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336 lines
9.8 KiB
336 lines
9.8 KiB
/* r128_drm.h -- Public header for the r128 driver -*- linux-c -*- |
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* Created: Wed Apr 5 19:24:19 2000 by [email protected] |
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*/ |
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/* |
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* Copyright 2000 Precision Insight, Inc., Cedar Park, Texas. |
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* Copyright 2000 VA Linux Systems, Inc., Sunnyvale, California. |
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* All rights reserved. |
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* |
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* Permission is hereby granted, free of charge, to any person obtaining a |
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* copy of this software and associated documentation files (the "Software"), |
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* to deal in the Software without restriction, including without limitation |
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* the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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* and/or sell copies of the Software, and to permit persons to whom the |
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* Software is furnished to do so, subject to the following conditions: |
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* |
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* The above copyright notice and this permission notice (including the next |
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* paragraph) shall be included in all copies or substantial portions of the |
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* Software. |
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* |
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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* PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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* DEALINGS IN THE SOFTWARE. |
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* |
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* Authors: |
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* Gareth Hughes <[email protected]> |
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* Kevin E. Martin <[email protected]> |
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*/ |
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#ifndef __R128_DRM_H__ |
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#define __R128_DRM_H__ |
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#include "drm.h" |
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#if defined(__cplusplus) |
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extern "C" { |
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#endif |
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/* WARNING: If you change any of these defines, make sure to change the |
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* defines in the X server file (r128_sarea.h) |
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*/ |
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#ifndef __R128_SAREA_DEFINES__ |
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#define __R128_SAREA_DEFINES__ |
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/* What needs to be changed for the current vertex buffer? |
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*/ |
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#define R128_UPLOAD_CONTEXT 0x001 |
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#define R128_UPLOAD_SETUP 0x002 |
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#define R128_UPLOAD_TEX0 0x004 |
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#define R128_UPLOAD_TEX1 0x008 |
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#define R128_UPLOAD_TEX0IMAGES 0x010 |
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#define R128_UPLOAD_TEX1IMAGES 0x020 |
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#define R128_UPLOAD_CORE 0x040 |
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#define R128_UPLOAD_MASKS 0x080 |
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#define R128_UPLOAD_WINDOW 0x100 |
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#define R128_UPLOAD_CLIPRECTS 0x200 /* handled client-side */ |
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#define R128_REQUIRE_QUIESCENCE 0x400 |
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#define R128_UPLOAD_ALL 0x7ff |
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#define R128_FRONT 0x1 |
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#define R128_BACK 0x2 |
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#define R128_DEPTH 0x4 |
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/* Primitive types |
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*/ |
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#define R128_POINTS 0x1 |
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#define R128_LINES 0x2 |
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#define R128_LINE_STRIP 0x3 |
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#define R128_TRIANGLES 0x4 |
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#define R128_TRIANGLE_FAN 0x5 |
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#define R128_TRIANGLE_STRIP 0x6 |
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/* Vertex/indirect buffer size |
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*/ |
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#define R128_BUFFER_SIZE 16384 |
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/* Byte offsets for indirect buffer data |
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*/ |
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#define R128_INDEX_PRIM_OFFSET 20 |
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#define R128_HOSTDATA_BLIT_OFFSET 32 |
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/* Keep these small for testing. |
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*/ |
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#define R128_NR_SAREA_CLIPRECTS 12 |
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/* There are 2 heaps (local/AGP). Each region within a heap is a |
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* minimum of 64k, and there are at most 64 of them per heap. |
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*/ |
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#define R128_LOCAL_TEX_HEAP 0 |
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#define R128_AGP_TEX_HEAP 1 |
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#define R128_NR_TEX_HEAPS 2 |
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#define R128_NR_TEX_REGIONS 64 |
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#define R128_LOG_TEX_GRANULARITY 16 |
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#define R128_NR_CONTEXT_REGS 12 |
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#define R128_MAX_TEXTURE_LEVELS 11 |
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#define R128_MAX_TEXTURE_UNITS 2 |
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#endif /* __R128_SAREA_DEFINES__ */ |
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typedef struct { |
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/* Context state - can be written in one large chunk */ |
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unsigned int dst_pitch_offset_c; |
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unsigned int dp_gui_master_cntl_c; |
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unsigned int sc_top_left_c; |
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unsigned int sc_bottom_right_c; |
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unsigned int z_offset_c; |
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unsigned int z_pitch_c; |
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unsigned int z_sten_cntl_c; |
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unsigned int tex_cntl_c; |
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unsigned int misc_3d_state_cntl_reg; |
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unsigned int texture_clr_cmp_clr_c; |
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unsigned int texture_clr_cmp_msk_c; |
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unsigned int fog_color_c; |
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/* Texture state */ |
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unsigned int tex_size_pitch_c; |
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unsigned int constant_color_c; |
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/* Setup state */ |
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unsigned int pm4_vc_fpu_setup; |
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unsigned int setup_cntl; |
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/* Mask state */ |
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unsigned int dp_write_mask; |
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unsigned int sten_ref_mask_c; |
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unsigned int plane_3d_mask_c; |
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/* Window state */ |
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unsigned int window_xy_offset; |
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/* Core state */ |
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unsigned int scale_3d_cntl; |
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} drm_r128_context_regs_t; |
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/* Setup registers for each texture unit |
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*/ |
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typedef struct { |
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unsigned int tex_cntl; |
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unsigned int tex_combine_cntl; |
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unsigned int tex_size_pitch; |
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unsigned int tex_offset[R128_MAX_TEXTURE_LEVELS]; |
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unsigned int tex_border_color; |
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} drm_r128_texture_regs_t; |
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typedef struct drm_r128_sarea { |
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/* The channel for communication of state information to the kernel |
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* on firing a vertex buffer. |
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*/ |
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drm_r128_context_regs_t context_state; |
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drm_r128_texture_regs_t tex_state[R128_MAX_TEXTURE_UNITS]; |
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unsigned int dirty; |
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unsigned int vertsize; |
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unsigned int vc_format; |
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/* The current cliprects, or a subset thereof. |
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*/ |
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struct drm_clip_rect boxes[R128_NR_SAREA_CLIPRECTS]; |
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unsigned int nbox; |
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/* Counters for client-side throttling of rendering clients. |
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*/ |
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unsigned int last_frame; |
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unsigned int last_dispatch; |
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struct drm_tex_region tex_list[R128_NR_TEX_HEAPS][R128_NR_TEX_REGIONS + 1]; |
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unsigned int tex_age[R128_NR_TEX_HEAPS]; |
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int ctx_owner; |
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int pfAllowPageFlip; /* number of 3d windows (0,1,2 or more) */ |
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int pfCurrentPage; /* which buffer is being displayed? */ |
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} drm_r128_sarea_t; |
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/* WARNING: If you change any of these defines, make sure to change the |
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* defines in the Xserver file (xf86drmR128.h) |
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*/ |
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/* Rage 128 specific ioctls |
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* The device specific ioctl range is 0x40 to 0x79. |
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*/ |
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#define DRM_R128_INIT 0x00 |
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#define DRM_R128_CCE_START 0x01 |
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#define DRM_R128_CCE_STOP 0x02 |
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#define DRM_R128_CCE_RESET 0x03 |
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#define DRM_R128_CCE_IDLE 0x04 |
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/* 0x05 not used */ |
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#define DRM_R128_RESET 0x06 |
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#define DRM_R128_SWAP 0x07 |
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#define DRM_R128_CLEAR 0x08 |
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#define DRM_R128_VERTEX 0x09 |
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#define DRM_R128_INDICES 0x0a |
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#define DRM_R128_BLIT 0x0b |
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#define DRM_R128_DEPTH 0x0c |
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#define DRM_R128_STIPPLE 0x0d |
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/* 0x0e not used */ |
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#define DRM_R128_INDIRECT 0x0f |
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#define DRM_R128_FULLSCREEN 0x10 |
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#define DRM_R128_CLEAR2 0x11 |
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#define DRM_R128_GETPARAM 0x12 |
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#define DRM_R128_FLIP 0x13 |
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#define DRM_IOCTL_R128_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_R128_INIT, drm_r128_init_t) |
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#define DRM_IOCTL_R128_CCE_START DRM_IO( DRM_COMMAND_BASE + DRM_R128_CCE_START) |
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#define DRM_IOCTL_R128_CCE_STOP DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CCE_STOP, drm_r128_cce_stop_t) |
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#define DRM_IOCTL_R128_CCE_RESET DRM_IO( DRM_COMMAND_BASE + DRM_R128_CCE_RESET) |
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#define DRM_IOCTL_R128_CCE_IDLE DRM_IO( DRM_COMMAND_BASE + DRM_R128_CCE_IDLE) |
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/* 0x05 not used */ |
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#define DRM_IOCTL_R128_RESET DRM_IO( DRM_COMMAND_BASE + DRM_R128_RESET) |
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#define DRM_IOCTL_R128_SWAP DRM_IO( DRM_COMMAND_BASE + DRM_R128_SWAP) |
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#define DRM_IOCTL_R128_CLEAR DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CLEAR, drm_r128_clear_t) |
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#define DRM_IOCTL_R128_VERTEX DRM_IOW( DRM_COMMAND_BASE + DRM_R128_VERTEX, drm_r128_vertex_t) |
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#define DRM_IOCTL_R128_INDICES DRM_IOW( DRM_COMMAND_BASE + DRM_R128_INDICES, drm_r128_indices_t) |
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#define DRM_IOCTL_R128_BLIT DRM_IOW( DRM_COMMAND_BASE + DRM_R128_BLIT, drm_r128_blit_t) |
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#define DRM_IOCTL_R128_DEPTH DRM_IOW( DRM_COMMAND_BASE + DRM_R128_DEPTH, drm_r128_depth_t) |
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#define DRM_IOCTL_R128_STIPPLE DRM_IOW( DRM_COMMAND_BASE + DRM_R128_STIPPLE, drm_r128_stipple_t) |
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/* 0x0e not used */ |
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#define DRM_IOCTL_R128_INDIRECT DRM_IOWR(DRM_COMMAND_BASE + DRM_R128_INDIRECT, drm_r128_indirect_t) |
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#define DRM_IOCTL_R128_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_R128_FULLSCREEN, drm_r128_fullscreen_t) |
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#define DRM_IOCTL_R128_CLEAR2 DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CLEAR2, drm_r128_clear2_t) |
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#define DRM_IOCTL_R128_GETPARAM DRM_IOWR( DRM_COMMAND_BASE + DRM_R128_GETPARAM, drm_r128_getparam_t) |
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#define DRM_IOCTL_R128_FLIP DRM_IO( DRM_COMMAND_BASE + DRM_R128_FLIP) |
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typedef struct drm_r128_init { |
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enum { |
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R128_INIT_CCE = 0x01, |
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R128_CLEANUP_CCE = 0x02 |
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} func; |
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unsigned long sarea_priv_offset; |
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int is_pci; |
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int cce_mode; |
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int cce_secure; |
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int ring_size; |
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int usec_timeout; |
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unsigned int fb_bpp; |
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unsigned int front_offset, front_pitch; |
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unsigned int back_offset, back_pitch; |
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unsigned int depth_bpp; |
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unsigned int depth_offset, depth_pitch; |
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unsigned int span_offset; |
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unsigned long fb_offset; |
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unsigned long mmio_offset; |
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unsigned long ring_offset; |
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unsigned long ring_rptr_offset; |
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unsigned long buffers_offset; |
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unsigned long agp_textures_offset; |
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} drm_r128_init_t; |
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typedef struct drm_r128_cce_stop { |
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int flush; |
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int idle; |
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} drm_r128_cce_stop_t; |
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typedef struct drm_r128_clear { |
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unsigned int flags; |
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unsigned int clear_color; |
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unsigned int clear_depth; |
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unsigned int color_mask; |
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unsigned int depth_mask; |
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} drm_r128_clear_t; |
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typedef struct drm_r128_vertex { |
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int prim; |
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int idx; /* Index of vertex buffer */ |
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int count; /* Number of vertices in buffer */ |
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int discard; /* Client finished with buffer? */ |
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} drm_r128_vertex_t; |
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typedef struct drm_r128_indices { |
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int prim; |
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int idx; |
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int start; |
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int end; |
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int discard; /* Client finished with buffer? */ |
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} drm_r128_indices_t; |
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typedef struct drm_r128_blit { |
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int idx; |
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int pitch; |
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int offset; |
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int format; |
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unsigned short x, y; |
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unsigned short width, height; |
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} drm_r128_blit_t; |
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typedef struct drm_r128_depth { |
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enum { |
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R128_WRITE_SPAN = 0x01, |
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R128_WRITE_PIXELS = 0x02, |
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R128_READ_SPAN = 0x03, |
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R128_READ_PIXELS = 0x04 |
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} func; |
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int n; |
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int __user *x; |
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int __user *y; |
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unsigned int __user *buffer; |
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unsigned char __user *mask; |
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} drm_r128_depth_t; |
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typedef struct drm_r128_stipple { |
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unsigned int __user *mask; |
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} drm_r128_stipple_t; |
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typedef struct drm_r128_indirect { |
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int idx; |
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int start; |
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int end; |
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int discard; |
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} drm_r128_indirect_t; |
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typedef struct drm_r128_fullscreen { |
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enum { |
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R128_INIT_FULLSCREEN = 0x01, |
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R128_CLEANUP_FULLSCREEN = 0x02 |
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} func; |
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} drm_r128_fullscreen_t; |
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/* 2.3: An ioctl to get parameters that aren't available to the 3d |
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* client any other way. |
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*/ |
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#define R128_PARAM_IRQ_NR 1 |
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typedef struct drm_r128_getparam { |
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int param; |
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void __user *value; |
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} drm_r128_getparam_t; |
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#if defined(__cplusplus) |
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} |
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#endif |
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#endif
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