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306 lines
16 KiB
306 lines
16 KiB
Mesa 18.2.0 Release Notes / September 7, 2018 |
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============================================= |
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Mesa 18.2.0 is a new development release. People who are concerned with |
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stability and reliability should stick with a previous release or wait |
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for Mesa 18.2.1. |
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Mesa 18.2.0 implements the OpenGL 4.5 API, but the version reported by |
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / |
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being |
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used. Some drivers don't support all the features required in OpenGL |
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4.5. OpenGL 4.5 is **only** available if requested at context creation. |
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Compatibility contexts may report a lower version depending on each |
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driver. |
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libwayland-egl is now distributed by Wayland (since 1.15, `see |
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announcement <https://lists.freedesktop.org/archives/wayland-devel/2018-April/037767.html>`__), |
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and has been removed from Mesa in this release. Make sure you're using |
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an up-to-date version of Wayland to keep the functionality. |
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SHA256 checksums |
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---------------- |
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:: |
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b9e6bb3eb7660b0726ba28405ffa0cb77de619e925b910b72f4d7a85c0098596 mesa-18.2.0.tar.gz |
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22452bdffff8e11bf4284278155a9f77cb28d6d73a12c507f1490732d0d9ddce mesa-18.2.0.tar.xz |
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New features |
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------------ |
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Note: some of the new features are only available with certain drivers. |
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- OpenGL 4.3 on virgl |
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- OpenGL 4.4 Compatibility profile on radeonsi |
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- OpenGL ES 3.2 on radeonsi and virgl |
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- GL_ARB_ES3_2_compatibility on radeonsi |
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- GL_ARB_fragment_shader_interlock on i965 |
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- GL_ARB_sample_locations and GL_NV_sample_locations on nvc0 (GM200+) |
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- GL_ANDROID_extension_pack_es31a on radeonsi. |
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- GL_KHR_texture_compression_astc_ldr on radeonsi |
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- GL_NV_conservative_raster and GL_NV_conservative_raster_dilate on |
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nvc0 (GM200+) |
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- GL_NV_conservative_raster_pre_snap_triangles on nvc0 (GP102+) |
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- multisampled images on nvc0 (GM107+) (now supported on GF100+) |
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Bug fixes |
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--------- |
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- `Bug 13728 <https://bugs.freedesktop.org/show_bug.cgi?id=13728>`__ - |
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[G965] Some objects in Neverwinter Nights Linux version not displayed |
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correctly |
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- `Bug 61761 <https://bugs.freedesktop.org/show_bug.cgi?id=61761>`__ - |
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glPolygonOffsetEXT, OFFSET_BIAS incorrectly set to a huge number |
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- `Bug 65422 <https://bugs.freedesktop.org/show_bug.cgi?id=65422>`__ - |
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Rename api_validate.[ch] to draw_validate.[ch] |
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- `Bug 78097 <https://bugs.freedesktop.org/show_bug.cgi?id=78097>`__ - |
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glUniform1ui and friends not supported by display lists |
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- `Bug 91808 <https://bugs.freedesktop.org/show_bug.cgi?id=91808>`__ - |
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trine1 misrender r600g |
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- `Bug 93355 <https://bugs.freedesktop.org/show_bug.cgi?id=93355>`__ - |
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[BXT,SKLGT4e] intermittent ext_framebuffer_multisample.accuracy fails |
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- `Bug 95009 <https://bugs.freedesktop.org/show_bug.cgi?id=95009>`__ - |
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[SNB] |
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amd_shader_trinary_minmax.execution.built-in-functions.gs-mid3-ivec2-ivec2-ivec2 |
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intermittent |
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- `Bug 95012 <https://bugs.freedesktop.org/show_bug.cgi?id=95012>`__ - |
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[SNB] glsl-1_50.execution.built-in-functions.gs-op tests intermittent |
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- `Bug 98699 <https://bugs.freedesktop.org/show_bug.cgi?id=98699>`__ - |
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"float[a+++4 ? 1:1] f;" crashes glsl_compiler |
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- `Bug 99116 <https://bugs.freedesktop.org/show_bug.cgi?id=99116>`__ - |
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Wine DirectDraw programs showing only a blackscreen when using Mesa |
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Gallium drivers |
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- `Bug 99730 <https://bugs.freedesktop.org/show_bug.cgi?id=99730>`__ - |
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Metro Redux game(s) needs override for midshader extension |
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declaration |
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- `Bug 100177 <https://bugs.freedesktop.org/show_bug.cgi?id=100177>`__ |
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- [GM206] Misrendering in XCOM Ennemy Within |
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- `Bug 100430 <https://bugs.freedesktop.org/show_bug.cgi?id=100430>`__ |
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- [radv] graphical glitches on dolphin emulator |
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- `Bug 101247 <https://bugs.freedesktop.org/show_bug.cgi?id=101247>`__ |
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- Mesa fails to link GLSL programs with unused output blocks |
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- `Bug 102390 <https://bugs.freedesktop.org/show_bug.cgi?id=102390>`__ |
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- centroid interpolation causes broken attribute values |
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- `Bug 102678 <https://bugs.freedesktop.org/show_bug.cgi?id=102678>`__ |
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- gl_BaseVertex should always be zero when the draw command has no |
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<basevertex> parameter |
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- `Bug 103274 <https://bugs.freedesktop.org/show_bug.cgi?id=103274>`__ |
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- BRW allocates too much heap memory |
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- `Bug 104388 <https://bugs.freedesktop.org/show_bug.cgi?id=104388>`__ |
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- [snb] GPU HANG: ecode 6:0:0x85fffff8 in fgfs |
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- `Bug 104626 <https://bugs.freedesktop.org/show_bug.cgi?id=104626>`__ |
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- broadcom/vc5: double compare |
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- `Bug 104809 <https://bugs.freedesktop.org/show_bug.cgi?id=104809>`__ |
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- anv: DOOM 2016 and Wolfenstein II:The New Colossus crash due to not |
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having depthBoundsTest |
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- `Bug 105351 <https://bugs.freedesktop.org/show_bug.cgi?id=105351>`__ |
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- [Gen6+] piglit's arb_shader_image_load_store-host-mem-barrier fails |
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with a glGetTexSubImage fallback path |
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- `Bug 105374 <https://bugs.freedesktop.org/show_bug.cgi?id=105374>`__ |
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- texture3d, a SaschaWillems demo, assert fails |
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- `Bug 105396 <https://bugs.freedesktop.org/show_bug.cgi?id=105396>`__ |
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- tc compatible htile sets depth of htiles of discarded fragments to |
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1.0 |
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- `Bug 105399 <https://bugs.freedesktop.org/show_bug.cgi?id=105399>`__ |
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- [snb] GPU hang: after geometry shader emits no geometry, the |
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program hangs |
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- `Bug 105497 <https://bugs.freedesktop.org/show_bug.cgi?id=105497>`__ |
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- shader-db crashes on 72 core system after ast_type_qualifier bitset |
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change |
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- `Bug 105613 <https://bugs.freedesktop.org/show_bug.cgi?id=105613>`__ |
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- Compute shader locks up within nested "for" loop |
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- `Bug 105731 <https://bugs.freedesktop.org/show_bug.cgi?id=105731>`__ |
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- linker error "fragment shader input ... has no matching output in |
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the previous stage" when previous stage's output declaration in a |
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separate shader object |
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- `Bug 105904 <https://bugs.freedesktop.org/show_bug.cgi?id=105904>`__ |
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- Needed to delete mesa shader cache after driver upgrade for 32 bit |
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wine vulkan programs to work. |
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- `Bug 105975 <https://bugs.freedesktop.org/show_bug.cgi?id=105975>`__ |
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- i965 always reports 0 viewport subpixel bits |
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- `Bug 106090 <https://bugs.freedesktop.org/show_bug.cgi?id=106090>`__ |
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- Compiling compute shader crashes RADV |
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- `Bug 106133 <https://bugs.freedesktop.org/show_bug.cgi?id=106133>`__ |
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- make check "OSError: [Errno 24] Too many open files" |
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- `Bug 106163 <https://bugs.freedesktop.org/show_bug.cgi?id=106163>`__ |
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- r600/sb: optimizer tries to schedule access to different array |
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elements in one instruction group |
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- `Bug 106174 <https://bugs.freedesktop.org/show_bug.cgi?id=106174>`__ |
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- vulkan dota2 broken (segfaulting), found bug commit |
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- `Bug 106180 <https://bugs.freedesktop.org/show_bug.cgi?id=106180>`__ |
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- [bisected] radv vulkan smoke test black screen (Add support for |
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DRI3 v1.2) |
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- `Bug 106232 <https://bugs.freedesktop.org/show_bug.cgi?id=106232>`__ |
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- LLVM unit tests have error in random number handling |
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- `Bug 106243 <https://bugs.freedesktop.org/show_bug.cgi?id=106243>`__ |
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- [kbl] GPU HANG: 9:0:0x85dffffb, in Cinnamon |
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- `Bug 106315 <https://bugs.freedesktop.org/show_bug.cgi?id=106315>`__ |
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- The witness + dxvk suffers flickering garbage |
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- `Bug 106331 <https://bugs.freedesktop.org/show_bug.cgi?id=106331>`__ |
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- radv doesnt support VK_FORMAT_R32G32B32_SFLOAT |
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- `Bug 106382 <https://bugs.freedesktop.org/show_bug.cgi?id=106382>`__ |
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- Shader cache breaks INTEL_DEBUG=shader_time |
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- `Bug 106393 <https://bugs.freedesktop.org/show_bug.cgi?id=106393>`__ |
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- glsl-fs-shader-stencil-export hangs forever |
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- `Bug 106450 <https://bugs.freedesktop.org/show_bug.cgi?id=106450>`__ |
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- glGetIntegerv return wrong value in some cases |
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- `Bug 106462 <https://bugs.freedesktop.org/show_bug.cgi?id=106462>`__ |
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- piglit.spec.arb_vertex_array_bgra.get regression |
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- `Bug 106479 <https://bugs.freedesktop.org/show_bug.cgi?id=106479>`__ |
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- NDEBUG not defined for libamdgpu_addrlib |
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- `Bug 106480 <https://bugs.freedesktop.org/show_bug.cgi?id=106480>`__ |
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- A2B10G10R10_SNORM vertex attribute doesn't work. |
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- `Bug 106499 <https://bugs.freedesktop.org/show_bug.cgi?id=106499>`__ |
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- [regression, bisected] Several games crash on start |
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- `Bug 106504 <https://bugs.freedesktop.org/show_bug.cgi?id=106504>`__ |
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- vulkan SPIR-V parsing failed at ../src/compiler/spirv/vtn_cfg.c:381 |
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- `Bug 106511 <https://bugs.freedesktop.org/show_bug.cgi?id=106511>`__ |
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- radv: MSAA broken on SI (assertion failure in vkCreateImage) |
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- `Bug 106587 <https://bugs.freedesktop.org/show_bug.cgi?id=106587>`__ |
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- Dota2 is very dark when using vulkan render on a Intel << AMD prime |
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setup |
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- `Bug 106594 <https://bugs.freedesktop.org/show_bug.cgi?id=106594>`__ |
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- [regression,apitrace,bisected] Prison Architect rendered unplayable |
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by multicoloured flickering triangles and overlayed triangles when |
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performing certain actions |
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- `Bug 106619 <https://bugs.freedesktop.org/show_bug.cgi?id=106619>`__ |
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- [OpenCL][llvm-svn]build failure addPassesToEmitFile candidate |
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expects 6 arguments, 3 provided |
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- `Bug 106629 <https://bugs.freedesktop.org/show_bug.cgi?id=106629>`__ |
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- [SNB,IVB,HSW,BDW] |
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dEQP-EGL.functional.image.create.gles2_cubemap_negative_z_rgb_read_pixels |
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- `Bug 106642 <https://bugs.freedesktop.org/show_bug.cgi?id=106642>`__ |
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- X server crashes in i965 on desktop startup when DRI3 v1.2 / |
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modifier support is enabled |
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- `Bug 106643 <https://bugs.freedesktop.org/show_bug.cgi?id=106643>`__ |
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- double free when exporting a temporarily imported semaphore |
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- `Bug 106673 <https://bugs.freedesktop.org/show_bug.cgi?id=106673>`__ |
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- [bisected] Steam is unusable since commit 5c33e8c7 |
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- `Bug 106687 <https://bugs.freedesktop.org/show_bug.cgi?id=106687>`__ |
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- radv: Fast color clears use incorrect format |
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- `Bug 106708 <https://bugs.freedesktop.org/show_bug.cgi?id=106708>`__ |
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- [SKL/KBL/GLK] 2-3% performance drop in SynMark DrvState and 5-9% |
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drop on SynMark Multithread |
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- `Bug 106748 <https://bugs.freedesktop.org/show_bug.cgi?id=106748>`__ |
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- st/mesa: use PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY broke qemu |
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-display sdl,gl=on |
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- `Bug 106756 <https://bugs.freedesktop.org/show_bug.cgi?id=106756>`__ |
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- Wine 3.9 crashes with DXVK on Just Cause 3 and Quantum Break on |
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VEGA but works ON POLARIS |
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- `Bug 106774 <https://bugs.freedesktop.org/show_bug.cgi?id=106774>`__ |
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- GLSL IR copy propagates loads of SSBOs |
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- `Bug 106776 <https://bugs.freedesktop.org/show_bug.cgi?id=106776>`__ |
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- vma_random unrecognized command line option "-std=c++11" |
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- `Bug 106778 <https://bugs.freedesktop.org/show_bug.cgi?id=106778>`__ |
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- Files missing from tarball - intel_sanitize_gpu.\* |
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- `Bug 106779 <https://bugs.freedesktop.org/show_bug.cgi?id=106779>`__ |
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- Files missing from tarball - u_debug_stack_android.cpp |
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- `Bug 106784 <https://bugs.freedesktop.org/show_bug.cgi?id=106784>`__ |
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- 18.1.1 autotools build fail without mako |
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- `Bug 106801 <https://bugs.freedesktop.org/show_bug.cgi?id=106801>`__ |
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- vma_random_test.cpp:239:18: error: non-constant-expression cannot |
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be narrowed from type 'unsigned long' to 'uint_fast32_t' (aka |
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'unsigned int') in initializer list [-Wc++11-narrowing] |
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- `Bug 106810 <https://bugs.freedesktop.org/show_bug.cgi?id=106810>`__ |
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- ProgramBinary does not switch program correctly when using |
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transform feedback |
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- `Bug 106823 <https://bugs.freedesktop.org/show_bug.cgi?id=106823>`__ |
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- Failed to recongnize keyword of shader code |
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- `Bug 106830 <https://bugs.freedesktop.org/show_bug.cgi?id=106830>`__ |
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- [bisected] 32 bit tests (deqp, piglit, glcts, vulkancts) crashing |
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on all platforms |
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- `Bug 106861 <https://bugs.freedesktop.org/show_bug.cgi?id=106861>`__ |
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- fatal error: wayland-egl-backend.h: No such file or directory |
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compilation terminated. |
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- `Bug 106865 <https://bugs.freedesktop.org/show_bug.cgi?id=106865>`__ |
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- [GLK] piglit.spec.ext_framebuffer_multisample.accuracy stencil |
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tests fail |
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- `Bug 106903 <https://bugs.freedesktop.org/show_bug.cgi?id=106903>`__ |
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- radv: Fragment shader output goes to wrong attachments when render |
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targets are sparse |
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- `Bug 106906 <https://bugs.freedesktop.org/show_bug.cgi?id=106906>`__ |
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- Failed to recongnize keyword “sampler2DRect” and |
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"sampler2DRectShadow" |
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- `Bug 106907 <https://bugs.freedesktop.org/show_bug.cgi?id=106907>`__ |
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- Correct Transform Feedback Varyings information is expected after |
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using ProgramBinary |
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- `Bug 106912 <https://bugs.freedesktop.org/show_bug.cgi?id=106912>`__ |
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- radv: 16-bit depth buffer causes artifacts in Shadow Warrior 2 |
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- `Bug 106928 <https://bugs.freedesktop.org/show_bug.cgi?id=106928>`__ |
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- When starting a match Rocket League crashes on "Go" |
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- `Bug 106941 <https://bugs.freedesktop.org/show_bug.cgi?id=106941>`__ |
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- Intel ANV vulkan driver exposing version 1.1.0 which is incorrect |
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- `Bug 106986 <https://bugs.freedesktop.org/show_bug.cgi?id=106986>`__ |
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- glGetQueryiv error when querying number of result bits for |
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GL_ANY_SAMPLES_PASSED_CONSERVATIVE |
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- `Bug 106997 <https://bugs.freedesktop.org/show_bug.cgi?id=106997>`__ |
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- [Regression]. Dying light game is crashing on latest mesa |
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- `Bug 107098 <https://bugs.freedesktop.org/show_bug.cgi?id=107098>`__ |
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- Segfault after munmap(kms_sw_dt->ro_mapped) |
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- `Bug 107117 <https://bugs.freedesktop.org/show_bug.cgi?id=107117>`__ |
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- mesa-18.1: regression with TFP on intel with modesettings and |
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glamor acceleration |
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- `Bug 107190 <https://bugs.freedesktop.org/show_bug.cgi?id=107190>`__ |
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- Got seg fault on snb when use INTEL_DEBUG=bat |
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- `Bug 107193 <https://bugs.freedesktop.org/show_bug.cgi?id=107193>`__ |
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- piglit.spec.arb_compute_shader.linker.bug-93840 fails |
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- `Bug 107212 <https://bugs.freedesktop.org/show_bug.cgi?id=107212>`__ |
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- Dual-Core CPU E5500 / G45: RetroArch with reicast core results in |
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corrupted graphics |
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- `Bug 107223 <https://bugs.freedesktop.org/show_bug.cgi?id=107223>`__ |
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- [GEN9+] 50% perf drop in SynMark Fill\* tests (E2E RBC gets |
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disabled?) |
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- `Bug 107248 <https://bugs.freedesktop.org/show_bug.cgi?id=107248>`__ |
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- [G45 ILK G965] Texture handling broken |
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- `Bug 107275 <https://bugs.freedesktop.org/show_bug.cgi?id=107275>`__ |
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- NIR segfaults after spirv-opt |
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- `Bug 107276 <https://bugs.freedesktop.org/show_bug.cgi?id=107276>`__ |
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- radv: OpBitfieldUExtract returns incorrect result when count is |
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zero |
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- `Bug 107295 <https://bugs.freedesktop.org/show_bug.cgi?id=107295>`__ |
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- Access violation on glDrawArrays with count >= 2048 |
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- `Bug 107305 <https://bugs.freedesktop.org/show_bug.cgi?id=107305>`__ |
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- glsl/opt_copy_propagation_elements.cpp:72:9: error: delegating |
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constructors are permitted only in C++11 |
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- `Bug 107312 <https://bugs.freedesktop.org/show_bug.cgi?id=107312>`__ |
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- Mesa-git RPM build fails after commit |
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8cacf38f527d42e41441ef8c25d95d4b2f4e8602 |
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- `Bug 107359 <https://bugs.freedesktop.org/show_bug.cgi?id=107359>`__ |
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- [Regression] [bisected] [OpenGL CTS] [SKL,BDW] |
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KHR-GL46.texture_barrier*-texels, |
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GTF-GL46.gtf21.GL2FixedTests.buffer_corners.buffer_corners, and |
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GTF-GL46.gtf21.GL2FixedTests.stencil_plane_corners.stencil_plane_corners |
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fail with some configuration |
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- `Bug 107366 <https://bugs.freedesktop.org/show_bug.cgi?id=107366>`__ |
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- NIR verification crashes on piglit tests |
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- `Bug 107423 <https://bugs.freedesktop.org/show_bug.cgi?id=107423>`__ |
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- vc4 build failure: "v3d_decoder.c:893: undefined reference to |
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\`clif_lookup_bo'" |
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- `Bug 107443 <https://bugs.freedesktop.org/show_bug.cgi?id=107443>`__ |
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- Build error on arm64: v3d_decoder.c:837:17: error: format not a |
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string literal and no format arguments [-Werror=format-security] |
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- `Bug 107460 <https://bugs.freedesktop.org/show_bug.cgi?id=107460>`__ |
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- radv: OpControlBarrier does not always work correctly (bisected) |
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- `Bug 107477 <https://bugs.freedesktop.org/show_bug.cgi?id=107477>`__ |
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- [DXVK] Setting high shader quality in GTA V results in LLVM error |
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- `Bug 107510 <https://bugs.freedesktop.org/show_bug.cgi?id=107510>`__ |
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- [GEN8+] up to 10% perf drop on several 3D benchmarks |
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- `Bug 107544 <https://bugs.freedesktop.org/show_bug.cgi?id=107544>`__ |
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- intel/decoder: out of bounds group_iter |
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- `Bug 107550 <https://bugs.freedesktop.org/show_bug.cgi?id=107550>`__ |
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- "0[2]" as function parameter hits assert |
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- `Bug 107579 <https://bugs.freedesktop.org/show_bug.cgi?id=107579>`__ |
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- [SNB] The graphic corruption when we reuse the GS compiled and used |
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for TFB when statebuffer contain magic trash in the unused space |
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- `Bug 107601 <https://bugs.freedesktop.org/show_bug.cgi?id=107601>`__ |
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- Rise of the Tomb Raider Segmentation Fault when the game starts |
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- `Bug 107610 <https://bugs.freedesktop.org/show_bug.cgi?id=107610>`__ |
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- Dolphin emulator mis-renders shadow overlay in Super Mario Sunshine |
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Changes |
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------- |
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- Removed GL_EXT_polygon_offset applications should use glPolygonOffset |
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instead. |
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- Removed libwayland-egl, now part of Wayland
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