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Payment channels: expose server state object via PaymentChannelServer property
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@ -26,6 +26,7 @@ import net.jcip.annotations.GuardedBy;
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import org.bitcoin.paymentchannel.Protos;
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import org.bitcoin.paymentchannel.Protos;
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import org.slf4j.LoggerFactory;
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import org.slf4j.LoggerFactory;
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import javax.annotation.Nullable;
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import java.math.BigInteger;
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import java.math.BigInteger;
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import java.util.concurrent.locks.ReentrantLock;
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import java.util.concurrent.locks.ReentrantLock;
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@ -157,6 +158,15 @@ public class PaymentChannelServer {
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this.conn = checkNotNull(conn);
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this.conn = checkNotNull(conn);
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}
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}
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/**
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* Returns the underlying {@link PaymentChannelServerState} object that is being manipulated. This object allows
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* you to learn how much money has been transferred, etc. May be null if the channel wasn't negotiated yet.
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*/
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@Nullable
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public PaymentChannelServerState state() {
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return state;
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}
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@GuardedBy("lock")
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@GuardedBy("lock")
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private void receiveVersionMessage(Protos.TwoWayChannelMessage msg) throws VerificationException {
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private void receiveVersionMessage(Protos.TwoWayChannelMessage msg) throws VerificationException {
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Protos.ServerVersion.Builder versionNegotiationBuilder = Protos.ServerVersion.newBuilder()
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Protos.ServerVersion.Builder versionNegotiationBuilder = Protos.ServerVersion.newBuilder()
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