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@ -54,46 +54,46 @@
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'Content-Type': 'application/json' |
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} |
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}); |
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const json = await response.json(); |
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const status = await response.json(); |
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console.log("status: " + json.status); |
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console.log("status: " + status.id); |
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if (json.id == "UNSUPPORTED") { |
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textStatus = response.description; |
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if (status.id == "UNSUPPORTED") { |
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textStatus = status.description; |
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document.getElementById("status").style.color = "red"; |
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} |
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else if (json.id == "BLOCKED") { |
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else if (status.id == "BLOCKED") { |
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textStatus = name + " is blocked so content cannot be served"; |
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retryInterval = 5000; |
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document.getElementById("status").style.color = "red"; |
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} |
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else if (json.id == "READY") { |
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textStatus = response.statusDescription; |
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else if (status.id == "READY") { |
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textStatus = status.description; |
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window.location.reload(); |
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} |
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else if (json.id == "BUILDING") { |
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textStatus = response.statusDescription; |
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else if (status.id == "BUILDING") { |
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textStatus = status.description; |
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retryInterval = 1000; |
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} |
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else if (json.id == "BUILD_FAILED") { |
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textStatus = response.statusDescription; |
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else if (status.id == "BUILD_FAILED") { |
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textStatus = status.description; |
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} |
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else if (json.id == "NOT_STARTED") { |
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textStatus = response.statusDescription; |
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else if (status.id == "NOT_STARTED") { |
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textStatus = status.description; |
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retryInterval = 1000; |
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} |
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else if (json.status == "DOWNLOADING") { |
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textStatus = response.statusDescription; |
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else if (status.status == "DOWNLOADING") { |
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textStatus = status.description; |
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retryInterval = 1000; |
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} |
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else if (json.id == "MISSING_DATA") { |
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textStatus = response.statusDescription; |
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else if (status.id == "MISSING_DATA") { |
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textStatus = status.description; |
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retryInterval = 10000; |
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document.getElementById("status").style.color = "red"; |
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document.getElementById("c").style.opacity = "0.5"; |
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} |
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else if (json.id == "DOWNLOADED") { |
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textStatus = response.statusDescription; |
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else if (status.id == "DOWNLOADED") { |
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textStatus = status.description; |
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} |
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document.getElementById("status").innerHTML = textStatus; |
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