)
}
fn distinct_indices(a: &Node, b: &Node) -> bool {
@ -150,58 +171,54 @@ fn is_valid_solution_iterative(
nonce: &[u8],
indices: &[u32],
) -> bool {
let IndicesPerHashOutput = 512 / n;
let HashOutput = (IndicesPerHashOutput * n / 8) as u8;
let CollisionBitLength = (n / (k + 1)) as usize;
let CollisionByteLength = (CollisionBitLength + 7) / 8;
let hash_length = ((k as usize) + 1) * CollisionByteLength;
let p = Params { n: n, k: k };
let mut state = initialise_state(n, k, HashOutput);
let mut state = initialise_state(p.n, p.k, p.hash_output());
state.update(input);
state.update(nonce);
let mut X = Vec::new();
let mut rows = Vec::new();
for i in indices {
let hash = generate_hash(&state, i / IndicesPerHashOutput);
let start = ((i % IndicesPerHashOutput) * n / 8) as usize;
let end = start + (n as usize) / 8;
X.push(Node {
hash: expand_array(&hash.as_bytes()[start..end], CollisionBitLength, 0),
let hash = generate_hash(&state, i / p.indices_per_hash_output());
let start = ((i % p.indices_per_hash_output()) * p.n / 8) as usize;
let end = start + (p.n as usize) / 8;
rows.push(Node {
hash: expand_array(&hash.as_bytes()[start..end], p.collision_bit_length(), 0),
indices: vec![*i],
});
}
let mut hash_len = hash_length;
while X.len() > 1 {
let mut Xc = Vec::new();
for pair in X.chunks(2) {
let mut a = pair[0].clone();
let mut b = pair[1].clone();
if !has_collision(&a, &b, CollisionByteLength) {
let mut hash_len = p.hash_length();
while rows.len() > 1 {
let mut cur_rows = Vec::new();
for pair in rows.chunks(2) {
let a = &pair[0];
let b = &pair[1];
if !has_collision(a, b, p.collision_byte_length()) {
// error!("Invalid solution: invalid collision length between StepRows");
return false;
}
if b.indices_before(&a) {
if b.indices_before(a) {
// error!("Invalid solution: Index tree incorrectly ordered");
return false;
}
if !distinct_indices(&a, &b) {
if !distinct_indices(a, b) {
// error!("Invalid solution: duplicate indices");
return false;
}
Xc.push(Node::new(&mut a, &mut b, CollisionByteLength));
cur_rows.push(Node::from_children_ref(a, b, p.collision_byte_length()));
}
X = Xc;
hash_len -= CollisionByteLength;
rows = cur_rows;
hash_len -= p.collision_byte_length();
}
assert!(X.len() == 1);
return X[0].is_zero(hash_len);
assert!(rows.len() == 1);
return rows[0].is_zero(hash_len);
}
pub fn is_valid_solution(n: u32, k: u32, input: &[u8], nonce: &[u8], soln: &[u8]) -> bool {
let CollisionBitLength = (n / (k + 1)) as usize;
let indices = indices_from_minimal(soln, CollisionBitLength);
let p = Params { n: n, k: k };
let indices = indices_from_minimal(soln, p.collision_bit_length());
is_valid_solution_iterative(n, k, input, nonce, &indices)
}

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