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2930 lines
133 KiB
2930 lines
133 KiB
Mesa 7.10 Release Notes / January 7, 2011 |
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========================================= |
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Mesa 7.10 is a new development release. People who are concerned with |
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stability and reliability should stick with a previous release or wait |
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for Mesa 7.10.1. |
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|
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Mesa 7.10 implements the OpenGL 2.1 API, but the version reported by |
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glGetString(GL_VERSION) depends on the particular driver being used. |
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Some drivers don't support all the features required in OpenGL 2.1. |
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|
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See the :doc:`Compiling/Installing page <../install>` for |
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prerequisites for DRI hardware acceleration. |
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|
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MD5 checksums |
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------------- |
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|
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:: |
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|
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0a70c15c135561824bdcae92bf232e43 MesaLib-7.10.tar.gz |
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33fb94eccc02cbb4d8d1365615e38e46 MesaLib-7.10.tar.bz2 |
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5cafdc0eda0f9bf370b95c98df3338fa MesaLib-7.10.zip |
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bc644be551ed585fc4f66c16b64a91c9 MesaGLUT-7.10.tar.gz |
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5c2677a155672352d62b177e4f0f92e8 MesaGLUT-7.10.tar.bz2 |
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2ce5001f74496d1ba719ef74d910a5cf MesaGLUT-7.10.zip |
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|
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New features |
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------------ |
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- GL_ARB_explicit_attrib_location extension (Intel and software |
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drivers). |
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- GL_ARB_texture_rg (Intel, software drivers, gallium drivers). |
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- GL_EXT_separate_shader_objects extension (Intel and software |
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drivers). |
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- GL_NV_primitive_restart extension (Gallium softpipe, llvmpipe). |
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- New fragment shader back-end for i965-class hardware. |
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- Support for Sandybridge chipset in i965 DRI driver. |
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|
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Bug fixes |
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--------- |
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|
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This list is likely incomplete. |
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|
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- `Bug 28800 <https://bugs.freedesktop.org/show_bug.cgi?id=28800>`__ - |
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[r300c, r300g] Texture corruption with World of Warcraft |
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- `Bug 29420 <https://bugs.freedesktop.org/show_bug.cgi?id=29420>`__ - |
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Amnesia / HPL2 RendererFeatTest - not rendering correctly |
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- `Bug 29946 <https://bugs.freedesktop.org/show_bug.cgi?id=29946>`__ - |
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[swrast] piglit valgrind glsl-array-bounds-04 fails |
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- `Bug 30261 <https://bugs.freedesktop.org/show_bug.cgi?id=30261>`__ - |
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[GLSL 1.20] allowing inconsistent invariant declaration between two |
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vertex shaders |
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- `Bug 30632 <https://bugs.freedesktop.org/show_bug.cgi?id=30632>`__ - |
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[softpipe] state_tracker/st_manager.c:489: |
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st_context_notify_invalid_framebuffer: Assertion \`stfb && |
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stfb->iface == stfbi' failed. |
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- `Bug 30694 <https://bugs.freedesktop.org/show_bug.cgi?id=30694>`__ - |
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wincopy will crash on Gallium drivers when going to front buffer |
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- `Bug 30771 <https://bugs.freedesktop.org/show_bug.cgi?id=30771>`__ - |
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[r600g] vert-tex glsl demo |
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- `Bug 30787 <https://bugs.freedesktop.org/show_bug.cgi?id=30787>`__ - |
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Invalid asm shader does not generate draw-time error when used with |
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GLSL shader |
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- `Bug 30974 <https://bugs.freedesktop.org/show_bug.cgi?id=30974>`__ - |
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[llvmpipe] SIGABRT src/gallium/drivers/llvmpipe/lp_state_fs.c:779 |
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- `Bug 30993 <https://bugs.freedesktop.org/show_bug.cgi?id=30993>`__ - |
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getFramebufferAttachmentParameteriv wrongly generates error |
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- `Bug 31101 <https://bugs.freedesktop.org/show_bug.cgi?id=31101>`__ - |
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[glsl2] abort() in ir_validate::visit_enter(ir_assignment \*ir) |
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- `Bug 31193 <https://bugs.freedesktop.org/show_bug.cgi?id=31193>`__ - |
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[regression] aa43176e break water reflections |
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- `Bug 31194 <https://bugs.freedesktop.org/show_bug.cgi?id=31194>`__ - |
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The mesa meta save/restore code doesn't ref the current GLSL program |
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- `Bug 31371 <https://bugs.freedesktop.org/show_bug.cgi?id=31371>`__ - |
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glslparsertest: ir.cpp:358: ir_constant::ir_constant(const |
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glsl_type*, const ir_constant_data*): Assertion \`(type->base_type >= |
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0) && (type->base_type <= 3)' failed. |
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- `Bug 31439 <https://bugs.freedesktop.org/show_bug.cgi?id=31439>`__ - |
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Crash in glBufferSubData() with size == 0 |
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- `Bug 31495 <https://bugs.freedesktop.org/show_bug.cgi?id=31495>`__ - |
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[i965 gles2c bisected] OpenGL ES 2.0 conformance |
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GL2Tests_GetBIFD_input.run regressed |
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- `Bug 31514 <https://bugs.freedesktop.org/show_bug.cgi?id=31514>`__ - |
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isBuffer returns true for unbound buffers |
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- `Bug 31560 <https://bugs.freedesktop.org/show_bug.cgi?id=31560>`__ - |
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[tdfx] tdfx_tex.c:702: error: ‘const struct gl_color_table’ has no |
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member named ‘Format’ |
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- `Bug 31617 <https://bugs.freedesktop.org/show_bug.cgi?id=31617>`__ - |
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Radeon/Compiz: 'failed to attach dri2 front buffer', error case not |
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handled |
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- `Bug 31648 <https://bugs.freedesktop.org/show_bug.cgi?id=31648>`__ - |
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[GLSL] array-struct-array gets assertion: \`(size >= 1) && (size <= |
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4)' failed. |
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- `Bug 31650 <https://bugs.freedesktop.org/show_bug.cgi?id=31650>`__ - |
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[GLSL] varying gl_TexCoord fails to be re-declared to different size |
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in the second shader |
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- `Bug 31673 <https://bugs.freedesktop.org/show_bug.cgi?id=31673>`__ - |
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GL_FRAGMENT_PRECISION_HIGH preprocessor macro undefined in GLSL ES |
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- `Bug 31690 <https://bugs.freedesktop.org/show_bug.cgi?id=31690>`__ - |
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i915 shader compiler fails to flatten if in Aquarium webgl demo. |
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- `Bug 31832 <https://bugs.freedesktop.org/show_bug.cgi?id=31832>`__ - |
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[i915] Bad renderbuffer format: 21 |
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- `Bug 31841 <https://bugs.freedesktop.org/show_bug.cgi?id=31841>`__ - |
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[drm:radeon_cs_ioctl] \*ERROR\* Invalid command stream ! |
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- `Bug 31894 <https://bugs.freedesktop.org/show_bug.cgi?id=31894>`__ - |
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Writing to gl_PointSize with GLES2 corrupts other varyings |
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- `Bug 31909 <https://bugs.freedesktop.org/show_bug.cgi?id=31909>`__ - |
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[i965] brw_fs.cpp:1461: void |
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fs_visitor::emit_bool_to_cond_code(ir_rvalue*): Assertion |
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\`expr->operands[i]->type->is_scalar()' failed. |
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- `Bug 31934 <https://bugs.freedesktop.org/show_bug.cgi?id=31934>`__ - |
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[gallium] Mapping empty buffer object causes SIGSEGV |
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- `Bug 31983 <https://bugs.freedesktop.org/show_bug.cgi?id=31983>`__ - |
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[i915 gles2] "if (expression with builtin/varying variables) discard" |
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breaks linkage |
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- `Bug 31985 <https://bugs.freedesktop.org/show_bug.cgi?id=31985>`__ - |
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[GLSL 1.20] initialized uniform array considered as "unsized" |
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- `Bug 31987 <https://bugs.freedesktop.org/show_bug.cgi?id=31987>`__ - |
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[gles2] if input a wrong pname(GL_NONE) to glGetBoolean, it will not |
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case GL_INVALID_ENUM |
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- `Bug 32035 <https://bugs.freedesktop.org/show_bug.cgi?id=32035>`__ - |
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[GLSL bisected] comparing unsized array gets segfault |
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- `Bug 32070 <https://bugs.freedesktop.org/show_bug.cgi?id=32070>`__ - |
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llvmpipe renders stencil demo incorrectly |
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- `Bug 32273 <https://bugs.freedesktop.org/show_bug.cgi?id=32273>`__ - |
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assertion fails when starting vdrift 2010 release with shaders |
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enabled |
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- `Bug 32287 <https://bugs.freedesktop.org/show_bug.cgi?id=32287>`__ - |
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[bisected GLSL] float-int failure |
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- `Bug 32311 <https://bugs.freedesktop.org/show_bug.cgi?id=32311>`__ - |
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[965 bisected] Array look-ups broken on GM45 |
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- `Bug 32520 <https://bugs.freedesktop.org/show_bug.cgi?id=32520>`__ - |
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[gles2] glBlendFunc(GL_ZERO, GL_DST_COLOR) will result in |
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GL_INVALID_ENUM |
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- `Bug 32825 <https://bugs.freedesktop.org/show_bug.cgi?id=32825>`__ - |
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egl_glx driver completely broken in 7.9 branch [fix in master] |
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|
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Changes |
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------- |
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Adam Jackson (2): |
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- i965: Update renderer strings for sandybridge |
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- drivers/x11: unifdef XFree86Server |
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Alex Deucher (30): |
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- r600c: fix mipmap stride on evergreen |
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- r600c: add reloc for CB_COLOR0_ATTRIB |
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- r600c: pull over 6xx/7xx vertex fixes for evergreen |
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- r600c: fix segfault in evergreen stencil code |
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- r100: revalidate after radeon_update_renderbuffers |
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- r600c: add missing radeon_prepare_render() call on evergreen |
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- r600c: properly align mipmaps to group size |
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- egl_dri2: Add radeon chip ids |
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- r600c/evergreen: texture align is group_bytes just like 6xx/7xx |
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- r600g: fix buffer alignment |
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- r600g: All EVENT_WRITE packets need the EVENT_INDEX field |
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- r600g: translate ARR instruction for evergreen |
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- r600g: use meaningful defines for chiprev |
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- r600g: use full range of VS resources for vertex samplers |
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- r600g: fix additional EVENT_WRITE packet |
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- r600g: fix some winsys functions to deal properly with evergreen |
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- r600c: add Ontario Fusion APU support |
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- r600g: add support for ontario APUs |
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- r600c: fix VC flush on cedar and palm |
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- gallium/egl: fix r300 vs r600 loading |
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- r600c: fix some opcodes on evergreen |
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- r600c: bump texture limits to hw limits |
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- r600g: bump texture/cb limits appropriately for evergreen |
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- radeon: bump mip tree levels to 15 |
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- r600g: fix rendering with a vertex attrib having a zero stride |
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- r600g: remove useless switch statements |
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- r600g: add support for NI (northern islands) asics |
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- r600c: add support for NI asics |
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- r600g: support up to 64 shader constants |
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- r600c: fix up SQ setup in blit code for Ontario/NI |
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|
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Andre Maasikas (3): |
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- r600c: fix buffer height setting in dri2 case |
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- r600g: break alu clause earlier |
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- r600g: fix evergreen interpolation setup |
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Andrew Randrianasulu (2): |
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- dri/nv04: Don't expose ARB_texture_env_combine/dot3. |
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- dri/nv04: Enable eng3dm for A8/L8 textures. |
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|
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Aras Pranckevicius (2): |
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|
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- glsl: fix crash in loop analysis when some controls can't be |
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determined |
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- glsl: fix matrix type check in ir_algebraic |
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Bas Nieuwenhuizen (3): |
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- r600g: set ENABLE_KILL in the shader state in the new design |
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- r600g: set ENABLE_KILL on evergreen too |
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- r600g: use dirty list to track dirty blocks |
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Ben Skeggs (3): |
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- nv50: DST |
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- nv50: DPH |
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- nv50: silence some unknown get_param warnings |
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Benjamin Franzke (2): |
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|
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- st/egl image: multiply drm buf-stride with blocksize |
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- r600g: implement texture_get_handle (needed for |
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eglExportDRMImageMESA) |
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Brian Paul (296): |
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|
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- glx: add const qualifiers to \__indirect_glMultiDrawArraysEXT() |
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- glsl2: fix signed/unsigned comparison warning |
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- llvmpipe: cast to silence warning |
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- llvmpipe: s/boolean/unsigned/ in bitfield to silence warning |
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- nv50: use unsigned int for bitfields to silence warnings |
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- tgsi: fix incorrect usage_mask for shadow tex instructions |
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- gallivm: expand AoS sampling to cover all filtering modes |
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- gallivm: fix incorrect vector shuffle datatype |
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- gallivm: move i32_vec_type inside the #ifdef |
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- mesa: include mfeatures.h in formats.c |
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- gallivm: fix wrong return value in bitwise functions |
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- tgsi/sse: fix aos_to_soa() loop to handle num_inputs==0 |
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- gallivm: added missing case for PIPE_TEXTURE_RECT |
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- gallium: better docs for pipe_rasterizer_state::sprite_coord_enable |
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- gallium: rework handling of sprite_coord_enable state |
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- gallium/docs: added new pipeline.txt diagram |
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- mesa: don't call valid_texture_object() in non-debug builds |
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- glsl2: silence compiler warnings in printf() calls |
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- docs: remove old broken link |
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- docs: mark as obsolete, remove dead links |
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- llvmpipe: fix query bug when no there's no scene |
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- gallivm: remove debug code |
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- llvmpipe: maintain fragment shader state for draw module |
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- llvmpipe: indentation fix |
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- llvmpipe: reformatting, remove trailing whitespace, etc |
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- llvmpipe: clean-up, comments in setup_point_coefficient() |
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- llvmpipe: rename sprite field, add sprite_coord_origin |
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- llvmpipe: implement sprite coord origin modes |
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- draw: fix test for using the wide-point stage |
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- llvmpipe: check bitshift against PIPE_MAX_SHADER_OUTPUTS |
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- draw: check bitshift against PIPE_MAX_SHADER_OUTPUS |
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- Merge branch 'sprite-coord' |
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- draw: new draw_fs.[ch] files |
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- glsl2: fix typo in error msg |
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- gallivm: fix lp_build_sample_compare() |
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- softpipe: add missing calls to set draw vertex samplers/views |
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- mesa: don't advertise bogus GL_ARB_shading_language_120 extension |
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- configs: remove egl-swrast target from linux-dri config |
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- llvmpipe: fix sprite texcoord setup for non-projective texturing |
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- mesa: fix assertions to handle srgb formats |
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- st/mesa: add missing MESA_FORMAT_S8 case in |
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st_mesa_format_to_pipe_format() |
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- st/mesa: use the wrapped renderbuffer in CopyPixels() |
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- llvmpipe: make min/max lod and lod bias dynamic state |
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- llvmpipe: make texture border_color dynamic state |
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- softpipe: fix repeat() function for NPOT textures |
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- gallivm: fix repeat() function for NPOT textures |
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- swrast: update comments for REMAINDER() macro |
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- softpipe: rename sp_state_fs.c -> sp_state_shader.c |
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- softpipe: make shader-related functions static |
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- softpipe: make blend/stencil/depth functions static |
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- softpipe: make sampler state functions static |
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- softpipe: make vertex state functions static |
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- softpipe: make rasterizer state functions static |
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- softpipe: make stream out state functions static |
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- softpipe: make clip state functions static |
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- softpipe: minor asst. clean-ups |
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- softpipe: allocate tile data on demand |
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- llvmpipe: fix swizzling of texture border color |
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- softpipe: fix swizzling of texture border color |
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- draw: pass sampler state down to llvm jit state |
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- gallivm: check for level=0 case in lp_build_minify() |
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- gallivm: added some comments |
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- draw: check for null sampler pointers |
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- swrast: fix choose_depth_texture_level() to respect mipmap filtering |
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state |
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- st/mesa: replace assertion w/ conditional in framebuffer invalidation |
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- glsl2: fix signed/unsigned comparison warning |
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- st/xlib: add some comments |
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- ir_to_mesa: assorted clean-ups, const qualifiers, new comments |
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- mesa: remove assertion w/ undeclared variable texelBytes |
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- gallivm: remove newlines |
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- draw/llvmpipe: replace DRAW_MAX_TEXTURE_LEVELS with |
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PIPE_MAX_TEXTURE_LEVELS |
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- mesa: reformatting, comments, code movement |
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- x11: fix breakage from gl_config::visualType removal |
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- gallivm: work-around trilinear mipmap filtering regression with LLVM |
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2.8 |
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- mesa: remove post-convolution width/height vars |
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- gallivm: add compile-time option to emit inst addrs and/or line |
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numbers |
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- llvmpipe: code to dump bytecode to file (disabled) |
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- gallivm: added lp_build_print_vec4() |
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- gallivm: added lp_build_load_volatile() |
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- glsl: add ir_unop_round_even case to silence unhandled enum warning |
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- st/mesa: fix regressions in glDrawPixels(GL_STENCIL_INDEX) |
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- st/mesa: reformatting in st_cb_drawpixels.c |
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- st/mesa: use GLuint to avoid problem w/ uint not defined on mingw32 |
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- st/mesa: update function name, comments |
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- gallivm: use util_snprintf() |
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- llvmpipe: remove lp_setup_coef*.c files from Makefile |
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- mesa: fix mesa version string construction |
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- gallivm: fix incorrect type for zero vector in emit_kilp() |
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- llvmpipe/draw: always enable LLVMAddInstructionCombiningPass() |
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- draw: use float version of LLVM Mul/Add instructions |
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- draw: fix typo in comment |
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- mesa: add GL_RG case to \_mesa_source_buffer_exists() |
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- mesa: add missing cases for packing red/green images |
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- st/mesa: added cases for GL_COMPRESSED_RED/RG in st_choose_format() |
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- docs: update texture red/green support in GL3.txt |
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- docs: add GL_ARB_texture_rg to release notes |
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- mesa: driver hook for primitive restart |
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- mesa: set/get primitive restart state |
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- mesa: API spec for primitive restart |
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- mesa: regenerated files with primitive restart |
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- mesa: plug in primitive restart function |
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- vbo: support for primitive restart |
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- gallium: new CAP, state for primitive restart |
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- st/mesa: support for primitive restart |
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- draw: implement primitive splitting for primitive restart |
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- softpipe: enable primitive restart |
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- llvmpipe: enable primitive restart |
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- docs: added GL_NV_primitive_restart extension |
|
- Merge branch 'primitive-restart-cleanup' |
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- winsys/xlib: formatting fixes |
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- winsys/xlib: use Bool type for shm field |
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- winsys/xlib: fix up allocation/dealloction of XImage |
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- winsys/xlib: rename xm->xlib |
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- galahad: silence warnings |
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- mesa: move declaration before code |
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- docs: updated GL3 status for primitive restart |
|
- mesa: 80-column wrapping |
|
- mesa: simplify fbo format checking code |
|
- mesa: split up the image.c file |
|
- mesa: add pixel packing for unscaled integer types |
|
- mesa: \_mesa_ClearColorIuiEXT() and \_mesa_ClearColorIiEXT() |
|
- mesa: \_mesa_is_format_integer() function |
|
- mesa: minor reformatting, clean-ups |
|
- mesa: added \_mesa_is_fragment_shader_active() helper |
|
- mesa: new glDrawPixels error check for integer formats |
|
- softpipe: added some texture sample debug code (disabled) |
|
- mesa: added new gl_extensions::EXT_gpu_shader4 field |
|
- mesa: added new gl_framebuffer::_IntegerColor field |
|
- mesa: added glGet query for GL_RGBA_INTEGER_MODE_EXT |
|
- mesa: compute \_IntegerColor field in |
|
\_mesa_test_framebuffer_completeness() |
|
- mesa: added cases for GL_EXT_texture_integer formats |
|
- mesa: added cases for GL_EXT_texture_integer |
|
- st/mesa: add format selection for signed/unsigned integer formats |
|
- mesa: simplify target_can_be_compressed() function |
|
- glapi: GL_EXT_texture_integer API |
|
- glapi: include/build EXT_texture_integer.xml |
|
- mesa: regenerated API files for GL_EXT_texture_integer |
|
- mesa: plug in GL_EXT_texture_integer functions |
|
- mesa: display list support for GL_EXT_texture_integer |
|
- st/mesa: be smarter choosing texture format for glDrawPixels() |
|
- softpipe: remove >32bpp color restriction |
|
- mesa: silence enum comparison warning |
|
- mesa: fix uninitialized var warning |
|
- xlib: silence unused var warning |
|
- util: use pointer_to_func() to silence warning |
|
- rtasm: use pointer_to_func() to silence warning |
|
- translate: use function typedefs, casts to silence warnings |
|
- translate: remove unused prototypes |
|
- mesa: additional glReadPixels error checks for GL_EXT_texture_integer |
|
- mesa: additional switch cases for GL_EXT_texture_integer |
|
- mesa: additional teximage error checks for GL_EXT_texture_integer |
|
- mesa: do integer FB / shader validation check in |
|
\_mesa_valid_to_render() |
|
- mesa: call \_mesa_valid_to_render() in glDrawPixels, glCopyPixels, |
|
glBitmap |
|
- mesa: remove the unused \_mesa_is_fragment_shader_active() function |
|
- mesa: fix bug in \_mesa_is_format_integer() |
|
- mesa: rename function to \_mesa_is_format_integer_color() |
|
- mesa: remove 'normalized' parameter from |
|
\_mesa_VertexAttribIPointer() |
|
- vbo: re-indent file |
|
- glapi: xml spec file for GL_EXT_gpu_shader4 |
|
- glapi: include EXT_gpu_shader4.xml |
|
- glapi: regenerated API files |
|
- mesa: plug in stubs for glBindFragDataLocation(), |
|
glGetFragDataLocation() |
|
- mesa: add glGetUniformuiv(), plug in uint glUniform funcs |
|
- mesa: plug in more GL_EXT_gpu_shader4 functions |
|
- mesa: add new GLvertexformat entries for integer-valued attributes |
|
- mesa: implement integer-valued vertex attribute functions |
|
- mesa: add gl_client_array::Integer field and related vertex array |
|
state code |
|
- mesa: consolidate glVertex/Color/etcPointer() code |
|
- mesa: state/queries for GL_MIN/MAX_PROGRAM_TEXEL_OFFSET_EXT |
|
- mesa: glArrayElement support for integer-valued arrays |
|
- mesa: clean-up array element code |
|
- mesa: add extension table entry for GL_EXT_gpu_shader4 |
|
- mesa: remove obsolete comment |
|
- mesa: fix incorrect type in \_mesa_texstore_rgba_int16() |
|
- mesa: fix integer cases in \_mesa_is_legal_format_and_type() |
|
- mesa: add const qualifier to \_mesa_is_legal_format_and_type() |
|
- mesa: additional integer formats in \_mesa_bytes_per_pixel() |
|
- mesa: pixel transfer ops do not apply to integer-valued textures |
|
- mesa: remove dead code |
|
- osmesa: fix renderbuffer memleak in OSMesaMakeCurrent() |
|
- mesa: use GLubyte for edge flag arrays |
|
- mesa: move the gl_config struct declaration |
|
- dri/util: add a bunch of comments |
|
- mesa: remove always-false conditional in check_compatible() |
|
- mesa: fix aux/accum comment and error message mixups |
|
- llvmpipe: assign context's frag shader pointer before using it |
|
- llvmpipe: add a cast |
|
- mesa: silence new warnings in texobj.c |
|
- egl/gdi: fix typo: xsurf->gsurf |
|
- mesa: code to unpack RGBA as uints |
|
- gallivm: implement scatter stores into temp register file |
|
- gallivm: add some LLVM var labels |
|
- gallivm: added debug code to dump temp registers |
|
- gallivm: add pixel offsets in scatter stores |
|
- gallivm: added lp_elem_type() |
|
- gallivm: implement execution mask for scatter stores |
|
- tgsi: remove unused function |
|
- llvmpipe: added some debug assertions, but disabled |
|
- gallivm: alloca() was called too often for temporary arrays |
|
- gallivm: add const qualifiers, fix comment string |
|
- softpipe: disable vertex texturing with draw/llvm |
|
- mesa: consolidate pixel packing/unpacking code |
|
- mesa: rename vars in pixel pack/unpack code |
|
- mesa: implement uint texstore code |
|
- mesa: remove stray GL_FLOAT case in \_mesa_is_legal_format_and_type() |
|
- mesa: make fixed-pt and byte-valued arrays a runtime feature |
|
- softpipe: can't no-op depth test stage when occlusion query is |
|
enabled |
|
- mesa: no-op glBufferSubData() on size==0 |
|
- mesa: #include mfeatures.h in enums.h |
|
- mesa: improve error message |
|
- mesa: add missing formats in \_mesa_format_to_type_and_comps() |
|
- mesa: handle more pixel types in mipmap generation code |
|
- mesa: make glIsBuffer() return false for never bound buffers |
|
- mesa: fix glDeleteBuffers() regression |
|
- tdfx: s/Format/_BaseFormat/ |
|
- mesa: consolidate assertions in teximage code |
|
- radeon: set gl_texture_image::TexFormat field in |
|
radeonSetTexBuffer2() |
|
- r600: set gl_texture_image::TexFormat field in r600SetTexBuffer2() |
|
- r200: set gl_texture_image::TexFormat field in r200SetTexBuffer2() |
|
- r300: set gl_texture_image::TexFormat field in r300SetTexBuffer2() |
|
- evergreen: set gl_texture_image::TexFormat field in |
|
evergreenSetTexBuffer() |
|
- st/mesa: fix glDrawPixels(depth/stencil) bugs |
|
- glsl: fix assorted MSVC warnings |
|
- mesa: add more work-arounds for acoshf(), asinhf(), atahf() |
|
- glsl: remove opt_constant_expression.cpp from SConscript |
|
- mesa: fix error messages and minor reindenting |
|
- mesa: whitespace cleanups |
|
- mesa: 80-column wrapping |
|
- mesa: reorder texture_error_check() params |
|
- mesa: minor clean-ups in context code |
|
- mesa: upgrade to glext.h version 66 |
|
- mesa: pass gl_format to \_mesa_init_teximage_fields() |
|
- mesa: fix error msg typo |
|
- glapi: rename GL3.xml to GL3x.xml as it covers all GL 3.x versions |
|
- mesa: hook up GL 3.x entrypoints |
|
- docs: update some GL 3.0 status |
|
- mesa: fix get_texture_dimensions() for texture array targets |
|
- swrast: init alpha value to 1.0 in opt_sample_rgb_2d() |
|
- glsl: fix off by one in register index assertion |
|
- glsl: use gl_register_file in a few places |
|
- mesa: rename, make \_mesa_register_file_name() non-static |
|
- mesa: \_mesa_valid_register_index() to validate register indexes |
|
- mesa: replace #defines with new gl_shader_type enum |
|
- mesa: use gl_shader_type enum |
|
- glsl: better handling of linker failures |
|
- glsl: start restoring some geometry shader code |
|
- mesa: add assertion and update comment in \_mesa_format_image_size() |
|
- mesa: added \_mesa_format_image_size64() |
|
- x11: remove test_proxy_teximage() function |
|
- st/mesa: fix mapping of zero-sized buffer objects |
|
- gallivm/llvmpipe: squash merge of the llvm-context branch |
|
- mesa: raise max texture sizes to 16K |
|
- softpipe: increase max texture size to 16K |
|
- mesa: replace large/MAX_WIDTH stack allocations with heap allocations |
|
- mesa: replace large/MAX_WIDTH stack allocations with heap allocations |
|
- swrast: avoid large stack allocations in blend code |
|
- swrast: avoid large stack allocations in tex combine code |
|
- st/mesa: avoid large stack allocations in readpixels code |
|
- mesa: replace more MAX_WIDTH stack allocations with heap allocations |
|
- gallivm/llvmpipe: remove lp_build_context::builder |
|
- gallivm: fix null builder pointers |
|
- mesa: fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME query |
|
- mesa: return GL_FRAMEBUFFER_DEFAULT as FBO attachment type |
|
- llvmpipe: fix broken stencil writemask |
|
- mesa: consolidate some compiler -D flags |
|
- swrast: allow GL_RG format in glDrawPixels() |
|
- swrast: fix indentation |
|
- swrast: accept GL_RG in glReadPixels() |
|
- swrast: restructure some glReadPixels() code |
|
- mesa: make glGet*(GL_NONE) generate GL_INVALID_ENUM |
|
- mesa: remove unneeded cast |
|
- mesa: update comments, remove dead code |
|
- st/mesa: new comment about updating state vars |
|
- mesa: add error margin to clip mask debug/check code |
|
- gallium/util: minor formatting fixes |
|
- mesa/llvm: use llvm-config --cppflags |
|
- st/mesa: fix mipmap generation bug |
|
- mesa: test for cube map completeness in glGenerateMipmap() |
|
- mesa: set gl_texture_object::_Complete=FALSE in incomplete() |
|
- mesa: consolidate glTexImage1/2/3D() code |
|
- mesa: simplify proxy texture code in texture_error_check() |
|
- mesa: consolidate the glTexSubImage1/2/3D() functions |
|
- mesa: consolidate glCopyTexImage1/2D() code |
|
- mesa: consolidate glCopyTexSubImage1/2/3D() functions |
|
- mesa: consolidate glCompressedTexImage1/2/3D() functions |
|
- mesa: make \_mesa_test_proxy_teximage() easier to read |
|
- configure: use llvm-config --cppflags instead of --cflags |
|
- mesa: revamp error checking for compressed texture images |
|
- mesa: simplify target checking for TexImage functions |
|
- draw/llvm: don't flush in vs_llvm_delete() |
|
- tnl: Initialize gl_program_machine memory in run_vp. |
|
- tnl: a better way to initialize the gl_program_machine memory |
|
- mesa, st/mesa: disable GL_ARB_geometry_shader4 |
|
- mesa/meta: fix broken assertion, rename stack depth var |
|
- glsl: new glsl_strtod() wrapper to fix decimal point interpretation |
|
- st/mesa: fix renderbuffer pointer check in st_Clear() |
|
|
|
Brian Rogers (1): |
|
|
|
- mesa: Add missing else in do_row_3D |
|
|
|
Chad Versace (25): |
|
|
|
- intel_extensions: Add ability to set GLSL version via environment |
|
- glsl: Add glsl_type::uvecN_type for N=2,3 |
|
- glsl: Add lexer rules for uint and uvecN (N=2..4) |
|
- glsl: Changes in generated file glsl_lexer.cpp |
|
- glsl: Add lexer rules for << and >> in GLSL 1.30 |
|
- glsl: Change generated file glsl_lexer.cpp |
|
- glsl: Implement ast-to-hir for binary shifts in GLSL 1.30 |
|
- glsl: Implement constant expr evaluation for bitwise-not |
|
- glsl: Implement constant expr evaluation for bit-shift ops |
|
- glsl: Implement constant expr evaluation for bitwise logic ops |
|
- glsl: Fix ir validation for bit logic ops |
|
- glsl: Define shift_result_type() in ast_to_hir.cpp |
|
- glsl: Implement ast-to-hir for bit-shift-assignment |
|
- glsl: Define bit_logic_result_type() in ast_to_hir.cpp |
|
- glsl: Implement ast-to-hir for bit-logic ops |
|
- glsl: Fix lexer rule for ^= |
|
- glsl: Commit generated file glsl_lexer.cpp |
|
- glsl: Fix ast-to-hir for ARB_fragment_coord_conventions |
|
- mesa: Fix C++ includes in sampler.cpp |
|
- glsl: Fix ir_expression::constant_expression_value() |
|
- glsl: Fix erroneous cast in ast_jump_statement::hir() |
|
- glsl: Fix Doxygen tag file in recently renamed files |
|
- glsl: Improve usage message for glsl_compiler |
|
- glsl: Fix linker bug in cross_validate_globals() |
|
- glsl: In ast_to_hir, check sampler array indexing |
|
|
|
Chia-I Wu (149): |
|
|
|
- glapi: Fix build errors for ES. |
|
- glapi: Fix ES build errors again. |
|
- mesa: Update ES APIspec.xml. |
|
- st/xlib: Notify the context when the front/back buffers are swapped. |
|
- targets/egl: Use C++ compiler to link GL/ES state trackers. |
|
- libgl-xlib: Remove unused st_api_create_OpenGL. |
|
- st/egl: Split modeset code support to modeset.c. |
|
- st/egl: Rename kms backend to drm. |
|
- st/egl: s/kms/drm/ on the drm backend. |
|
- egl: Enable drm platform by default. |
|
- egl: Check extensions. |
|
- st/egl: Skip single-buffered configs in EGL. |
|
- mapi: Fix compiler warnings. |
|
- st/egl: Drop context argument from egl_g3d_get_egl_image. |
|
- targets/egl: Fix linking with libdrm. |
|
- st/vega: Fix version check in context creation. |
|
- egl: Use attribute names as the \_EGLConfig member names. |
|
- egl: Access config attributes directly. |
|
- st/egl: Access \_EGLConfig directly. |
|
- st/egl: Do not finish a fence that is NULL. |
|
- mesa: Remove unused vtxfmt_tmp.h. |
|
- egl_dri2: Drop the use of \_egl[SG]etConfigKey. |
|
- egl_glx: Drop the use of [SG]ET_CONFIG_ATTRIB. |
|
- egl_glx: Fix borken driver. |
|
- egl: Move attributes in \_EGLImage to \_EGLImageAttribs. |
|
- egl: Parse image attributes with \_eglParseImageAttribList. |
|
- egl: Move fallback routines to eglfallbacks.c. |
|
- egl: Drop dpy argument from the link functions. |
|
- egl: Minor changes to the \_EGLConfig interface. |
|
- egl: Minor changes to the \_EGLScreen interface. |
|
- egl: Fix \_eglModeLookup. |
|
- st/egl: Fix native_mode refresh mode. |
|
- egl: Add reference count for resources. |
|
- egl: Use reference counting to replace IsLinked or IsBound. |
|
- egl: Fix a false negative check in \_eglCheckMakeCurrent. |
|
- st/egl: Use resource reference count for egl_g3d_sync. |
|
- egl_dri2: Fix a typo that make glFlush be called at wrong time. |
|
- glapi: Do not use glapidispatch.h. |
|
- glapi: Move glapidispatch.h to core mesa. |
|
- glapi: Do not use glapioffsets.h. |
|
- glapi: Merge glapioffsets.h into glapidispath.h. |
|
- vbo: Use CALL\_\* macros. |
|
- mesa: Remove unnecessary glapitable.h includes. |
|
- autoconf: Better client API selection. |
|
- docs: Update egl and openvg docs. |
|
- autoconf: Update configuration info. |
|
- Merge branch 'glapi-reorg' |
|
- targets: Add missing quotes to Makefile.xorg. |
|
- autoconf: st/vega requires --enable-openvg. |
|
- st/mesa: Unreference the sampler view in st_bind_surface. |
|
- autoconf: Tidy configure output for EGL. |
|
- targets/egl: Fix a warning with --disable-opengl build. |
|
- egl: Rework \_eglGetSearchPath. |
|
- mesa: Select FEATURE_remap_table when multiple APIs are enabled. |
|
- mesa: Allow contexts of different APIs to coexist. |
|
- egl: Set up the pthread key even TLS is used. |
|
- st/egl: Add native_surface::present callback. |
|
- st/egl: Use native_surface::present callback. |
|
- d3d1x: Use native_surface::present. |
|
- st/egl: Remove flush_frontbuffer and swap_buffers. |
|
- st/egl: Add support for swap interval and swap behavior. |
|
- st/egl: Add support for EGL_MATCH_NATIVE_PIXMAP. |
|
- st/egl: Add extern "C" wrapper to native.h. |
|
- st/egl: Add native_display_buffer interface. |
|
- st/egl: Use native_display_buffer for EGL_MESA_drm_image. |
|
- autoconf: Add --enable-gallium-egl. |
|
- docs: Update egl docs. |
|
- st/dri: Add support for surfaceless current contexts. |
|
- egl_dri2: Fix \__DRI_DRI2 version 1 support. |
|
- st/vega: Do not wait NULL fences. |
|
- gallium: Add st_api::name. |
|
- gallium: Add st_context_iface::share to st_api. |
|
- st/wgl: Use st_context_iface::share for DrvShareLists. |
|
- st/glx: Replace MESA_VERSION_STRING by xmesa_get_name. |
|
- mesa: Clean up core.h. |
|
- scons: Define IN_DRI_DRIVER. |
|
- tgsi: Add STENCIL to text parser. |
|
- st/vega: vegaLookupSingle should validate the state. |
|
- st/vega: Set wrap_r for mask and blend samplers. |
|
- st/vega: Fix vgReadPixels with a subrectangle. |
|
- egl_dri2: Fix one context, multiple surfaces. |
|
- auxiliary: util_blit_pixels_tex should restore the viewport. |
|
- st/vega: Fix a crash with empty paths. |
|
- st/vega: Masks and surfaces should share orientation. |
|
- st/vega: No flipping in vg_prepare_blend_surface. |
|
- st/vega: Fix a typo in EXTENDED_BLENDER_OVER_FUNC. |
|
- llvmpipe: Fix build errors on x86. |
|
- st/vega: Overhaul renderer with renderer states. |
|
- st/vega: Add DRAWTEX renderer state. |
|
- st/vega: Add SCISSOR renderer state. |
|
- st/vega: Add CLEAR renderer state for vgClear. |
|
- st/vega: Add FILTER renderer state for image filtering. |
|
- st/vega: Use the renderer for vgMask. |
|
- st/vega: Add POLYGON_STENCIL and POLYGON_FILL renderer state. |
|
- st/vega: Delay fb state update to vg_validate_state. |
|
- st/vega: Use st_framebuffer for fb width/height. |
|
- st/vega: Move g3d states to renderer. |
|
- st/vega: Make shader_bind call into the renderer. |
|
- st/vega: vg_manager should care about only the color buffer. |
|
- st/vega: Clean up vg_context fields and functions. |
|
- st/vega: Clean up renderer fields and functions. |
|
- st/vega: vg_copy_texture and vg_copy_surface should share code. |
|
- st/vega: Get rid of renderer_copy_texture. |
|
- st/vega: Update to latest headers. |
|
- st/vega: Fix image sampler views for alpha-only formats. |
|
- st/vega: Make path_render and path_stroke take a matrix. |
|
- st/vega: Make image_draw take a matrix. |
|
- st/vega: Add primitive text support. |
|
- st/vega: Revive mask layer support. |
|
- st/vega: More flexible shader selection. |
|
- st/vega: Add color transformation support. |
|
- st/vega: Bump version to 1.1. |
|
- st/vega: Fix paint coordinates transformations. |
|
- st/vega: Fix negated logic in image_draw. |
|
- st/vega: Fix degenerate paints. |
|
- st/vega: Simplify radial gradient. |
|
- st/vega: Remove st_inlines.h. |
|
- st/vega: Delay blend texture creation until needed. |
|
- st/vega: Create drawing surface mask as needed. |
|
- st/vega: Initialize pipe states with renderer. |
|
- st/vega: Avoid unnecessary constant bufer upload. |
|
- st/vega: Destroy the pipe context with vg_context. |
|
- st/vega: polygon_array requires a deep free. |
|
- st/egl: Set pipe_resource::array_size to 1. |
|
- st/vega: Set pipe_resource::array_size to 1. |
|
- st/vega: Move vertex transformation to shader. |
|
- st/vega: Add a missing break. |
|
- st/vega: Add some comments to pipeline shaders. |
|
- st/vega: Refactor blend shaders. |
|
- st/vega: Move masking after blending. |
|
- st/vega: Add support for per-channel alpha. |
|
- st/vega: Blending should use premultiplied alpha. |
|
- st/vega: Fix VG_BLEND_MULTIPLY. |
|
- st/vega: Add blend shaders for all blend modes. |
|
- st/vega: Fix pipe blend state for various blend modes. |
|
- egl: \_eglFilterArray should not allocate. |
|
- mapi: Rewrite mapi_abi.py to get rid of preprocessor magic. |
|
- vbo: Drop second ATTR macro. |
|
- vbo: Fix GLES2 glVertexAttrib. |
|
- mesa: Do not advertise GL_OES_texture_3D. |
|
- mesa: Fix GL_FIXED arrays. |
|
- mesa: Fix glTexCoordPointer with type GL_FIXED. |
|
- st/egl: Plug pbuffer leaks. |
|
- st/egl: Fix eglCopyBuffers. |
|
- st/egl: Assorted fixes for dri2_display_get_configs. |
|
- docs/egl: Update ../egl.html. |
|
- st/egl: Fix eglChooseConfig when configs is NULL. |
|
- docs: Add an example for EGL_DRIVERS_PATH. |
|
- autoconf: Fix --with-driver=xlib --enable-openvg. |
|
|
|
Chris Wilson (2): |
|
|
|
- i915g: Fix closure of full batch buffers |
|
- intel: Check for unsupported texture when finishing using as a render |
|
target |
|
|
|
Christoph Bumiller (80): |
|
|
|
- nv50: import new compiler |
|
- nouveau: update nouveau_class.h |
|
- nv50: introduce the big formats table |
|
- nv50: don't produce MOV immediate to output reg in store opt |
|
- nv50: change back accidentally swapped UNORM,SNORM vertex type |
|
- nv50: add/fix some license headers |
|
- nv50: simple reload elimination and local CSE |
|
- nv50: fix constant_operand opt mul by 2 case |
|
- nv50: permit usage of undefined TGSI TEMPs |
|
- nv50: add missing 2nd source for POW multiplication |
|
- nv50: add signed RGTC1 to format table, allow 2_10_10_10 for vbufs |
|
- nv50: fix for empty BBs |
|
- nv50: insert MOVs also for PHI sources from dominating block |
|
- nv50: explicitly set src type for SET ops |
|
- nv50: fixes for nested IFs |
|
- nv50: don't eliminate loads to dedicated values |
|
- nv50: fix constbuf validation |
|
- nv50: build proper phi functions in the first place |
|
- nv50: fix reg count |
|
- nv50: begin implementing loops |
|
- nv50: more constant folding |
|
- nv50: loops part 2 |
|
- nv50: flatten simple IF/ELSE/ENDIF constructs |
|
- nv50: fix thinko in store to output reg possible check |
|
- nv50: generate JOINs for outermost IF clauses |
|
- nv50: more TGSI opcodes (SIN, SCS, ARL, RET, KILP) |
|
- nv50: fix PSIZ and PRIMID mapping |
|
- nv50: check dst compatibility in CSE |
|
- nv50: initialize edgeflag input index |
|
- nv50: emit predicate for interp |
|
- Merge remote branch 'origin/master' into nv50-compiler |
|
- nv50: DP2, fix ARL |
|
- nv50: yet another case we need a nop.exit |
|
- nv50: fix check for sprite/point coord enable |
|
- nv50: handle TEXTURE_SWIZZLE and GEOMETRY_SHADER4 caps |
|
- nv50: set the FragDepth output index |
|
- nv50: turn off verbose debug output by default |
|
- nv50: attempt at making more complicated loops work |
|
- nv50: SSG |
|
- nv50: make FrontFacing -1 or +1 |
|
- nv50: re-add proper TEXBIAS sequence |
|
- nv50: make use of TGSI immediate type |
|
- nv50: must join SELECT inputs before MOV inputs |
|
- nv50: fix XPD, was negated |
|
- nv50: fix find_dom_frontier |
|
- nv50: fix build-predicate function |
|
- Merge remote branch 'origin/master' into nv50-compiler |
|
- nv50: load address register before using it, not after |
|
- nv50: save tgsi instructions |
|
- nv50: prepare for having multiple functions |
|
- nv50: don't parse again in tgsi_2_nc |
|
- nv50: use actual loads/stores if TEMPs are accessed indirectly |
|
- nv50: create value references with the right type |
|
- nv50: duplicate interps in load_proj_tex_coords |
|
- nv50: address regs are 16 bit |
|
- nv50: fix can_load check for 3rd source |
|
- nv50: reduce bb_reachable_by runtime from pot to linear |
|
- nv50: minor compiler fixes and cleanups |
|
- nv50: cannot move from local mem to output reg directly |
|
- nv50: newlines in shader bincode printing |
|
- nv50: match TEMP limit with nv50 ir builder |
|
- nv50: handle TGSI EXP and LOG again |
|
- nv50: check for immediates when turning MUL ADD into MAD |
|
- nv50: interp cannot write flags reg |
|
- nv50: MOV TEMP[0], -CONST[0] must be float32 negation |
|
- nv50: fix indirect CONST access with large or negative offsets |
|
- nv50: fix TXP depth comparison value |
|
- nv50: consider address register in reload elimination |
|
- nv50: improve and fix modifier folding optimization |
|
- nv50: put low limit on REG_ALLOC_TEMP and FP_RESULT_COUNT |
|
- Merge remote branch 'origin/nv50-compiler' |
|
- nv50: don't segfault on shaders with 0 instructions |
|
- nv50: get shader fixups/relocations into working state |
|
- nv50: add relocs for stack and local mem buffers |
|
- nv50: emit constbuf relocs before uploading constants |
|
- nv50: fix typo in fifo packet length limit |
|
- nv50: use formats table in nv50_surface.c |
|
- nv50: use CLEAR_BUFFERS for surface fills |
|
- nv50: fix/handle a few more PIPE_CAPs |
|
- nv50: fix GP state bind and validate |
|
|
|
Corbin Simpson (8): |
|
|
|
- r600g: Use align() instead of handrolled code. |
|
- r600g: Trivially deobfuscate r600_hw_states. |
|
- r600g: Deobfuscate and comment a few more functions in |
|
r600_hw_states. |
|
- r600g: Clean up some indentation and \|= vs. \| usage. |
|
- r600g: Fix false and true. |
|
- r600g: "tmp" is such a bad name for a texture. |
|
- r600g: Clean up PS setup. |
|
- r600g: Cleanup viewport floats. |
|
|
|
Daniel Lichtenberger (1): |
|
|
|
- radeon: fix potential segfault in renderbuffer update |
|
|
|
Daniel Vetter (21): |
|
|
|
- r200: revalidate after radeon_update_renderbuffers |
|
- i915g: rip out ->sw_tiled |
|
- i915g: s/hw_tiled/tiling |
|
- i915g: add pineview pci ids |
|
- i915g: kill RGBA/X formats |
|
- i915g: kill buf->map_gtt |
|
- i915g: kill idws->pool |
|
- i915g: drop alignment parameter from iws->buffer_create |
|
- i915g: add winsys function to create tiled buffers |
|
- i915g: switch to tiled allocations, kill set_fence |
|
- i915g: prepare winsys/batchbuffer for execbuf2 |
|
- i915g: return tiling in iws->buffer_from_handle |
|
- i915g: implement unfenced color&depth buffer using tiling bits |
|
- i915g: implement unfenced relocs for textures using tiling bits |
|
- i915g: postpone mipmap/face offset calculation |
|
- i915g: don't pot-align stride for tiled buffers |
|
- i915g: enable X-tiling for textures |
|
- i915g: switch rendering to mipmapped textures to (x,y) offsets |
|
- i915g: enable x-tiling for render targets |
|
- i915g: assert(depth_surface->offset == 0) |
|
- i915g: track TODO items |
|
|
|
Dave Airlie (182): |
|
|
|
- r300g: fix buffer reuse issue caused by previous commit |
|
- r600g: pull r600_draw struct out into header |
|
- r600g: use index min/max + index buffer offset. |
|
- r600g: add vgt dma src defines |
|
- r600g: fixup texture state on evergreen. |
|
- r600g: fix texture bos and avoid doing depth blit on evergreen |
|
- r600g: hide radeon_ctx inside winsys. |
|
- r600g: attempt to abstract kernel bos from pipe driver. |
|
- r600g: move constant buffer creation behind winsys abstraction. |
|
- r600g: use malloc bufmgr for constant buffers |
|
- r600g: add support for kernel bo |
|
- r600g: add winsys bo caching. |
|
- r600g: add upload manager support. |
|
- r600g: fixup map flushing. |
|
- r600g: use calloc for ctx bo allocations |
|
- r600g: oops got the use_mem_constant the wrong way around. |
|
- r600g; add uses waterfall to asm cf for r6xx. |
|
- r600g: only emit uses waterfall on r6xx hw. |
|
- util/r300g: split the r300 index buffer modifier functions out to |
|
util |
|
- r600g: modify index buffers for sizes the hw can't deal with. |
|
- r600g: send correct surface base update for multi-cbufs |
|
- r600g: fix fbo-drawbuffers-maxtargets |
|
- r600g: clean up valgrind issues on maxtargets test. |
|
- r600g: drop debugging that snuck in |
|
- r600g: fix tiling support for ddx supplied buffers |
|
- r600g: add z16 to color setup |
|
- r600g: add color/texture support for more depth formats. |
|
- r600g: fix r700 cube map sizing. |
|
- r600g: fixup r700 CB_SHADER_CONTROL register. |
|
- r600g: add missing BC_INST wrapper for evergreen |
|
- r600g: only flush for the correct colorbuffer, not all of them. |
|
- r600g: deal with overflow of VTX/TEX CF clauses. |
|
- r600g: set back to correct codepaths. |
|
- r600g: fixup evergreen miptree setup. |
|
- r600g: fix eg texture borders. |
|
- r600g: fix typo in struct member name |
|
- r600g: cleanup some of the DB blit code |
|
- r600g: make stencil readback work |
|
- r600g: disable dirty handling on texture from depth code. |
|
- r600g: use floats instead of hex for blit vbo |
|
- r600g: fix depth readback on rv610 and other quirky variants. |
|
- r600g: fix typo in evergreen register list |
|
- u_blitter: add a custom blitter call passing a dsa cso |
|
- r600g: use blitter to do db->cb flushing. |
|
- r600g: fix warnings since last commit. |
|
- egl: fix build since 17eace581d25a626a7d75d9d1205d012cbb14a6e |
|
- r300g: fix point sprite coord. |
|
- r600g: add vert support for 16/16 and 16/16/16 floats. |
|
- r600g: add some more vertex format support. |
|
- r600g: some more vertex formats |
|
- r600g: fix draw-elements and draw-elements-base-vertex |
|
- r600g: drop index_offset parameter to index buffer translate. |
|
- r600g: fixup tex wrapping. |
|
- r600g: fixup VP->FP output->input routing. |
|
- r600g: fix typo in r700 alu emit |
|
- r600g: fixup sprite coord enable. |
|
- r600g: fix polygon mode |
|
- mesa/mipmap: fix warning since |
|
1acadebd6270d3604b026842b8a21360968618a0 |
|
- r600g: add eg poly mode code. |
|
- r600g: make index bias fix for evergreen |
|
- r600g: add eg db count control register. |
|
- r300g: fix glsl-fs-pointcoord |
|
- r600g: add evergreen texture resource properly. |
|
- r600g: fix db flush breaking config state |
|
- r600g: on evergreen the centroid isn't set in this register. |
|
- r600g: add back evergreen name. |
|
- r600g: add evergreen texture border support to new path |
|
- r600g: move radeon.h members around to add back map flushing. |
|
- r600g: add initial vertex translate support. |
|
- r600g: remove old assert from new codepath |
|
- Revert "r600g: add initial vertex translate support." |
|
- r600g: port r300g fix for X\* formats in texformat code |
|
- r600g: add L8A8 unorm. |
|
- r600g: clean up some code from move to new paths. |
|
- r600g: return string for chip family |
|
- r600g: use Elements macro instead of manual sizeofs |
|
- r600g: fix evergreen depth flushing. |
|
- r600g: add winsys support for CTL constants. |
|
- r600g: drop depth quirk on evergreen |
|
- r600g: add reloc for evergreen color attrib |
|
- r600g: realign evergreen code with r600 code. |
|
- r600g: add assembler support for other vtx fetch fields. |
|
- r600g: fixup vertex format picking. |
|
- r600g: sync vertex/texture cache on resources on evergreen |
|
- r600g: add cb flushing for extra buffers + depth buffer on |
|
r600/evergreen |
|
- r600g: fix evergreen draw-buffers |
|
- r600g: flush SH cache on constant change on evergreen |
|
- r600g: only set the Z export if shader exports it. |
|
- r600g: setup basic loop consts on r600 + evergreen. |
|
- mesa/st: initial attempt at RG support for gallium drivers |
|
- r600g: break out of search for reloc bo after finding it. |
|
- r600g: the code to check whether a new vertex shader is needed was |
|
wrong |
|
- r600g: fix wwarning in bo_map function |
|
- r600g: TODO domain management |
|
- r600g: add bo fenced list. |
|
- pb: don't keep checking buffers after first busy |
|
- r600g: add bo busy backoff. |
|
- r600g: drop mman allocator |
|
- r600g: drop use_mem_constant. |
|
- r600g: avoid unneeded bo wait |
|
- pb: fix numDelayed accounting |
|
- r600g: add evergreen stencil support. |
|
- r600g: use format from the sampler view not from the texture. |
|
- r600g: fix Z export enable bits. |
|
- r600g: add some RG texture format support. |
|
- r600g: drop width/height per level storage. |
|
- r600g: fix input/output Z export mixup for evergreen. |
|
- r600g: evergreen has no request size bit in texture word4 |
|
- r600g: enable vertex samplers. |
|
- r600g: add TXL opcode support. |
|
- r600g: don't run with scissors. |
|
- r600g: fix typo in vertex sampling on r600 |
|
- gallium/tgsi: add support for stencil writes. |
|
- gallium/format: add support for X24S8 and S8X24 formats. |
|
- gallium/format: add X32_S8X24_USCALED format. |
|
- gallium/util: add S8 tile sampling support. |
|
- mesa: add support for FRAG_RESULT_STENCIL. |
|
- mesa: improve texstore for 8/24 formats and add texstore for S8. |
|
- softpipe: add support for shader stencil export capability |
|
- st/mesa: add option to choose a texture format that we won't render |
|
to. |
|
- st/mesa: use shader stencil export to accelerate shader drawpixels. |
|
- r600g: add support for S8, X24S8 and S8X24 sampler formats. |
|
- r600g: add shader stencil export support. |
|
- glsl: add support for shader stencil export |
|
- st/mesa: enable stencil shader export extension if supported |
|
- r600g: fix depth0 setting |
|
- r600g: fix scissor/cliprect confusion |
|
- r600g: store samplers/views across blit when we need to modify them |
|
- r600g: reduce size of context structure. |
|
- r600g: the vs/ps const arrays weren't actually being used. |
|
- r600g: add copy into tiled texture |
|
- r600g: split out miptree setup like r300g |
|
- r600g: use common texture object create function |
|
- r600g: rename pitch in texture to pitch_in_bytes |
|
- r600g: remove bpt and start using pitch_in_bytes/pixels. |
|
- r600g: fix transfer stride. |
|
- r600g: drop all use of unsigned long |
|
- r600g: use blitter for hw copy region |
|
- r600g: evergreen add stencil export bit |
|
- r600g: add missing eg reg definition |
|
- r600g: fix stencil export for evergreen harder |
|
- r600g: drop unused context members |
|
- r600g: only pick centroid coordinate when asked. |
|
- r600g: fixup pos/face ena/address properly |
|
- r600g: fixup typo in macro name |
|
- r600g: select linear interpolate if tgsi input requests it |
|
- r300g: clean up warning due to unknown cap. |
|
- tgsi: add scanner support for centroid inputs |
|
- r600g: evergreen interpolation support. |
|
- r600g: add evergreen ARL support. |
|
- r600g: switch to a common formats.h file since they are in different |
|
regs |
|
- r600g: add defines for tiling |
|
- r600g: get tiling info from kernel |
|
- r600g: set tiling bits in hw state |
|
- r600g: do proper tracking of views/samplers. |
|
- r600g: fix typo in tiling setup cb code. |
|
- r600g: depth needs to bound to ds |
|
- r600g: attempt to cleanup depth blit |
|
- r600g: fix transfer function for tiling. |
|
- r600g: retrieve tiling info from kernel for shared buffers. |
|
- r600g: all non-0 mipmap levels need to be w/h aligned to POT. |
|
- r600g: move to per-miplevel array mode. |
|
- r600g: start adding hooks for aligning width/height for tiles. |
|
- r600g: add r600 surface to store the aligned height. |
|
- r600g: introduce a per-driver resource flag for transfers. |
|
- r600g: add texture tiling alignment support. |
|
- r600g: add texture tiling enable under a debug option. |
|
- r600g: initial translate state support |
|
- r600g: start splitting out common code from eg/r600. |
|
- r600g: not fatal if we can't get tiling info from kernel |
|
- r600g: merge more of the common r600/evergreen state handling |
|
- r600g: drop more common state handling code |
|
- r600g: fix magic 0x1 ->flat shade ena |
|
- r600g: add assembler support for all the kcache fields. |
|
- gallium/noop: report GL 2.1 |
|
- r600g: pick correct color swap for A8 fbos. |
|
- r300g/r600g: bump cache manager timeouts to 1s |
|
- r600g: it looks like r600 can handle dword offsets in the indices. |
|
- r300g: try and use all of vertex constant space |
|
- r300g: fixup rs690 tiling stride alignment calculations. |
|
- r600g: fix evergreen segfaults. |
|
- r600g: hack around property unknown issues. |
|
|
|
Eric Anholt (300): |
|
|
|
- glsl: Add definition of gl_TextureMatrix inverse/transpose builtins. |
|
- i965: Share the KIL_NV implementation between glsl and non-glsl. |
|
- i965: Also enable CC statistics when doing OQs. |
|
- i965: Track the windowizer's dispatch for kill pixel, promoted, and |
|
OQ |
|
- glsl: Rework assignments with write_masks to have LHS chan count |
|
match RHS. |
|
- glsl: Fix copy'n'wasted ir_noop_swizzle conditions. |
|
- ir_to_mesa: Only compare vector_elements present for |
|
any_nequal/all_equal |
|
- i965: Fix the vector/expression splitting for the write_mask change. |
|
- i965: When splitting vector variable assignment, ignore unset |
|
channels. |
|
- i965: Update expression splitting for the vector-result change to |
|
compares. |
|
- i965: Warning fix for vector result any_nequal/all_equal change. |
|
- mesa: Remove the non-required ARB_imaging extension. |
|
- mesa: Remove EXT_histogram. |
|
- mesa: Remove SGI_color_table. |
|
- mesa: Remove SGI_color_matrix. |
|
- mesa: Remove EXT_convolution. |
|
- intel: Remove disabled stencil drawpixels acceleration. |
|
- intel: Remove unnecessary minimum pitch alignment to 32 bytes. |
|
- intel: Replace my intel_texture_bitmap code with \_mesa_meta_Bitmap. |
|
- radeon: Remove copied minimum pitch alignment code. |
|
- unichrome: Mostly revert my convolution removal changes. |
|
- intel: Remove dead intelIsTextureResident(). |
|
- i915: Remove a dead if (0) block. |
|
- intel: Dead comment removal. |
|
- intel: Corresponding FinishRenderTexture debug to BeginRenderTexture. |
|
- i965: Add support for rendering to SARGB8 FBOs. |
|
- intel: Fix segfault on INTEL_DEBUG=fbo with unsupported framebuffers. |
|
- intel: Add fallback debug to glGenerateMipmap. |
|
- intel: More reverting of the sw fallback for depth texture border |
|
color. |
|
- intel: Improve some of the miptree debugging. |
|
- mesa: Fix type typo in glGenerateMipmap handling of GL_UNSIGNED_INT |
|
data. |
|
- glsl: Fix broadcast_index of lower_variable_index_to_cond_assign. |
|
- glsl: Add validation that a swizzle only references valid channels. |
|
- i965: Fix up writemasked assignments in the new FS. |
|
- i965: Remove swizzling of assignment to vector-splitting |
|
single-channel LHS. |
|
- i965: Handle all_equal/any_nequal in the new FS. |
|
- i965: Fix vector splitting RHS channel selection with sparse |
|
writemasks. |
|
- i965: Add support for dFdx()/dFdy() to the FS backend. |
|
- i965: Add support for attribute interpolation on Sandybridge. |
|
- i965: Set up inputs to the fragment shader according to FP |
|
InputsRead. |
|
- i965: Add support for POW in gen6 FS. |
|
- i965: Fix negation in the new FS backend. |
|
- i965: Actually track the "if" depth in loop in the new FS backend. |
|
- i965: Apply the same set of lowering passes to new FS as to Mesa IR. |
|
- i965: Fix valgrind complaint about base_ir for new FS debugging. |
|
- i965: Fix up the FS backend for the variable array indexing pass. |
|
- i965: Set the variable type when dereferencing an array. |
|
- i965: Add support for dereferencing structs to the new FS backend. |
|
- i965: Add support for struct, array, and matrix uniforms to FS |
|
backend. |
|
- i965: Fix all non-snb regression in the snb attribute interpolation |
|
commit. |
|
- i965: Fix up part of my Sandybridge attributes support patch. |
|
- i965: Add support for gl_FrontFacing to the new FS backend. |
|
- i965: Subtract instead of adding when computing y delta in new FS |
|
backend. |
|
- mesa: Pull ir_to_mesa's sampler number fetcher out to shared code. |
|
- i965: Set up sampler numbers in the FS backend. |
|
- i965: Add support for non-color render target write data to new FS |
|
backend. |
|
- i965: Add support for MRT to the new FS backend. |
|
- i965: Add support for ir_loop counters to the new FS backend. |
|
- i965: Add support for ARB_fragment_coord_conventions to the new FS |
|
backend. |
|
- glsl: Also update implicit sizes of varyings at link time. |
|
- i965: Do interpolation for varying matrices and arrays in the FS |
|
backend. |
|
- i965: Don't try to emit interpolation for unused varying slots. |
|
- i965: Fix array indexing of arrays of matrices. |
|
- i965: Clean up obsolete FINISHME comment. |
|
- mesa: Move the list of builtin uniform info from ir_to_mesa to shared |
|
code. |
|
- i965: Add support for builtin uniforms to the new FS backend. |
|
- i965: Fix use of undefined mem_ctx in vector splitting. |
|
- i956: Make new FS discard do its work in a temp, not the null reg! |
|
- i965: Clean up the virtual GRF handling. |
|
- ra: First cut at a graph-coloring register allocator for mesa. |
|
- i965: First cut at register allocation using graph coloring. |
|
- i965: Add live interval analysis and hook it up to the register |
|
allocator. |
|
- i965: Remove my "safety counter" code from loops. |
|
- i965: Fix whole-structure/array assignment in new FS. |
|
- mesa: Don't reference a W component in setting up a vec3 uniform |
|
component. |
|
- i965: Fix new FS handling of builtin uniforms with packed scalars in |
|
structs. |
|
- glsl: Add a lowering pass for texture projection. |
|
- i965: Use the lowering pass for texture projection. |
|
- i965: Split the gen4 and gen5 sampler handling apart. |
|
- i965: Add gen6 attribute interpolation to new FS backend. |
|
- i965: Fix the gen6 jump size for BREAK/CONT in new FS. |
|
- i965: Also increment attribute location when skipping unused slots. |
|
- i965: Pre-gen6, map VS outputs (not FS inputs) to URB setup in the |
|
new FS. |
|
- i965: Add real support for pre-gen5 texture sampling to the new FS. |
|
- i965: Fix up copy'n'pasteo from moving coordinate setup around for |
|
gen4. |
|
- i965: Restore the forcing of aligned pairs for delta_xy on chips with |
|
PLN. |
|
- i965: When producing a single channel swizzle, don't make a |
|
temporary. |
|
- i965: Add a sanity check for register allocation sizes. |
|
- i965: Fix off-by-ones in handling the last members of register |
|
classes. |
|
- i965: Don't try to emit code if we failed register allocation. |
|
- i965: Add support for EXT_texture_swizzle to the new FS backend. |
|
- i965: Set up swizzling of shadow compare results for |
|
GL_DEPTH_TEXTURE_MODE. |
|
- i965: Fix glean/texSwizzle regression in previous commit. |
|
- i965: Be more conservative on live interval calculation. |
|
- i965: Add trivial dead code elimination in the new FS backend. |
|
- i965: Add initial folding of constants into operand immediate slots. |
|
- i965: In disasm, gen6 fb writes don't put msg reg # in |
|
destreg_conditionalmod. |
|
- i965: Add support for gen6 FB writes to the new FS. |
|
- i965: Enable the constant propagation code. |
|
- i965: Also do constant propagation for the second operand of CMP. |
|
- i965: Add back gen6 headerless FB writes to the new FS backend. |
|
- i965: Gen6 no longer has the IFF instruction; always use IF. |
|
- i965: Fix up IF/ELSE/ENDIF for gen6. |
|
- i965: Fix botch in the header_present case in the new FS. |
|
- i965: Add some clarification of the WECtrl field. |
|
- i965: Don't do 1/w multiplication in new FS for gen6 |
|
- i965: Gen6's sampler messages are the same as Ironlake. |
|
- i965: Refactor gl_FrontFacing setup out of general variable setup. |
|
- i965: Add support for gl_FrontFacing on gen6. |
|
- i965: Don't assume that WPOS is always provided on gen6 in the new |
|
FS. |
|
- i965: Fix gen6 pointsize handling to match pre-gen6. |
|
- i965: Disable emitting if () statements on gen6 until we really fix |
|
them. |
|
- i965: Normalize cubemap coordinates like is done in the Mesa IR path. |
|
- mesa: Simplify a bit of \_mesa_add_state_reference using memcmp. |
|
- i965: Drop the check for duplicate \_mesa_add_state_reference. |
|
- i965: Drop the check for YUV constants in the param list. |
|
- i965: Handle swizzles in the addition of YUV texture constants. |
|
- i965: Fix gen6 WM push constants updates. |
|
- i965: Fix new FS gen6 interpolation for sparsely-populated arrays. |
|
- i965: Enable attribute swizzling (repositioning) in the gen6 SF. |
|
- i965: Add register coalescing to the new FS backend. |
|
- i965: Split FS_OPCODE_DISCARD into two steps. |
|
- i965: Reduce register interference checks for changed |
|
FS_OPCODE_DISCARD. |
|
- i965: Move FS backend structures to a header. |
|
- i965: Give the math opcodes information on base mrf/mrf len. |
|
- i965: Give the FB write and texture opcodes the info on base MRF, |
|
like math. |
|
- i965: Compute to MRF in the new FS backend. |
|
- i965: Don't consider gen6 math instructions to write to MRFs. |
|
- i965: Add a couple of checks for gen6 math instruction limits. |
|
- i965: Don't compute-to-MRF in gen6 math instructions. |
|
- i965: Expand uniform args to gen6 math to full registers to get |
|
hstride == 1. |
|
- i965: Don't compute-to-MRF in gen6 VS math. |
|
- i965: Fix gen6 pixel_[xy] setup to avoid mixing int and float src |
|
operands. |
|
- i965: Always use the new FS backend on gen6. |
|
- i965: Fix missing "break;" in i2b/f2b, and missing AND of CMP result. |
|
- intel: Allow CopyTexSubImage to InternalFormat 3/4 textures, like |
|
RGB/RGBA. |
|
- i965: Don't rebase the index buffer to min 0 if any arrays are in |
|
VBOs. |
|
- i965: Add support for rescaling GL_TEXTURE_RECTANGLE coords to new |
|
FS. |
|
- i965: Set class_sizes[] for the aligned reg pair class. |
|
- i965: Update the live interval when coalescing regs. |
|
- i965: Add a pass to the FS to split virtual GRFs to float channels. |
|
- i965: Add a function for handling the move of boolean values to flag |
|
regs. |
|
- i965: Add peepholing of conditional mod generation from expressions. |
|
- i965: Enable the new FS backend on pre-gen6 as well. |
|
- i965: Fix texturing on pre-gen5. |
|
- i965: Set the type of the null register to fix gen6 FS comparisons. |
|
- i965: Disable the debug printf I added for FS disasm. |
|
- i965: Fix a weirdness in NOT handling. |
|
- i965: Fix assertion failure on gen6 BufferSubData to busy BO. |
|
- i965: Assert out on gen6 VS constant buffer reads that hang the GPU |
|
for now. |
|
- i965: Fix scissor-offscreen on gen6 like we did pre-gen6. |
|
- i965: Avoid blits in BufferCopySubdata on gen6. |
|
- i965: Tell the shader compiler when we expect depth writes for gen6. |
|
- i965: Remove the gen6 emit_mi_flushes I sprinkled around the driver. |
|
- i965: Disable thread dispatch when the FS doesn't do any work. |
|
- i965: Add EU emit support for gen6's new IF instruction with |
|
comparison. |
|
- i965: Set the source operand types for gen6 if/else/endif to integer. |
|
- i965: Use the new style of IF statement with embedded comparison on |
|
gen6. |
|
- i965: Split register allocation out of the ever-growing brw_fs.cpp. |
|
- i965: Fix gl_FrontFacing emit on pre-gen6. |
|
- i965: Add support for register spilling. |
|
- i965: Don't emit register spill offsets directly into g0. |
|
- i965: Correct scratch space allocation. |
|
- i965: Be more aggressive in tracking live/dead intervals within |
|
loops. |
|
- i965: Move the FS disasm/annotation printout to codegen time. |
|
- i965: Add support for pull constants to the new FS backend. |
|
- i965: Add EU code for dword scattered reads (constant buffer array |
|
indexing). |
|
- i965: Clarify an XXX comment in FB writes with real info. |
|
- i965: Use SENDC on the first render target write on gen6. |
|
- i965: Clear some undefined fields of g0 when using them for gen6 FB |
|
writes. |
|
- i965: Add disasm for the flag register. |
|
- i965: Add support for discard instructions on gen6. |
|
- i965: Handle new ir_unop_round_even in channel expression splitting. |
|
- i965: Fix typo in comment about state flags. |
|
- i965: Set up the constant buffer on gen6 when it's needed. |
|
- i965: Add support for constant buffer loads on gen6. |
|
- i965: Drop the eot argument to read messages, which can never be set. |
|
- i965: Fix VS URB entry sizing. |
|
- i965: Disable register spilling on gen6 until it's fixed. |
|
- i965: Make FS uniforms be the actual type of the uniform at upload |
|
time. |
|
- i965: Add user clip planes support to gen6. |
|
- i965: Update gen6 SF state when point state (sprite or attenuation) |
|
changes. |
|
- i965: Upload required gen6 VS push constants even when using pull |
|
constants. |
|
- i965: Update the gen6 stencil ref state when stencil state changes. |
|
- mesa: Make metaops use program refcounts instead of names. |
|
- mesa: Don't compute an unused texture completeness debug string. |
|
- intel: For batch, use GTT mapping instead of writing to a malloc and |
|
copying. |
|
- intel: Annotate debug printout checks with unlikely(). |
|
- intel: Remove the magic unaligned memcpy code. |
|
- i965: Remove dead intel_structs.h file. |
|
- intel: Avoid taking logbase2 of several things that we max. |
|
- intel: Remove duplicated teximage miptree to object miptree |
|
promotion. |
|
- intel: Remove leftover dri1 locking fields in the context. |
|
- mesa: Fix delayed state flagging for EXT_sso-related program changes. |
|
- intel: Fix the client-side swapbuffers throttling. |
|
- Revert "intel: Fix the client-side swapbuffers throttling." |
|
- i965: Allow OPCODE_SWZ to put immediates in the first arg. |
|
- i965: Add support for math on constants in gen6 brw_wm_glsl.c path. |
|
- i965: Work around strangeness in swizzling/masking of gen6 math. |
|
- i965: re-enable gen6 IF statements in the fragment shader. |
|
- glsl: Free the loop state context when we free the loop state. |
|
- i965: Fix gl_FragCoord inversion when drawing to an FBO. |
|
- i965: Shut up spurious gcc warning about GLSL_TYPE enums. |
|
- mesa: Don't spam the console in a debug build unless some spam is |
|
requested. |
|
- i965: Add state dumping for sampler state. |
|
- i965: Add dumping of the sampler default color. |
|
- i965: Fail on loops on gen6 for now until we write the EU emit code |
|
for it. |
|
- i965: Eliminate dead code more aggressively. |
|
- mesa: Include C++ files in the makedepend of DRI drivers. |
|
- i965: Fix compute_to_mrf to not move a MRF write up into another live |
|
range. |
|
- i965: Just use memset() to clear most members in FS constructors. |
|
- i965: Remove extra n at the end of every instruction in |
|
INTEL_DEBUG=wm. |
|
- i965: Fold constants into the second arg of BRW_SEL as well. |
|
- glsl: Add a helper function for determining if an rvalue could be a |
|
saturate. |
|
- i965: Recognize saturates and turn them into a saturated mov. |
|
- ir_to_mesa: Detect and emit MOV_SATs for saturate constructs. |
|
- i965: Improve compute-to-mrf. |
|
- i965: Remove duplicate MRF writes in the FS backend. |
|
- i965: Move gen4 blend constant color to the gen4 blending file. |
|
- i965: Don't upload polygon stipple unless required. |
|
- i965: Don't upload line stipple pattern unless we're stippling. |
|
- i965: Don't upload line smooth params unless we're line smoothing. |
|
- i965: Use the new embedded compare in SEL on gen6 for VS MIN and MAX |
|
opcodes. |
|
- i965: Fix type of gl_FragData[] dereference for FB write. |
|
- glsl: Make the symbol table's add_function just use the function's |
|
name. |
|
- glsl: Make the symbol table's add_variable just use the variable's |
|
name. |
|
- glsl: Add a helper constructor for expressions that works out result |
|
type. |
|
- glsl: Fix structure and array comparisions. |
|
- glsl: Quiet unreachable no-return-from-function warning. |
|
- i965: Dump the WHILE jump distance on gen6. |
|
- i965: Add support for gen6 DO/WHILE ISA emit. |
|
- i965: Add support for gen6 BREAK ISA emit. |
|
- i965: Add support for gen6 CONTINUE instruction emit. |
|
- i965: Enable IF statements in the VS. |
|
- i965: Add support for loops in the VS. |
|
- glsl: Mark the array access for whole-array comparisons. |
|
- glsl: Fix flipped return of has_value() for array constants. |
|
- mesa: Add getters for the rest of the supported draw buffers. |
|
- mesa: Add getters for ARB_copy_buffer's attachment points. |
|
- intel: Add an env var override to execute for a different GPU |
|
revision. |
|
- i965: Update gen6 WM state on compiled program change, not just FP |
|
change. |
|
- i965: Update gen6 SF state on fragment program change too. |
|
- i965: Fix compile warning about missing opcodes. |
|
- i965: Move payload reg setup to compile, not lookup time. |
|
- i965: Provide delta_xy reg to gen6 non-GLSL path PINTERP. |
|
- i965: Fix up 16-wide gen6 FB writes after various refactoring. |
|
- i965: Don't smash a group of coordinates doing gen6 16-wide sampler |
|
headers. |
|
- i965: Fix gen6 interpolation setup for 16-wide. |
|
- i965: Fix up gen6 samplers for their usage by brw_wm_emit.c |
|
- i965: Make the sampler's implied move on gen6 be a raw move. |
|
- i965: Align gen6 push constant size to dispatch width. |
|
- i965: Add support for the instruction compression bits on gen6. |
|
- i965: Nuke brw_wm_glsl.c. |
|
- i965: Remove INTEL_DEBUG=glsl_force now that there's no brw_wm_glsl.c |
|
- i965: Fix comment about gen6_wm_constants. |
|
- i965: Handle saturates on gen6 math instructions. |
|
- i965: Always hand the absolute value to RSQ. |
|
- i965: Add disabled debug code for dumping out the WM constant |
|
payload. |
|
- i965: Work around gen6 ignoring source modifiers on math |
|
instructions. |
|
- i965: Fix flipped value of the not-embedded-in-if on gen6. |
|
- i965: Don't try to store gen6 (float) blend constant color in bytes. |
|
- i965: Set up the color masking for the first drawbuffer on gen6. |
|
- i965: Set up the per-render-target blend state on gen6. |
|
- i965: Set the render target index in gen6 fixed-function/ARB_fp path. |
|
- i965: Use the new pixel mask location for gen6 ARB_fp KIL |
|
instructions. |
|
- i965: Drop KIL_NV from the ff/ARB_fp path since it was only used for |
|
GLSL. |
|
- i965: Drop push-mode reladdr constant loading and always use |
|
constant_map. |
|
- i965: Fix VS constants regression pre-gen6. |
|
- i965: Clean up VS constant buffer location setup. |
|
- i965: Set up the correct texture border color state struct for |
|
Ironlake. |
|
- i965: Set render_cache_read_write surface state bit on gen6 constant |
|
surfs. |
|
- i965: remove unused variable since brw_wm_glsl.c removal. |
|
- intel: Use plain R8 and RG8 for COMPRESSED_RED and COMPRESSED_RG. |
|
- intel: Set the swizzling for depth textures using the GL_RED depth |
|
mode. |
|
- glsl: Correct the marking of InputsRead/OutputsWritten on in/out |
|
matrices. |
|
- i965: Correct the dp_read message descriptor setup on g4x. |
|
- intel: Include stdbool so we can stop using GLboolean when we want |
|
to. |
|
- i965: Fix ARL to work on gen6. |
|
- i956: Fix the old FP path fragment position setup on gen6. |
|
- i965: Fix gl_FragCoord.z setup on gen6. |
|
- i965: Add support for using the BLT ring on gen6. |
|
- intel: Update renderbuffers before looking up CopyTexImage's read |
|
buffer. |
|
- intel: Drop commented intel_flush from copy_teximage. |
|
- intel: Try to sanely check that formats match for CopyTexImage. |
|
- intel: Support glCopyTexImage() from XRGB8888 to ARGB8888. |
|
- i965: Avoid using float type for raw moves, to work around SNB issue. |
|
- i965: Set the alternative floating point mode on gen6 VS and WM. |
|
- i965: Add support for gen6 constant-index constant loading. |
|
- i965: Add support for gen6 reladdr VS constant loading. |
|
- i965: Improve the hacks for ARB_fp scalar^scalar POW on gen6. |
|
- i965: Factor out the ir comparision to BRW_CONDITIONAL\_\* code. |
|
- i965: Fix regression in FS comparisons on original gen4 due to gen6 |
|
changes. |
|
- i965: Do lowering of array indexing of a vector in the FS. |
|
- intel: Only do frame throttling at glFlush time when using |
|
frontbuffer. |
|
- intel: Handle forced swrast clears before other clear bits. |
|
- intel: Use tri clears when we don't know how to blit clear the |
|
format. |
|
- intel: Add spans code for the ARB_texture_rg support. |
|
- intel: Add a couple of helper functions to reduce rb code |
|
duplication. |
|
- intel: Fix segfaults from trying to use \_ColorDrawBuffers in FBO |
|
validation. |
|
- intel: When validating an FBO's combined depth/stencil, use the given |
|
FBO. |
|
|
|
Fabian Bieler (2): |
|
|
|
- r600g: set address of pop instructions to next instruction |
|
- glsl: fix lowering conditional returns in subroutines |
|
|
|
Francisco Jerez (51): |
|
|
|
- dri/nv04: Fix PGRAPH_ERRORs when running OA. |
|
- dri/nv04: Mipmapping fixes. |
|
- dri/nv04: Align SIFM transfer dimensions. |
|
- dri/nv04: Fix up color mask. |
|
- dri/nv04: Fix maximum texture size. |
|
- dri/nv04: Fix provoking vertex. |
|
- dri/nouveau: Update nouveau_class.h. |
|
- dri/nouveau: Add some more extensions. |
|
- dri/nouveau: Fix glRenderbufferStorage with DEPTH_COMPONENT as |
|
internal format. |
|
- dri/nouveau: Don't request a fake front unnecessarily. |
|
- dri/nouveau: Don't reemit the BO state in nouveau_state_emit(). |
|
- dri/nouveau: Cleanup references to the old FBOs on glMakeCurrent(). |
|
- meta: Don't bind the created texture object in init_temp_texture(). |
|
- dri/nv10: Fix the CLAMP texture wrap mode. |
|
- dri/nv04: Use nvgl_wrap_mode(). |
|
- dri/nouveau: Remove unnecessary assertion. |
|
- dri/nouveau: Cleanup more references to old FBOs and VBOs. |
|
- dri/nv10-nv20: Fix texturing in some cases after a base level change. |
|
- dri/nouveau: Fix software mipmap generation on 1x1 textures. |
|
- dri/nouveau: Have a smaller amount of larger scratch buffers. |
|
- dri/nouveau: Remove unnecessary flush. |
|
- dri/nv10: Use fast Z clears. |
|
- dri/nouveau: Minor cleanup. |
|
- dri/nv10: Fake fast Z clears for pre-nv17 cards. |
|
- dri/nouveau: Initialize tile_flags when allocating a render target. |
|
- nouveau: Get larger push buffers. |
|
- dri/nouveau: Force a "slow" Z clear if we're getting a new depth |
|
buffer. |
|
- dri/nv20: Clear with the 3D engine. |
|
- dri/nouveau: Don't assert(0) on compressed internal formats. |
|
- dri/nv25: Bind a hierarchical depth buffer. |
|
- dri/nouveau: Call \_mesa_update_state() after framebuffer |
|
invalidation. |
|
- dri/nouveau: Honor the access flags in nouveau_bufferobj_map_range. |
|
- dri/nouveau: Tell the vbo module we want real hardware BOs. |
|
- dri/nouveau: Split out the scratch helpers to a separate file. |
|
- dri/nouveau: Avoid recursion in nouveau_bo_context_reset(). |
|
- dri/nouveau: Use a macro to iterate over the bound vertex attributes. |
|
- dri/nouveau: Split out array handling to its own file. |
|
- dri/nouveau: Optimize VBO binding re-emission. |
|
- dri/nouveau: Keep small DYNAMIC_DRAW vertex buffers in system ram. |
|
- dri/nouveau: Pipeline glTexSubImage texture transfers. |
|
- dri/nouveau: Fix type promotion issue on 32bit platforms. |
|
- dri/nouveau: Validate the framebuffer state on read buffer changes. |
|
- dri/nouveau: Re-emit the BO state when coming back from a software |
|
fallback. |
|
- meta: Don't leak alpha function/reference value changes. |
|
- meta: Fix incorrect rendering of the bitmap alpha component. |
|
- vbo: Avoid unnecessary copy to/from current in vertex format upgrade. |
|
- meta: Don't try to disable cube maps if the driver doesn't expose the |
|
extension. |
|
- meta: Handle bitmaps with alpha test enabled. |
|
- dri/nouveau: Split hardware/software TNL instantiation more cleanly. |
|
- dri/nouveau: Fix typo. |
|
- dri/nouveau: Kill a bunch of ternary operators. |
|
|
|
Fredrik Höglund (2): |
|
|
|
- r600g: Fix texture sampling with swizzled coords |
|
- r600g: fix pow(0, 0) evaluating to NaN |
|
|
|
Guillermo S. Romero (1): |
|
|
|
- r300g: Do not use buf param before checking for NULL. |
|
|
|
Henri Verbeet (19): |
|
|
|
- r600g: Flush upload buffers before draws instead of before flushes. |
|
- r600g: Check for other references before checking for existing |
|
mappings in radeon_bo_pb_map_internal(). |
|
- r600g: Remove a redundant flush in r600_texture_transfer_map(). |
|
- r600g: Buffer object maps imply a wait. |
|
- r600g: Respect PB_USAGE_UNSYNCHRONIZED in |
|
radeon_bo_pb_map_internal(). |
|
- Revert "r600g: Flush upload buffers before draws instead of before |
|
flushes." |
|
- r600g: fix exports_ps to export a number not a mask. |
|
- r600g: Mention AMD in the renderer string. |
|
- r600g: Cleanup the fenced_bo list in r600_context_fini(). |
|
- r600g: Evergreen has two extra frac_bits for the sampler LOD state. |
|
- r600: Evergreen has two extra frac_bits for the sampler LOD state. |
|
- r600g: Add PIPE_FORMAT_L8A8_UNORM for Evergreen as well. |
|
- r600g: Swizzle vertex data only once. |
|
- r600g: Synchronize supported color formats between Evergreen and |
|
r600/r700. |
|
- r600g: Fix the PIPE_FORMAT_L8A8_UNORM color swaps. |
|
- r600g: Fix the PIPE_FORMAT_A8_UNORM color swap for Evergreen as well. |
|
- r600g: Cleanup block bo references in r600_context_fini(). |
|
- r600g: Cleanup fetch shader resources in r600_pipe_shader_destroy(). |
|
- st/mesa: Handle wrapped depth buffers in st_copy_texsubimage(). |
|
|
|
Hui Qi Tay (10): |
|
|
|
- llvmpipe: minor changes in llvm coefficient calcs |
|
- draw: cliptest and viewport done in a single loop in vertex shader |
|
- draw: added viewport and cliptest flags |
|
- draw: sanitize llvm variant key |
|
- draw: corrections for w coordinate |
|
- draw: corrections to allow for different cliptest cases |
|
- llvmpipe: Moved draw pipeline twoside function to llvm setup code |
|
- llvmpipe: added llvm offset setup code |
|
- llvmpipe: clean up polygon offset function in lp setup code |
|
- llvmpipe: fix such that offset/twoside function only does in-place |
|
modification |
|
|
|
Ian Romanick (102): |
|
|
|
- glsl2: Refactor testing for whether a deref is of a matrix or array |
|
- glsl2: Add flags to enable variable index lowering |
|
- glsl: Add doxygen comments |
|
- EGL DRI2: Silence piles of 'unused variable' warnings |
|
- EGL DRI2: Silence 'missing initializer' warnings |
|
- egl_glx: Silence piles of 'unused variable' warnings |
|
- egl: Fix several 'comparison between signed and unsigned integer' |
|
warnings |
|
- dri: Ensure that DRI driver cpp files are in tarballs |
|
- mesa: Force GL_ARB_copy_buffer to always be enabled |
|
- mesa: Force GL_SGIS_generate_mipmap to always be enabled |
|
- Remove GL_MESA_packed_depth_stencil |
|
- Remove GL_EXT_cull_vertex |
|
- Regenerate files changed by previous commit |
|
- Remove unnescessary initializations of UpdateTexturePalette |
|
- ARB_texture_rg: Add GLX protocol support |
|
- ARB_texture_rg: Correct some errors in RED / RG internal format |
|
handling |
|
- ARB_texture_rg: Add GL_TEXTURE_{RED,GREEN}_SIZE query support |
|
- ARB_texture_rg: Add GL_RED as a valid GL_DEPTH_TEXTURE_MODE |
|
- ARB_texture_rg: Handle RED and RG the same as RGB for tex env |
|
- ARB_texture_rg: Add R8, R16, RG88, and RG1616 internal formats |
|
- ARB_texture_rg: Allow RED and RG textures as FBO color buffer |
|
attachments |
|
- mesa: Enable GL_ARB_texture_rg in software paths |
|
- i965: Enable GL_ARB_texture_rg |
|
- mesa: Add ARB_texture_compression_rgtc as an alias for |
|
EXT_texture_compression_rgtc |
|
- ARB_texture_rg: Add GL_COMPRESSED_{RED,RG} cases in |
|
\_mesa_is_color_format |
|
- mesa: Fix misplaced #endif |
|
- mesa: Trivial correction to comment |
|
- rgtc: Detect RGTC formats as color formats and as compressed formats |
|
- docs: Add list of bugs fixed in 7.9 |
|
- docs: Import 7.9 release notes from 7.9 branch. |
|
- docs: Import 7.8.x release notes from 7.8 branch. |
|
- docs: download.html does not need to be updated for each release |
|
- docs: Update mailing lines from sf.net to freedesktop.org |
|
- docs: Import news updates from 7.9 branch |
|
- docs: added news item for 7.9 release |
|
- glsl: Fail linking if assign_attribute_locations fails |
|
- glsl: Refactor 'layout' grammar to match GLSL 1.60 spec grammar |
|
- glsl: Slight refactor of error / warning checking for ARB_fcc layout |
|
- glsl: Clear type_qualifier using memset |
|
- glsl: Wrap ast_type_qualifier contents in a struct in a union |
|
- glsl: Regenerate files modified by previous commits |
|
- glcpp: Add the define for ARB_explicit_attrib_location when present |
|
- glcpp: Regenerate files changes by previous commit |
|
- glsl: Add parser support for GL_ARB_explicit_attrib_location layouts |
|
- glsl: Regenerate files changes by previous commit |
|
- glsl: Track explicit location in AST to IR translation |
|
- glsl: Add linker support for explicit attribute locations |
|
- main: Enable GL_ARB_explicit_attrib_location for swrast |
|
- intel: Enable GL_ARB_explicit_attrib_location |
|
- glsl: Remove const decoration from inlined function parameters |
|
- docs: skeleton for 7.10 release notes |
|
- docs: Update status of GL 3.x related extensions |
|
- mesa: Validate assembly shaders when GLSL shaders are used |
|
- glsl: Fix incorrect assertion |
|
- linker: Reject shaders that have unresolved function calls |
|
- mesa: Silence unused variable warning |
|
- mesa: Refactor validation of shader targets |
|
- mesa: Clean up two 'comparison between signed and unsigned' warnings |
|
- mesa: Clean up various 'unused parameter' warnings in shaderapi |
|
- glsl: Slightly change the semantic of \_LinkedShaders |
|
- linker: Trivial indention fix |
|
- i965: Fix indentation after commit 3322fbaf |
|
- linker: Improve handling of unread/unwritten shader inputs/outputs |
|
- glapi: Add GL_EXT_separate_shader_objects |
|
- glapi: Commit files changed by previous commit |
|
- mesa: Add infrastructure to track GL_EXT_separate_shader_objects |
|
- mesa: Skeletal support for GL_EXT_separate_shader_objects |
|
- mesa: Add display list support for GL_EXT_separate_shader_objects |
|
functions |
|
- mesa: Track an ActiveProgram distinct from CurrentProgram |
|
- Track separate programs for each stage |
|
- swrast: Enable GL_EXT_separate_shader_objects in software paths |
|
- intel: Enable GL_EXT_separate_shader_objects in Intel drivers |
|
- docs: add GL_EXT_separate_shader_objects to release notes |
|
- glsl: Fix incorrect gl_type of sampler2DArray and |
|
sampler1DArrayShadow |
|
- ir_to_mesa: Refactor code for emitting DP instructions |
|
- mesa: Allow query of MAX_SAMPLES with EXT_framebuffer_multisample |
|
- glsl: Refactor is_vec_{zero,one} to be methods of ir_constant |
|
- glsl: Simplify generation of swizzle for vector constructors |
|
- glsl: Make is_zero and is_one virtual methods of ir_rvalue |
|
- ir_to_mesa: Generate smarter code for some conditional moves |
|
- glsl: Add ir_unop_sin_reduced and ir_unop_cos_reduced |
|
- glsl: Eliminate assumptions about size of ir_expression::operands |
|
- glsl: Add ir_rvalue::is_negative_one predicate |
|
- glsl: Add unary ir_expression constructor |
|
- glsl: Add ir_quadop_vector expression |
|
- glsl: Fix matrix constructors with vector parameters |
|
- i915: Disallow alpha, red, RG, and sRGB as render targets |
|
- glsl: Use M_LOG2E constant instead of calling log2 |
|
- glsl: Lower ir_binop_pow to a sequence of EXP2 and LOG2 |
|
- i915: Request that POW instructions be lowered |
|
- i915: Correctly generate unconditional KIL instructions |
|
- glsl: Ensure that equality comparisons don't return a NULL IR tree |
|
- i965: Correctly emit constants for aggregate types (array, matrix, |
|
struct) |
|
- glsl: Inherrit type of declared variable from initializer |
|
- linker: Ensure that unsized arrays have a size after linking |
|
- linker: Fix regressions caused by previous commit |
|
- glsl: Inherrit type of declared variable from initializer after |
|
processing assignment |
|
- linker: Allow built-in arrays to have different sizes between shader |
|
stages |
|
- ir_to_mesa: Don't generate swizzles for record derefs of |
|
non-scalar/vectors |
|
- Refresh autogenerated file builtin_function.cpp. |
|
- glsl: Allow less restrictive uses of sampler array indexing in GLSL |
|
<= 1.20 |
|
- docs: Import 7.9.1 release notes from 7.9 branch |
|
|
|
Jakob Bornecrantz (27): |
|
|
|
- rbug: Cast opcode to corrent int size |
|
- rbug: Add function to get opcode name string |
|
- scons: Link against talloc in the Gallium DRI drivers |
|
- i915g: Link with wrapper sw winsys with scons |
|
- tgsi: Actually care what check_soa_dependencies says |
|
- tgsi: Fix missing test before check |
|
- llvmpipe: Move makefile include to before targets |
|
- wrapper: Fix spelling |
|
- wrapper: Add a way to dewrap a pipe screen without destroying it |
|
- egl: Remove unnecessary headers |
|
- target-helpers: Remove per target software wrapper check |
|
- graw: Tidy graw xlib scons file a bit |
|
- scons: Remove old pipebuffer SConscript |
|
- scons: Detabify |
|
- scons: Check for pkg-config before trying to use it |
|
- scons: Check for libdrm_[intel|radeon] as well |
|
- scons: Move dependancy checks to the main gallium scons file |
|
- scons: Unify state tracker SConscripts |
|
- galahad: Correct the name of the scons library |
|
- graw: Use inline sw helper instead of roll your own loader |
|
- libgl-xlib: Use sw helper instead of roll your own |
|
- libgl-xlib: Use inline debug helper instead of non-inline version |
|
- graw: Use inline debug helper instead of non-inline version |
|
- gallium: Remove redundant sw and debug target helpers |
|
- i915g: Improve debug printing for textures |
|
- i915g: Make sure that new vbo gets updated |
|
- st/mesa: Unbind all constant buffers |
|
|
|
Jerome Glisse (75): |
|
|
|
- r600g: alternative command stream building from context |
|
- r600g: move chip class to radeon common structure |
|
- r600g: use pipe context for flushing inside map |
|
- r600g: add back reference check when mapping buffer |
|
- r600g: directly allocate bo for user buffer |
|
- r600g: fix multi buffer rendering |
|
- r600g: occlusion query for new design |
|
- r600g: flush color buffer after draw command |
|
- r600g: disable shader rebuild optimization & account cb flush packet |
|
- r600g: fix multiple occlusion query on same id |
|
- r600g: initial evergreen support in new path |
|
- r600g: fix typo in evergreen define (resource are in x range) |
|
- r600g: move use_mem_constants flags for new designs structure |
|
alignment |
|
- r600g: evergreen fix for new design |
|
- r600g: fix compilation after change to evergreend.h |
|
- r600g: fixup some evergreen register definitions |
|
- r600g: fix evergreen new path |
|
- r600g: fix reg definition |
|
- r600g: fix evergreen new path |
|
- r600g: bring over fix from old path to new path |
|
- r600g: fix vertex resource & polygon offset |
|
- r600g: disable early cull optimization when occlusion query running |
|
- r600g: move around variables to share depth uncompression code |
|
- r600g: use depth decompression in new path |
|
- r600g: fix index buffer drawing |
|
- r600g: build packet header once |
|
- r600g: fix pointsprite & resource unbinding |
|
- r600g: fix routing btw vertex & pixel shader |
|
- r600g: fix occlusion query after change to block structure |
|
- r600g: use ptr for blit depth uncompress function |
|
- r600g: fix remaining piglit issue in new design |
|
- r600g: switch to new design |
|
- r600g: suspend/resume occlusion query around clear/copy |
|
- r600g: avoid rebuilding the vertex shader if no change to input |
|
format |
|
- r600g: use a hash table instead of group |
|
- r600g: delete old path |
|
- r600g: cleanup |
|
- r600g: more cleanup |
|
- r600g: use constant buffer instead of register for constant |
|
- r600g: fix constant & literal src splitting, also fix mplayer gl2 |
|
shader |
|
- evergreeng: avoid overlapping border color btw VS & PS |
|
- r600g: indentation fixes |
|
- r600g: rename radeon_ws_bo to r600_bo |
|
- r600g: allow r600_bo to be a sub allocation of a big bo |
|
- r600g: use r600_bo for relocation argument, simplify code |
|
- r600g: rename radeon_ws_bo to r600_bo |
|
- r600g: remove dead label & fix indentation |
|
- r600g: store reloc information in bo structure |
|
- r600g: improve bo flushing |
|
- r600g: simplify block relocation |
|
- r600g: userspace fence to avoid kernel call for testing bo busy |
|
status |
|
- r600g: avoid segfault due to unintialized list pointer |
|
- r600g: fix dirty state handling |
|
- r600g: allow driver to work without submitting cmd to GPU |
|
- gallium/noop: no operation gallium driver |
|
- r600g: code cleanup (indent, trailing space, empty line ...) |
|
- r600g: fix occlusion query on evergreen (avoid lockup) |
|
- r600g: add fetch shader capabilities |
|
- r600g: dump raw shader output for debugging |
|
- r600g: update polygon offset only when rasterizer or zbuffer change |
|
- r600g: indentation fix |
|
- r600g: more indentation fix + warning silencing + dead code removal |
|
- r600g: build fetch shader from vertex elements |
|
- r600g: avoid useless shader rebuild at draw call |
|
- r600g: remove useless flush map |
|
- r600g: remove dead code |
|
- r600g: fix userspace fence against lastest kernel |
|
- r600g: avoid using pb\* helper we are loosing previous cpu cycle with |
|
it |
|
- r600g: specialized upload manager |
|
- r600g: indentation cleanup |
|
- r600g: fix bo size when creating bo from handle |
|
- r600g: fix segfault when translating vertex buffer |
|
- r600g: need to reference upload buffer as the might still live |
|
accross flush |
|
- r600g: properly unset vertex buffer |
|
- r600g: avoid segfault |
|
|
|
Joakim Sindholt (3): |
|
|
|
- util/u_blitter: fix leak |
|
- radeong: fix leaks |
|
- r300g: silence guard band cap errors |
|
|
|
Johann Rudloff (3): |
|
|
|
- radeon: Implement EGL_MESA_no_surface_extension |
|
- radeon: Implement \__DRI_IMAGE and EGL_MESA_image_drm |
|
- radeon: Implement GL_OES_EGL_image |
|
|
|
John Doe (3): |
|
|
|
- r600g: misc cleanup |
|
- r600g: don't double count dirty block |
|
- r600g: keep a mapping around for each bo |
|
|
|
Jon TURNEY (1): |
|
|
|
- Ensure -L$(TOP)/$(LIB_DIR) appears in link line before any -L in |
|
$LDFLAGS |
|
|
|
José Fonseca (128): |
|
|
|
- gallivm: Fix address register swizzle. |
|
- gallivm: Start collecting bitwise arithmetic helpers in a new module. |
|
- gallivm: Clamp indirect register indices to file_max. |
|
- util: linearized sRGB values don't fit into 8bits |
|
- llvmpipe: Default to no threading on single processor systems. |
|
- tgsi: Don't ignore indirect registers in tgsi_check_soa_dependencies |
|
- llvmpipe: Describe how to profile llvmpipe. |
|
- llvmpipe: When failing free fs shader too. |
|
- util: Flush stdout on util_format. |
|
- gallivm: Add unorm support to lp_build_lerp() |
|
- llvmpipe: Special case complementary and identify blend factors in |
|
SoA. |
|
- llvmpipe: Make rgb/alpha bland func/factors match, when there is no |
|
alpha. |
|
- draw: Prevent clipped vertices overflow. |
|
- draw: Fulfil the new min_lod/max_lod/lod_bias/border_color dynamic |
|
state |
|
- gallivm: Fetch the lod from the dynamic state when min_lod == |
|
max_lod. |
|
- gallivm: Remove dead experimental code. |
|
- llvmpipe: Decouple sampler view and sampler state updates. |
|
- scons: New build= option, with support for checked builds. |
|
- scons: New build= option, with support for checked builds. |
|
- trace: Fix set_index_buffer and draw_vbo tracing. |
|
- python/retrace: Handle set_index_buffer and draw_vbo. |
|
- gallivm: Use SSE4.1's ROUNDSS/ROUNDSD for scalar rounding. |
|
- gallivm: More comprehensive border usage logic. |
|
- retrace: Handle clear_render_target and clear_depth_stencil. |
|
- llvmpipe: Dump a few missing shader key flags. |
|
- llvmpipe: Fix perspective interpolation for point sprites. |
|
- llvmpipe: Fix sprite coord perspective interpolation of Q. |
|
- gallivm: Take the type signedness in consideration in |
|
round/ceil/floor. |
|
- gallivm: Use a faster (and less accurate) log2 in lod computation. |
|
- gallivm: Fast implementation of iround(log2(x)) |
|
- gallivm: Combined ifloor & fract helper. |
|
- gallivm: Only apply min/max_lod when necessary. |
|
- gallivm: Compute lod as integer whenever possible. |
|
- util: Cleanup util_pack_z_stencil and friends. |
|
- llvmpipe: Cleanup depth-stencil clears. |
|
- gallivm: Vectorize the rho computation. |
|
- gallivm: Do not do mipfiltering when magnifying. |
|
- gallivm: Simplify lp_build_mipmap_level_sizes' interface. |
|
- gallivm: Don't compute the second mipmap level when frac(lod) == 0 |
|
- gallivm: Use lp_build_ifloor_fract for lod computation. |
|
- gallivm: Clamp mipmap level and zero mip weight simultaneously. |
|
- gallivm: Fix copy'n'paste typo in previous commit. |
|
- gallivm: Implement brilinear filtering. |
|
- gallivm: Use the wrappers for SSE pack intrinsics. |
|
- gallivm: Avoid control flow for two-sided stencil test. |
|
- gallivm: Warn when doing inefficient integer comparisons. |
|
- gallivm: Move into the as much of the second level code as possible. |
|
- llvmpipe: First minify the texture size, then broadcast. |
|
- gallivm: Help for combined extraction and broadcasting. |
|
- gallivm: Do size computations simultanously for all dimensions (AoS). |
|
- llvmpipe: Prevent z > 1.0 |
|
- llvmpipe: Fix MSVC build. Enable the new SSE2 code on non SSE3 |
|
systems. |
|
- gallivm: Handle code have ret correctly. |
|
- util: Defined M_SQRT2 when not available. |
|
- gallivm: Less code duplication in log computation. |
|
- gallivm: Special bri-linear computation path for unmodified rho. |
|
- gallivm: Don't generate Phis for execution mask. |
|
- gallivm: Use varilables instead of Phis for cubemap selection. |
|
- gallivm: Remove support for Phi generation. |
|
- gallivm: Factor out the SI->FP texture size conversion for SoA path |
|
too |
|
- gallivm: Simplify if/then/else implementation. |
|
- gallivm: Cleanup the rest of the flow module. |
|
- gallivm: Fix a long standing bug with nested if-then-else emission. |
|
- gallivm: Allow to disable bri-linear filtering with |
|
GALLIVM_DEBUG=no_brilinear runtime option |
|
- gallivm: Use variables instead of Phis in loops. |
|
- gallivm: Pass texture coords derivates as scalars. |
|
- llvmpipe: Remove outdated comment about stencil testing. |
|
- gallivm: Eliminate unsigned integer arithmetic from texture |
|
coordinates. |
|
- gallium: Define C99 restrict keyword where absent. |
|
- tgsi: Export some names for some tgsi enums. |
|
- gallivm: More detailed analysis of tgsi shaders. |
|
- llvmpipe: Use lp_tgsi_info. |
|
- llvmpipe: Do not dispose the execution engine. |
|
- llvmpipe: Fix MSVC build. |
|
- llmvpipe: improve mm_mullo_epi32 |
|
- gallivm: Name anonymous union. |
|
- llvmpipe: Unbreak Z32_FLOAT. |
|
- gallivm: More accurate float -> 24bit & 32bit unorm conversion. |
|
- llvmpipe: Generalize the x8z24 fast path to all depth formats. |
|
- llvmpipe: Fix depth-stencil regression. |
|
- llvmpipe: Ensure z_shift and z_width is initialized. |
|
- gallivm: Fix SoA cubemap derivative computation. |
|
- llvmpipe: Fix bad refactoring. |
|
- llvmpipe: Initialize bld ctx via lp_build_context_init instead of |
|
ad-hoc and broken code. |
|
- gallivm: Comment lp_build_insert_new_block(). |
|
- gallivm: Add a note about SSE4.1's nearest mode rounding. |
|
- llvmpipe: Don't test rounding of x.5 numbers. |
|
- gallium: Avoid using \__doc_\_ in python scripts. |
|
- gallivm: always enable LLVMAddInstructionCombiningPass() |
|
- gallivm: Remove the EMMS opcodes. |
|
- mesa: Fix windows build (uint -> GLuint). |
|
- scons: Revamp how to specify targets to build. |
|
- scons: Fix MinGW cross-compilation. |
|
- scons: Some pipe drivers are not portable for MSVC |
|
- scons: Restore x11 tool behavior for backwards compatability. |
|
- scons: Disable python state tracker when swig is not present. |
|
- r600g: List recently added files in SConscript. |
|
- scons: Add aliases for several pipe drivers. |
|
- scons: i915 can't build on MSVC either. |
|
- scons: Propagate installation targets. |
|
- xorg/vmwgfx: Add missing source file to SConscript. |
|
- st/xorg: Add missing n to error message. |
|
- st/xorg: Detect libkms with scons too. |
|
- xorg/vmwgfx: Link libkms when available. |
|
- r600g: Swap the util_blitter_destroy call order. |
|
- gallivm: Allocate TEMP/OUT arrays only once. |
|
- libgl-gdi: Allow to pick softpipe/llvmpipe on runtime. |
|
- scons: Use inline wrap helpers more consistently. |
|
- svga: Use consistent hexadecimal representation on debug output. |
|
- scons: Alias for svga |
|
- wgl: Stub WGL_ARB_pbuffer support. |
|
- wgl: More complete WGL_ARB_pbuffer support. |
|
- svga: Silence debug printf. |
|
- scons: Move MSVS_VERSION option to common module. |
|
- vega: Remove extraneous ; |
|
- retrace: Some fixes. |
|
- util: C++ safe. |
|
- wgl: Fix double free. Remove dead code. |
|
- util: Plug leaks in util_destroy_gen_mipmap. |
|
- util: \__builtin_frame_address() doesn't work on mingw. |
|
- util: Don't try to use imagehlp on mingw. |
|
- wgl: Unreference the current framebuffer after the make_current call. |
|
- WIN32_THREADS -> WIN32 |
|
- mapi: Hack to avoid vgCreateFont being generated as vgCreateFontA. |
|
- wgl: Fix visual's buffer_mask configuration. |
|
- mesa: Temporary hack to prevent stack overflow on windows |
|
- mesa: Bump the number of bits in the register index. |
|
- llvmpipe: Plug fence leaks. |
|
|
|
Julien Cristau (1): |
|
|
|
- Makefile: don't include the same files twice in the tarball |
|
|
|
Keith Whitwell (89): |
|
|
|
- llvmpipe: brackets around macro arg |
|
- llvmpipe: remove duplicate code |
|
- llvmpipe: return zero from floor_pot(zero) |
|
- gallivm: make lp_build_sample_nop public |
|
- llvmpipe: add LP_PERF flag to disable various aspects of |
|
rasterization |
|
- llvmpipe: add DEBUG_FS to dump variant information |
|
- llvmpipe: use llvm for attribute interpolant calculation |
|
- graw: add frag-face shader |
|
- llvmpipe: fix flatshading in new line code |
|
- draw: don't apply flatshading to clipped tris with <3 verts |
|
- llvmpipe: handle FACING interpolants in line and point setup |
|
- llvmpipe: handle up to 8 planes in triangle binner |
|
- llvmpipe: make debug_fs_variant respect variant->nr_samplers |
|
- gallivm: don't apply zero lod_bias |
|
- llvmpipe: fail gracefully on oom in scene creation |
|
- llvmpipe: avoid overflow in triangle culling |
|
- gallivm: special case conversion 4x4f to 1x16ub |
|
- gallivm: round rather than truncate in new 4x4f->1x16ub conversion |
|
path |
|
- llvmpipe: clean up setup_tri a little |
|
- llvmpipe: add rast_tri_4_16 for small lines and points |
|
- llvmpipe: fix off-by-one in tri_16 |
|
- llvmpipe: defer attribute interpolation until after mask and ztest |
|
- llvmpipe: use alloca for fs color outputs |
|
- llvmpipe: store zero into all alloca'd values |
|
- llvmpipe: dump fragment shader ir and asm when LP_DEBUG=fs |
|
- gallivm: specialized x8z24 depthtest path |
|
- gallivm: prefer blendvb for integer arguments |
|
- gallivm: simpler uint8->float conversions |
|
- llvmpipe: try to be sensible about whether to branch after mask |
|
updates |
|
- llvmpipe: clean up shader pre/postamble, try to catch more early-z |
|
- llvmpipe: simplified SSE2 swz/unswz routines |
|
- llvmpipe: try to do more of rast_tri_3_16 with intrinsics |
|
- llvmpipe: add debug helpers for epi32 etc |
|
- llvmpipe: try to keep plane c values small |
|
- llvmpipe: fix typo in last commit |
|
- gallium: move sse intrinsics debug helpers to u_sse.h |
|
- r600g: add missing file to sconscript |
|
- gallivm: don't branch on KILLs near end of shader |
|
- Revert "llvmpipe: try to keep plane c values small" |
|
- llvmpipe: make sure intrinsics code is guarded with PIPE_ARCH_SSE |
|
- llvmpipe: don't try to emit non-existent color outputs |
|
- r600/drm: fix segfaults in winsys create failure path |
|
- r600g: emit hardware linewidth |
|
- r600g: handle absolute modifier in shader translator |
|
- llvmpipe: reintroduce SET_STATE binner command |
|
- llvmpipe: don't pass frontfacing as a float |
|
- llvmpipe: slightly shrink the size of a binned triangle |
|
- llvmpipe: don't store plane.ei value in binned data |
|
- gallium: move some intrinsics helpers to u_sse.h |
|
- llvmpipe: do plane calculations with intrinsics |
|
- llvmpipe: use aligned loads/stores for plane values |
|
- llvmpipe: fix non-sse build after recent changes |
|
- llvmpipe: check shader outputs are non-null before using |
|
- llvmpipe: validate color outputs against key->nr_cbufs |
|
- llvmpipe: clean up fields in draw_llvm_variant_key |
|
- llvmpipe: remove setup fallback path |
|
- llvmpipe: fail cleanly on malloc failure in lp_setup_alloc_triangle |
|
- Merge remote branch 'origin/master' into lp-setup-llvm |
|
- llvmpipe: remove unused file |
|
- llvmpipe: remove unused arg from jit_setup_tri function |
|
- Merge branch 'llvm-cliptest-viewport' |
|
- draw: make sure viewport gets updated in draw llvm shader |
|
- llvmpipe: turn off draw offset/twoside when we can handle it |
|
- llvmpipe: avoid generating tri_16 for tris which extend past tile |
|
bounds |
|
- llvmpipe: guard against NULL task->query pointer |
|
- st/mesa: unbind constant buffer when not in use |
|
- r600g: propagate usage flags in texture transfers |
|
- r600g: propogate resource usage flags to winsys, use to choose bo |
|
domains |
|
- r600g: use a buffer in GTT as intermediate on texture up and |
|
downloads |
|
- r600g: remove unused flink, domain fields from r600_resource |
|
- r600g: set hardware pixel centers according to gl_rasterization_rules |
|
- evergreeng: protect against null constant buffers |
|
- r600g: don't call debug_get_bool_option for tiling more than once |
|
- evergreeng: respect linewidth state, use integer widths only |
|
- evergreeng: set hardware pixelcenters according to |
|
gl_rasterization_rules |
|
- r600g: avoid recursion with staged uploads |
|
- r600g: attempt to turn on DXTn formats |
|
- r600g: translate ARR instruction |
|
- r600: fix my pessimism about PIPE_TRANSFER_x flags |
|
- ws/r600: match bo_busy shared/fence logic in bo_wait |
|
- r600g: guard experimental s3tc code with R600_ENABLE_S3TC |
|
- r600g: do not try to use staging resource for depth textures |
|
- r600g: enforce minimum stride on render target texture images |
|
- llvmpipe: fix up twoside after recent changes |
|
- llvmpipe: twoside for specular color also |
|
- Merge branch 'lp-offset-twoside' |
|
- llvmpipe: raise dirty flag on transfers to bound constbuf |
|
- llvmpipe: remove misleading debug string |
|
- llvmpipe: shortcircuit some calls to set_scene_state |
|
|
|
Kenneth Graunke (94): |
|
|
|
- glsl: Change from has_builtin_signature to has_user_signature. |
|
- glsl: Don't print blank (function ...) headers for built-ins. |
|
- glsl: Properly handle nested structure types. |
|
- glsl/builtins: Fix equal and notEqual builtins. |
|
- glsl/builtins: Switch comparison functions to just return an |
|
expression. |
|
- glsl: Add comments to clarify the types of comparison binops. |
|
- glsl: Fix broken handling of ir_binop_equal and ir_binop_nequal. |
|
- glsl: "Copyright", not "Constantright" |
|
- i965: Fix incorrect batchbuffer size in gen6 clip state command. |
|
- i965: Use logical-not when emitting ir_unop_ceil. |
|
- glsl: Add front-end support for the "trunc" built-in. |
|
- glsl: Refresh autogenerated file builtin_function.cpp. |
|
- i965: Use RNDZ for ir_unop_trunc in the new FS. |
|
- i965: Correctly emit the RNDZ instruction. |
|
- i965: Clean up a warning in the old fragment backend. |
|
- glsl: Add a new ir_unop_round_even opcode for GLSL 1.30's roundEven. |
|
- glsl: Add front-end support for GLSL 1.30's roundEven built-in. |
|
- i965: Add support for ir_unop_round_even via the RNDE instruction. |
|
- glsl: Add support for the 1.30 round() built-in. |
|
- glsl: Refresh autogenerated file builtin_function.cpp. |
|
- glsl: Don't return NULL IR for erroneous bit-shift operators. |
|
- i965: Add missing "break" statement. |
|
- glsl: Fix copy and paste error in ast_bit_and node creation. |
|
- glsl: Regenerate parser files. |
|
- i965: Remove unused variable. |
|
- glsl: Remove useless ir_shader enumeration value. |
|
- mesa: Remove FEATURE_ARB_shading_language_120 macro. |
|
- glcpp: Return NEWLINE token for newlines inside multi-line comments. |
|
- glcpp: Refresh autogenerated lexer file. |
|
- glsl: Add support for GLSL 1.30's modf built-in. |
|
- glsl: Refresh autogenerated file builtin_function.cpp. |
|
- generate_builtins.py: Output large strings as arrays of characters. |
|
- Refresh autogenerated file builtin_function.cpp. |
|
- glsl: Fix constant component count in vector constructor emitting. |
|
- Fix build on systems where "python" is python 3. |
|
- i965: Add bit operation support to the fragment shader backend. |
|
- glsl: Remove unused ARRAY_SIZE macro. |
|
- glsl/builtins: Rename 'x' to 'y_over_x' in atan(float) |
|
implementation. |
|
- glsl/builtins: Clean up some ugly autogenerated code in atan. |
|
- Refresh autogenerated file builtin_function.cpp. |
|
- glsl: Don't print a useless space at the end of an S-Expression list. |
|
- ir_reader: Return a specific ir_dereference variant. |
|
- ir_reader: Remove useless error check. |
|
- ir_reader: Fix some potential NULL pointer dereferences. |
|
- ir_dead_functions: Actually free dead functions and signatures. |
|
- glsl: Remove unnecessary "unused variable" warning suppression. |
|
- glsl: Remove GLSL_TYPE_FUNCTION define. |
|
- glsl: Convert glsl_type::base_type from #define'd constants to an |
|
enum. |
|
- glsl: Rework reserved word/keyword handling in the lexer. |
|
- glsl: Add new keywords and reserved words for GLSL 1.30. |
|
- glsl: Add support for the 'u' and 'U' unsigned integer suffixes. |
|
- glsl: Refresh autogenerated lexer and parser files. |
|
- generate_builtins.py: Fix inconsistent use of tabs and spaces |
|
warning. |
|
- glsl: Implement the asinh, acosh, and atanh built-in functions. |
|
- glsl: Refresh autogenerated file builtin_function.cpp. |
|
- glsl: Add constant expression handling for asinh, acosh, and atanh. |
|
- glsl: Remove unused and out of date Makefile.am. |
|
- glsl: Rename various ir\_\* files to lower\_\* and opt_*. |
|
- glcpp: Define GL_FRAGMENT_PRECISION_HIGH if GLSL version >= 1.30. |
|
- Refresh autogenerated glcpp parser. |
|
- glsl: Fix constant expression handling for <, >, <=, >= on vectors. |
|
- glsl: Unconditionally define GL_FRAGMENT_PRECISION_HIGH in ES2 |
|
shaders. |
|
- Regenerate glcpp parser. |
|
- glsl: Reimplement the "cross" built-in without ir_binop_cross. |
|
- Refresh autogenerated file builtin_function.cpp. |
|
- glsl: Remove the ir_binop_cross opcode. |
|
- glsl: Refactor get_num_operands. |
|
- glsl: Simplify a type check by using type->is_integer(). |
|
- glsl: Combine many instruction lowering passes into one. |
|
- mesa: Fix glGet of ES2's GL_MAX_*_VECTORS properties. |
|
- glsl: Don't inline function prototypes. |
|
- glsl: Use do_common_optimization in the standalone compiler. |
|
- glsl: Add a virtual as_discard() method. |
|
- glsl: Refactor out cloning of function prototypes. |
|
- glsl: Lazily import built-in function prototypes. |
|
- glsl: Remove anti-built-in hacks from the print visitor. |
|
- glsl/linker: Free any IR discarded by optimization passes. |
|
- glsl: Add an optimization pass to simplify discards. |
|
- glsl: Add a lowering pass to move discards out of if-statements. |
|
- glsl: Remove "discard" support from lower_jumps. |
|
- glsl: Add comments to lower_jumps (from the commit message). |
|
- ir_print_visitor: Print out constant structure values. |
|
- glsl: Factor out code which emits a new function into the IR stream. |
|
- symbol_table: Add support for adding a symbol at top-level/global |
|
scope. |
|
- glsl: Properly add functions during lazy built-in prototype |
|
importing. |
|
- glcpp: Don't emit SPACE tokens in conditional_tokens production. |
|
- Refresh autogenerated glcpp parser. |
|
- glsl: Clean up code by adding a new is_break() function. |
|
- glsl: Consider the "else" branch when looking for loop breaks. |
|
- Remove OES_compressed_paletted_texture from the ES2 extension list. |
|
- glsl/builtins: Compute the correct value for smoothstep(vec, vec, |
|
vec). |
|
- glsl: Support if-flattening beyond a given maximum nesting depth. |
|
- i965: Flatten if-statements beyond depth 16 on pre-gen6. |
|
- i965: Internally enable GL_NV_blend_square on ES2. |
|
|
|
Kristian Høgsberg (16): |
|
|
|
- glx: Hold on to drawables if we're just switching to another context |
|
- intel: Fix GL_ARB_shading_language_120 commit |
|
- dri2: Make createImageFromName() take a \__DRIscreen instead of |
|
\__DRIcontext |
|
- glx: Invalidate buffers after binding a drawable |
|
- dri: Pass the \__DRIscreen and the \__DRIscreen private back to image |
|
lookup |
|
- glx: Only remove drawables from the hash when we actually delete them |
|
- gles2: Add GL_EXT_texture_format_BGRA8888 support |
|
- Get rid of GL/internal/glcore.h |
|
- gl: Remove unused GLcontextModes fields |
|
- Rename GLvisual and \__GLcontextModes to struct gl_config |
|
- Drop GLframebuffer typedef and just use struct gl_framebuffer |
|
- Drop GLcontext typedef and use struct gl_context instead |
|
- Drop the "neutral" tnl module |
|
- Only install vtxfmt tables for OpenGL |
|
- i965: Don't write mrf assignment for pointsize output |
|
- docs: Fix MESA_drm_image typo |
|
|
|
Krzysztof Smiechowicz (1): |
|
|
|
- nvfx: Pair os_malloc_aligned() with os_free_aligned(). |
|
|
|
Luca Barbieri (84): |
|
|
|
- auxiliary: fix unintended fallthrough |
|
- glsl: add pass to lower variable array indexing to conditional |
|
assignments |
|
- auxiliary: fix depth-only and stencil-only clears |
|
- gallium: avoid the C++ keyword "template" in sw_winsys.h |
|
- softpipe: make z/s test always pass if no zsbuf, instead of crashing |
|
- tgsi: add switch/case opcodes to tgsi_opcode_tmp.h |
|
- softpipe: fix whitespace |
|
- d3d1x: add new Direct3D 10/11 COM state tracker for Gallium |
|
- d3d1x: add blob and signature extraction APIs |
|
- d3d1x: fix compilation with recent Wine versions installed |
|
- d3d1x: add missing file |
|
- d3d1x: actually enable and fix blob apis |
|
- d3d1x: fix build with compilers other than GCC 4.5 |
|
- d3d1x: add template parameters to base class ctor calls for GCC 4.4 |
|
- d3d1x: fix GCC 4.1/4.2 build |
|
- d3d1x: ignore errors while building docs |
|
- d3d1x: attempt to fix/workaround bug #30322 |
|
- nvfx: remove gl_PointCoord hack |
|
- glx: decouple dri2.c and GLX, fixing Gallium EGL and d3d1x build |
|
- winsys: automatically build sw winsys needed by EGL and d3d1x |
|
- d3d1x: don't build progs automatically |
|
- d3d1x: add missing memory barrier |
|
- d3d1x: link with CXXFLAGS |
|
- d3d1x: fix cf analysis |
|
- d3d1x: fix warning |
|
- d3d1x: fix segfault when hashing |
|
- d3d1x: destroy native_display on adapter destruction |
|
- d3d1x: fix GUID declarations |
|
- d3d1x: redesign the HWND resolver interface |
|
- d3d1x: fix API name |
|
- d3d1x: define GUIDs in the normal way |
|
- d3d1x: add Wine dlls (tri, tex working, but no other testing) |
|
- d3d1x: properly reference count the backend |
|
- d3d1x: fix deadlocks on non-recursive mutex |
|
- d3d1x: bind NULL CSOs before destroying default CSOs on context dtor |
|
- d3d1x: initialize the mutex |
|
- d3d1x: autogenerate shader enums and text from def files |
|
- d3d1x: s/tpf/sm4/g |
|
- d3d1x: normalize whitespace |
|
- d3d1x: remove specstrings |
|
- d3d1x: minifix |
|
- d3d1x: rename context params |
|
- d3d11: rename screen params |
|
- d3d1x: rename params in misc and objects |
|
- d3d1x: rename parameters in dxgi |
|
- d3d11: obliterate IDL parameter names |
|
- d3d1x: remove specstrings.h include |
|
- d3d1x: flush the pipe context when presenting |
|
- d3d1x: remove another include specstrings.h |
|
- d3d1x: flush properly |
|
- d3d1x: add missing guid.cpp |
|
- d3d1x: fix build without system EGL/egl.h |
|
- d3d1x: add autogenerated files as prerequisites, so make builds them |
|
- d3d1x: obliterate IDL parameter names from d3d10.idl from Wine too |
|
- d3d1x: add shader dumping |
|
- d3d1x: add untested support for geometry shader translation |
|
- d3d1x: don't assert on unsupported resource types |
|
- d3d1x: fix CheckMultisampleQualityLevels |
|
- d3d1x: draw to the correct buffer |
|
- d3d1x: fix linking of dxbc2tgsi |
|
- nvfx: allow setting NULL constant buffers |
|
- nvfx: add RGB framebuffer format support in addition to BGR |
|
- d3d1x: don't crash on drivers not supporting vertex or geometry |
|
sampling |
|
- d3d1x: assert if X visual is not among enumerated visuals |
|
- d3d1x: stop using GLX in demos, just use the default visual |
|
- d3d1x: CRLF -> LF in progs |
|
- mesa: make makedepend an hard requirement |
|
- gallium: add $(PROGS_DEPS) as dependencies for $(PROGS) |
|
- d3d1x: fix parallel build |
|
- d3d1x: add private gitignore file |
|
- d3d1x: fix progs linking if not all EGL platforms are enabled |
|
- d3d1x: link progs with CXXFLAGS |
|
- d3d11: advertise IDXGIDevice1, not just IDXGIDevice |
|
- d3d11: ignore StructureByteStride |
|
- d3d1x: link to libdrm for X11 platform too |
|
- ureg: support centroid interpolation |
|
- d3d1x: support centroid interpolation |
|
- d3d1x: properly support specifying MipLevels as 0 |
|
- d3d1x: put proper calling convention in headers, fixes 64-bit builds |
|
- d3d1x: rework DXGI for occlusion testing and default width/height |
|
- d3d1x: fix Map |
|
- d3d11: fix reference counting so devices get freed |
|
- d3d1x: work around crash in widl |
|
- glsl: Unroll loops with conditional breaks anywhere (not just the |
|
end) |
|
|
|
Lucas Stach (1): |
|
|
|
- nvfx: fill PIPE_CAP_PRIMITIVE_RESTART and |
|
PIPE_CAP_SHADER_STENCIL_EXPORT |
|
|
|
Marek Olšák (100): |
|
|
|
- r300g: prevent creating multiple winsys BOs for the same handle |
|
- r300g/swtcl: fix CS overrun |
|
- st/mesa: fix assertion failure in GetTexImage for cubemaps |
|
- util: make calling remove_from_list multiple times in a row safe |
|
- r300g: fixup long-lived BO maps being incorrectly unmapped when |
|
flushing |
|
- r300g: make accessing map_list and buffer_handles thread-safe |
|
- r300g: fix a copy-paste typo for logging |
|
- r300g: fix the border color for every format other than |
|
PIPE_FORMAT_B8G8R8A8 |
|
- Build r300g by default |
|
- util: fix util_pack_color for B4G4R4A4 |
|
- r300g: fix macrotiling on R350 |
|
- r300g: code cleanups |
|
- r300/compiler: fix projective mapping of 2D NPOT textures |
|
- r300/compiler: do not use copy propagation if SaturateMode is used |
|
- r300/compiler: fix shadow sampling with swizzled coords |
|
- r300g: add support for 3D NPOT textures without mipmapping |
|
- r300g: fix swizzling of texture border color |
|
- configure.ac: look for libdrm_radeon before building |
|
gallium/r300,r600 |
|
- configure.ac: do not build xorg-r300g by default |
|
- Makefile: ensure Gallium's Makefile.xorg and SConscript.dri are in |
|
the tarball |
|
- r300g: add support for formats beginning with X, like X8R8G8B8 |
|
- r300g: fix conditional rendering in non-wait path |
|
- r300g: add support for R8G8 colorbuffers |
|
- r300g: add support for L8A8 colorbuffers |
|
- update release notes for Gallium |
|
- r300g: fix microtiling for 16-bits-per-channel formats |
|
- r300g: do not print get_param errors in non-debug build |
|
- r300g: say no to PIPE_CAP_STREAM_OUTPUT and |
|
PIPE_CAP_PRIMITIVE_RESTART |
|
- mesa: allow FBO attachments of formats LUMINANCE, LUMINANCE_ALPHA, |
|
and INTENSITY |
|
- r300g: fix texture border for 16-bits-per-channel formats |
|
- st/mesa: support RGBA16 and use it for RGBA12 as well |
|
- r300g: add a default channel ordering of texture border for unhandled |
|
formats |
|
- r300g: mention ATI in the renderer string |
|
- r300g: rename has_hyperz -> can_hyperz |
|
- r300g: turn magic numbers into names in the hyperz code |
|
- gallium: add CAPs for indirect addressing and lower it in st/mesa |
|
when needed |
|
- tgsi: fill out CAPs for indirect addressing |
|
- i915g: fill out CAPs for indirect addressing |
|
- i965g: fill out CAPs for indirect addressing |
|
- nv50: fill out CAPs for indirect addressing |
|
- nvfx: fill out CAPs for indirect addressing |
|
- r300g: fill out CAPs for indirect addressing |
|
- r600g: fill out CAPs for indirect addressing |
|
- svga: fill out CAPs for indirect addressing |
|
- r300g: fix texture border color for all texture formats |
|
- r300g: clean up redundancy in draw functions |
|
- r300g: return shader caps from Draw for SWTCL vertex shaders |
|
- r300g: remove the hack with OPCODE_RET |
|
- r300g: print FS inputs uninitialized due to hardware limits to stderr |
|
- r300g: fix rendering with no vertex elements |
|
- st/mesa: enable ARB_explicit_attrib_location and |
|
EXT_separate_shader_objects |
|
- docs: add GL 4.1 status |
|
- gallium: add PIPE_SHADER_CAP_SUBROUTINES |
|
- st/mesa: set MaxUniformComponents |
|
- u_blitter: use PIPE_TRANSFER_DISCARD to prevent cpu/gpu stall |
|
- r300/compiler: fix rc_rewrite_depth_out for it to work with any |
|
instruction |
|
- r300/compiler: remove duplicate function rc_mask_to_swz |
|
- r300/compiler: add a function for swizzling a mask |
|
- r300/compiler: move util functions to radeon_compiler_util |
|
- u_blitter: interpolate clear color using a GENERIC varying instead of |
|
COLOR |
|
- st/mesa: fix texture border color for RED and RG base formats |
|
- util: rename u_mempool -> u_slab |
|
- r300g: fix texture border color once again |
|
- r300/compiler: implement and lower OPCODE_CLAMP |
|
- ir_to_mesa: Add support for conditional discards. |
|
- r300g: fix texture swizzling with compressed textures on r400-r500 |
|
- r300g: disable ARB_texture_swizzle if S3TC is enabled on r3xx-only |
|
- r300g: fix up cubemap texture offset computation |
|
- r300/compiler: disable the swizzle lowering pass in vertex shaders |
|
- r300g: fix build |
|
- r300g: use internal BO handle for add_buffer and write_reloc |
|
- r300g: implement simple transfer_inline_write for buffers |
|
- mesa, st/mesa: fix gl_FragCoord with FBOs in Gallium |
|
- r300g: fix pointer arithmetic with void\* in transfer_inline_write |
|
- r300g: do not remove unused constants if we are not near the limit |
|
- r300g: add capability bit index_bias_supported |
|
- r300g: one more r500_index_bias_supported leftover |
|
- r300g: do not use the index parameter in set_constant_buffer |
|
- r300g: cleanup winsys |
|
- r300g: optimize looping over atoms |
|
- st/mesa: initialize key in st_vp_varient |
|
- u_blitter: use util_is_format_compatible in the assert |
|
- r300g: cache packet dwords of 3D_LOAD_VBPNTR in a command buffer if |
|
possible |
|
- r300g: validate buffers only if any of bound buffers is changed |
|
- r300g: also revalidate the SWTCL vertex buffer after its reallocation |
|
- r300/compiler: don't terminate regalloc if we surpass max temps limit |
|
- r300/compiler: add a function to query program stats (alu, tex, |
|
temps..) |
|
- r300/compiler: cleanup rc_run_compiler |
|
- r300/compiler: do not print pair/tex/presub program stats for vertex |
|
shaders |
|
- r300/compiler: handle DPH and XPD in rc_compute_sources_for_writemask |
|
- r300/compiler: make lowering passes possibly use up to two less temps |
|
- r300/compiler: remove at least unused immediates if externals cannot |
|
be removed |
|
- r300/compiler: fix LIT in VS |
|
- r300/compiler: fix swizzle lowering with a presubtract source operand |
|
- r300g: fix rendering with a vertex attrib having a zero stride |
|
- r300g: finally fix the texture corruption on r3xx-r4xx |
|
- r300g/swtcl: re-enable LLVM |
|
- r300g: mark vertex arrays as dirty after a buffer_offset change |
|
- mesa: fix texel store functions for some float formats |
|
- r300/compiler: disable the rename_regs pass for loops |
|
|
|
Mario Kleiner (1): |
|
|
|
- mesa/r300classic: Fix dri2Invalidate/radeon_prepare_render for page |
|
flipping. |
|
|
|
Mathias Fröhlich (3): |
|
|
|
- r300g: Avoid returning values in a static array, fixing a potential |
|
race |
|
- r600g: Only compare active vertex elements |
|
- st/mesa: Set PIPE_TRANSFER_DISCARD for |
|
GL_MAP_INVALIDATE_RANGE/BUFFFER_BIT |
|
|
|
Michal Krol (10): |
|
|
|
- svga: Fix relative addressing translation for pixel shaders. |
|
- svga: Integer constant register file has a separate namespace. |
|
- tgsi/exec: Cleanup the remaining arithmetic instructions. |
|
- tgsi/exec: Get rid of obsolete condition codes. |
|
- tgsi/build: Reduce interface clutter. |
|
- graw/gdi: Initial commit. |
|
- scons: Hook-up graw-gdi target. |
|
- graw/gdi: Fix window dimensions. |
|
- os: Open file streams in binary mode. |
|
- graw: Export graw_save_surface_to_file(). |
|
|
|
Nicolas Kaiser (26): |
|
|
|
- swrast: remove duplicated include |
|
- egl: remove duplicated include |
|
- gallium/rtasm: remove duplicated include |
|
- gallium/util: remove duplicated include |
|
- gallium/i915: remove duplicated include |
|
- gallium/llvmpipe: remove duplicated include |
|
- gallium/softpipe: remove duplicated include |
|
- gallium/st: remove duplicated includes |
|
- gallium/winsys: remove duplicated include |
|
- glx: remove duplicated include |
|
- dri/common: remove duplicated include |
|
- dri/i810: remove duplicated include |
|
- dri/i915: remove duplicated include |
|
- dri/i965: remove duplicated include |
|
- dri/intel: remove duplicated include |
|
- dri/mga: remove duplicated include |
|
- dri/r128: remove duplicated include |
|
- dri/r300: remove duplicated include |
|
- dri/r600: remove duplicated include |
|
- dri/radeon: remove duplicated includes |
|
- dri/savage: remove duplicated include |
|
- main: remove duplicated includes |
|
- math: remove duplicated includes |
|
- st: remove duplicated include |
|
- i965g: use Elements macro instead of manual sizeofs |
|
- nv50: fix always true conditional in shader optimization |
|
|
|
Orion Poplawski (1): |
|
|
|
- osmesa: link against libtalloc |
|
|
|
Owen W. Taylor (1): |
|
|
|
- r600g: Fix location for clip plane registers |
|
|
|
Peter Clifton (3): |
|
|
|
- intel: Fix emit_linear_blit to use DWORD aligned width blits |
|
- intel: Add assert check for blitting alignment. |
|
- meta: Mask Stencil.Clear against stencilMax in \_mesa_meta_Clear |
|
|
|
Robert Hooker (2): |
|
|
|
- intel: Add a new B43 pci id. |
|
- egl_dri2: Add missing intel chip ids. |
|
|
|
Roland Scheidegger (16): |
|
|
|
- gallivm: fix copy&paste bug |
|
- gallivm: don't use URem/UDiv when calculating offsets for blocks |
|
- gallivm: optimize yuv decoding |
|
- gallivm: fix trunc/itrunc comment |
|
- gallivm: faster iround implementation for sse2 |
|
- gallivm: replace sub/floor/ifloor combo with ifloor_fract |
|
- gallivm: optimize some tex wrap mode calculations a bit |
|
- gallivm: more linear tex wrap mode calculation simplification |
|
- gallivm: avoid unnecessary URem in linear wrap repeat case |
|
- gallivm: optimize soa linear clamp to edge wrap mode a bit |
|
- gallivm: make use of new iround code in lp_bld_conv. |
|
- gallivm: fix different handling of [non]normalized coords in linear |
|
soa path |
|
- gallivm: only use lp_build_conv 4x4f -> 1x16 ub fastpath with sse2 |
|
- r200: fix r200 large points |
|
- mesa: remove unneeded DD_POINT_SIZE and DD_LINE_WIDTH tricaps |
|
- gallium: support for array textures and related changes |
|
|
|
Shuang He (1): |
|
|
|
- mesa: allow GLfixed arrays for OpenGL ES 2.0 |
|
|
|
Stephan Schmid (1): |
|
|
|
- r600g: fix relative addressing when splitting constant accesses |
|
|
|
Thomas Hellstrom (21): |
|
|
|
- st/xorg: Don't try to use option values before processing options |
|
- xorg/vmwgfx: Make vmwarectrl work also on 64-bit servers |
|
- st/xorg: Add a customizer option to get rid of annoying cursor update |
|
flicker |
|
- xorg/vmwgfx: Don't hide HW cursors when updating them |
|
- st/xorg: Don't try to remove invalid fbs |
|
- st/xorg: Fix typo |
|
- st/xorg, xorg/vmwgfx: Be a bit more frendly towards cross-compiling |
|
environments |
|
- st/xorg: Fix compilation errors for Xservers compiled without |
|
Composite |
|
- st/xorg: Don't use deprecated x*alloc / xfree functions |
|
- xorg/vmwgfx: Don't use deprecated x*alloc / xfree functions |
|
- st/xorg: Fix compilation for Xservers >= 1.10 |
|
- mesa: Make sure we have the talloc cflags when using the talloc |
|
headers |
|
- egl: Add an include for size_t |
|
- mesa: Add talloc includes for gles |
|
- st/egl: Fix build for include files in nonstandard places |
|
- svga/drm: Optionally resolve calls to powf during link-time |
|
- gallium/targets: Trivial crosscompiling fix |
|
- st/xorg: Add a function to flush pending rendering and damage |
|
- gallium/targets/xorg-vmwgfx: Xv fixes |
|
- xorg/vmwgfx: Flush even if we don't autopaint the color key |
|
- xorg/vmwgfx: Don't clip video to viewport |
|
|
|
Tilman Sauerbeck (35): |
|
|
|
- r600g: Fixed a bo leak in r600_blit_state_ps_shader(). |
|
- r600g: Use clamped math for RCP and RSQ. |
|
- r600g: Formatting fixes. |
|
- r600g: Added DB_SHADER_CONTROL defines. |
|
- r600g: Only set PA_SC_EDGERULE on rv770 and greater. |
|
- r600g: Enable PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED. |
|
- r600g: Fixed the shift in S_02880C_KILL_ENABLE. |
|
- glsl2: Empty functions can be inlined. |
|
- glsl2: Fixed cloning of ir_call error instructions. |
|
- r600g: Added support for TGSI_SEMANTIC_FACE. |
|
- gallium/docs: Fixed a typo in the SCS opcode description. |
|
- r600g: Honour destination operand's writemask in the SCS |
|
implementation. |
|
- r600g: Implemented the Z and W component write for the SCS opcode. |
|
- python/tests: Fixed tri.py for API and TGSI syntax changes. |
|
- r600g: Removed debug code. |
|
- gallium/docs: The RET opcode may appear anywhere in a subroutine. |
|
- r600g: Destroy the blitter. |
|
- r600g: Fixed two texture surface leaks in |
|
r600_blit_uncompress_depth(). |
|
- r600g: Cleaned up index buffer reference handling in the draw module. |
|
- r600g: Fixed r600_vertex_element leak. |
|
- r600g: Added r600_pipe_shader_destroy(). |
|
- r600g: Also clear bc data when we're destroying a shader. |
|
- r600g: In radeon_bo(), call LIST_INITHEAD early. |
|
- r600g: Destroy the blitter. |
|
- r600g: Removed unused 'ptr' argument from radeon_bo(). |
|
- r600g: Made radeon_bo_pb_map_internal() actually call |
|
radeon_bo_map(). |
|
- r600g: Fixed unmap condition in radeon_bo_pb_destroy(). |
|
- r600g: Made radeon_bo::map_count signed. |
|
- r600g: We don't support PIPE_CAP_PRIMITIVE_RESTART. |
|
- r600g: Delete custom_dsa_flush on shutdown. |
|
- r600g: Fixed two memory leaks in winsys. |
|
- r600g: Destroy the winsys in r600_destroy_screen(). |
|
- st/mesa: Reset the index buffer before destroying the pipe context. |
|
- st/mesa: Reset the constant buffers before destroying the pipe |
|
context. |
|
- r600g: Removed duplicated call to tgsi_split_literal_constant(). |
|
|
|
Timo Wiren (1): |
|
|
|
- Fix typos in comments and debug output strings. |
|
|
|
Tom Fogal (3): |
|
|
|
- Implement x86_64 atomics for compilers w/o intrinsics. |
|
- Prefer intrinsics to handrolled atomic ops. |
|
- Revert "Prefer intrinsics to handrolled atomic ops." |
|
|
|
Tom Stellard (32): |
|
|
|
- r300/compiler: Refactor the pair instruction data structures |
|
- r300g: Always try to build libr300compiler.a |
|
- r300/compiler: Fix two mistakes in the presubtract optimization pass. |
|
- r300/compiler: Add more helper functions for iterating through |
|
sources |
|
- r300/compiler: Print immediate values after "dead constants" pass |
|
- r300/compiler: radeon_remove_constants.c: fix indentation |
|
- r300/compiler: Use rc_for_all_reads_src() in "dead constants" pass |
|
- r300/compiler: Fix segfault in error path |
|
- r300/compiler: Don't use rc_error() unless the error is unrecoverable |
|
- r300/compiler: Don't merge instructions that write output regs and |
|
ALU result |
|
- r300/compiler: Create a helper function for merging presubtract |
|
sources |
|
- r300/compiler: Fix incorrect assumption |
|
- r300/compiler: Clear empty registers after constant folding |
|
- r300/compiler: Add a new function for more efficient dataflow |
|
analysis |
|
- r300g: Add new debug option for logging vertex/fragment program stats |
|
- r300/compiler: Use rc_get_readers_normal() for presubtract |
|
optimizations |
|
- r300/compiler: Don't clobber presubtract sources during optimizations |
|
- r300/compiler: Don't track readers into an IF block. |
|
- r300/compiler: Make sure presubtract sources use supported swizzles |
|
- r300/compiler: Fix register allocator's handling of loops |
|
- r300/compiler: Fix instruction scheduling within IF blocks |
|
- r300/compiler: Use zero as the register index for unused sources |
|
- r300/compiler: Ignore alpha dest register when replicating the result |
|
- r300/compiler: Add rc_get_readers() |
|
- r300/compiler: Handle BREAK and CONTINUE in rc_get_readers() |
|
- r300/compiler: Track readers through branches in rc_get_readers() |
|
- r300/compiler: Convert RGB to alpha in the scheduler |
|
- r300/compiler: Use presubtract operations as much as possible |
|
- r300/compiler: Enable rename_reg pass for r500 cards |
|
- r300/compiler: Add a more efficient version of |
|
rc_find_free_temporary() |
|
- r300/compiler: Don't allow presubtract sources to be remapped twice |
|
- r300/compiler: Fix black terrain in Civ4 |
|
|
|
Victor Tseng (1): |
|
|
|
- egl/i965: include inline_wrapper_sw_helper.h |
|
|
|
Viktor Novotný (6): |
|
|
|
- dri/nouveau: Import headers from rules-ng-ng |
|
- dri/nouveau: nv04: Use rules-ng-ng headers |
|
- dri/nouveau: nv10: Use rules-ng-ng headers |
|
- dri/nouveau nv20: Use rules-ng-ng headers |
|
- dri/nouveau: Remove nouveau_class.h, finishing switch to rules-ng-ng |
|
headers |
|
- dri/nouveau: Clean up magic numbers in get_rt_format |
|
|
|
Vinson Lee (214): |
|
|
|
- llvmpipe: Remove unnecessary header. |
|
- r600g: Remove unnecessary headers. |
|
- mesa: Include missing header in program.h. |
|
- glsl: Fix 'format not a string literal and no format arguments' |
|
warning. |
|
- r600g: Silence uninitialized variable warning. |
|
- r600g: Silence uninitialized variable warning. |
|
- nvfx: Silence uninitialized variable warnings. |
|
- r600g: Silence uninitialized variable warning. |
|
- r600g: Silence uninitialized variable warning. |
|
- r600g: Silence uninitialized variable warning. |
|
- r600g: Silence unused variable warning. |
|
- nv50: Update files in SConscript to match Makefile. |
|
- nv50: Remove unnecessary headers. |
|
- nv50: Silence uninitialized variable warning. |
|
- nv50: Silence uninitialized variable warning. |
|
- nv50: Silence uninitialized variable warning. |
|
- gallivm: Remove unnecessary headers. |
|
- draw: Remove unnecessary header. |
|
- nv50: Silence uninitialized variable warnings. |
|
- nv50: Fix 'control reaches end of non-void function' warning. |
|
- mesa/st: Silence uninitialized variable warning. |
|
- gallivm: Remove unnecessary header. |
|
- r600g: Remove unnecessary header. |
|
- r600g: Remove unnecessary headers. |
|
- r600g: Fix implicit declaration warning. |
|
- r600g: Fix memory leak on error path. |
|
- r600g: Silence uninitialized variable warning. |
|
- r600g: Silence unused variable warnings. |
|
- mesa: bump version to 7.10 |
|
- ir_to_mesa: Remove unused member array_indexed from struct |
|
statevar_element. |
|
- mesa: Silence "'valid_texture_object' defined but not used" warning. |
|
- x86: Silence unused variable warning on Mac OS X. |
|
- glsl: Fix 'control reaches end of non-void function' warning. |
|
- nvfx: Remove const qualifer from nvfx_vertprog_translate. |
|
- nvfx: Silence uninitialized variable warnings. |
|
- r600g: Remove unused variable. |
|
- nv50: Silence missing initializer warning. |
|
- nv50: Remove dead initialization. |
|
- nv50: Remove dead initialization. |
|
- tgsi: Remove duplicate case value. |
|
- glut: Define markWindowHidden for non-Windows only. |
|
- glut: Define eventParser for non-Windows only. |
|
- r300g: Silence uninitialized variable warning. |
|
- intel: Fix implicit declaration of function '_mesa_meta_Bitmap' |
|
warning. |
|
- mesa: Remove unnecessary headers. |
|
- r600g: Remove unnecessary header. |
|
- unichrome: Remove unnecessary header. |
|
- intel: Remove unnecessary headers. |
|
- r600g: Remove unused variable. |
|
- r600g: Disable unused variables. |
|
- r600g: Remove unused variable. |
|
- r600g: Silence 'control reaches end of non-void function' warning. |
|
- r600g: Remove unused variable. |
|
- r600g: Remove unused variable. |
|
- r600g: Disable unused variables. |
|
- intel: Remove unnecessary header. |
|
- st/dri: Remove unnecessary header. |
|
- r600g: Remove unused variable. |
|
- r300g: Remove unused variable. |
|
- r600g: Don't return a value in function returning void. |
|
- r600g: Remove unused variables. |
|
- r600g: Include p_compiler.h instead of malloc.h. |
|
- r600g: Silence uninitialized variable warnings. |
|
- scons: Add MinGW-w64 prefixes for MinGW build. |
|
- dri: Add GET_PROGRAM_NAME definition for Mac OS X. |
|
- scons: Add program/sampler.cpp to SCons build. |
|
- mesa: Fix printf format warning. |
|
- mesa: Fix printf format warning. |
|
- mesa: Fix printf format warning. |
|
- r300/compiler: Move declaration before code. |
|
- r300/compiler: Move declaration before code. |
|
- r300/compiler: Move declaration before code. |
|
- r300/compiler: Move declaration before code. |
|
- r600g: Update SConscript. |
|
- r300/compiler: Move declaration before code. |
|
- r600g: Update SConscript. |
|
- r300/compiler: Move declaration before code. |
|
- r600g: Update SConscript. |
|
- r300/compiler: Move declaration before code. |
|
- r600g: Fix SCons build. |
|
- r300/compiler: Move declaration before code. |
|
- r300/compiler: Move declaration before code. |
|
- r300/compiler: Move declaration before code. |
|
- r300/compiler: Remove declaration before code. |
|
- r300/compiler: Move declaration before code. |
|
- r300/compiler: Move declaration before code. |
|
- r300/compiler: Move declaration before code. |
|
- r300/compiler: Move declaration before code. |
|
- glsl: Remove unnecessary header. |
|
- savage: Remove unnecessary header. |
|
- r600g: Remove unused variable. |
|
- r600g: Remove unnecessary headers. |
|
- r600g: Fix SCons build. |
|
- r600g: Remove unnecessary header. |
|
- gallivm: Remove unnecessary header. |
|
- r600g: Silence uninitialized variable warning. |
|
- r600g: Silence uninitialized variable warning. |
|
- r600g: Silence uninitialized variable warning. |
|
- i915: Silence unused variable warning in non-debug builds. |
|
- i915: Silence unused variable warning in non-debug builds. |
|
- i965: Silence unused variable warning on non-debug builds. |
|
- i965: Silence unused variable warning on non-debug builds. |
|
- i965: Initialize member variables. |
|
- r300: Silence uninitialized variable warning. |
|
- tdfx: Silence unused variable warning on non-debug builds. |
|
- gallivm: Remove unnecessary header. |
|
- glsl: Initialize variable in |
|
ir_derefence_array::constant_expression_value |
|
- mesa: Add missing header to shaderobj.h. |
|
- llvmpipe: Return non-zero exit code for lp_test_round failures. |
|
- r300/compiler: Remove unused variable. |
|
- st/xorg: Fix memory leak on error path. |
|
- llvmpipe: Initialize state variable in debug_bin function. |
|
- llvmpipe: Initialize variable. |
|
- draw: Move loop variable declaration outside for loop. |
|
- r600g: Ensure r600_src is initialized in tgsi_exp function. |
|
- glsl: Add assert for unhandled ir_shader case. |
|
- swrast: Print out format on unexpected failure in |
|
\_swrast_DrawPixels. |
|
- llvmpipe: Remove unnecessary header. |
|
- draw: Remove unnecessary header. |
|
- gallivm: Silence uninitialized variable warnings. |
|
- gallivm: Silence uninitialized variable warnings. |
|
- gallivm: Silence uninitialized variable warning. |
|
- r300g: Silence uninitialized variable warning. |
|
- mesa: Remove unnecessary headers. |
|
- r600g: Silence uninitialized variable warnings. |
|
- st/mesa: Remove unnecessary header. |
|
- mesa: Remove unnecessary header. |
|
- egl: Remove unnecessary headers. |
|
- swrast: Print out format on unexpected failure in |
|
\_swrast_ReadPixels. |
|
- st/mesa: Silence uninitialized variable warning. |
|
- savage: Remove unnecessary header. |
|
- st/vega: Remove unnecessary headers. |
|
- dri/nouveau: Silence uninitialized variable warning. |
|
- r300/compiler: Move declaration before code. |
|
- r300/compiler: Move declaration before code. |
|
- i965: Silence uninitialized variable warning. |
|
- i965: Silence uninitialized variable warning. |
|
- mesa: Clean up header file inclusion in accum.h. |
|
- mesa: Clean up header file inclusion in version.h. |
|
- mesa: Clean up header file inclusion in api_loopback.h. |
|
- mesa: Clean up header file inclusion in api_validate.h. |
|
- mesa: Include mfeatures.h in api_loopback for FEATURE_beginend. |
|
- mesa: Include mfeatures.h in api_validate.c for FEATURE\_\* symbols. |
|
- mesa: Clean up header file inclusion in arrayobj.h. |
|
- mesa: Clean up header file inclusion in atifragshader.h. |
|
- mesa: Clean up header file inclusion in attrib.h. |
|
- mesa: Clean up header file inclusion in blend.h. |
|
- mesa: Clean up header file inclusion in buffers.h. |
|
- mesa: Clean up header file inclusion in colortab.h. |
|
- mesa: Clean up header file inclusion in convolve.h. |
|
- mesa: Clean up header file inclusion in debug.h. |
|
- mesa: Clean up header file inclusion in depth.h. |
|
- mesa: Clean up header file inclusion in depthstencil.h. |
|
- mesa: Clean up header file inclusion in drawpix.h. |
|
- mesa: Clean up header file inclusion in drawtex.h. |
|
- mesa: Clean up header file inclusion in enable.h. |
|
- mesa: Clean up header file inclusion in extensions.h. |
|
- graw: Add struct pipe_surface forward declaration. |
|
- mesa: Clean up header file inclusion in fbobject.h. |
|
- mesa: Clean up header file inclusion in ffvertex_prog.h. |
|
- mesa: Clean up header file inclusion in fog.h. |
|
- mesa: Clean up header file inclusion in framebuffer.h. |
|
- mesa: Clean up header file inclusion in hint.h. |
|
- mesa: Clean up header file inclusion in histogram.h. |
|
- mesa: Clean up header file inclusion in image.h. |
|
- mesa: Add missing header and forward declarations in dd.h. |
|
- mesa: Clean up header file inclusion in light.h. |
|
- mesa: Clean up header file inclusion in lines.h. |
|
- mesa: Clean up header file inclusion in matrix.h. |
|
- mesa: Clean up header file inclusion in multisample.h. |
|
- mesa: Clean up header file inclusion in nvprogram.h. |
|
- winsys/xlib: Add cygwin to SConscript. |
|
- mesa: Clean up header file inclusion in pixel.h. |
|
- mesa: Clean up header file inclusion in pixelstore.h. |
|
- mesa: Fix printf format warnings. |
|
- mesa: Clean up header file inclusion in points.h. |
|
- i965: Silence uninitialized variable warning. |
|
- glsl: Add ir_constant_expression.cpp to SConscript. |
|
- mesa: Add definitions for inverse hyperbolic function on MSVC. |
|
- glsl: Fix 'control reaches end of non-void function' warning. |
|
- glsl: Add lower_vector.cpp to SConscript. |
|
- glsl: Fix type of label 'default' in switch statement. |
|
- st/mesa: Remove unnecessary headers. |
|
- swrast: Remove unnecessary header. |
|
- r600: Remove unnecesary header. |
|
- intel: Remove unnecessary header. |
|
- mesa: Clean up header file inclusion in polygon.h. |
|
- mesa: Clean up header file inclusion in rastpos.h. |
|
- mesa: Clean up header file inclusion in readpix.h. |
|
- mesa: Clean up header file inclusion in renderbuffer.h. |
|
- mesa: Clean up header file inclusion in scissor.h. |
|
- mesa: Clean up header file inclusion in shaderapi.h. |
|
- mesa: Clean up header file inclusion in shared.h. |
|
- mesa: Clean up header file inclusion in stencil.h. |
|
- r600: Remove unnecessary header. |
|
- llvmpipe: Remove unnecessary headers. |
|
- mesa: Clean up header file inclusion in syncobj.h. |
|
- r300/compiler: Move declaration before code. |
|
- r300/compiler: Move declaration before code. |
|
- mesa: Clean up header file inclusion in texcompress.h. |
|
- st/vega: Silence uninitialized variable warning. |
|
- mesa: Clean up header file inclusion in texcompress_s3tc.h. |
|
- mesa: Clean up header file inclusion in texenvprogram.h. |
|
- mesa: Clean up header file inclusion in texformat.h. |
|
- mesa: Clean up header file inclusion in texgetimage.h. |
|
- mesa: Clean up header file inclusion in texobj.h. |
|
- gallium/noop: Add prototype for noop_init_state_functions. |
|
- mesa: Clean up header file inclusion in texrender.h. |
|
- mesa: Clean up header file inclusion in transformfeedback.h. |
|
- mesa: Clean up header file inclusion in varray.h. |
|
- mesa: Clean up header file inclusion in viewport.h. |
|
- r200: Silence uninitialized variable warning. |
|
- r600g: Fix SCons build. |
|
- i965: Silence uninitialized variable warning. |
|
|
|
Xavier Chantry (8): |
|
|
|
- nv50: fix size of outputs_written array |
|
- nv50: apply layout_mask to tile_flags |
|
- nvfx: only expose one rt on nv30 |
|
- nvfx: fb->nr_cbufs <= 1 on nv30 |
|
- nvfx: reset nvfx->hw_zeta |
|
- nvfx: fixes after array textures merge |
|
- init ps->context with util_surfaces_get and do_get |
|
- gallium/trace: check bind_vertex_sampler_states and |
|
set_vertex_sampler_views |
|
|
|
Xiang, Haihao (10): |
|
|
|
- mesa: fix regression from b4bb6680200b5a898583392f4c831c02f41e63f7 |
|
- i965: add support for polygon mode on Sandybridge. |
|
- i965: fix for flat shading on Sandybridge |
|
- i965: set minimum/maximum Point Width on Sandybridge |
|
- meta: allow nested meta operations |
|
- i965: support for two-sided lighting on Sandybridge |
|
- i965: fix register region description |
|
- i965: use align1 access mode for instructions with execSize=1 in VS |
|
- i965: don't spawn GS thread for LINELOOP on Sandybridge |
|
- i965: use BLT to clear buffer if possible on Sandybridge |
|
|
|
Zack Rusin (8): |
|
|
|
- rbug: fix rbug when contexts are being destroyed |
|
- llvmpipe: fix rasterization of vertical lines on pixel boundaries |
|
- scons: build the xorg state trackers only when env includes drm |
|
- gallivm: implement indirect addressing of the output registers |
|
- gallivm: implement indirect addressing over inputs |
|
- gallivm: fix storing of the addr register |
|
- scons: add alias for identity |
|
- gallium/util: add states relevant to geometry shaders |
|
|
|
Zhenyu Wang (40): |
|
|
|
- i965: disasm quarter and write enable instruction control on |
|
sandybridge |
|
- i965: new state dump for sandybridge |
|
- i965: enable accumulator update in PS kernel too on sandybridge |
|
- i965: Fix color interpolation on sandybridge |
|
- i965: force zero in clipper to ignore RTAIndex on sandybridge |
|
- i965: fix point size setting in header on sandybridge |
|
- i965: ff sync message change for sandybridge |
|
- i965: ignore quads for GS kernel on sandybridge |
|
- i965: add sandybridge viewport state bo into validation list |
|
- i965: VS use SPF mode on sandybridge for now |
|
- i965: fix jump count on sandybridge |
|
- i965: Fix sampler on sandybridge |
|
- i965: fix const register count for sandybridge |
|
- i965: Add all device ids for sandybridge |
|
- i965: sandybridge pipe control workaround before write cache flush |
|
- i965: only allow SIMD8 kernel on sandybridge now |
|
- i965: don't do calculation for delta_xy on sandybridge |
|
- i965: fix pixel w interpolation on sandybridge |
|
- i965: enable polygon offset on sandybridge |
|
- i965: fix scissor state on sandybridge |
|
- i965: fix point sprite on sandybridge |
|
- i965: fix occlusion query on sandybridge |
|
- i965: fallback bitmap operation on sandybridge |
|
- i965: Always set tiling for depth buffer on sandybridge |
|
- i965: fallback lineloop on sandybridge for now |
|
- Revert "i965: Always set tiling for depth buffer on sandybridge" |
|
- i965: always set tiling for fbo depth buffer on sandybridge |
|
- i965: Fix GS hang on Sandybridge |
|
- Revert "i965: fallback lineloop on sandybridge for now" |
|
- i965: refresh wm push constant also for BRW_NEW_FRAMENT_PROGRAM on |
|
gen6 |
|
- i965: fix dest type of 'endif' on sandybridge |
|
- Revert "i965: VS use SPF mode on sandybridge for now" |
|
- i965: also using align1 mode for math2 on sandybridge |
|
- i965: Fix GS state uploading on Sandybridge |
|
- i965: upload WM state for \_NEW_POLYGON on sandybridge |
|
- i965: Use MI_FLUSH_DW for blt ring flush on sandybridge |
|
- i965: explicit tell header present for fb write on sandybridge |
|
- i965: Fix occlusion query on sandybridge |
|
- i965: Use last vertex convention for quad provoking vertex on |
|
sandybridge |
|
- i965: Fix provoking vertex select in clip state for sandybridge |
|
|
|
Zou Nan hai (1): |
|
|
|
- i965: skip too small size mipmap |
|
|
|
delphi (2): |
|
|
|
- draw: added userclip planes and updated variant_key |
|
- draw: some changes to allow for runtime changes to userclip planes |
|
|
|
nobled (3): |
|
|
|
- r300g: Abort if atom allocations fail |
|
- r300g: Abort if draw_create() fails |
|
- r300g: Drop unnecessary cast |
|
|
|
pontus lidman (1): |
|
|
|
- mesa: check for posix_memalign() errors |
|
|
|
richard (2): |
|
|
|
- evergreen : fix z format setting, enable stencil. |
|
- r600c : inline vertex format is not updated in an app, switch to use |
|
vfetch constants. For the 7.9 and 7.10 branches as well.
|
|
|