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407 lines
17 KiB
407 lines
17 KiB
Mesa 7.9.1 Release Notes / January 7, 2011 |
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========================================== |
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Mesa 7.9.1 is a bug fix release which fixes bugs found since the 7.9 |
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release. |
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Mesa 7.9.1 implements the OpenGL 2.1 API, but the version reported by |
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glGetString(GL_VERSION) depends on the particular driver being used. |
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Some drivers don't support all the features required in OpenGL 2.1. |
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|
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See the :doc:`Compiling/Installing page <../install>` for |
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prerequisites for DRI hardware acceleration. |
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MD5 checksums |
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------------- |
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:: |
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78422843ea875ad4eac35b9b8584032b MesaLib-7.9.1.tar.gz |
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07dc6cfb5928840b8b9df5bd1b3ae434 MesaLib-7.9.1.tar.bz2 |
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c8eaea5b3c3d6dee784bd8c2db91c80f MesaLib-7.9.1.zip |
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ee9ecae4ca56fbb2d14dc15e3a0a7640 MesaGLUT-7.9.1.tar.gz |
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41fc477d524e7dc5c84da8ef22422bea MesaGLUT-7.9.1.tar.bz2 |
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90b287229afdf19317aa989d19462e7a MesaGLUT-7.9.1.zip |
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New features |
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------------ |
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None. |
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Bug fixes |
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--------- |
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This list is likely incomplete. |
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- `Bug 28800 <https://bugs.freedesktop.org/show_bug.cgi?id=28800>`__ - |
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[r300c, r300g] Texture corruption with World of Warcraft |
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- `Bug 29420 <https://bugs.freedesktop.org/show_bug.cgi?id=29420>`__ - |
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Amnesia / HPL2 RendererFeatTest - not rendering correctly |
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- `Bug 29946 <https://bugs.freedesktop.org/show_bug.cgi?id=29946>`__ - |
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[swrast] piglit valgrind glsl-array-bounds-04 fails |
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- `Bug 30261 <https://bugs.freedesktop.org/show_bug.cgi?id=30261>`__ - |
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[GLSL 1.20] allowing inconsistent invariant declaration between two |
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vertex shaders |
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- `Bug 30632 <https://bugs.freedesktop.org/show_bug.cgi?id=30632>`__ - |
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[softpipe] state_tracker/st_manager.c:489: |
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st_context_notify_invalid_framebuffer: Assertion \`stfb && |
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stfb->iface == stfbi' failed. |
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- `Bug 30694 <https://bugs.freedesktop.org/show_bug.cgi?id=30694>`__ - |
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wincopy will crash on Gallium drivers when going to front buffer |
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- `Bug 30787 <https://bugs.freedesktop.org/show_bug.cgi?id=30787>`__ - |
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Invalid asm shader does not generate draw-time error when used with |
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GLSL shader |
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- `Bug 30993 <https://bugs.freedesktop.org/show_bug.cgi?id=30993>`__ - |
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getFramebufferAttachmentParameteriv wrongly generates error |
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- `Bug 31101 <https://bugs.freedesktop.org/show_bug.cgi?id=31101>`__ - |
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[glsl2] abort() in ir_validate::visit_enter(ir_assignment \*ir) |
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- `Bug 31193 <https://bugs.freedesktop.org/show_bug.cgi?id=31193>`__ - |
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[regression] aa43176e break water reflections |
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- `Bug 31194 <https://bugs.freedesktop.org/show_bug.cgi?id=31194>`__ - |
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The mesa meta save/restore code doesn't ref the current GLSL program |
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- `Bug 31371 <https://bugs.freedesktop.org/show_bug.cgi?id=31371>`__ - |
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glslparsertest: ir.cpp:358: ir_constant::ir_constant(const |
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glsl_type*, const ir_constant_data*): Assertion \`(type->base_type >= |
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0) && (type->base_type <= 3)' failed. |
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- `Bug 31439 <https://bugs.freedesktop.org/show_bug.cgi?id=31439>`__ - |
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Crash in glBufferSubData() with size == 0 |
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- `Bug 31495 <https://bugs.freedesktop.org/show_bug.cgi?id=31495>`__ - |
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[i965 gles2c bisected] OpenGL ES 2.0 conformance |
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GL2Tests_GetBIFD_input.run regressed |
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- `Bug 31514 <https://bugs.freedesktop.org/show_bug.cgi?id=31514>`__ - |
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isBuffer returns true for unbound buffers |
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- `Bug 31560 <https://bugs.freedesktop.org/show_bug.cgi?id=31560>`__ - |
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[tdfx] tdfx_tex.c:702: error: 'const struct gl_color_table' has no |
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member named 'Format' |
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- `Bug 31617 <https://bugs.freedesktop.org/show_bug.cgi?id=31617>`__ - |
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Radeon/Compiz: 'failed to attach dri2 front buffer', error case not |
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handled |
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- `Bug 31648 <https://bugs.freedesktop.org/show_bug.cgi?id=31648>`__ - |
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[GLSL] array-struct-array gets assertion: \`(size >= 1) && (size <= |
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4)' failed. |
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- `Bug 31650 <https://bugs.freedesktop.org/show_bug.cgi?id=31650>`__ - |
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[GLSL] varying gl_TexCoord fails to be re-declared to different size |
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in the second shader |
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- `Bug 31673 <https://bugs.freedesktop.org/show_bug.cgi?id=31673>`__ - |
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GL_FRAGMENT_PRECISION_HIGH preprocessor macro undefined in GLSL ES |
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- `Bug 31690 <https://bugs.freedesktop.org/show_bug.cgi?id=31690>`__ - |
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i915 shader compiler fails to flatten if in Aquarium webgl demo. |
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- `Bug 31832 <https://bugs.freedesktop.org/show_bug.cgi?id=31832>`__ - |
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[i915] Bad renderbuffer format: 21 |
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- `Bug 31841 <https://bugs.freedesktop.org/show_bug.cgi?id=31841>`__ - |
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[drm:radeon_cs_ioctl] \*ERROR\* Invalid command stream ! |
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- `Bug 31894 <https://bugs.freedesktop.org/show_bug.cgi?id=31894>`__ - |
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Writing to gl_PointSize with GLES2 corrupts other varyings |
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- `Bug 31909 <https://bugs.freedesktop.org/show_bug.cgi?id=31909>`__ - |
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[i965] brw_fs.cpp:1461: void |
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fs_visitor::emit_bool_to_cond_code(ir_rvalue*): Assertion |
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\`expr->operands[i]->type->is_scalar()' failed. |
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- `Bug 31934 <https://bugs.freedesktop.org/show_bug.cgi?id=31934>`__ - |
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[gallium] Mapping empty buffer object causes SIGSEGV |
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- `Bug 31983 <https://bugs.freedesktop.org/show_bug.cgi?id=31983>`__ - |
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[i915 gles2] "if (expression with builtin/varying variables) discard" |
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breaks linkage |
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- `Bug 31985 <https://bugs.freedesktop.org/show_bug.cgi?id=31985>`__ - |
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[GLSL 1.20] initialized uniform array considered as "unsized" |
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- `Bug 31987 <https://bugs.freedesktop.org/show_bug.cgi?id=31987>`__ - |
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[gles2] if input a wrong pname(GL_NONE) to glGetBoolean, it will not |
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case GL_INVALID_ENUM |
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- `Bug 32035 <https://bugs.freedesktop.org/show_bug.cgi?id=32035>`__ - |
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[GLSL bisected] comparing unsized array gets segfault |
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- `Bug 32070 <https://bugs.freedesktop.org/show_bug.cgi?id=32070>`__ - |
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llvmpipe renders stencil demo incorrectly |
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- `Bug 32273 <https://bugs.freedesktop.org/show_bug.cgi?id=32273>`__ - |
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assertion fails when starting vdrift 2010 release with shaders |
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enabled |
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- `Bug 32287 <https://bugs.freedesktop.org/show_bug.cgi?id=32287>`__ - |
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[bisected GLSL] float-int failure |
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- `Bug 32311 <https://bugs.freedesktop.org/show_bug.cgi?id=32311>`__ - |
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[965 bisected] Array look-ups broken on GM45 |
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- `Bug 32520 <https://bugs.freedesktop.org/show_bug.cgi?id=32520>`__ - |
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[gles2] glBlendFunc(GL_ZERO, GL_DST_COLOR) will result in |
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GL_INVALID_ENUM |
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- `Bug 32825 <https://bugs.freedesktop.org/show_bug.cgi?id=32825>`__ - |
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egl_glx driver completely broken in 7.9 branch [fix in master] |
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Changes |
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------- |
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The full set of changes can be viewed by using the following GIT |
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command: |
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:: |
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git log mesa-7.9..mesa-7.9.1 |
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Alex Deucher (5): |
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- r100: revalidate after radeon_update_renderbuffers |
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- r600c: add missing radeon_prepare_render() call on evergreen |
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- r600c: properly align mipmaps to group size |
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- gallium/egl: fix r300 vs r600 loading |
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- r600c: fix some opcodes on evergreen |
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Aras Pranckevicius (2): |
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- glsl: fix crash in loop analysis when some controls can't be |
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determined |
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- glsl: fix matrix type check in ir_algebraic |
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Brian Paul (27): |
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- swrast: fix choose_depth_texture_level() to respect mipmap filtering |
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state |
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- st/mesa: replace assertion w/ conditional in framebuffer invalidation |
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- egl/i965: include inline_wrapper_sw_helper.h |
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- mesa: Add missing else in do_row_3D |
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- mesa: add missing formats in \_mesa_format_to_type_and_comps() |
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- mesa: handle more pixel types in mipmap generation code |
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- mesa: make glIsBuffer() return false for never bound buffers |
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- mesa: fix glDeleteBuffers() regression |
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- swrast: init alpha value to 1.0 in opt_sample_rgb_2d() |
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- meta: Mask Stencil.Clear against stencilMax in \_mesa_meta_Clear |
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- st/mesa: fix mapping of zero-sized buffer objects |
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- mesa: check for posix_memalign() errors |
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- llvmpipe: fix broken stencil writemask |
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- mesa: fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME query |
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- mesa: return GL_FRAMEBUFFER_DEFAULT as FBO attachment type |
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- mesa: make glGet*(GL_NONE) generate GL_INVALID_ENUM |
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- mesa: test for cube map completeness in glGenerateMipmap() |
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- tnl: Initialize gl_program_machine memory in run_vp. |
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- tnl: a better way to initialize the gl_program_machine memory |
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- mesa, st/mesa: disable GL_ARB_geometry_shader4 |
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- glsl: fix off by one in register index assertion |
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- st/mesa: fix mipmap generation bug |
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- glsl: new glsl_strtod() wrapper to fix decimal point interpretation |
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- mesa: no-op glBufferSubData() on size==0 |
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- tdfx: s/Format/_BaseFormat/ |
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- st/mesa: fix renderbuffer pointer check in st_Clear() |
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- mesa: Bump the number of bits in the register index. |
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Chad Versace (5): |
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- glsl: Fix lexer rule for ^= |
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- glsl: Fix ast-to-hir for ARB_fragment_coord_conventions |
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- glsl: Fix ir_expression::constant_expression_value() |
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- glsl: Fix erroneous cast in ast_jump_statement::hir() |
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- glsl: Fix linker bug in cross_validate_globals() |
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Chia-I Wu (10): |
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- targets/egl: Fix linking with libdrm. |
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- st/vega: Fix version check in context creation. |
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- st/egl: Do not finish a fence that is NULL. |
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- egl: Fix a false negative check in \_eglCheckMakeCurrent. |
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- st/mesa: Unreference the sampler view in st_bind_surface. |
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- egl_dri2: Fix \__DRI_DRI2 version 1 support. |
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- st/vega: Do not wait NULL fences. |
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- mesa: Do not advertise GL_OES_texture_3D. |
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- egl_glx: Fix borken driver. |
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- egl: Check extensions. |
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Daniel Lichtenberger (1): |
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- radeon: fix potential segfault in renderbuffer update |
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Daniel Vetter (1): |
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- r200: revalidate after radeon_update_renderbuffers |
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Dave Airlie (1): |
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- r300g: fixup rs690 tiling stride alignment calculations. |
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Eric Anholt (13): |
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- intel: Allow CopyTexSubImage to InternalFormat 3/4 textures, like |
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RGB/RGBA. |
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- glsl: Free the loop state context when we free the loop state. |
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- i965: Allow OPCODE_SWZ to put immediates in the first arg. |
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- i965: Add support for rendering to SARGB8 FBOs. |
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- glsl: Add a helper constructor for expressions that works out result |
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type. |
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- glsl: Fix structure and array comparisions. |
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- glsl: Quiet unreachable no-return-from-function warning. |
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- glsl: Mark the array access for whole-array comparisons. |
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- glsl: Fix flipped return of has_value() for array constants. |
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- mesa: Add getters for the rest of the supported draw buffers. |
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- mesa: Add getters for ARB_copy_buffer's attachment points. |
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- i965: Correct the dp_read message descriptor setup on g4x. |
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- glsl: Correct the marking of InputsRead/OutputsWritten on in/out |
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matrices. |
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Fabian Bieler (1): |
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- glsl: fix lowering conditional returns in subroutines |
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Francisco Jerez (3): |
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- meta: Don't leak alpha function/reference value changes. |
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- meta: Fix incorrect rendering of the bitmap alpha component. |
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- meta: Don't try to disable cube maps if the driver doesn't expose the |
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extension. |
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Henri Verbeet (2): |
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- r600: Evergreen has two extra frac_bits for the sampler LOD state. |
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- st/mesa: Handle wrapped depth buffers in st_copy_texsubimage(). |
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Ian Romanick (33): |
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- Add 7.9 md5sums |
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- docs: Import 7.8.x release notes from 7.8 branch. |
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- docs: download.html does not need to be updated for each release |
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- docs: Update mailing lines from sf.net to freedesktop.org |
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- docs: added news item for 7.9 release |
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- mesa: Validate assembly shaders when GLSL shaders are used |
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- linker: Reject shaders that have unresolved function calls |
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- mesa: Refactor validation of shader targets |
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- glsl: Slightly change the semantic of \_LinkedShaders |
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- linker: Improve handling of unread/unwritten shader inputs/outputs |
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- glsl: Commit lexer files changed by previous cherry picking |
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- mesa: Make metaops use program refcounts instead of names. |
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- glsl: Fix incorrect gl_type of sampler2DArray and |
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sampler1DArrayShadow |
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- mesa: Allow query of MAX_SAMPLES with EXT_framebuffer_multisample |
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- glsl: better handling of linker failures |
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- mesa: Fix glGet of ES2's GL_MAX_*_VECTORS properties. |
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- i915: Disallow alpha, red, RG, and sRGB as render targets |
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- glsl/linker: Free any IR discarded by optimization passes. |
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- glsl: Add an optimization pass to simplify discards. |
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- glsl: Add a lowering pass to move discards out of if-statements. |
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- i915: Correctly generate unconditional KIL instructions |
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- glsl: Add unary ir_expression constructor |
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- glsl: Ensure that equality comparisons don't return a NULL IR tree |
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- glcpp: Commit changes in generated files cause by previous commit |
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- glsl: Inherrit type of declared variable from initializer |
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- glsl: Inherrit type of declared variable from initializer after |
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processing assignment |
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- linker: Ensure that unsized arrays have a size after linking |
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- linker: Fix regressions caused by previous commit |
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- linker: Allow built-in arrays to have different sizes between shader |
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stages |
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- ir_to_mesa: Don't generate swizzles for record derefs of |
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non-scalar/vectors |
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- Refresh autogenerated file builtin_function.cpp. |
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- docs: Initial set of release notes for 7.9.1 |
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- mesa: set version string to 7.9.1 |
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Julien Cristau (1): |
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- Makefile: don't include the same files twice in the tarball |
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Kenneth Graunke (19): |
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- glcpp: Return NEWLINE token for newlines inside multi-line comments. |
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- generate_builtins.py: Output large strings as arrays of characters. |
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- glsl: Fix constant component count in vector constructor emitting. |
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- ir_dead_functions: Actually free dead functions and signatures. |
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- glcpp: Define GL_FRAGMENT_PRECISION_HIGH if GLSL version >= 1.30. |
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- glsl: Unconditionally define GL_FRAGMENT_PRECISION_HIGH in ES2 |
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shaders. |
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- glsl: Fix constant expression handling for <, >, <=, >= on vectors. |
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- glsl: Use do_common_optimization in the standalone compiler. |
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- glsl: Don't inline function prototypes. |
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- glsl: Add a virtual as_discard() method. |
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- glsl: Remove "discard" support from lower_jumps. |
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- glsl: Refactor get_num_operands. |
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- glcpp: Don't emit SPACE tokens in conditional_tokens production. |
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- glsl: Clean up code by adding a new is_break() function. |
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- glsl: Consider the "else" branch when looking for loop breaks. |
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- Remove OES_compressed_paletted_texture from the ES2 extension list. |
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- glsl/builtins: Compute the correct value for smoothstep(vec, vec, |
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vec). |
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- Fix build on systems where "python" is python 3. |
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- i965: Internally enable GL_NV_blend_square on ES2. |
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Kristian Høgsberg (1): |
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- i965: Don't write mrf assignment for pointsize output |
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Luca Barbieri (1): |
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- glsl: Unroll loops with conditional breaks anywhere (not just the |
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end) |
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Marek Olšák (17): |
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- r300g: fix microtiling for 16-bits-per-channel formats |
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- r300g: fix texture border for 16-bits-per-channel formats |
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- r300g: add a default channel ordering of texture border for unhandled |
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formats |
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- r300g: fix texture border color for all texture formats |
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- r300g: fix rendering with no vertex elements |
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- r300/compiler: fix rc_rewrite_depth_out for it to work with any |
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instruction |
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- r300g: fix texture border color once again |
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- r300g: fix texture swizzling with compressed textures on r400-r500 |
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- r300g: disable ARB_texture_swizzle if S3TC is enabled on r3xx-only |
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- mesa, st/mesa: fix gl_FragCoord with FBOs in Gallium |
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- st/mesa: initialize key in st_vp_varient |
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- r300/compiler: fix swizzle lowering with a presubtract source operand |
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- r300g: fix rendering with a vertex attrib having a zero stride |
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- ir_to_mesa: Add support for conditional discards. |
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- r300g: finally fix the texture corruption on r3xx-r4xx |
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- mesa: fix texel store functions for some float formats |
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- r300/compiler: disable the rename_regs pass for loops |
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Mario Kleiner (1): |
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- mesa/r300classic: Fix dri2Invalidate/radeon_prepare_render for page |
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flipping. |
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Peter Clifton (1): |
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- intel: Fix emit_linear_blit to use DWORD aligned width blits |
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Robert Hooker (2): |
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- intel: Add a new B43 pci id. |
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- egl_dri2: Add missing intel chip ids. |
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Roland Scheidegger (1): |
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- r200: fix r200 large points |
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Thomas Hellstrom (17): |
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- st/xorg: Don't try to use option values before processing options |
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- xorg/vmwgfx: Make vmwarectrl work also on 64-bit servers |
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- st/xorg: Add a customizer option to get rid of annoying cursor update |
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flicker |
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- xorg/vmwgfx: Don't hide HW cursors when updating them |
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- st/xorg: Don't try to remove invalid fbs |
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- st/xorg: Fix typo |
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- st/xorg, xorg/vmwgfx: Be a bit more frendly towards cross-compiling |
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environments |
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- st/xorg: Fix compilation errors for Xservers compiled without |
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Composite |
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- st/xorg: Don't use deprecated x*alloc / xfree functions |
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- xorg/vmwgfx: Don't use deprecated x*alloc / xfree functions |
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- st/xorg: Fix compilation for Xservers >= 1.10 |
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- mesa: Make sure we have the talloc cflags when using the talloc |
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headers |
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- egl: Add an include for size_t |
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- mesa: Add talloc includes for gles |
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- st/egl: Fix build for include files in nonstandard places |
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- svga/drm: Optionally resolve calls to powf during link-time |
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- gallium/targets: Trivial crosscompiling fix |
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Tom Stellard (7): |
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- r300/compiler: Make sure presubtract sources use supported swizzles |
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- r300/compiler: Fix register allocator's handling of loops |
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- r300/compiler: Fix instruction scheduling within IF blocks |
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- r300/compiler: Use zero as the register index for unused sources |
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- r300/compiler: Ignore alpha dest register when replicating the result |
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- r300/compiler: Use correct swizzles for all presubtract sources |
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- r300/compiler: Don't allow presubtract sources to be remapped twice |
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Vinson Lee (1): |
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- glsl: Fix 'control reaches end of non-void function' warning. |
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richard (1): |
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- r600c : inline vertex format is not updated in an app, switch to use |
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vfetch constants. For the 7.9 and 7.10 branches as well.
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