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136 lines
4.5 KiB
136 lines
4.5 KiB
Mesa 10.6.6 Release Notes / September 04, 2015 |
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============================================== |
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Mesa 10.6.6 is a bug fix release which fixes bugs found since the 10.6.5 |
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release. |
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Mesa 10.6.6 implements the OpenGL 3.3 API, but the version reported by |
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / |
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being |
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used. Some drivers don't support all the features required in OpenGL |
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3.3. OpenGL 3.3 is **only** available if requested at context creation |
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because compatibility contexts are not supported. |
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SHA256 checksums |
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---------------- |
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:: |
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416517aa9df4791f97d34451a9e4da33c966afcd18c115c5769b92b15b018ef5 mesa-10.6.6.tar.gz |
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570f2154b7340ff5db61ff103bc6e85165b8958798b78a50fa2df488e98e5778 mesa-10.6.6.tar.xz |
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New features |
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------------ |
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None |
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Bug fixes |
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--------- |
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This list is likely incomplete. |
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- `Bug 84677 <https://bugs.freedesktop.org/show_bug.cgi?id=84677>`__ - |
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Triangle disappears with glPolygonMode GL_LINE |
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- `Bug 90734 <https://bugs.freedesktop.org/show_bug.cgi?id=90734>`__ - |
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glBufferSubData is corrupting data when buffer is > 32k |
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- `Bug 90748 <https://bugs.freedesktop.org/show_bug.cgi?id=90748>`__ - |
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[BDW |
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Bisected]dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rg_half_float_oes |
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fails |
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- `Bug 90902 <https://bugs.freedesktop.org/show_bug.cgi?id=90902>`__ - |
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[bsw][regression] dEQP: "Found invalid pixel values" |
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- `Bug 90925 <https://bugs.freedesktop.org/show_bug.cgi?id=90925>`__ - |
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"high fidelity": Segfault in \_mesa_program_resource_find_name |
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- `Bug 91254 <https://bugs.freedesktop.org/show_bug.cgi?id=91254>`__ - |
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(regresion) video using VA-API on Intel slow and freeze system with |
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mesa 10.6 or 10.6.1 |
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- `Bug 91292 <https://bugs.freedesktop.org/show_bug.cgi?id=91292>`__ - |
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[BDW+] glVertexAttribDivisor not working in combination with |
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glPolygonMode |
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- `Bug 91673 <https://bugs.freedesktop.org/show_bug.cgi?id=91673>`__ - |
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Segfault when calling glTexSubImage2D on storage texture to bound FBO |
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- `Bug 91726 <https://bugs.freedesktop.org/show_bug.cgi?id=91726>`__ - |
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R600 asserts in tgsi_cmp/make_src_for_op3 |
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Changes |
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------- |
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Chris Wilson (2): |
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- i965: Prevent coordinate overflow in intel_emit_linear_blit |
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- i965: Always re-emit the pipeline select during invariant state |
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emission |
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Daniel Scharrer (1): |
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- mesa: add missing queries for ARB_direct_state_access |
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Dave Airlie (8): |
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- mesa/arb_gpu_shader_fp64: add support for glGetUniformdv |
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- mesa/texgetimage: fix missing stencil check |
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- st/readpixels: fix accel path for skipimages. |
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- texcompress_s3tc/fxt1: fix stride checks (v1.1) |
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- mesa/readpixels: check strides are equal before skipping conversion |
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- mesa: enable texture stencil8 for multisample |
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- r600/sb: update last_cf for finalize if. |
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- r600g: fix calculation for gpr allocation |
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David Heidelberg (1): |
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- st/nine: Require gcc >= 4.6 |
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Emil Velikov (2): |
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- docs: add sha256 checksums for 10.6.5 |
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- get-pick-list.sh: Require explicit "10.6" for nominating stable |
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patches |
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Glenn Kennard (4): |
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- r600g: Fix assert in tgsi_cmp |
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- r600g/sb: Handle undef in read port tracker |
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- r600g/sb: Don't read junk after EOP |
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- r600g/sb: Don't crash on empty if jump target |
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Ilia Mirkin (5): |
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- st/mesa: fix assignments with 4-operand arguments (i.e. BFI) |
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- st/mesa: pass through 4th opcode argument in bitmap/pixel visitors |
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- nv50,nvc0: disable depth bounds test on blit |
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- nv50: fix 2d engine blits for 64- and 128-bit formats |
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- mesa: only copy the requested teximage faces |
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Jason Ekstrand (1): |
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- i965/fs: Split VGRFs after lowering pull constants |
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Kenneth Graunke (3): |
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- i965: Fix copy propagation type changes. |
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- Revert "i965: Advertise a line width of 40.0 on Cherryview and |
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Skylake." |
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- i965: Momentarily pretend to support ARB_texture_stencil8 for blits. |
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Marek Olšák (3): |
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- gallium/radeon: fix the ADDRESS_HI mask for EVENT_WRITE CIK packets |
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- mesa: create multisample fallback textures like normal textures |
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- radeonsi: fix a Unigine Heaven hang when drirc is missing |
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Matt Turner (1): |
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- i965/fs: Handle MRF destinations in lower_integer_multiplication(). |
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Neil Roberts (2): |
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- i965: Swap the order of the vertex ID and edge flag attributes |
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- i965/bdw: Fix 3DSTATE_VF_INSTANCING when the edge flag is used |
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Tapani Pälli (5): |
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- mesa: update fbo state in glTexStorage |
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- glsl: build stageref mask using IR, not symbol table |
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- glsl: expose build_program_resource_list function |
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- glsl: create program resource list after LinkShader |
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- mesa: add GL_RED, GL_RG support for floating point textures
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