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51 lines
1.1 KiB
51 lines
1.1 KiB
/* SPDX-License-Identifier: GPL-2.0 */ |
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/* |
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* This file describes the structure passed from the BootX application |
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* (for MacOS) when it is used to boot Linux. |
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* |
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* Written by Benjamin Herrenschmidt. |
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*/ |
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#ifndef __ASM_BOOTX_H__ |
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#define __ASM_BOOTX_H__ |
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#include <uapi/asm/bootx.h> |
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/* (*) The format of the colormap is 256 * 3 * 2 bytes. Each color index |
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* is represented by 3 short words containing a 16 bits (unsigned) color |
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* component. Later versions may contain the gamma table for direct-color |
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* devices here. |
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*/ |
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#define BOOTX_COLORTABLE_SIZE (256UL*3UL*2UL) |
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/* BootX passes the device-tree using a format that comes from earlier |
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* ppc32 kernels. This used to match what is in prom.h, but not anymore |
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* so we now define it here |
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*/ |
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struct bootx_dt_prop { |
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u32 name; |
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int length; |
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u32 value; |
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u32 next; |
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}; |
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struct bootx_dt_node { |
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u32 unused0; |
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u32 unused1; |
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u32 phandle; /* not really available */ |
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u32 unused2; |
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u32 unused3; |
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u32 unused4; |
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u32 unused5; |
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u32 full_name; |
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u32 properties; |
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u32 parent; |
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u32 child; |
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u32 sibling; |
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u32 next; |
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u32 allnext; |
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}; |
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extern void bootx_init(unsigned long r4, unsigned long phys); |
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#endif
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