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73 lines
2.6 KiB
73 lines
2.6 KiB
Mesa 7.0.3 Release Notes / April 4, 2008 |
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Mesa 7.0.3 is a stable release with bug fixes since version 7.0.2. |
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MD5 checksums |
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3fd1cb76531b2515ef7db92d9a93dbf8 MesaLib-7.0.3.tar.gz |
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e6e6379d7793af40a6bc3ce1bace572e MesaLib-7.0.3.tar.bz2 |
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97882bac195229ee0b78cab82e0e3be1 MesaLib-7.0.3.zip |
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8abf6bbcb1661e7dd4ce73b3fbb85898 MesaDemos-7.0.3.tar.gz |
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47fd6863621d3c9c7dbb870ab7f0c303 MesaDemos-7.0.3.tar.bz2 |
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99e442e14da1928f76a7297bb421a3af MesaDemos-7.0.3.zip |
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2b50fe9fadc4709b57c52adef09fce3c MesaGLUT-7.0.3.tar.gz |
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0ff23c4e91b238abae63a5fc9fa003e7 MesaGLUT-7.0.3.tar.bz2 |
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70e83554a4462dad28e0d6e20f79aada MesaGLUT-7.0.3.zip |
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Bug fixes |
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- Added missing glw.pc.in file to release tarball |
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- Fix GLUT/Fortran issues |
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- GLSL gl_FrontLightModelProduct.sceneColor variable wasn't defined |
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- Fix crash upon GLSL variable array indexes (not yet supported) |
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- Two-sided stencil test didn't work in software rendering |
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- Fix two-sided lighting bugs/crashes (bug 13368) |
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- GLSL gl_FrontFacing didn't work properly |
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- glGetActiveUniform returned incorrect sizes (bug 13751) |
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- Fix several bugs relating to uniforms and attributes in GLSL API |
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(Bruce Merry, bug 13753) |
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- glTexImage3D(GL_PROXY_TEXTURE_3D) mis-set teximage depth field |
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- Fixed GLX indirect vertex array rendering bug (14197) |
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- Fixed crash when deleting framebuffer objects (bugs 13507, 14293) |
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- User-defined clip planes enabled for R300 (bug 9871) |
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- Fixed glBindTexture() crash upon bad target (bug 14514) |
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- Fixed potential crash in glDrawPixels(GL_DEPTH_COMPONENT) (bug 13915) |
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- Bad strings given to glProgramStringARB() didn't generate |
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GL_INVALID_OPERATION |
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- Fixed minor point rasterization regression (bug 11016) |
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- state.texenv.color state var didn't work in GL_ARB_fragment_program |
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(bug 14931) |
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- glBitmap from a PBO didn't always work |
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- glGetTexImage into a PBO didn't always work |
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- Comments at the end of ARB vertex/fragment programs crashed the |
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parser |
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Changes |
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- Updated glext.h to version 40 |
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Driver Status |
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Driver Status |
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---------------------- ---------------------- |
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DRI drivers varies with the driver |
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XMesa/GLX (on Xlib) implements OpenGL 2.1 |
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OSMesa (off-screen) implements OpenGL 2.1 |
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Windows/Win32 implements OpenGL 2.1 |
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Glide (3dfx Voodoo1/2) implements OpenGL 1.3 |
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SVGA unsupported |
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Wind River UGL unsupported |
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DJGPP unsupported |
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GGI unsupported |
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BeOS unsupported |
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Allegro unsupported |
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D3D unsupported
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