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152 lines
4.7 KiB
152 lines
4.7 KiB
Mesa 13.0.1 Release Notes / November 14, 2016 |
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============================================= |
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Mesa 13.0.1 is a bug fix release which fixes bugs found since the 13.0.0 |
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release. |
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Mesa 13.0.1 implements the OpenGL 4.4 API, but the version reported by |
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / |
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being |
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used. Some drivers don't support all the features required in OpenGL |
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4.4. OpenGL 4.4 is **only** available if requested at context creation |
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because compatibility contexts are not supported. |
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SHA256 checksums |
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---------------- |
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:: |
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7cbb91dead05cde279ee95f86e8321c8e1c8fc9deb88f12e0f587672a10d88c5 mesa-13.0.1.tar.gz |
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71962fb2bf77d33b0ad4a565b490dbbeaf4619099c6d9722f04a73187957a731 mesa-13.0.1.tar.xz |
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New features |
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------------ |
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None |
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Bug fixes |
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--------- |
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- `Bug 97715 <https://bugs.freedesktop.org/show_bug.cgi?id=97715>`__ - |
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[ILK,G45,G965] piglit.spec.arb_separate_shader_objects.misc api error |
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checks |
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- `Bug 98012 <https://bugs.freedesktop.org/show_bug.cgi?id=98012>`__ - |
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[IVB] Segfault when running Dolphin twice with Vulkan |
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- `Bug 98512 <https://bugs.freedesktop.org/show_bug.cgi?id=98512>`__ - |
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radeon r600 vdpau: Invalid command stream: texture bo too small |
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Changes |
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------- |
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Adam Jackson (2): |
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- glx/glvnd: Don't modify the dummy slot in the dispatch table |
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- glx/glvnd: Fix dispatch function names and indices |
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Andreas Boll (1): |
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- glx/windows: Add wgl.h to the sources list |
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Anuj Phogat (1): |
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- i965: Fix GPU hang related to multiple render targets and alpha |
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testing |
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Chih-Wei Huang (1): |
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- android: avoid using libdrm with host modules |
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Darren Salt (1): |
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- radv/pipeline: Don't dereference NULL dynamic state pointers |
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Dave Airlie (8): |
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- radv: expose xlib platform extension |
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- radv: fix dual source blending |
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- Revert "st/vdpau: use linear layout for output surfaces" |
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- radv: emit correct last export when Z/stencil export is enabled |
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- ac/nir: add support for discard_if intrinsic (v2) |
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- nir: add conditional discard optimisation (v4) |
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- radv: enable conditional discard optimisation on radv. |
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- radv: fix GetFenceStatus for signaled fences |
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Emil Velikov (6): |
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- docs: add sha256 checksums for 13.0.0 |
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- amd/addrlib: limit fastcall/regparm to GCC i386 |
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- anv: use correct .specVersion for extensions |
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- radv: use correct .specVersion for extensions |
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- radv: Suffix the radeon_icd file with the host CPU |
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- Update version to 13.0.1 |
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Eric Anholt (1): |
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- vc4: Use Newton-Raphson on the 1/W write to fix glmark2 terrain. |
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Francisco Jerez (1): |
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- nir: Flip gl_SamplePosition in nir_lower_wpos_ytransform(). |
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Fredrik Höglund (1): |
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- radv: add support for anisotropic filtering on VI+ |
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Jason Ekstrand (21): |
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- anv/device: Return DEVICE_LOST if execbuf2 fails |
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- vulkan/wsi/x11: Better handle wsi_x11_connection_create failure |
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- vulkan/wsi/x11: Clean up connections in finish_wsi |
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- anv: Better handle return codes from anv_physical_device_init |
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- intel/blorp: Use wm_prog_data instead of hand-rolling our own |
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- intel/blorp: Pass a brw_stage_prog_data to upload_shader |
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- anv/pipeline: Put actual pointers in anv_shader_bin |
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- anv/pipeline: Properly cache prog_data::param |
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- intel/blorp: Emit all the binding tables |
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- anv/device: Add an execbuf wrapper |
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- anv: Add a cmd_buffer_execbuf helper |
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- anv: Don't presume to know what address is in a surface relocation |
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- anv: Add a new bo_pool_init helper |
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- anv/allocator: Simplify anv_scratch_pool |
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- anv: Initialize anv_bo::offset to -1 |
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- anv/batch_chain: Improve write_reloc |
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- anv: Add an anv_execbuf helper struct |
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- anv/batch: Move last_ss_pool_bo_offset to the command buffer |
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- anv: Move relocation handling from EndCommandBuffer to QueueSubmit |
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- anv/cmd_buffer: Take a command buffer instead of a batch in two |
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helpers |
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- anv/cmd_buffer: Enable a CS stall workaround for Sky Lake gt4 |
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Kenneth Graunke (2): |
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- glsl: Update deref types when resizing implicitly sized arrays. |
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- mesa: Fix pixel shader scratch space allocation on Gen9+ platforms. |
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Kristian Høgsberg (1): |
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- anv: Do relocations in userspace before execbuf ioctl |
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Marek Olšák (4): |
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- egl: use util/macros.h |
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- egl: make interop ABI visible again |
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- glx: make interop ABI visible again |
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- radeonsi: fix an assertion failure in |
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si_decompress_sampler_color_textures |
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Nicolai Hähnle (4): |
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- radeonsi: fix BFE/BFI lowering for GLSL semantics |
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- glsl: fix lowering of UBO references of named blocks |
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- st/glsl_to_tgsi: fix dvec[34] loads from SSBO |
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- st/mesa: fix the layer of VDPAU surface samplers |
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Steven Toth (3): |
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- gallium/hud: fix a problem where objects are free'd while in use. |
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- gallium/hud: close a previously opened handle |
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- gallium/hud: protect against and initialization race |
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Timothy Arceri (1): |
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- mesa/glsl: delete previously linked shaders earlier when linking
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