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256 lines
5.6 KiB
256 lines
5.6 KiB
// SPDX-License-Identifier: GPL-2.0-or-later |
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/* |
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* arch/powerpc/boot/dts/wii.dts |
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* |
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* Nintendo Wii platform device tree source |
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* Copyright (C) 2008-2009 The GameCube Linux Team |
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* Copyright (C) 2008,2009 Albert Herranz |
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*/ |
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/dts-v1/; |
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#include <dt-bindings/gpio/gpio.h> |
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#include <dt-bindings/input/input.h> |
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/* |
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* This is commented-out for now. |
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* Until a later patch is merged, the kernel can use only the first |
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* contiguous RAM range and will BUG() if the memreserve is outside |
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* that range. |
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*/ |
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/*/memreserve/ 0x10000000 0x0004000;*/ /* DSP RAM */ |
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/ { |
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model = "nintendo,wii"; |
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compatible = "nintendo,wii"; |
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#address-cells = <1>; |
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#size-cells = <1>; |
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chosen { |
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bootargs = "root=/dev/mmcblk0p2 rootwait udbg-immortal"; |
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}; |
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memory { |
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device_type = "memory"; |
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reg = <0x00000000 0x01800000 /* MEM1 24MB 1T-SRAM */ |
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0x10000000 0x04000000>; /* MEM2 64MB GDDR3 */ |
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}; |
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cpus { |
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#address-cells = <1>; |
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#size-cells = <0>; |
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PowerPC,broadway@0 { |
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device_type = "cpu"; |
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reg = <0>; |
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clock-frequency = <729000000>; /* 729MHz */ |
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bus-frequency = <243000000>; /* 243MHz core-to-bus 3x */ |
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timebase-frequency = <60750000>; /* 243MHz / 4 */ |
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i-cache-line-size = <32>; |
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d-cache-line-size = <32>; |
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i-cache-size = <32768>; |
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d-cache-size = <32768>; |
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}; |
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}; |
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/* devices contained in the hollywood chipset */ |
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hollywood { |
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#address-cells = <1>; |
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#size-cells = <1>; |
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compatible = "nintendo,hollywood"; |
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ranges = <0x0c000000 0x0c000000 0x01000000 |
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0x0d000000 0x0d000000 0x00800000 |
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0x0d800000 0x0d800000 0x00800000>; |
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interrupt-parent = <&PIC0>; |
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video@c002000 { |
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compatible = "nintendo,hollywood-vi", |
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"nintendo,flipper-vi"; |
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reg = <0x0c002000 0x100>; |
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interrupts = <8>; |
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}; |
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processor-interface@c003000 { |
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compatible = "nintendo,hollywood-pi", |
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"nintendo,flipper-pi"; |
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reg = <0x0c003000 0x100>; |
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PIC0: pic0 { |
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#interrupt-cells = <1>; |
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compatible = "nintendo,flipper-pic"; |
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interrupt-controller; |
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}; |
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}; |
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dsp@c005000 { |
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#address-cells = <1>; |
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#size-cells = <1>; |
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compatible = "nintendo,hollywood-dsp", |
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"nintendo,flipper-dsp"; |
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reg = <0x0c005000 0x200>; |
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interrupts = <6>; |
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}; |
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gamepad-controller@d006400 { |
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compatible = "nintendo,hollywood-si", |
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"nintendo,flipper-si"; |
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reg = <0x0d006400 0x100>; |
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interrupts = <3>; |
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}; |
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audio@c006c00 { |
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compatible = "nintendo,hollywood-ai", |
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"nintendo,flipper-ai"; |
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reg = <0x0d006c00 0x20>; |
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interrupts = <6>; |
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}; |
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/* External Interface bus */ |
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exi@d006800 { |
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compatible = "nintendo,hollywood-exi", |
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"nintendo,flipper-exi"; |
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reg = <0x0d006800 0x40>; |
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virtual-reg = <0x0d006800>; |
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interrupts = <4>; |
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}; |
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usb@d040000 { |
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compatible = "nintendo,hollywood-usb-ehci", |
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"usb-ehci"; |
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reg = <0x0d040000 0x100>; |
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interrupts = <4>; |
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interrupt-parent = <&PIC1>; |
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}; |
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usb@d050000 { |
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compatible = "nintendo,hollywood-usb-ohci", |
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"usb-ohci"; |
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reg = <0x0d050000 0x100>; |
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interrupts = <5>; |
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interrupt-parent = <&PIC1>; |
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}; |
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usb@d060000 { |
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compatible = "nintendo,hollywood-usb-ohci", |
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"usb-ohci"; |
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reg = <0x0d060000 0x100>; |
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interrupts = <6>; |
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interrupt-parent = <&PIC1>; |
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}; |
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sd@d070000 { |
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compatible = "nintendo,hollywood-sdhci", |
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"sdhci"; |
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reg = <0x0d070000 0x200>; |
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interrupts = <7>; |
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interrupt-parent = <&PIC1>; |
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}; |
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sdio@d080000 { |
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compatible = "nintendo,hollywood-sdhci", |
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"sdhci"; |
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reg = <0x0d080000 0x200>; |
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interrupts = <8>; |
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interrupt-parent = <&PIC1>; |
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}; |
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ipc@d000000 { |
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compatible = "nintendo,hollywood-ipc"; |
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reg = <0x0d000000 0x10>; |
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interrupts = <30>; |
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interrupt-parent = <&PIC1>; |
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}; |
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PIC1: pic1@d800030 { |
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#interrupt-cells = <1>; |
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compatible = "nintendo,hollywood-pic"; |
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reg = <0x0d800030 0x10>; |
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interrupt-controller; |
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interrupts = <14>; |
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}; |
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GPIO: gpio@d8000c0 { |
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#gpio-cells = <2>; |
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compatible = "nintendo,hollywood-gpio"; |
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reg = <0x0d8000c0 0x40>; |
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gpio-controller; |
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ngpios = <24>; |
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gpio-line-names = |
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"POWER", "SHUTDOWN", "FAN", "DC_DC", |
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"DI_SPIN", "SLOT_LED", "EJECT_BTN", "SLOT_IN", |
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"SENSOR_BAR", "DO_EJECT", "EEP_CS", "EEP_CLK", |
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"EEP_MOSI", "EEP_MISO", "AVE_SCL", "AVE_SDA", |
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"DEBUG0", "DEBUG1", "DEBUG2", "DEBUG3", |
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"DEBUG4", "DEBUG5", "DEBUG6", "DEBUG7"; |
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interrupt-controller; |
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#interrupt-cells = <2>; |
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interrupts = <10>; |
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interrupt-parent = <&PIC1>; |
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/* |
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* This is commented out while a standard binding |
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* for i2c over gpio is defined. |
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*/ |
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/* |
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i2c-video { |
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#address-cells = <1>; |
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#size-cells = <0>; |
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compatible = "i2c-gpio"; |
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gpios = <&GPIO 15 0 |
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&GPIO 14 0>; |
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clock-frequency = <250000>; |
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no-clock-stretching; |
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scl-is-open-drain; |
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sda-is-open-drain; |
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sda-enforce-dir; |
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AVE: audio-video-encoder@70 { |
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compatible = "nintendo,wii-audio-video-encoder"; |
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reg = <0x70>; |
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}; |
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}; |
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*/ |
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}; |
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control@d800100 { |
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compatible = "nintendo,hollywood-control"; |
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reg = <0x0d800100 0x300>; |
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}; |
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disk@d806000 { |
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compatible = "nintendo,hollywood-di"; |
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reg = <0x0d806000 0x40>; |
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interrupts = <2>; |
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}; |
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}; |
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gpio-leds { |
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compatible = "gpio-leds"; |
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/* This is the blue LED in the disk drive slot */ |
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drive-slot { |
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label = "wii:blue:drive_slot"; |
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gpios = <&GPIO 5 GPIO_ACTIVE_HIGH>; |
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panic-indicator; |
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}; |
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}; |
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gpio-keys { |
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compatible = "gpio-keys"; |
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power { |
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label = "Power Button"; |
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gpios = <&GPIO 0 GPIO_ACTIVE_HIGH>; |
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linux,code = <KEY_POWER>; |
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}; |
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eject { |
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label = "Eject Button"; |
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gpios = <&GPIO 6 GPIO_ACTIVE_HIGH>; |
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linux,code = <KEY_EJECTCD>; |
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}; |
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}; |
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}; |
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