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146 lines
4.6 KiB
146 lines
4.6 KiB
Mesa 9.1.6 Release Notes / August 1, 2013 |
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========================================= |
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Mesa 9.1.6 is a bug fix release which fixes bugs found since the 9.1.5 |
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release. |
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Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by |
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / |
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being |
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used. Some drivers don't support all the features required in OpenGL |
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3.1. OpenGL 3.1 is **only** available if requested at context creation |
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because GL_ARB_compatibility is not supported. |
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MD5 checksums |
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------------- |
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:: |
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443a2a352667294b53d56cb1a74114e9 MesaLib-9.1.6.tar.bz2 |
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08d3069cccd6821e5f33e0840bca0718 MesaLib-9.1.6.tar.gz |
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90aa7a6d9878cdbfcb055312f356d6b9 MesaLib-9.1.6.zip |
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New features |
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------------ |
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None. |
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Bug fixes |
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--------- |
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This list is likely incomplete. |
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- `Bug 47824 <https://bugs.freedesktop.org/show_bug.cgi?id=47824>`__ - |
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osmesa using --enable-shared-glapi depends on libgl |
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- `Bug 62362 <https://bugs.freedesktop.org/show_bug.cgi?id=62362>`__ - |
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Crash when using Wayland EGL platform |
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- `Bug 63435 <https://bugs.freedesktop.org/show_bug.cgi?id=63435>`__ - |
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[Regression since 9.0] Flickering in EGL OpenGL full-screen window |
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with swap interval 1 |
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- `Bug 64087 <https://bugs.freedesktop.org/show_bug.cgi?id=64087>`__ - |
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Webgl conformance shader-with-non-reserved-words crash when mesa is |
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compiled without --enable-debug |
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- `Bug 64330 <https://bugs.freedesktop.org/show_bug.cgi?id=64330>`__ - |
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WebGL snake demo crash in loop_analysis.cpp:506: bool |
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is_loop_terminator(ir_if*): assertion „inst != \__null“ failed. |
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- `Bug 65236 <https://bugs.freedesktop.org/show_bug.cgi?id=65236>`__ - |
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[i965] Rendering artifacts in VDrift/GL2 |
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- `Bug 66558 <https://bugs.freedesktop.org/show_bug.cgi?id=66558>`__ - |
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RS690: 3D artifacts when playing SuperTuxKart |
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- `Bug 66847 <https://bugs.freedesktop.org/show_bug.cgi?id=66847>`__ - |
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compilation broken with llvm 3.3 |
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- `Bug 66850 <https://bugs.freedesktop.org/show_bug.cgi?id=66850>`__ - |
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glGenerateMipmap crashes when using GL_TEXTURE_2D_ARRAY with |
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compressed internal format |
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- `Bug 66921 <https://bugs.freedesktop.org/show_bug.cgi?id=66921>`__ - |
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[r300g] Heroes of Newerth: HiZ related corruption |
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- `Bug 67283 <https://bugs.freedesktop.org/show_bug.cgi?id=67283>`__ - |
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VDPAU doesn't work on hybrid laptop through DRI_PRIME |
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Changes |
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------- |
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The full set of changes can be viewed by using the following GIT |
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command: |
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:: |
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git log mesa-9.1.5..mesa-9.1.6 |
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Andreas Boll (1): |
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- configure.ac: Require llvm-3.2 for r600g/radeonsi llvm backends |
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Brian Paul (4): |
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- mesa: handle 2D texture arrays in get_tex_rgba_compressed() |
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- meta: handle 2D texture arrays in decompress_texture_image() |
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- mesa: implement mipmap generation for compressed 2D array textures |
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- mesa: improve free() cleanup in generate_mipmap_compressed() |
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Carl Worth (7): |
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- docs: Add 9.1.5 release md5sums |
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- Merge 'origin/9.1' into stable |
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- cherry-ignore: Drop 13 patches from the pick list |
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- get-pick-list.sh: Include commits mentionining "CC: mesa-stable..." |
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in pick list |
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- get-pick-list: Allow for non-whitespace between "CC:" and |
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"mesa-stable" |
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- get-pick-list: Ignore commits which CC mesa-stable unless they say |
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"9.1" |
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- Bump version to 9.1.6 |
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Chris Forbes (5): |
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- i965/Gen4: Zero extra coordinates for ir_tex |
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- i965/vs: Fix flaky texture swizzling |
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- i965/vs: set up sampler state pointer for Gen4/5. |
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- i965/vs: Put lod parameter in the correct place for Gen4 |
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- i965/vs: Gen4/5: enable front colors if back colors are written |
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Christoph Bumiller (1): |
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- nv50,nvc0: s/uint16/uint32 for constant buffer offset |
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Dave Airlie (1): |
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- gallium/vl: add prime support |
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Eric Anholt (1): |
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- egl: Restore "bogus" DRI2 invalidate event code. |
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Jeremy Huddleston Sequoia (1): |
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- Apple: glFlush() is not needed with CGLFlushDrawable() |
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Kenneth Graunke (1): |
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- glsl: Classify "layout" like other identifiers. |
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Kristian Høgsberg (1): |
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- egl-wayland: Fix left-over wl_display_roundtrip() usage |
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Maarten Lankhorst (2): |
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- osmesa: link against static libglapi library too to get the gl |
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exports |
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- nvc0: force use of correct firmware file |
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Marek Olšák (4): |
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- r300g/swtcl: fix geometry corruption by uploading indices to a buffer |
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- r300g/swtcl: fix a lockup in MSAA resolve |
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- Revert "r300g: allow HiZ with a 16-bit zbuffer" |
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- r600g: increase array size for shader inputs and outputs |
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Matt Turner (2): |
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- i965: NULL check prog on shader compilation failure. |
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- i965/vs: Print error if vertex shader fails to compile. |
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Paul Berry (1): |
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- glsl: Handle empty if statement encountered during loop analysis.
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