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296 lines
10 KiB
296 lines
10 KiB
Mesa 20.3.5 Release Notes / 2021-03-24 |
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====================================== |
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Mesa 20.3.5 is a bug fix release which fixes bugs found since the 20.3.4 release. |
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Mesa 20.3.5 implements the OpenGL 4.6 API, but the version reported by |
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / |
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. |
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Some drivers don't support all the features required in OpenGL 4.6. OpenGL |
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4.6 is **only** available if requested at context creation. |
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Compatibility contexts may report a lower version depending on each driver. |
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Mesa 20.3.5 implements the Vulkan 1.2 API, but the version reported by |
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the apiVersion property of the VkPhysicalDeviceProperties struct |
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depends on the particular driver being used. |
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SHA256 checksum |
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--------------- |
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:: |
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909a72df63dfa3c0844ccf44a26ac028d148297ed333ab51560893923d7691ce mesa-20.3.5.tar.xz |
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New features |
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------------ |
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- None |
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Bug fixes |
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--------- |
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- \[RADV][BISECTED\] The Surge 2 (644830) - In-game assets do not render correctly since 20.3.4. |
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- Metal Gear Solid V: The Phantom Pain: texture issues and vertex stretches |
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- Rage 2: Visual corruption on in-game menu with ACO. |
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- radv: Some MSAA tests fail when DCC is forced. |
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- Rendering artifacts in Barn Finders specifically on Radeon Vega |
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- Mafia III Demo: Artifacts around barrels |
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- subgroupBallotFindMSB() broken in RADV/ACO 20.3.4 |
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- Texture views on blits ignore formats |
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- "unknown intrinsic" assertion triggered by multiview shader in non-multiview renderpass in Vulkan on intel |
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- ANV: Weird jitter in Witcher 1 |
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- DXVK is broken in latest master |
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- mesa/st: Uniforms are not updated after lowering alpha test |
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- \[RADV\] Nioh 2 - The Complete Edition: "Bloom" on lights |
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- RADV: robustBufferAccessUpdateAfterBind is not exposed |
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- ANV: Weird jitter in Witcher 1 |
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- ANV: Weird jitter in Witcher 1 |
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- meson: meson-built libraries have inconsistent compatability / current versions compared to older autotools-built libraries |
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- device select layer breaks other layers |
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- RADV: Extreme overhead in vkQueueSubmit |
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- Graphical glitch of popupping missing texture on Mesa version \>18.0.5 (Padoka Stable + Unstable/Oibaf/ubuntu-x-swat PPAs) |
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- occasional corruption issue with RADV in multiple games, disappears after using amdvlk |
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- OpenGL on GMA4500MHD |
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- \[RADV][REGRESSION][BISECTED\] radv_GetMemoryFdPropertiesKHR returns no valid memory types for vaapi drmbuf |
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- anv: vkQueueSubmit with waitSemaphore value of 0 hangs CPU |
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- ttn: invalid base/range triggering nir_validate assertion |
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- \[RADV][ACO\] Overwatch game crash: amd/compiler/aco_insert_exec_mask.cpp: Failed Assertion |
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- Use out encoding for float immediates |
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- \[RADV\] Severe performance drop when exceeding VRAM compared to AMDVLK |
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- RADV: Occlusion query hangs Big Navi GPU |
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- miscompiled compute shader loop on llvmpipe (and Iris) |
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- Graphics glitches after upgrade to mesa 20.3 on Khadas VIM3 Pro (Mali G52 GPU) |
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- glthread crash in \_mesa_glthread_upload |
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- Iris driver causing graphics glitch in QEMU spice egl DMA-BUF |
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- \[RADV/ACO\] Death Stranding cause a GPU hung (*ERROR* Waiting for fences timed out!) |
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Changes |
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------- |
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Alyssa Rosenzweig (3): |
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- pan/bi: Fix M1/M2 decoding in disassembler |
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- panfrost: Don't advertise OES_copy_image |
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- panfrost/lcra: Fix constraint counting |
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Anuj Phogat (2): |
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- intel/anv: Fix condition to set MipModeFilter for YUV surface |
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- intel/anv: Fix condition for planar yuv surface |
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Bas Nieuwenhuizen (8): |
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- radv: Do not hash vk_object_base in descriptor set layout. |
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- radv: Improve spilling on discrete GPUs. |
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- radv: Fix vram override with fully visible VRAM. |
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- radv: Ignore WC flags for VRAM. |
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- radv: Don't use dedicated memory info to indicate sharing. |
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- vulkan/device_select: Stop using device properties 2. |
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- radv: Expose robustBufferAccessUpdateAfterBind correctly. |
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- radv: Use stricter HW resolve swizzle compat check. |
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Boris Brezillon (2): |
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- panfrost: Fix tiler job injection (again) |
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- panfrost: Fix a polygon list corruption in the multi-context case |
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Caio Marcelo de Oliveira Filho (2): |
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- spirv: Allow variable pointers pointing to an array of blocks |
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- anv: Lower ViewIndex to zero when multiview is disabled |
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Daniel Schürmann (2): |
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- aco: fix nir_intrinsic_ballot with wave32 |
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- aco: fix shared VGPR allocation on RDNA2 |
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Dave Airlie (3): |
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- zink: don't pick a cpu device ever. |
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- glsl: fix leak in gl_nir_link_uniform_blocks |
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- glx: proposed fix for setSwapInterval |
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Dylan Baker (10): |
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- docs: Add sha256sum for 20.3.4 |
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- .pick_status.json: Update to e346f61a91266bde48cc0857f82ca6348e38dc03 |
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- .pick_status.json: Update to ea27f2bf092f462171fe14a44619565d14f43fb8 |
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- .pick_status.json: Update to 38b2e137665f36f1b0fe58e40971548d9eafa865 |
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- .pick_status.json: Update to 4fdbc22c42dd4672e1660e7598dcd7874880b2f1 |
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- .pick_status.json: Update to b1ab69f467b7b10e383f3b6bb957c7e6669a3772 |
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- .pick_status.json: Update to 5d2c9fd161eb1c6b29852e22431fa8bc804bf5af |
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- .pick_status.json: Update to 2407952ec99ab1c2a16e01a9e300f799e4d53320 |
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- .pick_status.json: Update to 60ea60ec4deaf42c55bd8367a15cb0ab885d662e |
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- ci: mark a couple of LLVMPIPE tests as expected pass |
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Erico Nunes (1): |
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- lima: fix max sampler views |
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Georg Lehmann (1): |
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- vulkan/device_select: Only call vkGetPhysicalDeviceProperties2 if the device supports it. |
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Giovanni Mascellani (2): |
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- disk_cache: Fail creation when cannot inizialize queue. |
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- anv: Allow null handle in DestroyDescriptorUpdateTemplate. |
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Hyunjun Ko (1): |
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- ir3: fix has_src() to return correctly in ir3_nir_lower_tex_prefetch |
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Ian Romanick (6): |
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- i965: Don't parse driconf again |
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- nir/algebraic: Fix a \>\> \#b \<\< \#b for sizes other than 32-bit |
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- intel/compiler: Enable the ability to emit CMPN instructions |
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- intel/compiler: Make the CMPN builder work like the CMP builder |
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- intel/compiler: Use CMPN for min / max on Gen4 and Gen5 |
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- nir/algebraic: Fix some min/max of b2f replacements |
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Icecream95 (2): |
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- panfrost: Add the tiler heap to fragment jobs |
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- st/mesa: Update constants on alpha test change if it's lowered |
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James Park (1): |
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- gallium/tessellator: Fix warning suppression |
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Jason Ekstrand (4): |
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- nir: Don't optimize bcsel-of-shuffle across blocks |
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- intel/fs: Shuffle can't handle source modifiers |
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- anv/formats: Advertise linear sampling on depth formats |
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- intel/fs: Handle payload node interference in destinations |
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Jeremy Huddleston (1): |
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- Adjust dylib compatibility versions to match what was set by mesa-18.3's autotools-based builds |
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Jordan Justen (1): |
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- i965/gen11: Fix must-be-ones bit positions in 3D_MODE |
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Lionel Landwerlin (7): |
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- anv: only signal wsi fence BO on last command buffer |
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- anv: discard all timeline wait/signal value=0 |
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- anv: don't wait for completion of work on vkQueuePresent() |
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- anv: Fix wait_count missing increment |
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- anv: reset binary syncobj to be signaled before submission |
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- anv: fix MI_PREDICATE_RESULT write |
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- intel/fs/vec4: add missing dependency in write-on-write fixed GRFs |
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Marek Olšák (2): |
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- glthread: fix interpreting vertex size == GL_BGRA for vertex attribs |
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- mesa: flush glBegin/End before changing GL_DEPTH_STENCIL_TEXTURE_MODE |
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Matt Turner (1): |
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- turnip: Remove unused TU_DEBUG_IR3 flag |
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Mauro Rossi (1): |
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- android: pan/bi: reorder static dependencies in gallium/dri |
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Michel Dänzer (1): |
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- intel/tools: Use subprocess.Popen to read output directly from a pipe |
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Mike Blumenkrantz (7): |
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- radv: null bo list pointer for null descriptors on update |
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- radv: zero the bo descriptor array when allocating a new set |
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- zink: handle 1bit undef values in ntv |
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- gallium/trace: add a pipe_screen::get_compiler_options method |
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- mesa/st: clamp scissored clear regions to fb size |
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- zink: fix streamout emission for super-enhanced layouts |
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- compiler/spirv: fix image sample queries |
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Nanley Chery (3): |
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- gallium: Map \_DRI_IMAGE_FORMAT_NONE to NULL |
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- gallium: Flush GL API resources in eglCreateImage |
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- iris: Disable aux as needed in iris_flush_resource |
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Pierre Moreau (1): |
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- spirv: Ignore WorkgroupSize in non-compute stages |
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Pierre-Eric Pelloux-Prayer (5): |
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- radeonsi: properly set SPI_SHADER_PGM_HI_ES |
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- frontends/va: fix protected slice data buffer read size |
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- st/mesa: use the correct src format in ReadPixels |
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- mesa/fbo: don't check_end_texture_render on fb read change |
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- st/mesa: consider texture view format for fbo blits |
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Rhys Perry (14): |
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- radv: correctly enable WGP_MODE for tessellation control |
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- aco: always set exec_live=false |
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- aco: do not flag all blocks WQM to ensure we enter all nested loops in WQM |
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- aco/lower_phis: fix all_preds_uniform with continue_or_break |
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- aco: add missing usable_read2 check |
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- radv: don't set sx_blend_opt_epsilon for V_028C70_COLOR_10_11_11 |
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- aco: set compr for fp16 exports |
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- aco: implement 64-bit VGPR {u,i}find_msb |
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- radv,aco: don't use MUBUF for multi-channel loads on GFX8 with robustness2 |
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- radv: correctly enable WGP_MODE for NGG and GS |
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- radv: round-up num_records division in radv_flush_vertex_descriptors |
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- aco: calculate all p_as_uniform and v_readfirstlane_b32 sources in WQM |
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- nir/opt_shrink_vectors: add option to skip shrinking image stores |
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- radv: don't shrink image stores for The Surge 2 |
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Samuel Pitoiset (9): |
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- nir/algebraic: mark more optimization with fsat(NaN) as inexact |
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- radv: fix centroid with VRS coarse shading |
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- radv: fix waiting on the last enabled RB for occlusion queries |
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- radv: set correct value for OFFCHIP_BUFFERING on GFX10+ |
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- radv: make sure FMASK compression is enabled for MSAA copies |
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- radv,aco: fix shifting input VGPRs for the LS VGPR init bug on GFX9 |
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- radv: fix separate depth/stencil layout in render pass |
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- radv: fix color resolves if the dest image has DCC |
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- radv: only apply the MRT output NaN fixup to non-meta shaders |
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Simon Ser (2): |
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- nouveau/nvc0: fix linear buffer alignment for scan-out/cursors |
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- nouveau/nv50: fix linear buffer alignment for scan-out/cursors |
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Timothy Arceri (1): |
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- glsl: fix declarations of gl_MaxVaryingFloats |
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Timur Kristóf (5): |
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- tgsi_to_nir: Fix uniform ranges. |
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- radv/llvm: Fix reporting LDS stats of tess control shaders. |
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- aco: Disallow LSHS temp-only I/O when VS output is written indirectly. |
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- aco: Fix LDS statistics of tess control shaders. |
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- aco: Fix constant address offset calculation for ds_read2 instructions. |
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Tony Wasserka (2): |
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- aco: Fix vector::reserve() being called with the wrong size |
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- aco/ra: Fix register allocation for subdword operands |
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Vinson Lee (2): |
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- etnaviv: Fix memory leak in etna_vertex_elements_state_create. |
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- aco: Initialize ds_state.front.writeMask. |
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Yevhenii Kharchenko (1): |
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- st/mesa: fix PBO download for TEXTURE_1D_ARRAY textures |
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Yevhenii Kolesnikov (1): |
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- nir/from_ssa: consider defs in sibling blocks
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