mirror of https://github.com/Qortal/Brooklyn
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
292 lines
10 KiB
292 lines
10 KiB
Mesa 8.0.3 Release Notes / May 18, 2012 |
|
======================================= |
|
|
|
Mesa 8.0.3 is a bug fix release which fixes bugs found since the 8.0.2 |
|
release. |
|
|
|
Mesa 8.0.3 implements the OpenGL 3.0 API, but the version reported by |
|
glGetString(GL_VERSION) depends on the particular driver being used. |
|
Some drivers don't support all the features required in OpenGL 3.0. |
|
|
|
See the :doc:`Compiling/Installing page <../install>` for |
|
prerequisites for DRI hardware acceleration. |
|
|
|
MD5 checksums |
|
------------- |
|
|
|
:: |
|
|
|
b7210a6d6e4584bd852ab29294ce717e MesaLib-8.0.3.tar.gz |
|
cc5ee15e306b8c15da6a478923797171 MesaLib-8.0.3.tar.bz2 |
|
32773634a0f7e70a680505a81426eccf MesaLib-8.0.3.zip |
|
|
|
New features |
|
------------ |
|
|
|
None. |
|
|
|
Bug fixes |
|
--------- |
|
|
|
This list is likely incomplete. |
|
|
|
- `Bug 28138 <https://bugs.freedesktop.org/show_bug.cgi?id=28138>`__ - |
|
[G45] Regnum Online, sparkling in in-game rendering |
|
- `Bug 30102 <https://bugs.freedesktop.org/show_bug.cgi?id=30102>`__ - |
|
glean depthStencil test fails BadLength with indirect non-swrast |
|
rendering |
|
- `Bug 40361 <https://bugs.freedesktop.org/show_bug.cgi?id=40361>`__ - |
|
Glitches on X3100 after upgrade to 7.11 |
|
- `Bug 41152 <https://bugs.freedesktop.org/show_bug.cgi?id=41152>`__ - |
|
[glsl] Shader backend in Regnum Online does not work |
|
- `Bug 41216 <https://bugs.freedesktop.org/show_bug.cgi?id=41216>`__ - |
|
[bisected pineview]oglc filtercubemin(basic.sizedRGBA) fails |
|
- `Bug 41372 <https://bugs.freedesktop.org/show_bug.cgi?id=41372>`__ - |
|
i830_state.c PBO crash |
|
- `Bug 41495 <https://bugs.freedesktop.org/show_bug.cgi?id=41495>`__ - |
|
i830: intel_get_vb_max / intel_batchbuffer_space mismatch. |
|
- `Bug 44701 <https://bugs.freedesktop.org/show_bug.cgi?id=44701>`__ - |
|
Regnum online textures flickering |
|
- `Bug 44961 <https://bugs.freedesktop.org/show_bug.cgi?id=44961>`__ - |
|
[bisected i965] oglc sRGB(Mipmap.1D_textures) regressed |
|
- `Bug 44970 <https://bugs.freedesktop.org/show_bug.cgi?id=44970>`__ - |
|
[i965]oglc max_values(negative.textureSize.textureCube) segfaults |
|
- `Bug 45214 <https://bugs.freedesktop.org/show_bug.cgi?id=45214>`__ - |
|
Textures disappearing or missing in RegnumOnline OpenGL game |
|
- `Bug 45558 <https://bugs.freedesktop.org/show_bug.cgi?id=45558>`__ - |
|
cannot render on a drawable of size equal the max framebuffer size |
|
- `Bug 45921 <https://bugs.freedesktop.org/show_bug.cgi?id=45921>`__ - |
|
[r300g, bisected] Multiple piglit regressions after glsl_to_tgsi |
|
changes |
|
- `Bug 46303 <https://bugs.freedesktop.org/show_bug.cgi?id=46303>`__ - |
|
[SNB] segfault in intel_miptree_release() |
|
- `Bug 46739 <https://bugs.freedesktop.org/show_bug.cgi?id=46739>`__ - |
|
[snb-m-gt2+] compiz crashed with SIGSEGV in intel_miptree_release() |
|
- `Bug 46834 <https://bugs.freedesktop.org/show_bug.cgi?id=46834>`__ - |
|
small performance when playing flightgear (swrast fallback through |
|
GTT mapping) |
|
- `Bug 47126 <https://bugs.freedesktop.org/show_bug.cgi?id=47126>`__ - |
|
tests/fbo/fbo-array.c:109: create_array_fbo: Assertion \`glGetError() |
|
== 0' failed. |
|
- `Bug 48218 <https://bugs.freedesktop.org/show_bug.cgi?id=48218>`__ - |
|
brw_fs_schedule_instructions.cpp segfault due to accessing not |
|
allocated last_mrf_write[16] |
|
- `Bug 48545 <https://bugs.freedesktop.org/show_bug.cgi?id=48545>`__ - |
|
LLVMpipe glReadPixels Firefox hits the slow path (WebGL rendering) |
|
- `Bug 49124 <https://bugs.freedesktop.org/show_bug.cgi?id=49124>`__ - |
|
swrast/s_texfetch.c:1156: set_fetch_functions: Assertion |
|
\`texImage->FetchTexel' failed. |
|
|
|
Changes |
|
------- |
|
|
|
The full set of changes can be viewed by using the following GIT |
|
command: |
|
|
|
:: |
|
|
|
git log mesa-8.0.2..mesa-8.0.3 |
|
|
|
Alban Browaeys (1): |
|
|
|
- dri/i915: Fix off-by-one in i830 clip region size. |
|
|
|
Alex Deucher (2): |
|
|
|
- r200: fix fog coordinate emit |
|
- radeon: fix fog coordinate emit |
|
|
|
Alexander von Gluck (4): |
|
|
|
- llvmpipe: fix symbol conflict on Haiku |
|
- svga: fix typedef conflicts on Haiku |
|
- mesa: Don't use newlocale on Haiku |
|
- glsl: Don't use newlocale on Haiku |
|
|
|
Anuj Phogat (4): |
|
|
|
- mesa: fix issues with texture border and array textures |
|
- mesa: Fix valid texture target test in |
|
\_mesa_GetTexLevelParameteriv() |
|
- mesa: Fix the cause of piglit test fbo-array failure |
|
- intel: Fix a case when mapping large texture fails |
|
|
|
Brian Paul (17): |
|
|
|
- mesa: add a couple fast-paths to fast_read_rgba_pixels_memcpy() |
|
- mesa/gdi: remove wmesa_set_renderbuffer_funcs() function |
|
- mesa/gdi: remove clear_color() function |
|
- mesa: bump version to 8.0.2 in configs/default |
|
- swrast: include s_fragprog.h to silence warnings |
|
- mesa: remove LSB-first pixel packing check in glReadPixels |
|
- mesa: fix error in \_mesa_format_matches_format_and_type() for RGB888 |
|
- mesa: add BGR888 code in \_mesa_format_matches_format_and_type() |
|
- vbo: fix node_attrsz[] usage in vbo_bind_vertex_list() |
|
- mesa: add missing texture integer test in glTexSubImage() |
|
- mesa: add missing return after \_mesa_error() in update_array() |
|
- glsl: propagate MaxUnrollIterations to the optimizer's loop unroller |
|
- st/mesa: set MaxUnrollIterations = 255 |
|
- st/mesa: no-op glCopyPixels if source region is out of bounds |
|
- mesa: do more teximage error checking for generic compressed formats |
|
- mesa: fix/add error check in \_mesa_ColorMaterial() |
|
- mesa: fix glMaterial / dlist bug |
|
|
|
Chad Versace (3): |
|
|
|
- glsl: Fix Android build |
|
- main: Fix memory leak in \_mesa_make_extension_string() |
|
- intel: Disable ARB_framebuffer_object in ES contexts |
|
|
|
Chris Wilson (1): |
|
|
|
- i830: Compute initial number of vertices from remaining batch space |
|
|
|
Dave Airlie (4): |
|
|
|
- mesa/format_unpack: add LUMINANCE 8/16 UINT/INT |
|
- glx/drisw: avoid segfaults when we fail to get visual |
|
- drisw: fix image stride calculation for 16-bit. |
|
- intel: fix TFP at 16-bpp |
|
|
|
Dylan Noblesmith (7): |
|
|
|
- intel: fix null dereference processing HiZ buffer |
|
- util: fix undefined behavior |
|
- util: fix uninitialized table |
|
- egl: fix uninitialized values |
|
- st/vega: fix uninitialized values |
|
- egl-static: fix printf warning |
|
- i965: fix typo |
|
|
|
Eric Anholt (19): |
|
|
|
- i965/fs: Jump from discard statements to the end of the program when |
|
done. |
|
- intel: Fix rendering from textures after RenderTexture(). |
|
- mesa: Fix handling of glCopyBufferSubData() for src == dst. |
|
- i965/fs: Move GL_CLAMP handling to coordinate setup. |
|
- i965/fs: Implement GL_CLAMP behavior on texture rectangles on gen6+. |
|
- mesa: Fix push/pop of multisample coverage invert. |
|
- mesa: Include the multisample enables under GL_MULTISAMPLE_BIT attrib |
|
as well. |
|
- mesa: Fix display list handling for GL_ARB_draw_instanced. |
|
- mesa: Fix display lists for draw_elements_base_vertex with |
|
draw_instanced. |
|
- mesa: Add missing error check for first < 0 in |
|
glDrawArraysInstanced(). |
|
- i915: Fix piglit fbo-nodepth-test on i830. |
|
- intel: Return success when asked to allocate a 0-width/height |
|
renderbuffer. |
|
- mesa: Throw error on glGetActiveUniform inside Begin/End. |
|
- i965/vs: Fix up swizzle for dereference_array of matrices. |
|
- glsl: Fix indentation of switch code. |
|
- glsl: Let the constructor figure out the types of switch-related |
|
expressions. |
|
- glsl: Reject non-scalar switch expressions. |
|
- glsl: Fix assertion failure on handling switch on uint expressions. |
|
- mesa: Check for framebuffer completeness before looking at the rb. |
|
|
|
Eugeni Dodonov (1): |
|
|
|
- intel: add PCI IDs for Ivy Bridge GT2 server variant |
|
|
|
Han Shen(沈涵) (1): |
|
|
|
- bin/mklib: remove '-m32' for arm linux |
|
|
|
Ian Romanick (1): |
|
|
|
- mesa: Bump version number to 8.0.3 |
|
|
|
Jakob Bornecrantz (1): |
|
|
|
- docs: Add 8.0.2 md5sums |
|
|
|
Jeremy Huddleston (7): |
|
|
|
- darwin: Eliminate a pthread mutex leak |
|
- darwin: Fix an error message |
|
- darwin: Make reported errors more user-friendly |
|
- darwin: Use ASL for logging |
|
- darwin: Unlock our mutex before destroying it |
|
- darwin: Eliminate a possible race condition while destroying a |
|
surface |
|
- darwin: Address a build failure on Leopard and earlier OS versions |
|
|
|
Jon TURNEY (1): |
|
|
|
- Have \__glImageSize handle format GL_DEPTH_STENCIL_NV the same way as |
|
the server does |
|
|
|
Jonas Maebe (2): |
|
|
|
- glapi: Correct size of allocated \_glapi_table struct |
|
- apple: Fix a use after free |
|
|
|
Jordan Justen (1): |
|
|
|
- mesa: Add primitive restart support to glArrayElement |
|
|
|
Kenneth Graunke (12): |
|
|
|
- i965: Actually upload sampler state pointers for the VS unit on Gen6. |
|
- i965/fs: Fix FB writes that tried to use the non-existent m16 |
|
register. |
|
- vbo: Remove pedantic warning about 'end' beind out of bounds. |
|
- vbo: Ignore invalid element ranges which are outside VBO bounds. |
|
- vbo: Rework checking of 'end' against \_MaxElement. |
|
- vbo: Eliminate short-circuiting in invalid-start case. |
|
- i965: Fix GPU hangs in the dummy fragment shader. |
|
- i965: Make the dummy fragment shader work in SIMD16 mode. |
|
- drirc: Add force_glsl_extensions_warn workaround for Unigine Heaven. |
|
- i965: Avoid explicit accumulator operands in SIMD16 mode on Gen7. |
|
- intel: Remove pointless software fallback for glBitmap on Gen6. |
|
- glsl: Fix broken constant expression handling for <, <=, >, and >=. |
|
|
|
Kurt Roeckx (2): |
|
|
|
- i915: Compute maximum number of verts using the actual batchbuffer |
|
size. |
|
- i915: Fix i830 polygon stipple from PBOs. |
|
|
|
Marek Olšák (5): |
|
|
|
- r300g/swtcl: don't print an error when getting ClipVertex |
|
- r300g/swtcl: don't enter u_vbuf_mgr |
|
- r300g/swtcl: don't expose shader subroutine support |
|
- r300g/swtcl: fix polygon offset |
|
- r300g/swtcl: fix crash when back color is present in vertex shader |
|
|
|
Mathias Fröhlich (1): |
|
|
|
- glsl: Avoid excessive loop unrolling. |
|
|
|
Matt Turner (1): |
|
|
|
- Remove -ffast-math from default CFLAGS |
|
|
|
Paul Berry (1): |
|
|
|
- i915: Initialize swrast_texture_image structure fields. |
|
|
|
Roland Scheidegger (1): |
|
|
|
- mesa: check_index_bounds off-by-one fix |
|
|
|
Tom Stellard (2): |
|
|
|
- r300/compiler: Clear loop registers in vertex shaders w/o loops |
|
- r300/compiler: Copy all instruction attributes during local transfoms |
|
|
|
Vinson Lee (5): |
|
|
|
- mesa: Fix memory leak in \_mesa_get_uniform_location. |
|
- linker: Fix memory leak in count_uniform_size::visit_field. |
|
- swrast: Fix memory leaks in blit_linear. |
|
- ir_to_mesa: Fix uninitialized member in add_uniform_to_shader. |
|
- mesa: Fix memory leak in generate_mipmap_compressed. |
|
|
|
Yuanhan Liu (2): |
|
|
|
- i915: set SPRITE_POINT_ENABLE bit correctly |
|
- i965: fix wrong cube/3D texture layout
|
|
|